From 714ea27bc24c289fb594edbef6df571e448f6b5f Mon Sep 17 00:00:00 2001 From: Benjamin Hansen Date: Sat, 10 Dec 2022 12:18:58 -0700 Subject: [PATCH] adding wgpu to fully qualify `include_wgsl!` macro as part of #423 --- .gitignore | 7 ++++++- .yarnrc.yml | 1 + docs/beginner/tutorial3-pipeline/README.md | 2 +- indices.png | Bin 333 -> 0 bytes 4 files changed, 8 insertions(+), 2 deletions(-) create mode 100644 .yarnrc.yml delete mode 100644 indices.png diff --git a/.gitignore b/.gitignore index cf8d2ce8..711138bd 100644 --- a/.gitignore +++ b/.gitignore @@ -12,4 +12,9 @@ output/ secrets.txt tree.txt -Chunk* \ No newline at end of file +Chunk* + +.yarn/* +!.yarn/releases +!.yarn/plugins +.pnp.* \ No newline at end of file diff --git a/.yarnrc.yml b/.yarnrc.yml new file mode 100644 index 00000000..3186f3f0 --- /dev/null +++ b/.yarnrc.yml @@ -0,0 +1 @@ +nodeLinker: node-modules diff --git a/docs/beginner/tutorial3-pipeline/README.md b/docs/beginner/tutorial3-pipeline/README.md index 19c69713..9ab5837b 100644 --- a/docs/beginner/tutorial3-pipeline/README.md +++ b/docs/beginner/tutorial3-pipeline/README.md @@ -181,7 +181,7 @@ let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor { You can also use `include_wgsl!` macro as a small shortcut to create the `ShaderModuleDescriptor`. ```rust -let shader = device.create_shader_module(include_wgsl!("shader.wgsl")); +let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl")); ``` diff --git a/indices.png b/indices.png deleted file mode 100644 index 4b43ca0d7f9aff4af450ff229b4b41aa5bf1608e..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 333 zcmeAS@N?(olHy`uVBq!ia0y~yU<5K5893O0R7}x|G$2RB)5S5QV$RzGh9J2^3cr_s fi({7nGDk2dWVB&mw0p&~2owgMu6{1-oD!M