diff --git a/docs/beginner/tutorial5-textures/README.md b/docs/beginner/tutorial5-textures/README.md index 1f843070..4f66e065 100644 --- a/docs/beginner/tutorial5-textures/README.md +++ b/docs/beginner/tutorial5-textures/README.md @@ -156,7 +156,7 @@ There are 2 options: Mipmaps are a complex topic, and will require [their own section in the future](/todo). For now, we can say that `mipmap_filter` functions similar to `(mag/min)_filter` as it tells the sampler how to blend between mipmaps. -I'm using some defaults for the other fields. If you want to see what they are, check [the wgpu docs](https://docs.rs/wgpu/0.7.0/wgpu/struct.SamplerDescriptor.html). +I'm using some defaults for the other fields. If you want to see what they are, check [the wgpu docs](https://docs.rs/wgpu/0.11.0/wgpu/struct.SamplerDescriptor.html). All these different resources are nice and all, but they don't do us much good if we can't plug them in anywhere. This is where `BindGroup`s and `PipelineLayout`s come in.