lokinet/llarp/util/thread/threadpool.cpp

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#include <util/logging/logger.hpp>
#include <util/time.hpp>
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#include <util/thread/threadpool.h>
#include <util/thread/thread_pool.hpp>
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#include <cstring>
#include <functional>
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#include <queue>
struct llarp_threadpool *
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llarp_init_threadpool(int workers, const char *name, size_t queueLength)
{
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if(workers <= 0)
workers = 1;
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return new llarp_threadpool(workers, name, queueLength);
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}
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void
llarp_threadpool_join(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool join");
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if(pool->impl)
pool->impl->stop();
pool->impl.reset();
}
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void
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llarp_threadpool_start(struct llarp_threadpool *pool)
{
if(pool->impl)
pool->impl->start();
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}
void
llarp_threadpool_stop(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool stop");
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if(pool->impl)
pool->impl->disable();
}
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bool
llarp_threadpool_queue_job(struct llarp_threadpool *pool,
struct llarp_thread_job job)
{
return llarp_threadpool_queue_job(pool, std::bind(job.work, job.user));
}
bool
llarp_threadpool_queue_job(struct llarp_threadpool *pool,
std::function< void(void) > func)
{
return pool->impl && pool->impl->addJob(func);
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}
void
llarp_threadpool_tick(struct llarp_threadpool *pool)
{
if(pool->impl)
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{
pool->impl->drain();
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}
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}
void
llarp_free_threadpool(struct llarp_threadpool **pool)
{
if(*pool)
{
delete *pool;
}
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*pool = nullptr;
}
size_t
llarp_threadpool::size() const
{
return impl ? impl->capacity() : 0;
}
size_t
llarp_threadpool::pendingJobs() const
{
return impl ? impl->jobCount() : 0;
}
size_t
llarp_threadpool::numThreads() const
{
return impl ? impl->activeThreadCount() : 0;
}