Commit Graph

10 Commits (df1d2c412fb957bd9d339874d167f4660b003b47)

Author SHA1 Message Date
Alex Komissarov d38731e472
Migration to winit 0.23 4 years ago
Ben Hansen 73aed6c6bd rustfmt 4 years ago
Ben Hansen ad5cd8e12f fixed #93 4 years ago
Ben Hansen 801ee97038 migrated gifs 4 years ago
Ben Hansen b4a51e66a4 migrated framework 4 years ago
Ben Hansen 0cd250d5fe started instancing examples 4 years ago
Ebrahim Byagowi 3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
4 years ago
Ben Hansen 4a772f7ee0 migrated gifs 4 years ago
Ben Hansen 032253fea9 cleaning up for 0.5 4 years ago
Ben Hansen be23faee06 finished gif showcase 5 years ago