lokinet/llarp/exit/session.cpp

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#include <exit/session.hpp>
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#include <crypto/crypto.hpp>
#include <nodedb.hpp>
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#include <path/path_context.hpp>
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#include <path/path.hpp>
#include <router/abstractrouter.hpp>
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#include <util/meta/memfn.hpp>
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#include <utility>
namespace llarp
{
namespace exit
{
BaseSession::BaseSession(
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const llarp::RouterID& routerId,
std::function<bool(const llarp_buffer_t&)> writepkt,
AbstractRouter* r,
size_t numpaths,
size_t hoplen,
bool bundleRC)
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: llarp::path::Builder(r, numpaths, hoplen)
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, m_ExitRouter(routerId)
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, m_WritePacket(std::move(writepkt))
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, m_Counter(0)
, m_LastUse(r->Now())
, m_BundleRC(bundleRC)
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{
CryptoManager::instance()->identity_keygen(m_ExitIdentity);
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}
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BaseSession::~BaseSession() = default;
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void
BaseSession::HandlePathDied(path::Path_ptr p)
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{
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p->Rebuild();
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}
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util::StatusObject
BaseSession::ExtractStatus() const
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{
auto obj = path::Builder::ExtractStatus();
obj["lastExitUse"] = to_json(m_LastUse);
auto pub = m_ExitIdentity.toPublic();
obj["exitIdentity"] = pub.ToString();
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return obj;
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}
bool
BaseSession::LoadIdentityFromFile(const char* fname)
{
return m_ExitIdentity.LoadFromFile(fname);
}
bool
BaseSession::ShouldBuildMore(llarp_time_t now) const
{
if (BuildCooldownHit(now))
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return false;
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const size_t expect = (1 + (numPaths / 2));
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// check 30 seconds into the future and see if we need more paths
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const llarp_time_t future = now + 30s + buildIntervalLimit;
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return NumPathsExistingAt(future) < expect;
}
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void
BaseSession::BlacklistSnode(const RouterID snode)
{
m_SnodeBlacklist.insert(std::move(snode));
}
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bool
BaseSession::SelectHop(
llarp_nodedb* db,
const std::set<RouterID>& prev,
RouterContact& cur,
size_t hop,
llarp::path::PathRole roles)
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{
std::set<RouterID> exclude = prev;
for (const auto& snode : m_SnodeBlacklist)
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{
if (snode != m_ExitRouter)
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exclude.insert(snode);
}
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exclude.insert(m_ExitRouter);
if (hop == numHops - 1)
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{
if (db->Get(m_ExitRouter, cur))
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return true;
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m_router->LookupRouter(m_ExitRouter, nullptr);
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return false;
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}
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return path::Builder::SelectHop(db, exclude, cur, hop, roles);
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}
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bool
BaseSession::CheckPathDead(path::Path_ptr, llarp_time_t dlt)
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{
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return dlt >= 10s;
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}
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void
BaseSession::HandlePathBuilt(llarp::path::Path_ptr p)
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{
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path::Builder::HandlePathBuilt(p);
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p->SetDropHandler(util::memFn(&BaseSession::HandleTrafficDrop, this));
p->SetDeadChecker(util::memFn(&BaseSession::CheckPathDead, this));
p->SetExitTrafficHandler(util::memFn(&BaseSession::HandleTraffic, this));
p->AddObtainExitHandler(util::memFn(&BaseSession::HandleGotExit, this));
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routing::ObtainExitMessage obtain;
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obtain.S = p->NextSeqNo();
obtain.T = llarp::randint();
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PopulateRequest(obtain);
if (!obtain.Sign(m_ExitIdentity))
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{
llarp::LogError("Failed to sign exit request");
return;
}
if (p->SendExitRequest(obtain, m_router))
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llarp::LogInfo("asking ", m_ExitRouter, " for exit");
else
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llarp::LogError("failed to send exit request");
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}
void
BaseSession::AddReadyHook(SessionReadyFunc func)
{
m_PendingCallbacks.emplace_back(func);
}
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bool
BaseSession::HandleGotExit(llarp::path::Path_ptr p, llarp_time_t b)
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{
if (b == 0s)
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{
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llarp::LogInfo("obtained an exit via ", p->Endpoint());
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CallPendingCallbacks(true);
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}
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return true;
}
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void
BaseSession::CallPendingCallbacks(bool success)
{
if (success)
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{
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auto self = shared_from_this();
for (auto& f : m_PendingCallbacks)
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f(self);
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}
else
{
for (auto& f : m_PendingCallbacks)
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f(nullptr);
}
m_PendingCallbacks.clear();
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}
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void
BaseSession::ResetInternalState()
{
auto sendExitClose = [&](const llarp::path::Path_ptr p) {
const static auto roles = llarp::path::ePathRoleExit | llarp::path::ePathRoleSVC;
if (p->SupportsAnyRoles(roles))
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{
llarp::LogInfo(p->Name(), " closing exit path");
routing::CloseExitMessage msg;
if (msg.Sign(m_ExitIdentity) && p->SendExitClose(msg, m_router))
{
p->ClearRoles(roles);
}
else
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llarp::LogWarn(p->Name(), " failed to send exit close message");
}
};
ForEachPath(sendExitClose);
path::Builder::ResetInternalState();
}
bool
BaseSession::Stop()
{
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CallPendingCallbacks(false);
auto sendExitClose = [&](const path::Path_ptr p) {
if (p->SupportsAnyRoles(path::ePathRoleExit))
{
LogInfo(p->Name(), " closing exit path");
routing::CloseExitMessage msg;
if (!(msg.Sign(m_ExitIdentity) && p->SendExitClose(msg, m_router)))
LogWarn(p->Name(), " failed to send exit close message");
}
};
ForEachPath(sendExitClose);
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m_router->pathContext().RemovePathSet(shared_from_this());
return path::Builder::Stop();
}
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bool
BaseSession::HandleTraffic(llarp::path::Path_ptr, const llarp_buffer_t& buf, uint64_t counter)
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{
if (m_WritePacket)
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{
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llarp::net::IPPacket pkt;
if (!pkt.Load(buf))
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return false;
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m_LastUse = m_router->Now();
m_Downstream.emplace(counter, pkt);
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return true;
}
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return false;
}
bool
BaseSession::HandleTrafficDrop(llarp::path::Path_ptr p, const PathID_t& path, uint64_t s)
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{
llarp::LogError("dropped traffic on exit ", m_ExitRouter, " S=", s, " P=", path);
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p->EnterState(path::ePathIgnore, m_router->Now());
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return true;
}
bool
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BaseSession::QueueUpstreamTraffic(llarp::net::IPPacket pkt, const size_t N)
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{
const auto pktbuf = pkt.ConstBuffer();
const llarp_buffer_t& buf = pktbuf;
auto& queue = m_Upstream[buf.sz / N];
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// queue overflow
if (queue.size() >= MaxUpstreamQueueLength)
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return false;
if (queue.size() == 0)
{
queue.emplace_back();
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return queue.back().PutBuffer(buf, m_Counter++);
}
auto& back = queue.back();
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// pack to nearest N
if (back.Size() + buf.sz > N)
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{
queue.emplace_back();
return queue.back().PutBuffer(buf, m_Counter++);
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}
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return back.PutBuffer(buf, m_Counter++);
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}
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bool
BaseSession::IsReady() const
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{
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const size_t expect = (1 + (numPaths / 2));
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return AvailablePaths(llarp::path::ePathRoleExit) >= expect;
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}
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bool
BaseSession::IsExpired(llarp_time_t now) const
{
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return now > m_LastUse && now - m_LastUse > LifeSpan;
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}
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bool
BaseSession::UrgentBuild(llarp_time_t now) const
{
if (BuildCooldownHit(now))
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return false;
if (!IsReady())
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return NumInStatus(path::ePathBuilding) < numPaths;
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return path::Builder::UrgentBuild(now);
}
bool
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BaseSession::FlushUpstream()
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{
auto now = m_router->Now();
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auto path = PickRandomEstablishedPath(llarp::path::ePathRoleExit);
if (path)
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{
for (auto& item : m_Upstream)
{
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auto& queue = item.second; // XXX: uninitialised memory here!
while (queue.size())
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{
auto& msg = queue.front();
if (path)
{
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msg.S = path->NextSeqNo();
path->SendRoutingMessage(msg, m_router);
}
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queue.pop_front();
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// spread across all paths
path = PickRandomEstablishedPath(llarp::path::ePathRoleExit);
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}
}
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}
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else
{
if (m_Upstream.size())
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llarp::LogWarn("no path for exit session");
// discard upstream
for (auto& item : m_Upstream)
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item.second.clear();
m_Upstream.clear();
if (numHops == 1)
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{
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auto r = m_router;
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RouterContact rc;
if (r->nodedb()->Get(m_ExitRouter, rc))
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r->TryConnectAsync(rc, 5);
else
r->LookupRouter(m_ExitRouter, [r](const std::vector<RouterContact>& results) {
if (results.size())
r->TryConnectAsync(results[0], 5);
});
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}
else if (UrgentBuild(now))
BuildOneAlignedTo(m_ExitRouter);
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}
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return true;
}
void
BaseSession::FlushDownstream()
{
while (m_Downstream.size())
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{
if (m_WritePacket)
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m_WritePacket(m_Downstream.top().second.ConstBuffer());
m_Downstream.pop();
}
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}
SNodeSession::SNodeSession(
const llarp::RouterID& snodeRouter,
std::function<bool(const llarp_buffer_t&)> writepkt,
AbstractRouter* r,
size_t numpaths,
size_t hoplen,
bool useRouterSNodeKey,
bool bundleRC)
: BaseSession(snodeRouter, writepkt, r, numpaths, hoplen, bundleRC)
{
if (useRouterSNodeKey)
{
m_ExitIdentity = r->identity();
}
}
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std::string
SNodeSession::Name() const
{
return "SNode::" + m_ExitRouter.ToString();
}
std::string
ExitSession::Name() const
{
return "Exit::" + m_ExitRouter.ToString();
}
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} // namespace exit
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} // namespace llarp