fix type name Camera to CameraUniform

pull/228/head
VillSnow 3 years ago
parent f64edebffa
commit d13ba88020

@ -1,11 +1,11 @@
// Vertex shader
[[block]]
struct Camera {
struct CameraUniform {
view_proj: mat4x4<f32>;
};
[[group(1), binding(0)]]
var<uniform> camera: Camera;
var<uniform> camera: CameraUniform;
struct VertexInput {
[[location(0)]] position: vec3<f32>;

@ -234,7 +234,7 @@ struct CameraUniform {
view_proj: mat4x4<f32>;
};
[[group(1), binding(0)]] // 2.
var<uniform> camera: Camera;
var<uniform> camera: CameraUniform;
struct VertexInput {
[[location(0)]] position: vec3<f32>;

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