lokinet/include/llarp/dht/messages/gotrouter.hpp

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#ifndef LLARP_DHT_MESSAGES_GOT_ROUTER_HPP
#define LLARP_DHT_MESSAGES_GOT_ROUTER_HPP
#include <llarp/dht/message.hpp>
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#include <llarp/router_contact.hpp>
namespace llarp
{
namespace dht
{
struct GotRouterMessage : public IMessage
{
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GotRouterMessage(const Key_t& from, bool tunneled)
: IMessage(from), relayed(tunneled)
{
}
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GotRouterMessage(const Key_t& from, uint64_t id,
const std::vector< RouterContact >& results,
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bool tunneled)
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: IMessage(from), R(results), txid(id), relayed(tunneled)
{
}
GotRouterMessage(uint64_t id, const std::vector< RouterID >& near,
bool tunneled)
: IMessage({}), N(near), txid(id), relayed(tunneled)
{
}
~GotRouterMessage();
bool
BEncode(llarp_buffer_t* buf) const;
bool
DecodeKey(llarp_buffer_t key, llarp_buffer_t* val);
virtual bool
HandleMessage(llarp_dht_context* ctx,
std::vector< std::unique_ptr< IMessage > >& replies) const;
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std::vector< RouterContact > R;
std::vector< RouterID > N;
uint64_t txid = 0;
uint64_t version = 0;
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bool relayed = false;
};
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} // namespace dht
} // namespace llarp
#endif