Ben Hansen
68b563b8e6
updated tutorial3-pipeline docs
3 years ago
Ben Hansen
f3ebc0e666
fixed panic in tutorials 3 and 4
3 years ago
Ben Hansen
46eb5eb139
code now builds on 0.8
3 years ago
sotrh
d8a861b515
Merge branch 'master' into cgmath-0.18
3 years ago
Hiroaki Yutani
24f565ee58
Update winit to 0.24
4 years ago
Hiroaki Yutani
7293547212
Bump cgmath version
4 years ago
Ben Hansen
e7318530d4
migrated docs for tutorials 1-3 and cargo fmt
4 years ago
Ben Hansen
91879d405b
code up to 7 migrated
4 years ago
Ben Hansen
47fd27669e
migrated tutorials 1 and 2
4 years ago
Ben Hansen
19c99e28d0
Merge branch 'master' of https://github.com/sotrh/learn-wgpu
4 years ago
Ben Hansen
1f9024691c
shaderc 1.6 -> 0.7
4 years ago
Renato Caldas
d44f216b14
Fix inconsistent position of the 'size' field in the beginner tutorials
4 years ago
DevJac
468807e8a3
Link to Cargo Book for more info about build scripts
4 years ago
Ben Hansen
aa8f9f269d
fixed #119
4 years ago
Ben Hansen
6f29ba738b
fixes #108
4 years ago
Kalle Huttunen
3396259576
Add note about the GLSL used
4 years ago
Fraser Li
071f4b3f4f
Fix typos
4 years ago
okaneco
468a425f78
Fix typos and update Beginner tutorials 2, 3
...
Tutorial 2 - Swapchain
- Update `get_next_texture` to `get_current_frame`
- Fix typos
Tutorial 3 - Pipeline
- Add updated fields to `PipelineLayout` creation
Fix typos in News
4 years ago
Ben Hansen
9d15abf7ee
fixing issues in tutorial3 for #92
4 years ago
Ben Hansen
e9e325459d
using anyhow instead of failure
4 years ago
Ben Hansen
08fa40dccc
changed tutorial3 to use build script and migrated doc to 0.6
4 years ago
Cedric Hutchings
36363d73f4
Add an explanation of what entry_point means
...
... you have no idea how much trouble this caused me
4 years ago
Mark Hildreth
bd84d92766
Fixed name of package
4 years ago
Mark Hildreth
f61585f85b
Some small fixes.
4 years ago
Ebrahim Byagowi
3555c713cb
Use shaderc instead the deprecated glsl-to-spirv
...
I was getting lots of these errors,
glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
void setAllocator(TPoolAllocator* a) { allocator = *a; }
~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
^
And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
4 years ago
artvinn
fdb525fa41
Fix some inconsistencies
4 years ago
Ben Hansen
baa9e2656a
tutorial3 migrated
5 years ago
sotrh
583f982924
Merge pull request #4 from rofrol/patch-2
...
typos
5 years ago
Roman Frołow
ba0a461e8a
it's -> its
5 years ago
Roman Frołow
870a3a44ba
Revert paragraph
5 years ago
Roman Frołow
4f8b143e26
Fix my mistake
5 years ago
Roman Frołow
3e36871773
typos
5 years ago
Ben Hansen
da4c268fbc
updated winit to 0.20
5 years ago
Ben Hansen
df7840a3ca
added AutoGithubLink and fixed uniforms challenge
5 years ago
Ben Hansen
348a06ee0f
reorganized project, added challenge impls
5 years ago
Ben Hansen
a374e581fb
put tutorial3 in a folder
5 years ago