From 733683cf6f0f5eb986aa1cab2f95e5a2f97da7d2 Mon Sep 17 00:00:00 2001 From: Ben Hansen Date: Mon, 21 Dec 2020 13:33:42 -0700 Subject: [PATCH] removed camera research --- Cargo.lock | 3347 ++++++++--------- code/beginner/tutorial9-models/build.rs | 2 +- .../intermediate/tutorial10-lighting/build.rs | 2 +- code/intermediate/tutorial11-normals/build.rs | 2 +- code/intermediate/tutorial12-camera/build.rs | 2 +- .../tutorial13-threading/build.rs | 2 +- code/research/camera/Cargo.toml | 27 - code/research/camera/build.rs | 94 - code/research/camera/src/camera.rs | 160 - code/research/camera/src/data.rs | 59 - code/research/camera/src/debug.frag | 8 - code/research/camera/src/debug.frag.spv | Bin 568 -> 0 bytes code/research/camera/src/debug.vert | 15 - code/research/camera/src/debug.vert.spv | Bin 1492 -> 0 bytes code/research/camera/src/default.frag | 7 - code/research/camera/src/default.frag.spv | Bin 420 -> 0 bytes code/research/camera/src/demo.rs | 196 - code/research/camera/src/main.rs | 71 - code/research/camera/src/pipeline.rs | 231 -- code/research/camera/src/resource.rs | 106 - code/research/camera/src/triangle.vert | 11 - code/research/camera/src/triangle.vert.spv | Bin 1164 -> 0 bytes code/research/performance/build.rs | 2 +- code/showcase/compute/build.rs | 2 +- code/showcase/framework/build.rs | 2 +- code/showcase/gifs/build.rs | 2 +- code/showcase/instancing/build.rs | 2 +- code/showcase/pong/build.rs | 2 +- docs/beginner/tutorial9-models/README.md | 2 +- 29 files changed, 1659 insertions(+), 2697 deletions(-) delete mode 100644 code/research/camera/Cargo.toml delete mode 100644 code/research/camera/build.rs delete mode 100644 code/research/camera/src/camera.rs delete mode 100644 code/research/camera/src/data.rs delete mode 100644 code/research/camera/src/debug.frag delete mode 100644 code/research/camera/src/debug.frag.spv delete mode 100644 code/research/camera/src/debug.vert delete mode 100644 code/research/camera/src/debug.vert.spv delete mode 100644 code/research/camera/src/default.frag delete mode 100644 code/research/camera/src/default.frag.spv delete mode 100644 code/research/camera/src/demo.rs delete mode 100644 code/research/camera/src/main.rs delete mode 100644 code/research/camera/src/pipeline.rs delete mode 100644 code/research/camera/src/resource.rs delete mode 100644 code/research/camera/src/triangle.vert delete mode 100644 code/research/camera/src/triangle.vert.spv diff --git a/Cargo.lock b/Cargo.lock index d8cee0f0..58445cf1 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -4,40 +4,46 @@ name = "ab_glyph" version = "0.2.5" source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "5b50c188ff14b5a6efeb38eee8ccbc505cdf61e347a3d5eb04dc55d74ae4f20e" dependencies = [ - "ab_glyph_rasterizer 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)", - "owned_ttf_parser 0.8.0 (registry+https://github.com/rust-lang/crates.io-index)", + "ab_glyph_rasterizer", + "owned_ttf_parser 0.8.0", ] [[package]] name = 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f15b86c3..994c985d 100644 --- a/code/beginner/tutorial9-models/build.rs +++ b/code/beginner/tutorial9-models/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/intermediate/tutorial10-lighting/build.rs b/code/intermediate/tutorial10-lighting/build.rs index f15b86c3..994c985d 100644 --- a/code/intermediate/tutorial10-lighting/build.rs +++ b/code/intermediate/tutorial10-lighting/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/intermediate/tutorial11-normals/build.rs b/code/intermediate/tutorial11-normals/build.rs index f15b86c3..994c985d 100644 --- a/code/intermediate/tutorial11-normals/build.rs +++ b/code/intermediate/tutorial11-normals/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/intermediate/tutorial12-camera/build.rs b/code/intermediate/tutorial12-camera/build.rs index f15b86c3..994c985d 100644 --- a/code/intermediate/tutorial12-camera/build.rs +++ b/code/intermediate/tutorial12-camera/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/intermediate/tutorial13-threading/build.rs b/code/intermediate/tutorial13-threading/build.rs index f2722156..52213451 100644 --- a/code/intermediate/tutorial13-threading/build.rs +++ b/code/intermediate/tutorial13-threading/build.rs @@ -88,7 +88,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/research/camera/Cargo.toml b/code/research/camera/Cargo.toml deleted file mode 100644 index 774b746d..00000000 --- a/code/research/camera/Cargo.toml +++ /dev/null @@ -1,27 +0,0 @@ -[package] -name = "camera" -version = "0.1.0" -authors = ["Ben Hansen "] -edition = "2018" - -[dependencies] -bytemuck = { version = "1.4", features = [ "derive" ] } -env_logger = "0.7" -failure = "0.1" -futures = "0.3.5" -image = "0.23" -log = "0.4" -# tobj = "1" -wgpu = "0.5.0" -winit = "0.22" -imgui-wgpu = "0.7" - -[dependencies.cgmath] -version = "0.17" -features = ["swizzle"] - -[build-dependencies] -shaderc = "0.6" -glob = "0.3" -failure = "0.1" -fs_extra = "1.1" \ No newline at end of file diff --git a/code/research/camera/build.rs b/code/research/camera/build.rs deleted file mode 100644 index d8624280..00000000 --- a/code/research/camera/build.rs +++ /dev/null @@ -1,94 +0,0 @@ -use failure::bail; -use fs_extra::copy_items; -use fs_extra::dir::CopyOptions; -use glob::glob; -use std::env; -use std::fs::{read_to_string, write}; -use std::path::PathBuf; - -fn main() { - copy_res(); - compile_shaders(); -} - -fn copy_res() { - // This tells cargo to rerun this script if something in /res/ changes. - println!("cargo:rerun-if-changed=res/*"); - - let out_dir = env::var("OUT_DIR").unwrap(); - let mut copy_options = CopyOptions::new(); - copy_options.overwrite = true; - let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); - copy_items(&paths_to_copy, out_dir, ©_options).unwrap(); -} - -fn compile_shaders() { - // This tells cargo to rerun this script if something in /src/ changes. - println!("cargo:rerun-if-changed=src/*"); - - // Collect all shaders recursively within /src/ - let mut shader_paths = [ - glob("./src/**/*.vert").unwrap(), - glob("./src/**/*.frag").unwrap(), - glob("./src/**/*.comp").unwrap(), - ]; - - // This could be parallelized - let shaders = shader_paths - .iter_mut() - .flatten() - .map(|glob_result| ShaderData::load(glob_result.unwrap()).unwrap()) - .collect::>(); - - let mut compiler = shaderc::Compiler::new().unwrap(); - - // This can't be parallelized. The [shaderc::Compiler] is not - // thread safe. Also, it creates a lot of resources. You could - // spawn multiple processes to handle this, but it would probably - // be better just to only compile shaders that have been changed - // recently. - for shader in shaders { - let compiled = compiler - .compile_into_spirv( - &shader.src, - shader.kind, - &shader.src_path.to_str().unwrap(), - "main", - None, - ) - .unwrap(); - write(shader.spv_path, compiled.as_binary_u8()).unwrap(); - } - - // panic!("Debugging..."); -} - -struct ShaderData { - src: String, - src_path: PathBuf, - spv_path: PathBuf, - kind: shaderc::ShaderKind, -} - -impl ShaderData { - pub fn load(src_path: PathBuf) -> Result { - let extension = src_path.extension().unwrap().to_str().unwrap(); - let kind = match extension { - "vert" => shaderc::ShaderKind::Vertex, - "frag" => shaderc::ShaderKind::Fragment, - "comp" => shaderc::ShaderKind::Compute, - _ => bail!("Unsupported shader: {}", src_path.display()), - }; - - let src = read_to_string(src_path.clone())?; - let spv_path = src_path.with_extension(format!("{}.spv", extension)); - - Ok(Self { - src, - src_path, - spv_path, - kind, - }) - } -} diff --git a/code/research/camera/src/camera.rs b/code/research/camera/src/camera.rs deleted file mode 100644 index 657131f4..00000000 --- a/code/research/camera/src/camera.rs +++ /dev/null @@ -1,160 +0,0 @@ -use cgmath::prelude::*; -use cgmath::*; -use std::f32::consts::FRAC_PI_2; -use std::time::Duration; -use winit::event::*; - -#[rustfmt::skip] -pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4 = cgmath::Matrix4::new( - 1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 0.5, 0.0, - 0.0, 0.0, 0.5, 1.0, -); - -#[derive(Debug)] -pub struct Camera { - position: Point3, - yaw: Rad, - pitch: Rad, -} - -impl Camera { - pub fn new>, Y: Into>, P: Into>>( - position: V, - yaw: Y, - pitch: P, - ) -> Self { - Self { - position: position.into(), - yaw: yaw.into(), - pitch: pitch.into(), - } - } - - pub fn calc_matrix(&self) -> Matrix4 { - Matrix4::look_at_dir( - self.position, - Vector3::new(self.yaw.0.cos(), self.pitch.0.sin(), self.yaw.0.sin()).normalize(), - Vector3::unit_y(), - ) - } -} - -pub struct Projection { - aspect: f32, - fovy: Rad, - znear: f32, - zfar: f32, -} - -impl Projection { - pub fn new>>(width: u32, height: u32, fovy: F, znear: f32, zfar: f32) -> Self { - Self { - aspect: width as f32 / height as f32, - fovy: fovy.into(), - znear, - zfar, - } - } - - pub fn resize(&mut self, width: u32, height: u32) { - self.aspect = width as f32 / height as f32; - } - - pub fn calc_matrix(&self) -> Matrix4 { - OPENGL_TO_WGPU_MATRIX * perspective(self.fovy, self.aspect, self.znear, self.zfar) - } -} - -#[derive(Debug)] -pub struct CameraController { - amount_left: f32, - amount_right: f32, - amount_forward: f32, - amount_backward: f32, - rotate_horizontal: f32, - rotate_vertical: f32, - speed: f32, - is_dirty: bool, -} - -impl CameraController { - pub fn new(speed: f32) -> Self { - Self { - amount_left: 0.0, - amount_right: 0.0, - amount_forward: 0.0, - amount_backward: 0.0, - rotate_horizontal: 0.0, - rotate_vertical: 0.0, - speed, - is_dirty: false, - } - } - - pub fn process_keyboard(&mut self, key: VirtualKeyCode, state: ElementState) -> bool { - let amount = if state == ElementState::Pressed { - 1.0 - } else { - 0.0 - }; - match key { - VirtualKeyCode::W | VirtualKeyCode::Up => { - self.amount_forward = amount; - self.is_dirty = true; - true - } - VirtualKeyCode::S | VirtualKeyCode::Down => { - self.amount_backward = amount; - self.is_dirty = true; - true - } - VirtualKeyCode::A | VirtualKeyCode::Left => { - self.amount_left = amount; - self.is_dirty = true; - true - } - VirtualKeyCode::D | VirtualKeyCode::Right => { - self.amount_right = amount; - self.is_dirty = true; - true - } - _ => false, - } - } - - pub fn process_mouse(&mut self, mouse_dx: f64, mouse_dy: f64) { - self.rotate_horizontal = mouse_dx as f32; - self.rotate_vertical = mouse_dy as f32; - self.is_dirty = true; - } - - pub fn update_camera(&mut self, camera: &mut Camera, dt: Duration) { - self.is_dirty = false; - let dt = dt.as_secs_f32(); - - let (sin, cos) = camera.yaw.0.sin_cos(); - - let forward = Vector3::new(cos, 0.0, sin).normalize(); - let right = Vector3::new(sin, 0.0, cos).normalize(); - - camera.position += forward * (self.amount_forward - self.amount_backward) * self.speed * dt; - camera.position += right * (self.amount_right - self.amount_left) * self.speed * dt; - camera.yaw += Rad(-self.rotate_horizontal) * dt; - camera.pitch += Rad(self.rotate_vertical) * dt; - - self.rotate_horizontal = 0.0; - self.rotate_vertical = 0.0; - - if camera.pitch < -Rad(FRAC_PI_2) { - camera.pitch = -Rad(FRAC_PI_2); - } else if camera.pitch > Rad(FRAC_PI_2) { - camera.pitch = Rad(FRAC_PI_2); - } - } - - pub fn is_dirty(&self) -> bool { - self.is_dirty - } -} diff --git a/code/research/camera/src/data.rs b/code/research/camera/src/data.rs deleted file mode 100644 index 099f8183..00000000 --- a/code/research/camera/src/data.rs +++ /dev/null @@ -1,59 +0,0 @@ -use cgmath::*; -use std::mem::size_of; - -#[repr(C)] -#[derive(Debug, Copy, Clone)] -pub struct Vertex { - position: Vector3, -} - -unsafe impl bytemuck::Pod for Vertex {} -unsafe impl bytemuck::Zeroable for Vertex {} - -impl Vertex { - pub fn desc<'a>() -> wgpu::VertexBufferDescriptor<'a> { - wgpu::VertexBufferDescriptor { - stride: size_of::() as wgpu::BufferAddress, - step_mode: wgpu::InputStepMode::Vertex, - attributes: &wgpu::vertex_attr_array!( - 0 => Float4 - ), - } - } -} - -fn vertex(x: f32, y: f32, z: f32) -> Vertex { - Vertex { - position: Vector3 { x, y, z }, - } -} - -pub struct Mesh { - pub index_count: u32, - pub index_buffer: wgpu::Buffer, - pub vertex_buffer: wgpu::Buffer, -} - -impl Mesh { - pub fn axes(device: &wgpu::Device) -> Self { - let axes_vertices: &[Vertex] = &[ - vertex(0.0, 0.0, 0.0), - vertex(1000.0, 0.0, 0.0), - vertex(0.0, 1000.0, 0.0), - vertex(0.0, 0.0, 1000.0), - ]; - let axes_indices: &[u16] = &[0, 1, 0, 2, 0, 3]; - let index_count = axes_indices.len() as u32; - let index_buffer = device - .create_buffer_with_data(bytemuck::cast_slice(axes_indices), wgpu::BufferUsage::INDEX); - let vertex_buffer = device.create_buffer_with_data( - bytemuck::cast_slice(axes_vertices), - wgpu::BufferUsage::VERTEX, - ); - Self { - index_count, - index_buffer, - vertex_buffer, - } - } -} diff --git a/code/research/camera/src/debug.frag b/code/research/camera/src/debug.frag deleted file mode 100644 index 6705db01..00000000 --- a/code/research/camera/src/debug.frag +++ /dev/null @@ -1,8 +0,0 @@ -#version 450 - -layout(location=0) in vec3 vPosition; -layout(location=0) out vec4 fColor; - -void main() { - fColor = vec4(vPosition, 1); -} \ No newline at end of file diff --git a/code/research/camera/src/debug.frag.spv b/code/research/camera/src/debug.frag.spv deleted file mode 100644 index a14f7fa940a4f1c57207e6ebb32086ee9e25ed7a..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 568 zcmYk2%}T>S6os!%|7`7_1>H%-rBGaG5ky^xWD{t`2MCfx7>G@2W5J!z=2N*5JYP&D z6K?L@GvCZTGhXeiWwvK+>)F`;#>i??%(~VrvL8GL(@h>vFRv~j`sNiN%)nY!S0>(G z+>(WT#erfd4qXj2^K`1&mp0X{V}20&^SK{9hS6#jZt{;b2~)RB!q}~oD0kZgu3h2W zGD_d$D$o#7?MqGX*M}_4)@BWT_}DJ8jmuqzIlp91G-pu5?CP;x;`6j{Y{mRY^QN?k z;#fTQp{Dml|F$wOf__uh_&|g2D8p03ca`-Fg$_@R2efn5uziKu=lx7~zz@9`obfHC zp?oWqvwI5mKS^cppwyK9wPC5zW5=l=1WYe5 diff --git a/code/research/camera/src/debug.vert b/code/research/camera/src/debug.vert deleted file mode 100644 index c8bdd6b1..00000000 --- a/code/research/camera/src/debug.vert +++ /dev/null @@ -1,15 +0,0 @@ -#version 450 - -layout(location=0) in vec3 aPosition; -layout(location=0) out vec3 vPosition; - -layout(set=0, binding=0) uniform Uniforms { - mat4 projectionMatrix; - mat4 viewMatrix; - mat4 viewProjectionMatrix; -} ubo; - -void main() { - vPosition = aPosition; - gl_Position = ubo.viewProjectionMatrix * vec4(aPosition, 1); -} \ No newline at end of file diff --git a/code/research/camera/src/debug.vert.spv b/code/research/camera/src/debug.vert.spv deleted file mode 100644 index bc2cc766ebbe457b9e81aaeb4635f617a3137931..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 1492 zcmZvb%Wl(95QYy);?1i9rXsPUJY@vg#}F zN<0-CB>vC#L;*3?TX8{ghMnWi!8jirJa~8? zk2O~>9PwFKB(fkq?fI1ZdFhJuvb3(hn$DkcUU17U>_p+wQP_DC^+%&|~g}?d6%D^@^RIrat~+mOvYTryuz4e`2Y9Rrbk; zp$oM^-f2&YfZ3PfL-oe45O~BmYQu3FM_o8(HjXMj;s8AsjuI52T9q!tJFZydGfJpq@Rm;U($`+~j&P>b z*b!z&?3Wr~_6uh@uT>cT>(!kc*qP&|)VZ_g*l+7b&(wXSn&hEA0{=@4Z~s&*`@SG$ zm(OHn=iry}pw6z8UZ{^hHE&4aEuQa$_;-q-m!{Od9phRR$DWMauQ>YasuTKcOPf;s hu`|~X<;8YON^N}Tk2&v1c@K6@|6u%n>qQ<*{{X&ab}Rq@ diff --git a/code/research/camera/src/default.frag b/code/research/camera/src/default.frag deleted file mode 100644 index 9161985e..00000000 --- a/code/research/camera/src/default.frag +++ /dev/null @@ -1,7 +0,0 @@ -#version 450 - -layout(location = 0) out vec4 f_Color; - -void main() { - f_Color = vec4(1, 1, 0, 1); -} \ No newline at end of file diff --git a/code/research/camera/src/default.frag.spv b/code/research/camera/src/default.frag.spv deleted file mode 100644 index c0af7629ceb0994f0c03d3073d0628dcbacac35b..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 420 zcmYjN&1%9x7#xkU@u#(=(B4GpQIQ^65en_0l)VHz^Z^!0A}pj)G!}a6v-PRG2+nL3 zvSIRlGdtf;64W0qfEprP^7%hEs8aztX!>a4&v>#e)5+8Gqa0TVyiuMWJqP5fb#_1bRBpFFd9q9O_r4IJCiS}_*{|XyR>Qu z>8Q>W*W9IjU*)R}%!&7@>D+Py?J)G)z~^_&o74uxJ^k8MTzv<8M~wPX=`Sa)8PZ1N t^0o=!_wCF(o&#f6sjf@NBj`?XiqOy393A!BQwbSg$uvWC2mbvTaRjS=D2xCA diff --git a/code/research/camera/src/demo.rs b/code/research/camera/src/demo.rs deleted file mode 100644 index b340f88b..00000000 --- a/code/research/camera/src/demo.rs +++ /dev/null @@ -1,196 +0,0 @@ -use cgmath::*; -use std::time::Duration; -use winit::dpi::*; -use winit::event::*; -use winit::window::Window; - -use crate::camera::*; -use crate::data::*; -use crate::pipeline::*; -use crate::resource::*; - -pub struct Demo { - surface: wgpu::Surface, - #[allow(dead_code)] - adapter: wgpu::Adapter, - device: wgpu::Device, - queue: wgpu::Queue, - sc_desc: wgpu::SwapChainDescriptor, - swap_chain: wgpu::SwapChain, - debug_pipeline: wgpu::RenderPipeline, - // other resources - axes: Mesh, - clear_color: wgpu::Color, - pub is_running: bool, - camera: Camera, - controller: CameraController, - projection: Projection, - uniforms: Uniforms, - uniforms_bind_group: wgpu::BindGroup, - last_mouse_pos: PhysicalPosition, - mouse_pressed: bool, -} - -impl Demo { - pub async fn new(window: &Window) -> Self { - let surface = wgpu::Surface::create(window); - let adapter: wgpu::Adapter = wgpu::Adapter::request( - &wgpu::RequestAdapterOptions { - power_preference: wgpu::PowerPreference::Default, - compatible_surface: Some(&surface), - }, - wgpu::BackendBit::PRIMARY, - ) - .await - .unwrap(); - let (device, queue): (wgpu::Device, wgpu::Queue) = - adapter.request_device(&Default::default()).await; - let inner_size = window.inner_size(); - let sc_desc = wgpu::SwapChainDescriptor { - usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT, - format: wgpu::TextureFormat::Bgra8UnormSrgb, - width: inner_size.width, - height: inner_size.height, - present_mode: wgpu::PresentMode::Fifo, - }; - let swap_chain = device.create_swap_chain(&surface, &sc_desc); - let camera = Camera::new((0.0, 0.5, 3.0), Deg(-90.0), Deg(0.0)); - let controller = CameraController::new(0.5); - let projection = - Projection::new(inner_size.width, inner_size.height, Deg(45.0), 0.1, 1000.0); - let uniforms = Uniforms::new(&device, &camera, &projection); - let (uniform_layout, uniforms_bind_group) = create_uniform_binding(&device, &uniforms); - let debug_pipeline_layout = - device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { - bind_group_layouts: &[&uniform_layout], - }); - let debug_pipeline = RenderPipelineBuilder::new() - .layout(&debug_pipeline_layout) - .color_solid(sc_desc.format) - .primitive_topology(wgpu::PrimitiveTopology::LineList) - .vertex_shader(include_bytes!("debug.vert.spv")) - .fragment_shader(include_bytes!("debug.frag.spv")) - .index_format(wgpu::IndexFormat::Uint16) - .vertex_buffer(Vertex::desc()) - .cull_mode(wgpu::CullMode::None) - .build(&device) - .unwrap(); - let axes = Mesh::axes(&device); - - Self { - surface, - adapter, - device, - queue, - sc_desc, - swap_chain, - debug_pipeline, - axes, - clear_color: wgpu::Color { - r: 0.1, - g: 0.2, - b: 0.3, - a: 1.0, - }, - is_running: true, - camera, - controller, - projection, - uniforms, - uniforms_bind_group, - last_mouse_pos: (0.0, 0.0).into(), - mouse_pressed: false, - } - } - - pub fn resize(&mut self, new_size: PhysicalSize) { - self.sc_desc.width = new_size.width; - self.sc_desc.height = new_size.height; - self.swap_chain = self.device.create_swap_chain(&self.surface, &self.sc_desc); - self.projection.resize(new_size.width, new_size.height); - self.uniforms.apply_projection(&self.projection); - } - - pub fn input(&mut self, event: &WindowEvent) -> bool { - match event { - WindowEvent::KeyboardInput { - input: - KeyboardInput { - virtual_keycode: Some(key), - state, - .. - }, - .. - } => { - self.controller.process_keyboard(*key, *state) - || match (key, *state == ElementState::Pressed) { - (VirtualKeyCode::Escape, true) => { - self.is_running = false; - true - } - _ => false, - } - } - WindowEvent::MouseInput { - button: MouseButton::Left, - state, - .. - } => { - self.mouse_pressed = *state == ElementState::Pressed; - true - } - WindowEvent::CursorMoved { position, .. } => { - let mouse_dx = position.x - self.last_mouse_pos.x; - let mouse_dy = position.y - self.last_mouse_pos.y; - self.last_mouse_pos = *position; - if self.mouse_pressed { - self.controller.process_mouse(mouse_dx, mouse_dy); - true - } else { - false - } - } - _ => false, - } - } - - pub fn update(&mut self, dt: Duration) { - if self.controller.is_dirty() { - self.controller.update_camera(&mut self.camera, dt); - self.uniforms.apply_camera(&self.camera); - } - if let Some(cmds) = self.uniforms.update(&self.device) { - self.queue.submit(&[cmds]); - } - } - - pub fn render(&mut self) { - let mut encoder = self - .device - .create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }); - let frame = self - .swap_chain - .get_next_texture() - .expect("Unable to retrieve swap chain texture"); - - { - let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor { - attachment: &frame.view, - resolve_target: None, - load_op: wgpu::LoadOp::Clear, - store_op: wgpu::StoreOp::Store, - clear_color: self.clear_color, - }], - depth_stencil_attachment: None, - }); - pass.set_pipeline(&self.debug_pipeline); - pass.set_bind_group(0, &self.uniforms_bind_group, &[]); - pass.set_index_buffer(&self.axes.index_buffer, 0, 0); - pass.set_vertex_buffer(0, &self.axes.vertex_buffer, 0, 0); - pass.draw_indexed(0..self.axes.index_count, 0, 0..1); - } - - self.queue.submit(&[encoder.finish()]); - } -} diff --git a/code/research/camera/src/main.rs b/code/research/camera/src/main.rs deleted file mode 100644 index fec39271..00000000 --- a/code/research/camera/src/main.rs +++ /dev/null @@ -1,71 +0,0 @@ -mod camera; -mod data; -mod demo; -mod pipeline; -mod resource; - -use demo::*; - -use winit::dpi::*; -use winit::event::*; -use winit::event_loop::{ControlFlow, EventLoop}; -use winit::window::*; - -use futures::executor::block_on; - -use std::time::Instant; - -fn main() { - env_logger::init(); - let event_loop = EventLoop::new(); - let window = WindowBuilder::new() - .with_inner_size(PhysicalSize::new(800, 600)) - .with_title(env!("CARGO_PKG_NAME")) - .build(&event_loop) - .unwrap(); - let mut demo = block_on(Demo::new(&window)); - let mut last_update = Instant::now(); - let mut is_focused = false; - event_loop.run(move |event, _, control_flow| { - *control_flow = if is_focused { - ControlFlow::Poll - } else if demo.is_running { - ControlFlow::Wait - } else { - ControlFlow::Exit - }; - match event { - Event::MainEventsCleared => { - if is_focused { - window.request_redraw(); - } - } - Event::WindowEvent { - ref event, - window_id, - } => { - if window_id == window.id() && !demo.input(event) { - match event { - WindowEvent::Focused(f) => is_focused = *f, - WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit, - WindowEvent::ScaleFactorChanged { new_inner_size, .. } => { - demo.resize(**new_inner_size) - } - WindowEvent::Resized(new_size) => demo.resize(*new_size), - _ => {} - } - } - } - Event::RedrawRequested(window_id) => { - if window_id == window.id() { - let now = Instant::now(); - let dt = now - last_update; - last_update = now; - demo.update(dt); - demo.render(); - } - } - _ => {} - } - }); -} diff --git a/code/research/camera/src/pipeline.rs b/code/research/camera/src/pipeline.rs deleted file mode 100644 index 3bd8dc4d..00000000 --- a/code/research/camera/src/pipeline.rs +++ /dev/null @@ -1,231 +0,0 @@ -use failure::bail; - -pub struct RenderPipelineBuilder<'a> { - layout: Option<&'a wgpu::PipelineLayout>, - vertex_shader: Option<&'a [u8]>, - fragment_shader: Option<&'a [u8]>, - front_face: wgpu::FrontFace, - cull_mode: wgpu::CullMode, - depth_bias: i32, - depth_bias_slope_scale: f32, - depth_bias_clamp: f32, - primitive_topology: wgpu::PrimitiveTopology, - color_states: Vec, - depth_stencil_state: Option, - index_format: wgpu::IndexFormat, - vertex_buffers: Vec>, - sample_count: u32, - sample_mask: u32, - alpha_to_coverage_enabled: bool, -} - -impl<'a> RenderPipelineBuilder<'a> { - pub fn new() -> Self { - Self { - layout: None, - vertex_shader: None, - fragment_shader: None, - front_face: wgpu::FrontFace::Ccw, - cull_mode: wgpu::CullMode::None, - depth_bias: 0, - depth_bias_slope_scale: 0.0, - depth_bias_clamp: 0.0, - primitive_topology: wgpu::PrimitiveTopology::TriangleList, - color_states: Vec::new(), - depth_stencil_state: None, - index_format: wgpu::IndexFormat::Uint32, - vertex_buffers: Vec::new(), - sample_count: 1, - sample_mask: !0, - alpha_to_coverage_enabled: false, - } - } - - pub fn layout(&mut self, layout: &'a wgpu::PipelineLayout) -> &mut Self { - self.layout = Some(layout); - self - } - - pub fn vertex_shader(&mut self, spv: &'a [u8]) -> &mut Self { - self.vertex_shader = Some(spv); - self - } - - pub fn fragment_shader(&mut self, spv: &'a [u8]) -> &mut Self { - self.fragment_shader = Some(spv); - self - } - - #[allow(dead_code)] - pub fn front_face(&mut self, ff: wgpu::FrontFace) -> &mut Self { - self.front_face = ff; - self - } - - #[allow(dead_code)] - pub fn cull_mode(&mut self, cm: wgpu::CullMode) -> &mut Self { - self.cull_mode = cm; - self - } - - #[allow(dead_code)] - pub fn depth_bias(&mut self, db: i32) -> &mut Self { - self.depth_bias = db; - self - } - - #[allow(dead_code)] - pub fn depth_bias_slope_scale(&mut self, dbss: f32) -> &mut Self { - self.depth_bias_slope_scale = dbss; - self - } - - #[allow(dead_code)] - pub fn depth_bias_clamp(&mut self, dbc: f32) -> &mut Self { - self.depth_bias_clamp = dbc; - self - } - - #[allow(dead_code)] - pub fn primitive_topology(&mut self, pt: wgpu::PrimitiveTopology) -> &mut Self { - self.primitive_topology = pt; - self - } - - pub fn color_state(&mut self, cs: wgpu::ColorStateDescriptor) -> &mut Self { - self.color_states.push(cs); - self - } - - /// Helper method for [RenderPipelineBuilder::color_state] - pub fn color_solid(&mut self, format: wgpu::TextureFormat) -> &mut Self { - self.color_state(wgpu::ColorStateDescriptor { - format, - alpha_blend: wgpu::BlendDescriptor::REPLACE, - color_blend: wgpu::BlendDescriptor::REPLACE, - write_mask: wgpu::ColorWrite::ALL, - }) - } - - pub fn depth_stencil_state(&mut self, dss: wgpu::DepthStencilStateDescriptor) -> &mut Self { - self.depth_stencil_state = Some(dss); - self - } - - /// Helper method for [RenderPipelineBuilder::depth_stencil_state] - pub fn depth_no_stencil( - &mut self, - format: wgpu::TextureFormat, - depth_write_enabled: bool, - depth_compare: wgpu::CompareFunction, - ) -> &mut Self { - self.depth_stencil_state(wgpu::DepthStencilStateDescriptor { - format, - depth_write_enabled, - depth_compare, - stencil_front: wgpu::StencilStateFaceDescriptor::IGNORE, - stencil_back: wgpu::StencilStateFaceDescriptor::IGNORE, - stencil_read_mask: 0, - stencil_write_mask: 0, - }) - } - - /// Helper method for [RenderPipelineBuilder::depth_no_stencil] - #[allow(dead_code)] - pub fn depth_format(&mut self, format: wgpu::TextureFormat) -> &mut Self { - self.depth_no_stencil(format, true, wgpu::CompareFunction::Less) - } - - #[allow(dead_code)] - pub fn index_format(&mut self, ifmt: wgpu::IndexFormat) -> &mut Self { - self.index_format = ifmt; - self - } - - pub fn vertex_buffer(&mut self, vb: wgpu::VertexBufferDescriptor<'a>) -> &mut Self { - self.vertex_buffers.push(vb); - self - } - - #[allow(dead_code)] - pub fn sample_count(&mut self, sc: u32) -> &mut Self { - self.sample_count = sc; - self - } - - #[allow(dead_code)] - pub fn sample_mask(&mut self, sm: u32) -> &mut Self { - self.sample_mask = sm; - self - } - - #[allow(dead_code)] - pub fn alpha_to_coverage_enabled(&mut self, atce: bool) -> &mut Self { - self.alpha_to_coverage_enabled = atce; - self - } - - pub fn build(&self, device: &wgpu::Device) -> Result { - // We need a layout - if self.layout.is_none() { - bail!("No pipeline layout supplied!"); - } - let layout = self.layout.unwrap(); - - // Render pipelines always have a vertex shader, but due - // to the way the builder pattern works, we can't - // guarantee that the user will specify one, so we'll - // just return an error if they forgot. - // - // We could supply a default one, but a "default" vertex - // could take on many forms. An error is much more - // explicit. - if self.vertex_shader.is_none() { - bail!("No vertex shader supplied!") - } - let vs = create_shader_module(device, self.vertex_shader.unwrap()); - - // The fragment shader is optional (IDK why, but it is). - // Having the shader be optional is giving me issues with - // the borrow checker so I'm going to use a default shader - // if the user doesn't supply one. - let fs_spv = self - .fragment_shader - .unwrap_or(include_bytes!("default.frag.spv")); - let fs = create_shader_module(device, fs_spv); - - let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { - layout: &layout, - vertex_stage: wgpu::ProgrammableStageDescriptor { - module: &vs, - entry_point: "main", - }, - fragment_stage: Some(wgpu::ProgrammableStageDescriptor { - module: &fs, - entry_point: "main", - }), - rasterization_state: Some(wgpu::RasterizationStateDescriptor { - front_face: self.front_face, - cull_mode: self.cull_mode, - depth_bias: self.depth_bias, - depth_bias_slope_scale: self.depth_bias_slope_scale, - depth_bias_clamp: self.depth_bias_clamp, - }), - primitive_topology: self.primitive_topology, - color_states: &self.color_states, - depth_stencil_state: self.depth_stencil_state.clone(), - vertex_state: wgpu::VertexStateDescriptor { - index_format: self.index_format, - vertex_buffers: &self.vertex_buffers, - }, - sample_count: self.sample_count, - sample_mask: self.sample_mask, - alpha_to_coverage_enabled: self.alpha_to_coverage_enabled, - }); - Ok(pipeline) - } -} - -fn create_shader_module(device: &wgpu::Device, spirv: &[u8]) -> wgpu::ShaderModule { - device.create_shader_module(&wgpu::read_spirv(std::io::Cursor::new(spirv)).unwrap()) -} diff --git a/code/research/camera/src/resource.rs b/code/research/camera/src/resource.rs deleted file mode 100644 index f8dbaaa2..00000000 --- a/code/research/camera/src/resource.rs +++ /dev/null @@ -1,106 +0,0 @@ -use cgmath::*; - -use crate::camera::*; -use std::mem::size_of; - -#[derive(Debug)] -pub struct Uniforms { - raw: UniformsRaw, - buffer: wgpu::Buffer, - dirty: bool, -} - -#[repr(C)] -#[derive(Debug, Copy, Clone)] -struct UniformsRaw { - projection_matrix: Matrix4, - view_matrix: Matrix4, - view_proj_matrix: Matrix4, -} - -unsafe impl bytemuck::Pod for UniformsRaw {} -unsafe impl bytemuck::Zeroable for UniformsRaw {} - -impl Uniforms { - pub fn new(device: &wgpu::Device, camera: &Camera, projection: &Projection) -> Self { - let projection_matrix = projection.calc_matrix(); - let view_matrix = camera.calc_matrix(); - let raw = UniformsRaw { - projection_matrix, - view_matrix, - view_proj_matrix: projection_matrix * view_matrix, - }; - let buffer = device.create_buffer_with_data( - bytemuck::cast_slice(&[raw]), - wgpu::BufferUsage::COPY_DST | wgpu::BufferUsage::UNIFORM, - ); - - Self { - raw, - buffer, - dirty: true, - } - } - - pub fn apply_camera(&mut self, camera: &Camera) { - self.raw.view_matrix = camera.calc_matrix(); - self.dirty = true; - } - - pub fn apply_projection(&mut self, projection: &Projection) { - self.raw.projection_matrix = projection.calc_matrix(); - self.dirty = true; - } - - pub fn update(&mut self, device: &wgpu::Device) -> Option { - if self.dirty { - self.dirty = false; - self.raw.view_proj_matrix = self.raw.projection_matrix * self.raw.view_matrix; - - let copy_buffer = device.create_buffer_with_data( - bytemuck::cast_slice(&[self.raw]), - wgpu::BufferUsage::COPY_SRC, - ); - - let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor { - label: Some("Uniforms::update()"), - }); - encoder.copy_buffer_to_buffer( - ©_buffer, - 0, - &self.buffer, - 0, - size_of::() as wgpu::BufferAddress, - ); - Some(encoder.finish()) - } else { - None - } - } -} - -pub fn create_uniform_binding( - device: &wgpu::Device, - uniforms: &Uniforms, -) -> (wgpu::BindGroupLayout, wgpu::BindGroup) { - let layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { - label: Some("Uniforms::BindGroupLayout"), - bindings: &[wgpu::BindGroupLayoutEntry { - binding: 0, - visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT, - ty: wgpu::BindingType::UniformBuffer { dynamic: false }, - }], - }); - let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor { - label: Some("Uniforms::BindGroup"), - layout: &layout, - bindings: &[wgpu::Binding { - binding: 0, - resource: wgpu::BindingResource::Buffer { - buffer: &uniforms.buffer, - range: 0..size_of::() as wgpu::BufferAddress, - }, - }], - }); - (layout, bind_group) -} diff --git a/code/research/camera/src/triangle.vert b/code/research/camera/src/triangle.vert deleted file mode 100644 index 0c566d15..00000000 --- a/code/research/camera/src/triangle.vert +++ /dev/null @@ -1,11 +0,0 @@ -#version 450 - -const vec2 positions[3] = vec2[3]( - vec2(0.0, 0.5), - vec2(-0.5, -0.5), - vec2(0.5, -0.5) -); - -void main() { - gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); -} \ No newline at end of file diff --git a/code/research/camera/src/triangle.vert.spv b/code/research/camera/src/triangle.vert.spv deleted file mode 100644 index 9f297c9f95f622a92de9d6adc3cca7b7a9c340ce..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 1164 zcmYk4U279j5Qa~aCXKCat+lNmwWiiDREifWf@l$yRS2|F@OFvGA`9y_BwJCh{AYr{ z${WGw+0E9>GMSlo-gD+X=cL)#TL@t;bi#7D7b;r|4UiC)Lc5Gn@3^-=DTe!xpFEPW z5}GAZ&T3#eHjjVlr@8quehqK(HHg0<&WFVi_2TI8FzUUH2cuCuDZXb(oTYgZ57Tin zDAKQqyv__S%?H`(aF)=5F*~b;#wBKa&f=qF{4p69$u~;S3OBcRGD(Z{BnMq6`D!om zG%t?RA53;l)l)OQ*I7DxlTM0$K1j}bp4{GPmYwxloYOOF>hbJwDlzZ#p^933JK(8h z|5N6`cVKGQ>R4md{rfWidFqmaf0#uY-#3!f}oHCRv-<#kb)5 zlGg6E!EcAy#kB|1`W(5Mwy771^2K(@oK^2(Pw&DzPpox5pVr=&m~&Q2UbU}ttXFYO zT^ESXQFExJZ;EW?$|)uGRIWsyukeoy*<8<%rjuO>*p4&Do+5(`)Q9xoaw{ zUCzEj?SAs@d*-V|@5!@xW^3O=%>H$vccpgg8`D~CwVs>gA^beBe}~NTy5=co@Gg8O zP5ci?i|8!(_P-|g1+^Nsap%8;ZBNawSmE3*E+$958g}t6{sE5nxrd8sHFk?!Yz{wS en)7bsa_xD)p20clzl;0szO6c}<^N@eXZSx7ZCT3z diff --git a/code/research/performance/build.rs b/code/research/performance/build.rs index d8624280..7e64e429 100644 --- a/code/research/performance/build.rs +++ b/code/research/performance/build.rs @@ -19,7 +19,7 @@ fn copy_res() { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options).unwrap(); } diff --git a/code/showcase/compute/build.rs b/code/showcase/compute/build.rs index 0f52fd03..9bd393ae 100644 --- a/code/showcase/compute/build.rs +++ b/code/showcase/compute/build.rs @@ -85,7 +85,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/showcase/framework/build.rs b/code/showcase/framework/build.rs index 88def569..8d3c9a48 100644 --- a/code/showcase/framework/build.rs +++ b/code/showcase/framework/build.rs @@ -85,7 +85,7 @@ fn main() -> Result<()> { // let mut copy_options = CopyOptions::new(); // copy_options.overwrite = true; // let mut paths_to_copy = Vec::new(); - // paths_to_copy.push("./res/"); + // paths_to_copy.push("res/"); // copy_items(&paths_to_copy, out_dir, ©_options)?; Ok(()) diff --git a/code/showcase/gifs/build.rs b/code/showcase/gifs/build.rs index 99621650..ccf17f6e 100644 --- a/code/showcase/gifs/build.rs +++ b/code/showcase/gifs/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); match copy_items(&paths_to_copy, out_dir, ©_options) { Ok(_) => {} Err(e) => eprintln!("{}", e), diff --git a/code/showcase/instancing/build.rs b/code/showcase/instancing/build.rs index b9a343b0..a1cadca4 100644 --- a/code/showcase/instancing/build.rs +++ b/code/showcase/instancing/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); match copy_items(&paths_to_copy, out_dir, ©_options) { Ok(_) => {} Err(e) => println!("{}", e), diff --git a/code/showcase/pong/build.rs b/code/showcase/pong/build.rs index 99621650..ccf17f6e 100644 --- a/code/showcase/pong/build.rs +++ b/code/showcase/pong/build.rs @@ -87,7 +87,7 @@ fn main() -> Result<()> { let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); - paths_to_copy.push("./res/"); + paths_to_copy.push("res/"); match copy_items(&paths_to_copy, out_dir, ©_options) { Ok(_) => {} Err(e) => eprintln!("{}", e), diff --git a/docs/beginner/tutorial9-models/README.md b/docs/beginner/tutorial9-models/README.md index c0c545e2..e47fc7c2 100644 --- a/docs/beginner/tutorial9-models/README.md +++ b/docs/beginner/tutorial9-models/README.md @@ -76,7 +76,7 @@ let out_dir = env::var("OUT_DIR")?; let mut copy_options = CopyOptions::new(); copy_options.overwrite = true; let mut paths_to_copy = Vec::new(); -paths_to_copy.push("./res/"); +paths_to_copy.push("res/"); copy_items(&paths_to_copy, out_dir, ©_options)?; ```