lokinet/include/llarp/encrypted.hpp

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#ifndef LLARP_ENCCRYPTED_HPP
#define LLARP_ENCCRYPTED_HPP
#include <llarp/bencode.h>
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#include <llarp/buffer.h>
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#include <llarp/aligned.hpp>
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#include <vector>
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#include <stdexcept>
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namespace llarp
{
/// encrypted buffer base type
struct Encrypted
{
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Encrypted(Encrypted&&) = delete;
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Encrypted(const Encrypted& other);
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Encrypted();
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Encrypted(const byte_t* buf, size_t sz);
Encrypted(size_t sz);
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~Encrypted();
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bool
BEncode(llarp_buffer_t* buf) const
{
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return bencode_write_bytestring(buf, data(), size());
}
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bool
operator==(const Encrypted& other) const
{
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return size() == other.size()
&& memcmp(data(), other.data(), size()) == 0;
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}
bool
operator!=(const Encrypted& other) const
{
return !(*this == other);
}
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Encrypted&
operator=(const Encrypted& other)
{
return (*this) = other.Buffer();
}
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Encrypted&
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operator=(const llarp_buffer_t& buf)
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{
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_data.resize(buf.sz);
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if(buf.sz)
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{
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memcpy(data(), buf.base, buf.sz);
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}
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UpdateBuffer();
return *this;
}
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void
Fill(byte_t fill)
{
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size_t _sz = size();
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size_t idx = 0;
while(idx < _sz)
_data[idx++] = fill;
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}
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void
Randomize()
{
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size_t _sz = size();
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if(_sz)
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randombytes(data(), _sz);
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}
bool
BDecode(llarp_buffer_t* buf)
{
llarp_buffer_t strbuf;
if(!bencode_read_string(buf, &strbuf))
return false;
if(strbuf.sz == 0)
return false;
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_data.resize(strbuf.sz);
memcpy(data(), strbuf.base, size());
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UpdateBuffer();
return true;
}
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llarp_buffer_t*
Buffer()
{
return &m_Buffer;
}
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llarp_buffer_t
Buffer() const
{
return m_Buffer;
}
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size_t
size()
{
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return _data.size();
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}
size_t
size() const
{
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return _data.size();
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}
byte_t*
data()
{
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return _data.data();
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}
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const byte_t*
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data() const
{
return _data.data();
}
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protected:
void
UpdateBuffer()
{
m_Buffer.base = data();
m_Buffer.cur = data();
m_Buffer.sz = size();
}
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std::vector< byte_t > _data;
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llarp_buffer_t m_Buffer;
};
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} // namespace llarp
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#endif