[display] fix colors on a plain xterm display

pull/627/head
Timothy Stack 6 years ago
parent aa0bfd6c62
commit f6a84ed081

@ -624,13 +624,13 @@ attr_t view_colors::BASIC_HL_PAIRS[view_colors::BASIC_COLOR_COUNT] = {
ansi_color_pair(COLOR_CYAN, COLOR_BLACK),
ansi_color_pair(COLOR_GREEN, COLOR_BLACK),
ansi_color_pair(COLOR_MAGENTA, COLOR_BLACK),
ansi_color_pair(COLOR_BLUE, COLOR_WHITE),
ansi_color_pair(COLOR_BLACK, COLOR_WHITE),
ansi_color_pair(COLOR_CYAN, COLOR_BLACK),
ansi_color_pair(COLOR_GREEN, COLOR_WHITE),
ansi_color_pair(COLOR_MAGENTA, COLOR_WHITE),
ansi_color_pair(COLOR_YELLOW, COLOR_MAGENTA) | A_BOLD,
ansi_color_pair(COLOR_MAGENTA, COLOR_CYAN) | A_BOLD,
};
view_colors &view_colors::singleton(void)
view_colors &view_colors::singleton()
{
static view_colors s_vc;
@ -720,58 +720,58 @@ void view_colors::init_roles(int color_pair_base)
/* Setup the mappings from roles to actual colors. */
this->vc_role_colors[VCR_TEXT] =
attr_for_colors(color_pair_base, COLOR_WHITE, COLOR_BLACK);
ansi_color_pair(COLOR_WHITE, COLOR_BLACK);
if (lnav_config.lc_ui_dim_text) {
this->vc_role_colors[VCR_TEXT] |= A_DIM;
}
this->vc_role_colors[VCR_SEARCH] = A_REVERSE;
this->vc_role_colors[VCR_OK] = attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_ERROR] = attr_for_colors(color_pair_base, COLOR_RED, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_WARNING] = attr_for_colors(color_pair_base, COLOR_YELLOW, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_OK] = ansi_color_pair(COLOR_GREEN, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_ERROR] = ansi_color_pair(COLOR_RED, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_WARNING] = ansi_color_pair(COLOR_YELLOW, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_ALT_ROW] = this->vc_role_colors[VCR_TEXT] | A_BOLD;
this->vc_role_colors[VCR_HIDDEN] = attr_for_colors(color_pair_base, COLOR_YELLOW, COLOR_BLACK);
this->vc_role_colors[VCR_ADJUSTED_TIME] = attr_for_colors(color_pair_base, COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_SKEWED_TIME] = attr_for_colors(color_pair_base, COLOR_YELLOW, COLOR_BLACK) | A_UNDERLINE;
this->vc_role_colors[VCR_OFFSET_TIME] = attr_for_colors(color_pair_base, COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_HIDDEN] = ansi_color_pair(COLOR_YELLOW, COLOR_BLACK);
this->vc_role_colors[VCR_ADJUSTED_TIME] = ansi_color_pair(COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_SKEWED_TIME] = ansi_color_pair(COLOR_YELLOW, COLOR_BLACK) | A_UNDERLINE;
this->vc_role_colors[VCR_OFFSET_TIME] = ansi_color_pair(COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_STATUS] =
attr_for_colors(color_pair_base, COLOR_BLACK, COLOR_WHITE);
ansi_color_pair(COLOR_BLACK, COLOR_WHITE);
this->vc_role_colors[VCR_WARN_STATUS] =
attr_for_colors(color_pair_base, COLOR_YELLOW, COLOR_WHITE) | A_BOLD;
ansi_color_pair(COLOR_YELLOW, COLOR_WHITE) | A_BOLD;
this->vc_role_colors[VCR_ALERT_STATUS] =
attr_for_colors(color_pair_base, COLOR_RED, COLOR_WHITE) | A_BOLD;
ansi_color_pair(COLOR_RED, COLOR_WHITE) | A_BOLD;
this->vc_role_colors[VCR_ACTIVE_STATUS] =
attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_WHITE);
ansi_color_pair(COLOR_GREEN, COLOR_WHITE);
this->vc_role_colors[VCR_ACTIVE_STATUS2] =
attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_WHITE) | A_BOLD;
ansi_color_pair(COLOR_GREEN, COLOR_WHITE) | A_BOLD;
this->vc_role_colors[VCR_BOLD_STATUS] =
attr_for_colors(color_pair_base, COLOR_BLACK, COLOR_WHITE) | A_BOLD;
ansi_color_pair(COLOR_BLACK, COLOR_WHITE) | A_BOLD;
this->vc_role_colors[VCR_VIEW_STATUS] =
attr_for_colors(color_pair_base, COLOR_WHITE, COLOR_BLUE) | A_BOLD;
ansi_color_pair(COLOR_WHITE, COLOR_BLUE) | A_BOLD;
rgb_color::from_str(string_fragment("White"), fg, err);
rgb_color::from_str(string_fragment("Grey37"), bg, err);
this->vc_role_colors[VCR_INACTIVE_STATUS] = ensure_color_pair(fg, bg);
this->vc_role_colors[VCR_POPUP] =
attr_for_colors(color_pair_base, COLOR_WHITE, COLOR_CYAN) | A_BOLD;
this->vc_role_colors[VCR_KEYWORD] = attr_for_colors(color_pair_base, COLOR_BLUE, COLOR_BLACK);
this->vc_role_colors[VCR_STRING] = attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_COMMENT] = attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_BLACK);
this->vc_role_colors[VCR_VARIABLE] = attr_for_colors(color_pair_base, COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_SYMBOL] = attr_for_colors(color_pair_base, COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_RE_SPECIAL] = attr_for_colors(color_pair_base, COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_RE_REPEAT] = attr_for_colors(color_pair_base, COLOR_YELLOW, COLOR_BLACK);
this->vc_role_colors[VCR_FILE] = attr_for_colors(color_pair_base, COLOR_BLUE, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_DELETE] = attr_for_colors(color_pair_base, COLOR_RED, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_ADD] = attr_for_colors(color_pair_base, COLOR_GREEN, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_SECTION] = attr_for_colors(color_pair_base, COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_LOW_THRESHOLD] = attr_for_colors(color_pair_base, COLOR_BLACK, COLOR_GREEN);
this->vc_role_colors[VCR_MED_THRESHOLD] = attr_for_colors(color_pair_base, COLOR_BLACK, COLOR_YELLOW);
this->vc_role_colors[VCR_HIGH_THRESHOLD] = attr_for_colors(color_pair_base, COLOR_BLACK, COLOR_RED);
ansi_color_pair(COLOR_WHITE, COLOR_CYAN) | A_BOLD;
this->vc_role_colors[VCR_KEYWORD] = ansi_color_pair(COLOR_BLUE, COLOR_BLACK);
this->vc_role_colors[VCR_STRING] = ansi_color_pair(COLOR_GREEN, COLOR_BLACK) | A_BOLD;
this->vc_role_colors[VCR_COMMENT] = ansi_color_pair(COLOR_GREEN, COLOR_BLACK);
this->vc_role_colors[VCR_VARIABLE] = ansi_color_pair(COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_SYMBOL] = ansi_color_pair(COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_RE_SPECIAL] = ansi_color_pair(COLOR_CYAN, COLOR_BLACK);
this->vc_role_colors[VCR_RE_REPEAT] = ansi_color_pair(COLOR_YELLOW, COLOR_BLACK);
this->vc_role_colors[VCR_FILE] = ansi_color_pair(COLOR_BLUE, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_DELETE] = ansi_color_pair(COLOR_RED, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_ADD] = ansi_color_pair(COLOR_GREEN, COLOR_BLACK);
this->vc_role_colors[VCR_DIFF_SECTION] = ansi_color_pair(COLOR_MAGENTA, COLOR_BLACK);
this->vc_role_colors[VCR_LOW_THRESHOLD] = ansi_color_pair(COLOR_BLACK, COLOR_GREEN);
this->vc_role_colors[VCR_MED_THRESHOLD] = ansi_color_pair(COLOR_BLACK, COLOR_YELLOW);
this->vc_role_colors[VCR_HIGH_THRESHOLD] = ansi_color_pair(COLOR_BLACK, COLOR_RED);
this->vc_color_pair_end = color_pair_base + 1;
}

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