Commit Graph

44 Commits (b47081d70c440c917b993255a6288cbae9d45d1a)

Author SHA1 Message Date
Ben Hansen 0cd250d5fe started instancing examples 4 years ago
Ben Hansen d6d6995066 finished camera changes 4 years ago
Ben Hansen 1a6194556e working on fps camera 4 years ago
Ben Hansen 4ee7343f7d added env_logger 4 years ago
Ben Hansen 8eee289c41 res folder now copied to OUT_DIR 4 years ago
Ben Hansen 1a850cc1b1 started performance research 4 years ago
Ben Hansen 2be19f2070 updating to shaderc 4 years ago
Ben Hansen 6e369e99ee Merge branch 'master' into pong 4 years ago
Ebrahim Byagowi 3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
4 years ago
Ben Hansen 0c3249e7f9 fixed centering and added bloops 4 years ago
Ben Hansen 87f065acdd got basic game working 4 years ago
Ben Hansen a118435ba7 debugging the normal mapping 4 years ago
Ben Hansen ec5339bd3b started normals tutorial 4 years ago
Ben Hansen bbeacfa923 migrated windowless 4 years ago
Ben Hansen 4a772f7ee0 migrated gifs 4 years ago
Ben Hansen 032253fea9 cleaning up for 0.5 4 years ago
Ben Hansen 368021047a adjusted migration to tutorial9 4 years ago
Ben Hansen a7833f3c16 migrated tutorial7 4 years ago
Ben Hansen 66eeae019c migrated tutorial6 4 years ago
downtime 764f5405db updata wgpu 0.5 4 years ago
downtime 6d2d839411 Updated dependencies 4 years ago
Ben Hansen 1205f18443 migrated tutorial5 4 years ago
Ben Hansen 82048bcc31 migrated tutorial4 4 years ago
Ben Hansen baa9e2656a tutorial3 migrated 4 years ago
Ben Hansen f8738e4850 migrated tutorial2 4 years ago
Ben Hansen 4fb7d39bcf tutorial1 updated 4 years ago
Ben Hansen be23faee06 finished gif showcase 5 years ago
Ben Hansen f9f34459cc started gifs showcase 5 years ago
Ben Hansen a805bd8fa3 updated lighting tutorial to use model.rs 5 years ago
Ben Hansen 3d5740c6b1 Merge branch 'master' into lighting 5 years ago
Ben Hansen e6d402047f started model tutorial 5 years ago
Ben Hansen 19d6a37dce Merge branch 'master' into model 5 years ago
Ben Hansen c2f2c80180 trying to merge 5 years ago
Ben Hansen cc0fc1f17f updated code to use `texture.rs` 5 years ago
Ben Hansen 9e30f8bc99 added "spheres" 5 years ago
Ben Hansen c41ed7766e fixed depth challenge 5 years ago
Ben Hansen da4c268fbc updated winit to 0.20 5 years ago
Ben Hansen 2c57618925 created examples for loop and array 5 years ago
Ben Hansen 58fa5be6d2 finished uniforms tutorial 5 years ago
Ben Hansen 348a06ee0f reorganized project, added challenge impls 5 years ago
Ben Hansen e35d51ee7b tutorial4-buffer 5 years ago
Ben Hansen 6642ff9aff tutorial3-pipeline 5 years ago
Ben Hansen 121037a7c2 tutorial2-swapchain 5 years ago
Ben Hansen 8ecb859b9f tutorial 1 finished 5 years ago