mirror of
https://github.com/sotrh/learn-wgpu.git
synced 2024-11-11 19:10:34 +00:00
commit
73e7ee2a77
@ -26,7 +26,7 @@ WGSL's development focuses on getting it to easily convert into the shader langu
|
||||
The conversion is done internally and we usually don't need to care about the details.
|
||||
In the case of wgpu, it's done by the library called [naga](https://github.com/gfx-rs/naga).
|
||||
|
||||
Note that, at the time of writing this, some WebGPU implementations also support SPIR-V, but it's just a temporary measure during the transition period to WGSL and will be removed (If you are curious about the drama behind SPIR-V and WGSL, please refer to [this blog post](http://kvark.github.io/spirv/2021/05/01/spirv-horrors.html)).
|
||||
Note that, at the time of writing this, some WebGPU implementations also support SPIR-V, but it's just a temporary measure during the transition period to WGSL and will be removed (If you are curious about the drama behind SPIR-V and WGSL, please refer to [this blog post](https://kvark.github.io/spirv/2021/05/01/spirv-horrors.html)).
|
||||
|
||||
<div class="note">
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user