lokinet/include/llarp/pathbuilder.hpp

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#ifndef LLARP_PATHBUILDER_HPP_
#define LLARP_PATHBUILDER_HPP_
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#include <llarp/pathset.hpp>
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namespace llarp
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{
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namespace path
{
// milliseconds waiting between builds on a path
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constexpr llarp_time_t MIN_PATH_BUILD_INTERVAL = 10 * 1000;
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struct Builder : public PathSet
{
struct llarp_router* router;
struct llarp_dht_context* dht;
llarp::SecretKey enckey;
size_t numHops;
llarp_time_t lastBuild = 0;
llarp_time_t buildIntervalLimit = MIN_PATH_BUILD_INTERVAL;
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/// construct
Builder(llarp_router* p_router, struct llarp_dht_context* p_dht,
size_t numPaths, size_t numHops);
virtual ~Builder();
virtual bool
SelectHop(llarp_nodedb* db, const RouterContact& prev, RouterContact& cur,
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size_t hop, PathRole roles);
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virtual bool
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ShouldBuildMore(llarp_time_t now) const;
llarp_time_t
Now() const;
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void
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BuildOne(PathRole roles = ePathRoleAny);
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void
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Build(const std::vector< RouterContact >& hops,
PathRole roles = ePathRoleAny);
bool
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SelectHops(llarp_nodedb* db, std::vector< RouterContact >& hops,
PathRole roles = ePathRoleAny);
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void
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ManualRebuild(size_t N, PathRole roles = ePathRoleAny);
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virtual const byte_t*
GetTunnelEncryptionSecretKey() const;
virtual void
HandlePathBuilt(Path* p);
virtual void
HandlePathBuildTimeout(Path* p);
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};
} // namespace path
} // namespace llarp
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#endif