lokinet/include/llarp.hpp

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#ifndef LLARP_HPP
#define LLARP_HPP
#include <util/types.hpp>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
struct llarp_config;
struct llarp_config_iterator;
struct llarp_ev_loop;
struct llarp_nodedb;
struct llarp_nodedb_iter;
struct llarp_threadpool;
namespace llarp
{
struct Crypto;
class Logic;
struct Router;
struct RouterContact;
struct Context
{
~Context();
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int num_nethreads = 1;
bool singleThreaded = false;
std::unique_ptr< llarp::Crypto > crypto;
llarp::Router *router = nullptr;
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llarp_threadpool *worker = nullptr;
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llarp::Logic *logic = nullptr;
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llarp_config *config = nullptr;
llarp_nodedb *nodedb = nullptr;
llarp_ev_loop *mainloop = nullptr;
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std::string nodedb_dir;
bool
LoadConfig(const std::string &fname);
void
Close();
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int
LoadDatabase();
int
IterateDatabase(llarp_nodedb_iter &i);
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bool
PutDatabase(struct llarp::RouterContact &rc);
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llarp::RouterContact *
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GetDatabase(const byte_t *pk);
int
Setup();
int
Run();
void
HandleSignal(int sig);
private:
bool
Configure();
void
SigINT();
bool
ReloadConfig();
static void
iter_config(llarp_config_iterator *itr, const char *section,
const char *key, const char *val);
void
progress();
std::string configfile;
};
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} // namespace llarp
#endif