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#pragma once
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#include <llarp/path/pathset.hpp>
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#include <llarp/routing/path_transfer_message.hpp>
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#include "intro.hpp"
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#include "protocol.hpp"
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#include <llarp/util/buffer.hpp>
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#include <llarp/util/types.hpp>
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#include <llarp/util/thread/queue.hpp>
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#include <deque>
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namespace llarp
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{
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namespace service
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{
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struct ServiceInfo;
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struct Endpoint;
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struct Introduction;
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struct SendContext
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{
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SendContext(ServiceInfo ident, const Introduction& intro, path::PathSet* send, Endpoint* ep);
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void
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AsyncEncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
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/// queue send a fully encrypted hidden service frame
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/// via a path
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bool
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Send(std::shared_ptr<ProtocolFrame> f, path::Path_ptr path);
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/// flush upstream traffic when in router thread
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void
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FlushUpstream();
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SharedSecret sharedKey;
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ServiceInfo remoteIdent;
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Introduction remoteIntro;
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ConvoTag currentConvoTag;
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path::PathSet* const m_PathSet;
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IDataHandler* const m_DataHandler;
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Endpoint* const m_Endpoint;
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uint64_t sequenceNo = 0;
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llarp_time_t lastGoodSend = 0s;
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const llarp_time_t createdAt;
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llarp_time_t sendTimeout = 40s;
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llarp_time_t connectTimeout = 60s;
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llarp_time_t estimatedRTT = 0s;
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bool markedBad = false;
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using Msg_ptr = std::shared_ptr<routing::PathTransferMessage>;
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using SendEvent_t = std::pair<Msg_ptr, path::Path_ptr>;
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thread::Queue<SendEvent_t> m_SendQueue;
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std::function<void(AuthResult)> authResultListener;
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virtual bool
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ShiftIntroduction(bool rebuild = true)
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{
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(void)rebuild;
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return true;
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}
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virtual void
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UpdateIntroSet() = 0;
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virtual bool
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MarkCurrentIntroBad(llarp_time_t now) = 0;
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void
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AsyncSendAuth(std::function<void(AuthResult)> replyHandler);
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private:
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void
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EncryptAndSendTo(const llarp_buffer_t& payload, ProtocolType t);
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virtual void
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AsyncGenIntro(const llarp_buffer_t& payload, ProtocolType t) = 0;
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};
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} // namespace service
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} // namespace llarp
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