Commit Graph

20 Commits

Author SHA1 Message Date
Ben Hansen
2073b0fbc1 updated to 0.12 2021-12-27 12:09:25 -07:00
Ben Hansen
7cc67f5678 migrated to 0.11 2021-10-08 18:40:29 -06:00
Ben Hansen
fd589adbe1 finished code migration 2021-09-11 15:14:31 -06:00
Ben Hansen
c0754f9dd3 migrated tutorial5 2021-09-11 10:37:05 -06:00
Ben Hansen
57d7eb763f migrated tutorial4 2021-09-11 10:19:15 -06:00
Ben Hansen
0f618a2ff8 migrated tutorial3 2021-09-11 10:10:18 -06:00
Ben Hansen
822f2d6191 started 0.10 2021-08-28 16:11:33 -06:00
Joshua Barretto
12ba9bed0c Switched to pollster 2021-07-14 13:26:05 +01:00
Ben Hansen
b5ce220c2b upgraded to 0.9 2021-06-19 16:31:49 -06:00
Ben Hansen
46eb5eb139 code now builds on 0.8 2021-05-01 15:55:26 -06:00
Ben Hansen
361bee3c58 migrated windowless docs 2021-02-18 20:13:23 -07:00
Ben Hansen
eff8418d37 cargo fmt 2021-02-18 20:04:09 -07:00
Ben Hansen
7094e5dd91 migrated windowless 2021-02-18 19:59:00 -07:00
Ben Hansen
91879d405b code up to 7 migrated 2021-02-11 23:29:40 -07:00
Ben Hansen
47fd27669e migrated tutorials 1 and 2 2021-02-07 12:17:22 -07:00
Ben Hansen
1f9024691c shaderc 1.6 -> 0.7 2021-01-26 02:02:50 -07:00
Ben Hansen
73aed6c6bd rustfmt 2020-09-27 23:24:43 -06:00
Ebrahim Byagowi
3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
2020-05-27 00:05:41 +04:30
Ben Hansen
bbeacfa923 migrated windowless 2020-04-25 17:22:26 -06:00
Ben Hansen
f9f34459cc started gifs showcase 2020-03-18 14:19:06 -06:00