Commit Graph

19 Commits

Author SHA1 Message Date
Ben Hansen
f1d35b6b38 finished cleanup 2020-11-23 23:29:52 -07:00
Ben Hansen
28c8637d73 finished compute exampute example 2020-11-21 13:16:07 -07:00
Ben Hansen
e462670b72 migrated docs for tutorial7 2020-11-18 11:47:13 -07:00
Benedikt Mandelkow
f5ba33713a add code example 2020-11-05 18:09:27 +01:00
sotrh
31a6262d75 Rename Readme.md to README.md 2020-10-30 13:18:18 +01:00
Benedikt Mandelkow
14dec8ba59 add info about alignment 2020-10-30 13:18:18 +01:00
lberrymage
fa418b2c60
Use std::iter::once for encoder queue submission
`std::iter::once` is more idiomatic for passing single-value iterators
than Some(value), and it's even intended for this case according to the
docs.
2020-09-19 22:17:36 -08:00
Ben Hansen
801ee97038 migrated gifs 2020-09-16 00:25:40 -06:00
sotrh
dc847b99e2
Merge pull request #83 from rofrol/patch-5
frame data our -> frame data out
2020-08-20 13:02:31 -06:00
sotrh
9779c46b0b
Merge pull request #82 from rofrol/patch-4
break our your -> break out your
2020-08-20 13:00:55 -06:00
Roman Frołow
f066e57d1a
its Pong after all -> it's Pong after all 2020-08-18 17:07:57 +02:00
Roman Frołow
377d6c9489
frame data our -> frame data out 2020-08-18 17:02:55 +02:00
Roman Frołow
1fb960ffb1
break our your -> break out your
Probably this was intended.
2020-08-18 17:01:16 +02:00
Hiroaki Yutani
0b4580ee19 Add a comment about TextureFormat for PNG 2020-08-09 13:02:21 +09:00
Ben Hansen
6e369e99ee Merge branch 'master' into pong 2020-05-28 13:24:15 -06:00
Ben Hansen
c6229a7ca6 finished pong 2020-05-28 13:22:06 -06:00
Ebrahim Byagowi
3555c713cb Use shaderc instead the deprecated glsl-to-spirv
I was getting lots of these errors,

glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/../Include/Common.h:99:
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:314:54: error: 'operator=' is a private member of 'glslang::TPoolAllocator'
    void setAllocator(TPoolAllocator* a) { allocator = *a; }
                                           ~~~~~~~~~ ^ ~~
.../registry/src/github.com-1ecc6299db9ec823/glsl-to-spirv-0.1.7/glslang/hlsl/../glslang/MachineIndependent/../Public/../Include/PoolAlloc.h:244:21: note: declared private here
    TPoolAllocator& operator=(const TPoolAllocator&);  // don't allow assignment operator
                    ^

And had to replace the apparently now deprecated glsl-to-spirv with shaderc-rs in order to
see the tutorial and thought would be useful for others also.
2020-05-27 00:05:41 +04:30
Ben Hansen
bbeacfa923 migrated windowless 2020-04-25 17:22:26 -06:00
Ben Hansen
be23faee06 finished gif showcase 2020-03-29 19:51:50 -06:00