lokinet/llarp/iwp/linklayer.cpp

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#include "linklayer.hpp"
#include "session.hpp"
#include <llarp/config/key_manager.hpp>
#include <memory>
#include <unordered_set>
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namespace llarp::iwp
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{
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LinkLayer::LinkLayer(
std::shared_ptr<KeyManager> keyManager,
std::shared_ptr<EventLoop> ev,
GetRCFunc getrc,
LinkMessageHandler h,
SignBufferFunc sign,
BeforeConnectFunc_t before,
SessionEstablishedHandler est,
SessionRenegotiateHandler reneg,
TimeoutHandler timeout,
SessionClosedHandler closed,
PumpDoneHandler pumpDone,
WorkerFunc_t worker,
bool allowInbound)
: ILinkLayer(
keyManager, getrc, h, sign, before, est, reneg, timeout, closed, pumpDone, worker)
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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, m_Wakeup{ev->make_waker([this]() { HandleWakeupPlaintext(); })}
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, m_PlaintextRecv{1024}
, permitInbound{allowInbound}
{}
const char*
LinkLayer::Name() const
{
return "iwp";
}
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uint16_t
LinkLayer::Rank() const
{
return 2;
}
void
LinkLayer::RecvFrom(const SockAddr& from, ILinkSession::Packet_t pkt)
{
std::shared_ptr<ILinkSession> session;
auto itr = m_AuthedAddrs.find(from);
bool isNewSession = false;
if (itr == m_AuthedAddrs.end())
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{
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Lock_t lock(m_PendingMutex);
if (m_Pending.count(from) == 0)
{
if (not permitInbound)
return;
isNewSession = true;
m_Pending.insert({from, std::make_shared<Session>(this, from)});
}
session = m_Pending.find(from)->second;
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}
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else
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{
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Lock_t lock(m_AuthedLinksMutex);
auto range = m_AuthedLinks.equal_range(itr->second);
session = range.first->second;
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}
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if (session)
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{
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bool success = session->Recv_LL(std::move(pkt));
if (!success and isNewSession)
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{
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LogWarn("Brand new session failed; removing from pending sessions list");
m_Pending.erase(m_Pending.find(from));
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}
}
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}
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bool
LinkLayer::MapAddr(const RouterID& r, ILinkSession* s)
{
if (!ILinkLayer::MapAddr(r, s))
return false;
m_AuthedAddrs.emplace(s->GetRemoteEndpoint(), r);
return true;
}
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void
LinkLayer::UnmapAddr(const SockAddr& addr)
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{
m_AuthedAddrs.erase(addr);
}
std::shared_ptr<ILinkSession>
LinkLayer::NewOutboundSession(const RouterContact& rc, const AddressInfo& ai)
{
return std::make_shared<Session>(this, rc, ai);
}
void
LinkLayer::AddWakeup(std::weak_ptr<Session> session)
{
if (auto ptr = session.lock())
m_PlaintextRecv[ptr->GetRemoteEndpoint()] = session;
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}
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void
LinkLayer::WakeupPlaintext()
{
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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m_Wakeup->Trigger();
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}
void
LinkLayer::HandleWakeupPlaintext()
{
for (const auto& [addr, session] : m_PlaintextRecv)
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{
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auto ptr = session.lock();
if (ptr)
ptr->HandlePlaintext();
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}
m_PlaintextRecv.clear();
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PumpDone();
}
} // namespace llarp::iwp