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#ifndef LIBLLARP_DNSD_HPP
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#define LIBLLARP_DNSD_HPP
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#include <llarp/ev.h> // for sockaadr
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#include <string>
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#include "dns.hpp" // question and dnsc
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#include "dnsc.hpp"
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// fwd declaration
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struct dnsd_context;
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/// sendto hook functor
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typedef ssize_t (*sendto_dns_hook_func)(void *sock, const struct sockaddr *from,
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const void *buffer, size_t length);
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/// DNS server query request
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struct dnsd_question_request
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{
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/// sock type
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void *user;
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// raw or llarp subsystem
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bool llarp;
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/// request id
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int id;
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/// question being asked
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dns_msg_question question;
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// request source socket
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struct sockaddr *from;
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sendto_dns_hook_func sendto_hook; // sendto hook tbh
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// maybe a reference to dnsd_context incase of multiple
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dnsd_context *context; // or you can access it via user (udp)
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};
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// FIXME: made better as a two way structure, collapse the request and response
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// together
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struct dnsd_query_hook_response
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{
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/// turn off communication
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bool dontSendResponse;
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/// turn off recursion
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bool dontLookUp;
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/// potential address
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sockaddr *returnThis;
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};
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/// intercept query hook functor
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typedef dnsd_query_hook_response *(*intercept_query_hook)(
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std::string name, const struct sockaddr *from,
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struct dnsd_question_request *request);
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/// DNS Server context
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struct dnsd_context
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{
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/// DNS daemon socket to listen on
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struct llarp_udp_io udp;
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/// for timers (MAYBEFIXME? maybe we decouple this)
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struct llarp_logic *logic;
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/// tracker
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struct dns_tracker *tracker;
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/// upstream DNS client context to use
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dnsc_context client;
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/// custom data for intercept query hook
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void *user;
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/// hook function for intercepting dns requests
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intercept_query_hook intercept;
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};
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/// udp event handler
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void
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llarp_handle_dnsd_recvfrom(struct llarp_udp_io *udp,
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const struct sockaddr *addr, const void *buf,
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ssize_t sz);
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/// for hook functions to use
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void
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writecname_dnss_response(std::string cname, const struct sockaddr *from,
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dnsd_question_request *request);
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void
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writesend_dnss_response(struct sockaddr *hostRes, const struct sockaddr *from,
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dnsd_question_request *request);
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/// initialize dns subsystem and bind socket
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/// returns true on bind success otherwise returns false
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bool
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llarp_dnsd_init(struct dnsd_context *dnsd, struct llarp_ev_loop *netloop,
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struct llarp_logic *logic, const char *dnsd_ifname,
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uint16_t dnsd_port, const char *dnsc_hostname,
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uint16_t dnsc_port);
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/// shutdowns any events, and deallocates for this context
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bool
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llarp_dnsd_stop(struct dnsd_context *dnsd);
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#endif
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