Fix syntax error in tutorial 6

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paq 2021-01-03 15:58:12 +09:00 committed by GitHub
parent 63af8ac3d5
commit 6302a2372c
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@ -94,7 +94,7 @@ Up to this point we've used `Buffer`s to store our vertex and index data, and ev
#[repr(C)]
// This is so we can store this in a buffer
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
struct Uniforms
struct Uniforms {
// We can't use cgmath with bytemuck directly so we'll have
// to convert the Matrix4 into a 4x4 f32 array
view_proj: [[f32; 4]; 4],