mirror of
https://github.com/sotrh/learn-wgpu.git
synced 2024-11-18 03:25:33 +00:00
Merge pull request #26 from Pointime/0.5
I found that the asynchronous I wrote is inconsistent with the author. . .
This commit is contained in:
commit
590d44de9d
364
Cargo.lock
generated
364
Cargo.lock
generated
@ -5,6 +5,14 @@ name = "adler32"
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version = "1.0.4"
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version = "1.0.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "aho-corasick"
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version = "0.7.10"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"memchr 2.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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[[package]]
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name = "andrew"
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name = "andrew"
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version = "0.2.1"
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version = "0.2.1"
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@ -62,6 +70,16 @@ name = "atom"
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version = "0.3.5"
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version = "0.3.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "atty"
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version = "0.2.14"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"hermit-abi 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
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"libc 0.2.66 (registry+https://github.com/rust-lang/crates.io-index)",
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"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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[[package]]
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name = "autocfg"
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name = "autocfg"
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version = "0.1.7"
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version = "0.1.7"
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@ -358,6 +376,15 @@ dependencies = [
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"byteorder 1.3.2 (registry+https://github.com/rust-lang/crates.io-index)",
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"byteorder 1.3.2 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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[[package]]
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name = "deflate"
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version = "0.8.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"adler32 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
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"byteorder 1.3.2 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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[[package]]
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name = "digest"
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name = "digest"
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version = "0.7.6"
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version = "0.7.6"
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@ -371,6 +398,11 @@ name = "dispatch"
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version = "0.1.4"
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version = "0.1.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "dispatch"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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[[package]]
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name = "dlib"
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name = "dlib"
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version = "0.4.1"
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version = "0.4.1"
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@ -389,6 +421,18 @@ name = "either"
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version = "1.5.3"
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version = "1.5.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "env_logger"
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version = "0.7.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"atty 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)",
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"humantime 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"log 0.4.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"regex 1.3.7 (registry+https://github.com/rust-lang/crates.io-index)",
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"termcolor 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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name = "failure"
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name = "failure"
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version = "0.1.6"
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version = "0.1.6"
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@ -858,6 +902,14 @@ dependencies = [
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"atom 0.3.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"atom 0.3.5 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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name = "humantime"
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version = "1.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"quick-error 1.2.3 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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name = "image"
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name = "image"
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version = "0.22.4"
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version = "0.22.4"
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@ -874,6 +926,23 @@ dependencies = [
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"tiff 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"tiff 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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[[package]]
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name = "image"
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version = "0.23.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"bytemuck 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"byteorder 1.3.2 (registry+https://github.com/rust-lang/crates.io-index)",
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"gif 0.10.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"jpeg-decoder 0.1.18 (registry+https://github.com/rust-lang/crates.io-index)",
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"num-iter 0.1.40 (registry+https://github.com/rust-lang/crates.io-index)",
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"num-rational 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"num-traits 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"png 0.16.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"scoped_threadpool 0.1.9 (registry+https://github.com/rust-lang/crates.io-index)",
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"tiff 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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name = "inflate"
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name = "inflate"
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version = "0.4.5"
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version = "0.4.5"
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@ -906,10 +975,10 @@ dependencies = [
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[[package]]
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name = "js-sys"
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name = "js-sys"
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version = "0.3.35"
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version = "0.3.37"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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dependencies = [
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"wasm-bindgen 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
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"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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@ -1037,6 +1106,14 @@ dependencies = [
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"objc 0.2.7 (registry+https://github.com/rust-lang/crates.io-index)",
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"objc 0.2.7 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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name = "miniz_oxide"
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version = "0.3.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"adler32 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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name = "mio"
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name = "mio"
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version = "0.6.21"
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version = "0.6.21"
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@ -1272,6 +1349,17 @@ dependencies = [
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"inflate 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"inflate 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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]
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[[package]]
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name = "png"
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version = "0.16.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"bitflags 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"crc32fast 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"deflate 0.8.4 (registry+https://github.com/rust-lang/crates.io-index)",
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"inflate 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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name = "ppv-lite86"
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name = "ppv-lite86"
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version = "0.2.6"
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version = "0.2.6"
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@ -1303,6 +1391,11 @@ dependencies = [
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"unicode-xid 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"unicode-xid 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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name = "quick-error"
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version = "1.2.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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name = "quote"
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name = "quote"
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version = "0.6.13"
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version = "0.6.13"
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@ -1508,6 +1601,22 @@ name = "redox_syscall"
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version = "0.1.56"
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version = "0.1.56"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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name = "regex"
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version = "1.3.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"aho-corasick 0.7.10 (registry+https://github.com/rust-lang/crates.io-index)",
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"memchr 2.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
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"regex-syntax 0.6.17 (registry+https://github.com/rust-lang/crates.io-index)",
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"thread_local 1.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
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name = "regex-syntax"
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version = "0.6.17"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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name = "relevant"
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version = "0.4.2"
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name = "smithay-client-toolkit"
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name = "smithay-client-toolkit"
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version = "0.6.4"
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version = "0.6.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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dependencies = [
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"andrew 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"andrew 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -1672,8 +1781,8 @@ version = "0.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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dependencies = [
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"cc 1.0.50 (registry+https://github.com/rust-lang/crates.io-index)",
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"cc 1.0.50 (registry+https://github.com/rust-lang/crates.io-index)",
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"js-sys 0.3.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
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"wasm-bindgen 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
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"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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dependencies = [
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"cc 1.0.50 (registry+https://github.com/rust-lang/crates.io-index)",
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"cc 1.0.50 (registry+https://github.com/rust-lang/crates.io-index)",
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||||||
"js-sys 0.3.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
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"wasm-bindgen 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
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"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
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"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
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name = "termcolor"
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version = "1.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"winapi-util 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
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name = "thread_local"
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version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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version = "0.3.1"
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version = "0.3.1"
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"num-traits 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"num-traits 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
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name = "tiff"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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"byteorder 1.3.2 (registry+https://github.com/rust-lang/crates.io-index)",
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"lzw 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"miniz_oxide 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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name = "tobj"
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name = "tobj"
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version = "0.1.11"
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version = "0.1.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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name = "tobj"
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version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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name = "tutorial1-window"
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name = "tutorial1-window"
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version = "0.1.0"
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@ -1789,13 +1929,15 @@ dependencies = [
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name = "tutorial10-lighting"
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name = "tutorial10-lighting"
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||||||
version = "0.1.0"
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version = "0.1.0"
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dependencies = [
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dependencies = [
|
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"bytemuck 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
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||||||
|
"futures 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"image 0.22.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
"image 0.23.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"tobj 0.1.11 (registry+https://github.com/rust-lang/crates.io-index)",
|
"tobj 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wgpu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wgpu 0.5.0 (git+https://github.com/gfx-rs/wgpu-rs.git)",
|
||||||
"winit 0.20.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"winit 0.22.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -1877,25 +2019,30 @@ dependencies = [
|
|||||||
name = "tutorial8-depth"
|
name = "tutorial8-depth"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
|
"bytemuck 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"futures 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"image 0.22.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
"image 0.23.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wgpu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"tobj 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"winit 0.20.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wgpu 0.5.0 (git+https://github.com/gfx-rs/wgpu-rs.git)",
|
||||||
|
"winit 0.22.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "tutorial9-models"
|
name = "tutorial9-models"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
|
"bytemuck 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"cgmath 0.17.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
"failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"futures 0.3.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
"glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"image 0.22.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
"image 0.23.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"tobj 0.1.11 (registry+https://github.com/rust-lang/crates.io-index)",
|
"tobj 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wgpu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wgpu 0.5.0 (git+https://github.com/gfx-rs/wgpu-rs.git)",
|
||||||
"winit 0.20.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"winit 0.22.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -1940,16 +2087,16 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wasm-bindgen"
|
name = "wasm-bindgen"
|
||||||
version = "0.2.58"
|
version = "0.2.60"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"cfg-if 0.1.10 (registry+https://github.com/rust-lang/crates.io-index)",
|
"cfg-if 0.1.10 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wasm-bindgen-macro 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wasm-bindgen-macro 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wasm-bindgen-backend"
|
name = "wasm-bindgen-backend"
|
||||||
version = "0.2.58"
|
version = "0.2.60"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bumpalo 3.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"bumpalo 3.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
@ -1958,33 +2105,44 @@ dependencies = [
|
|||||||
"proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
"proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"syn 1.0.13 (registry+https://github.com/rust-lang/crates.io-index)",
|
"syn 1.0.13 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wasm-bindgen-shared 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wasm-bindgen-shared 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wasm-bindgen-futures"
|
||||||
|
version = "0.4.10"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
dependencies = [
|
||||||
|
"cfg-if 0.1.10 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"web-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wasm-bindgen-macro"
|
name = "wasm-bindgen-macro"
|
||||||
version = "0.2.58"
|
version = "0.2.60"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wasm-bindgen-macro-support 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wasm-bindgen-macro-support 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wasm-bindgen-macro-support"
|
name = "wasm-bindgen-macro-support"
|
||||||
version = "0.2.58"
|
version = "0.2.60"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
"proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"syn 1.0.13 (registry+https://github.com/rust-lang/crates.io-index)",
|
"syn 1.0.13 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wasm-bindgen-backend 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wasm-bindgen-backend 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wasm-bindgen-shared 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wasm-bindgen-shared 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wasm-bindgen-shared"
|
name = "wasm-bindgen-shared"
|
||||||
version = "0.2.58"
|
version = "0.2.60"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2042,6 +2200,15 @@ dependencies = [
|
|||||||
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "web-sys"
|
||||||
|
version = "0.3.37"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
dependencies = [
|
||||||
|
"js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wgpu"
|
name = "wgpu"
|
||||||
version = "0.4.0"
|
version = "0.4.0"
|
||||||
@ -2053,6 +2220,25 @@ dependencies = [
|
|||||||
"zerocopy 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
"zerocopy 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wgpu"
|
||||||
|
version = "0.5.0"
|
||||||
|
source = "git+https://github.com/gfx-rs/wgpu-rs.git#5f885ed3cc476962d9d7b55bec0b28da7c47a3b2"
|
||||||
|
dependencies = [
|
||||||
|
"arrayvec 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"env_logger 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"raw-window-handle 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"smallvec 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wasm-bindgen-futures 0.4.10 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"web-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wgpu-core 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
"wgpu-native 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
"wgpu-types 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wgpu"
|
name = "wgpu"
|
||||||
version = "0.5.0"
|
version = "0.5.0"
|
||||||
@ -2067,6 +2253,31 @@ dependencies = [
|
|||||||
"wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wgpu-core"
|
||||||
|
version = "0.5.0"
|
||||||
|
source = "git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5#49dbe08f37f8396cff0d6672667a48116ec487f5"
|
||||||
|
dependencies = [
|
||||||
|
"arrayvec 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"bitflags 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"copyless 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"fxhash 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-backend-dx11 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-backend-dx12 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-backend-empty 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-backend-metal 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-backend-vulkan 0.5.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-descriptor 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-hal 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"gfx-memory 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"log 0.4.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"peek-poke 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"smallvec 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"vec_map 0.8.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wgpu-types 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wgpu-core"
|
name = "wgpu-core"
|
||||||
version = "0.5.3"
|
version = "0.5.3"
|
||||||
@ -2117,6 +2328,21 @@ dependencies = [
|
|||||||
"vec_map 0.8.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
"vec_map 0.8.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wgpu-native"
|
||||||
|
version = "0.5.0"
|
||||||
|
source = "git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5#49dbe08f37f8396cff0d6672667a48116ec487f5"
|
||||||
|
dependencies = [
|
||||||
|
"arrayvec 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"libc 0.2.66 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"objc 0.2.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"raw-window-handle 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wgpu-core 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
"wgpu-types 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wgpu-native"
|
name = "wgpu-native"
|
||||||
version = "0.5.0"
|
version = "0.5.0"
|
||||||
@ -2132,6 +2358,15 @@ dependencies = [
|
|||||||
"wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "wgpu-types"
|
||||||
|
version = "0.5.0"
|
||||||
|
source = "git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5#49dbe08f37f8396cff0d6672667a48116ec487f5"
|
||||||
|
dependencies = [
|
||||||
|
"bitflags 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"peek-poke 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wgpu-types"
|
name = "wgpu-types"
|
||||||
version = "0.5.0"
|
version = "0.5.0"
|
||||||
@ -2212,10 +2447,38 @@ dependencies = [
|
|||||||
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"percent-encoding 2.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"percent-encoding 2.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"raw-window-handle 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
"raw-window-handle 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"smithay-client-toolkit 0.6.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
"smithay-client-toolkit 0.6.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"wayland-client 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
"wayland-client 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"x11-dl 2.18.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
"x11-dl 2.18.5 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winit"
|
||||||
|
version = "0.22.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
dependencies = [
|
||||||
|
"android_glue 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"bitflags 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"cocoa 0.19.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"core-foundation 0.6.4 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"core-graphics 0.17.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"core-video-sys 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"dispatch 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"instant 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"libc 0.2.66 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"log 0.4.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"mio 0.6.21 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"mio-extras 2.0.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"objc 0.2.7 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"parking_lot 0.10.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"percent-encoding 2.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"raw-window-handle 0.3.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"smithay-client-toolkit 0.6.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"wayland-client 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
|
"x11-dl 2.18.5 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2246,7 +2509,7 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "x11-dl"
|
name = "x11-dl"
|
||||||
version = "2.18.4"
|
version = "2.18.5"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
@ -2286,6 +2549,7 @@ dependencies = [
|
|||||||
|
|
||||||
[metadata]
|
[metadata]
|
||||||
"checksum adler32 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)" = "5d2e7343e7fc9de883d1b0341e0b13970f764c14101234857d2ddafa1cb1cac2"
|
"checksum adler32 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)" = "5d2e7343e7fc9de883d1b0341e0b13970f764c14101234857d2ddafa1cb1cac2"
|
||||||
|
"checksum aho-corasick 0.7.10 (registry+https://github.com/rust-lang/crates.io-index)" = "8716408b8bc624ed7f65d223ddb9ac2d044c0547b6fa4b0d554f3a9540496ada"
|
||||||
"checksum andrew 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "9b7f09f89872c2b6b29e319377b1fbe91c6f5947df19a25596e121cf19a7b35e"
|
"checksum andrew 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "9b7f09f89872c2b6b29e319377b1fbe91c6f5947df19a25596e121cf19a7b35e"
|
||||||
"checksum android_glue 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "000444226fcff248f2bc4c7625be32c63caccfecc2723a2b9f78a7487a49c407"
|
"checksum android_glue 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "000444226fcff248f2bc4c7625be32c63caccfecc2723a2b9f78a7487a49c407"
|
||||||
"checksum approx 0.3.2 (registry+https://github.com/rust-lang/crates.io-index)" = "f0e60b75072ecd4168020818c0107f2857bb6c4e64252d8d3983f6263b40a5c3"
|
"checksum approx 0.3.2 (registry+https://github.com/rust-lang/crates.io-index)" = "f0e60b75072ecd4168020818c0107f2857bb6c4e64252d8d3983f6263b40a5c3"
|
||||||
@ -2294,6 +2558,7 @@ dependencies = [
|
|||||||
"checksum ash 0.29.0 (registry+https://github.com/rust-lang/crates.io-index)" = "003d1fb2eb12eb06d4a03dbe02eea67a9fac910fa97932ab9e3a75b96a1ea5e5"
|
"checksum ash 0.29.0 (registry+https://github.com/rust-lang/crates.io-index)" = "003d1fb2eb12eb06d4a03dbe02eea67a9fac910fa97932ab9e3a75b96a1ea5e5"
|
||||||
"checksum ash 0.30.0 (registry+https://github.com/rust-lang/crates.io-index)" = "69daec0742947f33a85931fa3cb0ce5f07929159dcbd1f0cbb5b2912e2978509"
|
"checksum ash 0.30.0 (registry+https://github.com/rust-lang/crates.io-index)" = "69daec0742947f33a85931fa3cb0ce5f07929159dcbd1f0cbb5b2912e2978509"
|
||||||
"checksum atom 0.3.5 (registry+https://github.com/rust-lang/crates.io-index)" = "3c86699c3f02778ec07158376991c8f783dd1f2f95c579ffaf0738dc984b2fe2"
|
"checksum atom 0.3.5 (registry+https://github.com/rust-lang/crates.io-index)" = "3c86699c3f02778ec07158376991c8f783dd1f2f95c579ffaf0738dc984b2fe2"
|
||||||
|
"checksum atty 0.2.14 (registry+https://github.com/rust-lang/crates.io-index)" = "d9b39be18770d11421cdb1b9947a45dd3f37e93092cbf377614828a319d5fee8"
|
||||||
"checksum autocfg 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)" = "1d49d90015b3c36167a20fe2810c5cd875ad504b39cff3d4eae7977e6b7c1cb2"
|
"checksum autocfg 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)" = "1d49d90015b3c36167a20fe2810c5cd875ad504b39cff3d4eae7977e6b7c1cb2"
|
||||||
"checksum autocfg 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)" = "f8aac770f1885fd7e387acedd76065302551364496e46b3dd00860b2f8359b9d"
|
"checksum autocfg 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)" = "f8aac770f1885fd7e387acedd76065302551364496e46b3dd00860b2f8359b9d"
|
||||||
"checksum backtrace 0.3.44 (registry+https://github.com/rust-lang/crates.io-index)" = "e4036b9bf40f3cf16aba72a3d65e8a520fc4bafcdc7079aea8f848c58c5b5536"
|
"checksum backtrace 0.3.44 (registry+https://github.com/rust-lang/crates.io-index)" = "e4036b9bf40f3cf16aba72a3d65e8a520fc4bafcdc7079aea8f848c58c5b5536"
|
||||||
@ -2331,11 +2596,14 @@ dependencies = [
|
|||||||
"checksum crossbeam-utils 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "ce446db02cdc3165b94ae73111e570793400d0794e46125cc4056c81cbb039f4"
|
"checksum crossbeam-utils 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "ce446db02cdc3165b94ae73111e570793400d0794e46125cc4056c81cbb039f4"
|
||||||
"checksum d3d12 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "bc7ed48e89905e5e146bcc1951cc3facb9e44aea9adf5dc01078cda1bd24b662"
|
"checksum d3d12 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "bc7ed48e89905e5e146bcc1951cc3facb9e44aea9adf5dc01078cda1bd24b662"
|
||||||
"checksum deflate 0.7.20 (registry+https://github.com/rust-lang/crates.io-index)" = "707b6a7b384888a70c8d2e8650b3e60170dfc6a67bb4aa67b6dfca57af4bedb4"
|
"checksum deflate 0.7.20 (registry+https://github.com/rust-lang/crates.io-index)" = "707b6a7b384888a70c8d2e8650b3e60170dfc6a67bb4aa67b6dfca57af4bedb4"
|
||||||
|
"checksum deflate 0.8.4 (registry+https://github.com/rust-lang/crates.io-index)" = "e7e5d2a2273fed52a7f947ee55b092c4057025d7a3e04e5ecdbd25d6c3fb1bd7"
|
||||||
"checksum digest 0.7.6 (registry+https://github.com/rust-lang/crates.io-index)" = "03b072242a8cbaf9c145665af9d250c59af3b958f83ed6824e13533cf76d5b90"
|
"checksum digest 0.7.6 (registry+https://github.com/rust-lang/crates.io-index)" = "03b072242a8cbaf9c145665af9d250c59af3b958f83ed6824e13533cf76d5b90"
|
||||||
"checksum dispatch 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "04e93ca78226c51902d7aa8c12c988338aadd9e85ed9c6be8aaac39192ff3605"
|
"checksum dispatch 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "04e93ca78226c51902d7aa8c12c988338aadd9e85ed9c6be8aaac39192ff3605"
|
||||||
|
"checksum dispatch 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "bd0c93bb4b0c6d9b77f4435b0ae98c24d17f1c45b2ff844c6151a07256ca923b"
|
||||||
"checksum dlib 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)" = "77e51249a9d823a4cb79e3eca6dcd756153e8ed0157b6c04775d04bf1b13b76a"
|
"checksum dlib 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)" = "77e51249a9d823a4cb79e3eca6dcd756153e8ed0157b6c04775d04bf1b13b76a"
|
||||||
"checksum downcast-rs 1.1.1 (registry+https://github.com/rust-lang/crates.io-index)" = "52ba6eb47c2131e784a38b726eb54c1e1484904f013e576a25354d0124161af6"
|
"checksum downcast-rs 1.1.1 (registry+https://github.com/rust-lang/crates.io-index)" = "52ba6eb47c2131e784a38b726eb54c1e1484904f013e576a25354d0124161af6"
|
||||||
"checksum either 1.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "bb1f6b1ce1c140482ea30ddd3335fc0024ac7ee112895426e0a629a6c20adfe3"
|
"checksum either 1.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "bb1f6b1ce1c140482ea30ddd3335fc0024ac7ee112895426e0a629a6c20adfe3"
|
||||||
|
"checksum env_logger 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)" = "44533bbbb3bb3c1fa17d9f2e4e38bbbaf8396ba82193c4cb1b6445d711445d36"
|
||||||
"checksum failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "f8273f13c977665c5db7eb2b99ae520952fe5ac831ae4cd09d80c4c7042b5ed9"
|
"checksum failure 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "f8273f13c977665c5db7eb2b99ae520952fe5ac831ae4cd09d80c4c7042b5ed9"
|
||||||
"checksum failure_derive 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "0bc225b78e0391e4b8683440bf2e63c2deeeb2ce5189eab46e2b68c6d3725d08"
|
"checksum failure_derive 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "0bc225b78e0391e4b8683440bf2e63c2deeeb2ce5189eab46e2b68c6d3725d08"
|
||||||
"checksum fake-simd 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)" = "e88a8acf291dafb59c2d96e8f59828f3838bb1a70398823ade51a84de6a6deed"
|
"checksum fake-simd 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)" = "e88a8acf291dafb59c2d96e8f59828f3838bb1a70398823ade51a84de6a6deed"
|
||||||
@ -2376,12 +2644,14 @@ dependencies = [
|
|||||||
"checksum glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)" = "28caebc98746d507603a2d3df66dcbe04e41d4febad0320f3eec1ef72b6bbef1"
|
"checksum glsl-to-spirv 0.1.7 (registry+https://github.com/rust-lang/crates.io-index)" = "28caebc98746d507603a2d3df66dcbe04e41d4febad0320f3eec1ef72b6bbef1"
|
||||||
"checksum hermit-abi 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "eff2656d88f158ce120947499e971d743c05dbcbed62e5bd2f38f1698bbc3772"
|
"checksum hermit-abi 0.1.6 (registry+https://github.com/rust-lang/crates.io-index)" = "eff2656d88f158ce120947499e971d743c05dbcbed62e5bd2f38f1698bbc3772"
|
||||||
"checksum hibitset 0.6.2 (registry+https://github.com/rust-lang/crates.io-index)" = "47e7292fd9f7fe89fa35c98048f2d0a69b79ed243604234d18f6f8a1aa6f408d"
|
"checksum hibitset 0.6.2 (registry+https://github.com/rust-lang/crates.io-index)" = "47e7292fd9f7fe89fa35c98048f2d0a69b79ed243604234d18f6f8a1aa6f408d"
|
||||||
|
"checksum humantime 1.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "df004cfca50ef23c36850aaaa59ad52cc70d0e90243c3c7737a4dd32dc7a3c4f"
|
||||||
"checksum image 0.22.4 (registry+https://github.com/rust-lang/crates.io-index)" = "53cb19c4e35102e5c6fb9ade5e0e236c5588424dc171a849af3141bf0b47768a"
|
"checksum image 0.22.4 (registry+https://github.com/rust-lang/crates.io-index)" = "53cb19c4e35102e5c6fb9ade5e0e236c5588424dc171a849af3141bf0b47768a"
|
||||||
|
"checksum image 0.23.4 (registry+https://github.com/rust-lang/crates.io-index)" = "9117f4167a8f21fa2bb3f17a652a760acd7572645281c98e3b612a26242c96ee"
|
||||||
"checksum inflate 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)" = "1cdb29978cc5797bd8dcc8e5bf7de604891df2a8dc576973d71a281e916db2ff"
|
"checksum inflate 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)" = "1cdb29978cc5797bd8dcc8e5bf7de604891df2a8dc576973d71a281e916db2ff"
|
||||||
"checksum instant 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6c346c299e3fe8ef94dc10c2c0253d858a69aac1245157a3bf4125915d528caf"
|
"checksum instant 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6c346c299e3fe8ef94dc10c2c0253d858a69aac1245157a3bf4125915d528caf"
|
||||||
"checksum iovec 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "b2b3ea6ff95e175473f8ffe6a7eb7c00d054240321b84c57051175fe3c1e075e"
|
"checksum iovec 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "b2b3ea6ff95e175473f8ffe6a7eb7c00d054240321b84c57051175fe3c1e075e"
|
||||||
"checksum jpeg-decoder 0.1.18 (registry+https://github.com/rust-lang/crates.io-index)" = "0256f0aec7352539102a9efbcb75543227b7ab1117e0f95450023af730128451"
|
"checksum jpeg-decoder 0.1.18 (registry+https://github.com/rust-lang/crates.io-index)" = "0256f0aec7352539102a9efbcb75543227b7ab1117e0f95450023af730128451"
|
||||||
"checksum js-sys 0.3.35 (registry+https://github.com/rust-lang/crates.io-index)" = "7889c7c36282151f6bf465be4700359318aef36baa951462382eae49e9577cf9"
|
"checksum js-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)" = "6a27d435371a2fa5b6d2b028a74bbdb1234f308da363226a2854ca3ff8ba7055"
|
||||||
"checksum kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "7507624b29483431c0ba2d82aece8ca6cdba9382bff4ddd0f7490560c056098d"
|
"checksum kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "7507624b29483431c0ba2d82aece8ca6cdba9382bff4ddd0f7490560c056098d"
|
||||||
"checksum lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
|
"checksum lazy_static 1.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
|
||||||
"checksum lazycell 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "b294d6fa9ee409a054354afc4352b0b9ef7ca222c69b8812cbea9e7d2bf3783f"
|
"checksum lazycell 1.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "b294d6fa9ee409a054354afc4352b0b9ef7ca222c69b8812cbea9e7d2bf3783f"
|
||||||
@ -2398,6 +2668,7 @@ dependencies = [
|
|||||||
"checksum memoffset 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "75189eb85871ea5c2e2c15abbdd541185f63b408415e5051f5cac122d8c774b9"
|
"checksum memoffset 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "75189eb85871ea5c2e2c15abbdd541185f63b408415e5051f5cac122d8c774b9"
|
||||||
"checksum metal 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f83c7dcc2038e12f68493fa3de44235df27b2497178e257185b4b5b5d028a1e4"
|
"checksum metal 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f83c7dcc2038e12f68493fa3de44235df27b2497178e257185b4b5b5d028a1e4"
|
||||||
"checksum metal 0.18.0 (registry+https://github.com/rust-lang/crates.io-index)" = "e198a0ee42bdbe9ef2c09d0b9426f3b2b47d90d93a4a9b0395c4cea605e92dc0"
|
"checksum metal 0.18.0 (registry+https://github.com/rust-lang/crates.io-index)" = "e198a0ee42bdbe9ef2c09d0b9426f3b2b47d90d93a4a9b0395c4cea605e92dc0"
|
||||||
|
"checksum miniz_oxide 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)" = "aa679ff6578b1cddee93d7e82e263b94a575e0bfced07284eb0c037c1d2416a5"
|
||||||
"checksum mio 0.6.21 (registry+https://github.com/rust-lang/crates.io-index)" = "302dec22bcf6bae6dfb69c647187f4b4d0fb6f535521f7bc022430ce8e12008f"
|
"checksum mio 0.6.21 (registry+https://github.com/rust-lang/crates.io-index)" = "302dec22bcf6bae6dfb69c647187f4b4d0fb6f535521f7bc022430ce8e12008f"
|
||||||
"checksum mio-extras 2.0.6 (registry+https://github.com/rust-lang/crates.io-index)" = "52403fe290012ce777c4626790c8951324a2b9e3316b3143779c72b029742f19"
|
"checksum mio-extras 2.0.6 (registry+https://github.com/rust-lang/crates.io-index)" = "52403fe290012ce777c4626790c8951324a2b9e3316b3143779c72b029742f19"
|
||||||
"checksum miow 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "8c1f2f3b1cf331de6896aabf6e9d55dca90356cc9960cca7eaaf408a355ae919"
|
"checksum miow 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "8c1f2f3b1cf331de6896aabf6e9d55dca90356cc9960cca7eaaf408a355ae919"
|
||||||
@ -2422,11 +2693,13 @@ dependencies = [
|
|||||||
"checksum pin-utils 0.1.0-alpha.4 (registry+https://github.com/rust-lang/crates.io-index)" = "5894c618ce612a3fa23881b152b608bafb8c56cfc22f434a3ba3120b40f7b587"
|
"checksum pin-utils 0.1.0-alpha.4 (registry+https://github.com/rust-lang/crates.io-index)" = "5894c618ce612a3fa23881b152b608bafb8c56cfc22f434a3ba3120b40f7b587"
|
||||||
"checksum pkg-config 0.3.17 (registry+https://github.com/rust-lang/crates.io-index)" = "05da548ad6865900e60eaba7f589cc0783590a92e940c26953ff81ddbab2d677"
|
"checksum pkg-config 0.3.17 (registry+https://github.com/rust-lang/crates.io-index)" = "05da548ad6865900e60eaba7f589cc0783590a92e940c26953ff81ddbab2d677"
|
||||||
"checksum png 0.15.3 (registry+https://github.com/rust-lang/crates.io-index)" = "ef859a23054bbfee7811284275ae522f0434a3c8e7f4b74bd4a35ae7e1c4a283"
|
"checksum png 0.15.3 (registry+https://github.com/rust-lang/crates.io-index)" = "ef859a23054bbfee7811284275ae522f0434a3c8e7f4b74bd4a35ae7e1c4a283"
|
||||||
|
"checksum png 0.16.3 (registry+https://github.com/rust-lang/crates.io-index)" = "2c68a431ed29933a4eb5709aca9800989758c97759345860fa5db3cfced0b65d"
|
||||||
"checksum ppv-lite86 0.2.6 (registry+https://github.com/rust-lang/crates.io-index)" = "74490b50b9fbe561ac330df47c08f3f33073d2d00c150f719147d7c54522fa1b"
|
"checksum ppv-lite86 0.2.6 (registry+https://github.com/rust-lang/crates.io-index)" = "74490b50b9fbe561ac330df47c08f3f33073d2d00c150f719147d7c54522fa1b"
|
||||||
"checksum proc-macro-hack 0.5.15 (registry+https://github.com/rust-lang/crates.io-index)" = "0d659fe7c6d27f25e9d80a1a094c223f5246f6a6596453e09d7229bf42750b63"
|
"checksum proc-macro-hack 0.5.15 (registry+https://github.com/rust-lang/crates.io-index)" = "0d659fe7c6d27f25e9d80a1a094c223f5246f6a6596453e09d7229bf42750b63"
|
||||||
"checksum proc-macro-nested 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "8e946095f9d3ed29ec38de908c22f95d9ac008e424c7bcae54c75a79c527c694"
|
"checksum proc-macro-nested 0.1.4 (registry+https://github.com/rust-lang/crates.io-index)" = "8e946095f9d3ed29ec38de908c22f95d9ac008e424c7bcae54c75a79c527c694"
|
||||||
"checksum proc-macro2 0.4.30 (registry+https://github.com/rust-lang/crates.io-index)" = "cf3d2011ab5c909338f7887f4fc896d35932e29146c12c8d01da6b22a80ba759"
|
"checksum proc-macro2 0.4.30 (registry+https://github.com/rust-lang/crates.io-index)" = "cf3d2011ab5c909338f7887f4fc896d35932e29146c12c8d01da6b22a80ba759"
|
||||||
"checksum proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)" = "0319972dcae462681daf4da1adeeaa066e3ebd29c69be96c6abb1259d2ee2bcc"
|
"checksum proc-macro2 1.0.7 (registry+https://github.com/rust-lang/crates.io-index)" = "0319972dcae462681daf4da1adeeaa066e3ebd29c69be96c6abb1259d2ee2bcc"
|
||||||
|
"checksum quick-error 1.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "a1d01941d82fa2ab50be1e79e6714289dd7cde78eba4c074bc5a4374f650dfe0"
|
||||||
"checksum quote 0.6.13 (registry+https://github.com/rust-lang/crates.io-index)" = "6ce23b6b870e8f94f81fb0a363d65d86675884b34a09043c81e5562f11c1f8e1"
|
"checksum quote 0.6.13 (registry+https://github.com/rust-lang/crates.io-index)" = "6ce23b6b870e8f94f81fb0a363d65d86675884b34a09043c81e5562f11c1f8e1"
|
||||||
"checksum quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)" = "053a8c8bcc71fcce321828dc897a98ab9760bef03a4fc36693c231e5b3216cfe"
|
"checksum quote 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)" = "053a8c8bcc71fcce321828dc897a98ab9760bef03a4fc36693c231e5b3216cfe"
|
||||||
"checksum rand 0.6.5 (registry+https://github.com/rust-lang/crates.io-index)" = "6d71dacdc3c88c1fde3885a3be3fbab9f35724e6ce99467f7d9c5026132184ca"
|
"checksum rand 0.6.5 (registry+https://github.com/rust-lang/crates.io-index)" = "6d71dacdc3c88c1fde3885a3be3fbab9f35724e6ce99467f7d9c5026132184ca"
|
||||||
@ -2450,6 +2723,8 @@ dependencies = [
|
|||||||
"checksum rayon-core 1.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "08a89b46efaf957e52b18062fb2f4660f8b8a4dde1807ca002690868ef2c85a9"
|
"checksum rayon-core 1.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "08a89b46efaf957e52b18062fb2f4660f8b8a4dde1807ca002690868ef2c85a9"
|
||||||
"checksum rdrand 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "678054eb77286b51581ba43620cc911abf02758c91f93f479767aed0f90458b2"
|
"checksum rdrand 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "678054eb77286b51581ba43620cc911abf02758c91f93f479767aed0f90458b2"
|
||||||
"checksum redox_syscall 0.1.56 (registry+https://github.com/rust-lang/crates.io-index)" = "2439c63f3f6139d1b57529d16bc3b8bb855230c8efcc5d3a896c8bea7c3b1e84"
|
"checksum redox_syscall 0.1.56 (registry+https://github.com/rust-lang/crates.io-index)" = "2439c63f3f6139d1b57529d16bc3b8bb855230c8efcc5d3a896c8bea7c3b1e84"
|
||||||
|
"checksum regex 1.3.7 (registry+https://github.com/rust-lang/crates.io-index)" = "a6020f034922e3194c711b82a627453881bc4682166cabb07134a10c26ba7692"
|
||||||
|
"checksum regex-syntax 0.6.17 (registry+https://github.com/rust-lang/crates.io-index)" = "7fe5bd57d1d7414c6b5ed48563a2c855d995ff777729dcd91c369ec7fea395ae"
|
||||||
"checksum relevant 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "bbc232e13d37f4547f5b9b42a5efc380cabe5dbc1807f8b893580640b2ab0308"
|
"checksum relevant 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "bbc232e13d37f4547f5b9b42a5efc380cabe5dbc1807f8b893580640b2ab0308"
|
||||||
"checksum remove_dir_all 0.5.2 (registry+https://github.com/rust-lang/crates.io-index)" = "4a83fa3702a688b9359eccba92d153ac33fd2e8462f9e0e3fdf155239ea7792e"
|
"checksum remove_dir_all 0.5.2 (registry+https://github.com/rust-lang/crates.io-index)" = "4a83fa3702a688b9359eccba92d153ac33fd2e8462f9e0e3fdf155239ea7792e"
|
||||||
"checksum rendy-descriptor 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f475bcc0505946e998590f1f0545c52ef4b559174a1b353a7ce6638def8b621e"
|
"checksum rendy-descriptor 0.5.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f475bcc0505946e998590f1f0545c52ef4b559174a1b353a7ce6638def8b621e"
|
||||||
@ -2468,7 +2743,7 @@ dependencies = [
|
|||||||
"checksum slab 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "c111b5bd5695e56cffe5129854aa230b39c93a305372fdbb2668ca2394eea9f8"
|
"checksum slab 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "c111b5bd5695e56cffe5129854aa230b39c93a305372fdbb2668ca2394eea9f8"
|
||||||
"checksum smallvec 0.6.13 (registry+https://github.com/rust-lang/crates.io-index)" = "f7b0758c52e15a8b5e3691eae6cc559f08eee9406e548a4477ba4e67770a82b6"
|
"checksum smallvec 0.6.13 (registry+https://github.com/rust-lang/crates.io-index)" = "f7b0758c52e15a8b5e3691eae6cc559f08eee9406e548a4477ba4e67770a82b6"
|
||||||
"checksum smallvec 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "44e59e0c9fa00817912ae6e4e6e3c4fe04455e75699d06eedc7d85917ed8e8f4"
|
"checksum smallvec 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "44e59e0c9fa00817912ae6e4e6e3c4fe04455e75699d06eedc7d85917ed8e8f4"
|
||||||
"checksum smithay-client-toolkit 0.6.4 (registry+https://github.com/rust-lang/crates.io-index)" = "93960e8975909fcb14cc755de93af2149d8b8f4eb368315537d40cfd0f324054"
|
"checksum smithay-client-toolkit 0.6.6 (registry+https://github.com/rust-lang/crates.io-index)" = "421c8dc7acf5cb205b88160f8b4cc2c5cfabe210e43b2f80f009f4c1ef910f1d"
|
||||||
"checksum spirv_cross 0.16.0 (registry+https://github.com/rust-lang/crates.io-index)" = "fbbe441b3ac8ec0ae6a4f05234239bd372a241ce15793eef694e8b24afc267bb"
|
"checksum spirv_cross 0.16.0 (registry+https://github.com/rust-lang/crates.io-index)" = "fbbe441b3ac8ec0ae6a4f05234239bd372a241ce15793eef694e8b24afc267bb"
|
||||||
"checksum spirv_cross 0.18.0 (registry+https://github.com/rust-lang/crates.io-index)" = "946216f8793f7199e3ea5b995ee8dc20a0ace1fcf46293a0ef4c17e1d046dbde"
|
"checksum spirv_cross 0.18.0 (registry+https://github.com/rust-lang/crates.io-index)" = "946216f8793f7199e3ea5b995ee8dc20a0ace1fcf46293a0ef4c17e1d046dbde"
|
||||||
"checksum stb_truetype 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f77b6b07e862c66a9f3e62a07588fee67cd90a9135a2b942409f195507b4fb51"
|
"checksum stb_truetype 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f77b6b07e862c66a9f3e62a07588fee67cd90a9135a2b942409f195507b4fb51"
|
||||||
@ -2478,8 +2753,12 @@ dependencies = [
|
|||||||
"checksum synstructure 0.10.2 (registry+https://github.com/rust-lang/crates.io-index)" = "02353edf96d6e4dc81aea2d8490a7e9db177bf8acb0e951c24940bf866cb313f"
|
"checksum synstructure 0.10.2 (registry+https://github.com/rust-lang/crates.io-index)" = "02353edf96d6e4dc81aea2d8490a7e9db177bf8acb0e951c24940bf866cb313f"
|
||||||
"checksum synstructure 0.12.3 (registry+https://github.com/rust-lang/crates.io-index)" = "67656ea1dc1b41b1451851562ea232ec2e5a80242139f7e679ceccfb5d61f545"
|
"checksum synstructure 0.12.3 (registry+https://github.com/rust-lang/crates.io-index)" = "67656ea1dc1b41b1451851562ea232ec2e5a80242139f7e679ceccfb5d61f545"
|
||||||
"checksum tempfile 3.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "7a6e24d9338a0a5be79593e2fa15a648add6138caa803e2d5bc782c371732ca9"
|
"checksum tempfile 3.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "7a6e24d9338a0a5be79593e2fa15a648add6138caa803e2d5bc782c371732ca9"
|
||||||
|
"checksum termcolor 1.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "bb6bfa289a4d7c5766392812c0a1f4c1ba45afa1ad47803c11e1f407d846d75f"
|
||||||
|
"checksum thread_local 1.0.1 (registry+https://github.com/rust-lang/crates.io-index)" = "d40c6d1b69745a6ec6fb1ca717914848da4b44ae29d9b3080cbee91d72a69b14"
|
||||||
"checksum tiff 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "d7b7c2cfc4742bd8a32f2e614339dd8ce30dbcf676bb262bd63a2327bc5df57d"
|
"checksum tiff 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "d7b7c2cfc4742bd8a32f2e614339dd8ce30dbcf676bb262bd63a2327bc5df57d"
|
||||||
|
"checksum tiff 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "002351e428db1eb1d8656d4ca61947c3519ac3191e1c804d4600cd32093b77ad"
|
||||||
"checksum tobj 0.1.11 (registry+https://github.com/rust-lang/crates.io-index)" = "1ed6f4ec3b7c466b7a72471179e55e2b6a7452b53691b6115185132fc2e06b1c"
|
"checksum tobj 0.1.11 (registry+https://github.com/rust-lang/crates.io-index)" = "1ed6f4ec3b7c466b7a72471179e55e2b6a7452b53691b6115185132fc2e06b1c"
|
||||||
|
"checksum tobj 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)" = "2b9d0bafde95a2f8f50dd3c10bc127b462efa8c3c0b60dfa276b7e032100e21d"
|
||||||
"checksum typenum 1.11.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6d2783fe2d6b8c1101136184eb41be8b1ad379e4657050b8aaff0c79ee7575f9"
|
"checksum typenum 1.11.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6d2783fe2d6b8c1101136184eb41be8b1ad379e4657050b8aaff0c79ee7575f9"
|
||||||
"checksum unicode-xid 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "fc72304796d0818e357ead4e000d19c9c174ab23dc11093ac919054d20a6a7fc"
|
"checksum unicode-xid 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "fc72304796d0818e357ead4e000d19c9c174ab23dc11093ac919054d20a6a7fc"
|
||||||
"checksum unicode-xid 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "826e7639553986605ec5979c7dd957c7895e93eabed50ab2ffa7f6128a75097c"
|
"checksum unicode-xid 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "826e7639553986605ec5979c7dd957c7895e93eabed50ab2ffa7f6128a75097c"
|
||||||
@ -2487,21 +2766,27 @@ dependencies = [
|
|||||||
"checksum void 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6a02e4885ed3bc0f2de90ea6dd45ebcbb66dacffe03547fadbb0eeae2770887d"
|
"checksum void 1.0.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6a02e4885ed3bc0f2de90ea6dd45ebcbb66dacffe03547fadbb0eeae2770887d"
|
||||||
"checksum walkdir 2.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "777182bc735b6424e1a57516d35ed72cb8019d85c8c9bf536dccb3445c1a2f7d"
|
"checksum walkdir 2.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "777182bc735b6424e1a57516d35ed72cb8019d85c8c9bf536dccb3445c1a2f7d"
|
||||||
"checksum wasi 0.9.0+wasi-snapshot-preview1 (registry+https://github.com/rust-lang/crates.io-index)" = "cccddf32554fecc6acb585f82a32a72e28b48f8c4c1883ddfeeeaa96f7d8e519"
|
"checksum wasi 0.9.0+wasi-snapshot-preview1 (registry+https://github.com/rust-lang/crates.io-index)" = "cccddf32554fecc6acb585f82a32a72e28b48f8c4c1883ddfeeeaa96f7d8e519"
|
||||||
"checksum wasm-bindgen 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)" = "5205e9afdf42282b192e2310a5b463a6d1c1d774e30dc3c791ac37ab42d2616c"
|
"checksum wasm-bindgen 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)" = "2cc57ce05287f8376e998cbddfb4c8cb43b84a7ec55cf4551d7c00eef317a47f"
|
||||||
"checksum wasm-bindgen-backend 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)" = "11cdb95816290b525b32587d76419facd99662a07e59d3cdb560488a819d9a45"
|
"checksum wasm-bindgen-backend 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)" = "d967d37bf6c16cca2973ca3af071d0a2523392e4a594548155d89a678f4237cd"
|
||||||
"checksum wasm-bindgen-macro 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)" = "574094772ce6921576fb6f2e3f7497b8a76273b6db092be18fc48a082de09dc3"
|
"checksum wasm-bindgen-futures 0.4.10 (registry+https://github.com/rust-lang/crates.io-index)" = "7add542ea1ac7fdaa9dc25e031a6af33b7d63376292bd24140c637d00d1c312a"
|
||||||
"checksum wasm-bindgen-macro-support 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)" = "e85031354f25eaebe78bb7db1c3d86140312a911a106b2e29f9cc440ce3e7668"
|
"checksum wasm-bindgen-macro 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)" = "8bd151b63e1ea881bb742cd20e1d6127cef28399558f3b5d415289bc41eee3a4"
|
||||||
"checksum wasm-bindgen-shared 0.2.58 (registry+https://github.com/rust-lang/crates.io-index)" = "f5e7e61fc929f4c0dddb748b102ebf9f632e2b8d739f2016542b4de2965a9601"
|
"checksum wasm-bindgen-macro-support 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)" = "d68a5b36eef1be7868f668632863292e37739656a80fc4b9acec7b0bd35a4931"
|
||||||
|
"checksum wasm-bindgen-shared 0.2.60 (registry+https://github.com/rust-lang/crates.io-index)" = "daf76fe7d25ac79748a37538b7daeed1c7a6867c92d3245c12c6222e4a20d639"
|
||||||
"checksum wayland-client 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "af1080ebe0efabcf12aef2132152f616038f2d7dcbbccf7b2d8c5270fe14bcda"
|
"checksum wayland-client 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "af1080ebe0efabcf12aef2132152f616038f2d7dcbbccf7b2d8c5270fe14bcda"
|
||||||
"checksum wayland-commons 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "bb66b0d1a27c39bbce712b6372131c6e25149f03ffb0cd017cf8f7de8d66dbdb"
|
"checksum wayland-commons 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "bb66b0d1a27c39bbce712b6372131c6e25149f03ffb0cd017cf8f7de8d66dbdb"
|
||||||
"checksum wayland-protocols 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "6cc286643656742777d55dc8e70d144fa4699e426ca8e9d4ef454f4bf15ffcf9"
|
"checksum wayland-protocols 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "6cc286643656742777d55dc8e70d144fa4699e426ca8e9d4ef454f4bf15ffcf9"
|
||||||
"checksum wayland-scanner 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "93b02247366f395b9258054f964fe293ddd019c3237afba9be2ccbe9e1651c3d"
|
"checksum wayland-scanner 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "93b02247366f395b9258054f964fe293ddd019c3237afba9be2ccbe9e1651c3d"
|
||||||
"checksum wayland-sys 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "d94e89a86e6d6d7c7c9b19ebf48a03afaac4af6bc22ae570e9a24124b75358f4"
|
"checksum wayland-sys 0.23.6 (registry+https://github.com/rust-lang/crates.io-index)" = "d94e89a86e6d6d7c7c9b19ebf48a03afaac4af6bc22ae570e9a24124b75358f4"
|
||||||
|
"checksum web-sys 0.3.37 (registry+https://github.com/rust-lang/crates.io-index)" = "2d6f51648d8c56c366144378a33290049eafdd784071077f6fe37dae64c1c4cb"
|
||||||
"checksum wgpu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "07e9c1ff587eddd68cdf2a78889c7a2128683161c72c67b94457cf498accaf7b"
|
"checksum wgpu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "07e9c1ff587eddd68cdf2a78889c7a2128683161c72c67b94457cf498accaf7b"
|
||||||
|
"checksum wgpu 0.5.0 (git+https://github.com/gfx-rs/wgpu-rs.git)" = "<none>"
|
||||||
"checksum wgpu 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "dbf715eb8571da470b856ecc67b057221360d9fce16f3e38001b2fb158d04012"
|
"checksum wgpu 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "dbf715eb8571da470b856ecc67b057221360d9fce16f3e38001b2fb158d04012"
|
||||||
|
"checksum wgpu-core 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)" = "<none>"
|
||||||
"checksum wgpu-core 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "1c252c2442d874c794813ae037fd6cbeaa4a6d8035980e1179f2286ec0d179a6"
|
"checksum wgpu-core 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)" = "1c252c2442d874c794813ae037fd6cbeaa4a6d8035980e1179f2286ec0d179a6"
|
||||||
"checksum wgpu-native 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "282dea6c13cfab27737dc34f131dd1ba72ff990f61c27f57f9299bec3d1c5de5"
|
"checksum wgpu-native 0.4.2 (registry+https://github.com/rust-lang/crates.io-index)" = "282dea6c13cfab27737dc34f131dd1ba72ff990f61c27f57f9299bec3d1c5de5"
|
||||||
|
"checksum wgpu-native 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)" = "<none>"
|
||||||
"checksum wgpu-native 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "19a5051a357d071fd69c24671e0ea6d644a83c7418e47eac3511427379007403"
|
"checksum wgpu-native 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "19a5051a357d071fd69c24671e0ea6d644a83c7418e47eac3511427379007403"
|
||||||
|
"checksum wgpu-types 0.5.0 (git+https://github.com/gfx-rs/wgpu?rev=49dbe08f37f8396cff0d6672667a48116ec487f5)" = "<none>"
|
||||||
"checksum wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "67b69dfe001a8a6b78810c7e479717cd1898b9177dbf646611fa1f258f5a2512"
|
"checksum wgpu-types 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)" = "67b69dfe001a8a6b78810c7e479717cd1898b9177dbf646611fa1f258f5a2512"
|
||||||
"checksum winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "167dc9d6949a9b857f3451275e911c3f44255842c1f7a76f33c55103a909087a"
|
"checksum winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "167dc9d6949a9b857f3451275e911c3f44255842c1f7a76f33c55103a909087a"
|
||||||
"checksum winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)" = "8093091eeb260906a183e6ae1abdba2ef5ef2257a21801128899c3fc699229c6"
|
"checksum winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)" = "8093091eeb260906a183e6ae1abdba2ef5ef2257a21801128899c3fc699229c6"
|
||||||
@ -2510,10 +2795,11 @@ dependencies = [
|
|||||||
"checksum winapi-util 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)" = "4ccfbf554c6ad11084fb7517daca16cfdcaccbdadba4fc336f032a8b12c2ad80"
|
"checksum winapi-util 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)" = "4ccfbf554c6ad11084fb7517daca16cfdcaccbdadba4fc336f032a8b12c2ad80"
|
||||||
"checksum winapi-x86_64-pc-windows-gnu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
"checksum winapi-x86_64-pc-windows-gnu 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
||||||
"checksum winit 0.20.0 (registry+https://github.com/rust-lang/crates.io-index)" = "3ba128780050481f453bec2a115b916dbc6ae79c303dee9bad8b9080bdccd4f5"
|
"checksum winit 0.20.0 (registry+https://github.com/rust-lang/crates.io-index)" = "3ba128780050481f453bec2a115b916dbc6ae79c303dee9bad8b9080bdccd4f5"
|
||||||
|
"checksum winit 0.22.1 (registry+https://github.com/rust-lang/crates.io-index)" = "fc53342d3d1a3d57f3949e0692d93d5a8adb7814d8683cef4a09c2b550e94246"
|
||||||
"checksum wio 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "5d129932f4644ac2396cb456385cbf9e63b5b30c6e8dc4820bdca4eb082037a5"
|
"checksum wio 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "5d129932f4644ac2396cb456385cbf9e63b5b30c6e8dc4820bdca4eb082037a5"
|
||||||
"checksum ws2_32-sys 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "d59cefebd0c892fa2dd6de581e937301d8552cb44489cdff035c6187cb63fa5e"
|
"checksum ws2_32-sys 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "d59cefebd0c892fa2dd6de581e937301d8552cb44489cdff035c6187cb63fa5e"
|
||||||
"checksum x11 2.18.1 (registry+https://github.com/rust-lang/crates.io-index)" = "39697e3123f715483d311b5826e254b6f3cfebdd83cf7ef3358f579c3d68e235"
|
"checksum x11 2.18.1 (registry+https://github.com/rust-lang/crates.io-index)" = "39697e3123f715483d311b5826e254b6f3cfebdd83cf7ef3358f579c3d68e235"
|
||||||
"checksum x11-dl 2.18.4 (registry+https://github.com/rust-lang/crates.io-index)" = "be65e1342a3baae65439cd03306778831a3d133b0d20243a7fb83fd5cf403c58"
|
"checksum x11-dl 2.18.5 (registry+https://github.com/rust-lang/crates.io-index)" = "2bf981e3a5b3301209754218f962052d4d9ee97e478f4d26d4a6eced34c1fef8"
|
||||||
"checksum xdg 2.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "d089681aa106a86fade1b0128fb5daf07d5867a509ab036d99988dec80429a57"
|
"checksum xdg 2.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "d089681aa106a86fade1b0128fb5daf07d5867a509ab036d99988dec80429a57"
|
||||||
"checksum xml-rs 0.8.0 (registry+https://github.com/rust-lang/crates.io-index)" = "541b12c998c5b56aa2b4e6f18f03664eef9a4fd0a246a55594efae6cc2d964b5"
|
"checksum xml-rs 0.8.0 (registry+https://github.com/rust-lang/crates.io-index)" = "541b12c998c5b56aa2b4e6f18f03664eef9a4fd0a246a55594efae6cc2d964b5"
|
||||||
"checksum zerocopy 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "992b9b31f80fd4a167f903f879b8ca43d6716cc368ea01df90538baa2dd34056"
|
"checksum zerocopy 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "992b9b31f80fd4a167f903f879b8ca43d6716cc368ea01df90538baa2dd34056"
|
||||||
|
@ -7,14 +7,16 @@ edition = "2018"
|
|||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
image = "0.22.4"
|
image = "0.23"
|
||||||
winit = "0.20.0"
|
winit = "0.22"
|
||||||
glsl-to-spirv = "0.1.7"
|
glsl-to-spirv = "0.1"
|
||||||
cgmath = "0.17.0"
|
cgmath = "0.17"
|
||||||
failure = "0.1"
|
failure = "0.1"
|
||||||
|
tobj = "1"
|
||||||
wgpu = "0.4.0"
|
bytemuck = "1.2"
|
||||||
# wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
futures = "0.3"
|
||||||
|
# wgpu = "0.5"
|
||||||
|
wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
||||||
# zerocopy = "0.2.8"
|
# zerocopy = "0.2.8"
|
||||||
|
|
||||||
[[bin]]
|
[[bin]]
|
||||||
@ -25,3 +27,4 @@ path = "src/main.rs"
|
|||||||
[[bin]]
|
[[bin]]
|
||||||
name = "tutorial8-challenge"
|
name = "tutorial8-challenge"
|
||||||
path = "src/challenge.rs"
|
path = "src/challenge.rs"
|
||||||
|
|
||||||
|
@ -7,15 +7,16 @@ edition = "2018"
|
|||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
image = "0.22.4"
|
image = "0.23"
|
||||||
winit = "0.20.0"
|
winit = "0.22"
|
||||||
glsl-to-spirv = "0.1.7"
|
glsl-to-spirv = "0.1"
|
||||||
cgmath = "0.17.0"
|
cgmath = "0.17"
|
||||||
failure = "0.1"
|
failure = "0.1"
|
||||||
tobj = "0.1"
|
tobj = "1"
|
||||||
|
bytemuck = "1.2"
|
||||||
wgpu = "0.4.0"
|
futures = "0.3"
|
||||||
# wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
# wgpu = "0.5"
|
||||||
|
wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
||||||
# zerocopy = "0.2.8"
|
# zerocopy = "0.2.8"
|
||||||
|
|
||||||
[[bin]]
|
[[bin]]
|
||||||
|
@ -1,18 +1,15 @@
|
|||||||
|
use cgmath::prelude::*;
|
||||||
use winit::{
|
use winit::{
|
||||||
event::*,
|
event::*,
|
||||||
event_loop::{EventLoop, ControlFlow},
|
event_loop::{ControlFlow, EventLoop},
|
||||||
window::{Window, WindowBuilder},
|
window::Window,
|
||||||
};
|
};
|
||||||
use cgmath::prelude::*;
|
|
||||||
|
|
||||||
mod texture;
|
|
||||||
mod model;
|
mod model;
|
||||||
|
mod texture;
|
||||||
|
|
||||||
|
|
||||||
use model::{DrawModel, Vertex};
|
use model::{DrawModel, Vertex};
|
||||||
|
|
||||||
|
|
||||||
#[cfg_attr(rustfmt, rustfmt_skip)]
|
#[cfg_attr(rustfmt, rustfmt_skip)]
|
||||||
pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4<f32> = cgmath::Matrix4::new(
|
pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4<f32> = cgmath::Matrix4::new(
|
||||||
1.0, 0.0, 0.0, 0.0,
|
1.0, 0.0, 0.0, 0.0,
|
||||||
@ -55,10 +52,12 @@ impl Uniforms {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn update_view_proj(&mut self, camera: &Camera) {
|
fn update_view_proj(&mut self, camera: &Camera) {
|
||||||
self.view_proj = OPENGL_TO_WGPU_MATRIX * camera.build_view_projection_matrix();
|
self.view_proj = camera.build_view_projection_matrix();
|
||||||
|
// self.view_proj = OPENGL_TO_WGPU_MATRIX * camera.build_view_projection_matrix();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
unsafe impl bytemuck::Zeroable for Uniforms {}
|
||||||
|
unsafe impl bytemuck::Pod for Uniforms {}
|
||||||
struct CameraController {
|
struct CameraController {
|
||||||
speed: f32,
|
speed: f32,
|
||||||
is_up_pressed: bool,
|
is_up_pressed: bool,
|
||||||
@ -85,11 +84,12 @@ impl CameraController {
|
|||||||
fn process_events(&mut self, event: &WindowEvent) -> bool {
|
fn process_events(&mut self, event: &WindowEvent) -> bool {
|
||||||
match event {
|
match event {
|
||||||
WindowEvent::KeyboardInput {
|
WindowEvent::KeyboardInput {
|
||||||
input: KeyboardInput {
|
input:
|
||||||
state,
|
KeyboardInput {
|
||||||
virtual_keycode: Some(keycode),
|
state,
|
||||||
..
|
virtual_keycode: Some(keycode),
|
||||||
},
|
..
|
||||||
|
},
|
||||||
..
|
..
|
||||||
} => {
|
} => {
|
||||||
let is_pressed = *state == ElementState::Pressed;
|
let is_pressed = *state == ElementState::Pressed;
|
||||||
@ -158,77 +158,44 @@ impl Instance {
|
|||||||
}
|
}
|
||||||
|
|
||||||
struct State {
|
struct State {
|
||||||
surface: wgpu::Surface,
|
|
||||||
device: wgpu::Device,
|
|
||||||
queue: wgpu::Queue,
|
|
||||||
sc_desc: wgpu::SwapChainDescriptor,
|
|
||||||
swap_chain: wgpu::SwapChain,
|
|
||||||
|
|
||||||
render_pipeline: wgpu::RenderPipeline,
|
render_pipeline: wgpu::RenderPipeline,
|
||||||
|
|
||||||
obj_model: model::Model,
|
obj_model: model::Model,
|
||||||
|
|
||||||
camera: Camera,
|
camera: Camera,
|
||||||
camera_controller: CameraController,
|
camera_controller: CameraController,
|
||||||
uniforms: Uniforms,
|
uniforms: Uniforms,
|
||||||
uniform_buffer: wgpu::Buffer,
|
uniform_buffer: wgpu::Buffer,
|
||||||
uniform_bind_group: wgpu::BindGroup,
|
uniform_bind_group: wgpu::BindGroup,
|
||||||
|
|
||||||
size: winit::dpi::PhysicalSize<u32>,
|
|
||||||
|
|
||||||
instances: Vec<Instance>,
|
instances: Vec<Instance>,
|
||||||
instance_buffer: wgpu::Buffer,
|
instance_buffer: wgpu::Buffer,
|
||||||
|
|
||||||
depth_texture: wgpu::Texture,
|
depth_texture: wgpu::Texture,
|
||||||
depth_texture_view: wgpu::TextureView,
|
depth_texture_view: wgpu::TextureView,
|
||||||
}
|
}
|
||||||
|
|
||||||
const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
|
||||||
fn create_depth_texture(device: &wgpu::Device, sc_desc: &wgpu::SwapChainDescriptor) -> wgpu::Texture {
|
|
||||||
let desc = wgpu::TextureDescriptor {
|
|
||||||
format: DEPTH_FORMAT,
|
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
|
||||||
..sc_desc.to_texture_desc()
|
|
||||||
};
|
|
||||||
device.create_texture(&desc)
|
|
||||||
}
|
|
||||||
|
|
||||||
impl State {
|
impl State {
|
||||||
fn new(window: &Window) -> Self {
|
fn new(
|
||||||
let size = window.inner_size();
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
|
device: &wgpu::Device,
|
||||||
let surface = wgpu::Surface::create(window);
|
) -> (Self, Option<Vec<wgpu::CommandBuffer>>) {
|
||||||
|
let texture_bind_group_layout =
|
||||||
let adapter = wgpu::Adapter::request(&Default::default()).unwrap();
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
|
bindings: &[
|
||||||
let (device, mut queue) = adapter.request_device(&Default::default());
|
wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 0,
|
||||||
let sc_desc = wgpu::SwapChainDescriptor {
|
visibility: wgpu::ShaderStage::FRAGMENT,
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
ty: wgpu::BindingType::SampledTexture {
|
||||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
multisampled: false,
|
||||||
width: size.width,
|
component_type: wgpu::TextureComponentType::Float,
|
||||||
height: size.height,
|
dimension: wgpu::TextureViewDimension::D2,
|
||||||
present_mode: wgpu::PresentMode::Vsync,
|
},
|
||||||
};
|
|
||||||
let swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
|
||||||
|
|
||||||
let texture_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
|
||||||
bindings: &[
|
|
||||||
wgpu::BindGroupLayoutBinding {
|
|
||||||
binding: 0,
|
|
||||||
visibility: wgpu::ShaderStage::FRAGMENT,
|
|
||||||
ty: wgpu::BindingType::SampledTexture {
|
|
||||||
multisampled: false,
|
|
||||||
dimension: wgpu::TextureViewDimension::D2,
|
|
||||||
},
|
},
|
||||||
},
|
wgpu::BindGroupLayoutEntry {
|
||||||
wgpu::BindGroupLayoutBinding {
|
binding: 1,
|
||||||
binding: 1,
|
visibility: wgpu::ShaderStage::FRAGMENT,
|
||||||
visibility: wgpu::ShaderStage::FRAGMENT,
|
ty: wgpu::BindingType::Sampler { comparison: false },
|
||||||
ty: wgpu::BindingType::Sampler,
|
},
|
||||||
},
|
],
|
||||||
],
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let camera = Camera {
|
let camera = Camera {
|
||||||
eye: (0.0, 5.0, -10.0).into(),
|
eye: (0.0, 5.0, -10.0).into(),
|
||||||
@ -244,56 +211,67 @@ impl State {
|
|||||||
let mut uniforms = Uniforms::new();
|
let mut uniforms = Uniforms::new();
|
||||||
uniforms.update_view_proj(&camera);
|
uniforms.update_view_proj(&camera);
|
||||||
|
|
||||||
let uniform_buffer = device
|
let uniform_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST)
|
bytemuck::cast_slice(&[uniforms]),
|
||||||
.fill_from_slice(&[uniforms]);
|
wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
|
||||||
|
);
|
||||||
|
|
||||||
const SPACE_BETWEEN: f32 = 3.0;
|
const SPACE_BETWEEN: f32 = 3.0;
|
||||||
let instances = (0..NUM_INSTANCES_PER_ROW).flat_map(|z| {
|
let instances = (0..NUM_INSTANCES_PER_ROW)
|
||||||
(0..NUM_INSTANCES_PER_ROW).map(move |x| {
|
.flat_map(|z| {
|
||||||
let x = SPACE_BETWEEN * (x as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
(0..NUM_INSTANCES_PER_ROW).map(move |x| {
|
||||||
let z = SPACE_BETWEEN * (z as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
let x = SPACE_BETWEEN * (x as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
||||||
|
let z = SPACE_BETWEEN * (z as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
||||||
|
|
||||||
let position = cgmath::Vector3 { x, y: 0.0, z };
|
let position = cgmath::Vector3 { x, y: 0.0, z };
|
||||||
|
|
||||||
let rotation = if position.is_zero() {
|
let rotation = if position.is_zero() {
|
||||||
cgmath::Quaternion::from_axis_angle(cgmath::Vector3::unit_z(), cgmath::Deg(0.0))
|
cgmath::Quaternion::from_axis_angle(
|
||||||
} else {
|
cgmath::Vector3::unit_z(),
|
||||||
cgmath::Quaternion::from_axis_angle(position.clone().normalize(), cgmath::Deg(45.0))
|
cgmath::Deg(0.0),
|
||||||
};
|
)
|
||||||
|
} else {
|
||||||
|
cgmath::Quaternion::from_axis_angle(
|
||||||
|
position.clone().normalize(),
|
||||||
|
cgmath::Deg(45.0),
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
Instance {
|
Instance { position, rotation }
|
||||||
position, rotation,
|
})
|
||||||
}
|
|
||||||
})
|
})
|
||||||
}).collect::<Vec<_>>();
|
.collect::<Vec<_>>();
|
||||||
|
|
||||||
let instance_data = instances.iter().map(Instance::to_matrix).collect::<Vec<_>>();
|
let instance_data = instances
|
||||||
let instance_buffer_size = instance_data.len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
.iter()
|
||||||
let instance_buffer = device
|
.map(Instance::to_matrix)
|
||||||
.create_buffer_mapped(instance_data.len(), wgpu::BufferUsage::STORAGE_READ)
|
.collect::<Vec<_>>();
|
||||||
.fill_from_slice(&instance_data);
|
let instance_buffer_size =
|
||||||
|
instance_data.len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
||||||
|
let instance_buffer = device.create_buffer_with_data(
|
||||||
|
matrix4f_cast_slice(&[instance_data]),
|
||||||
|
wgpu::BufferUsage::STORAGE_READ,
|
||||||
|
);
|
||||||
|
|
||||||
let uniform_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let uniform_bind_group_layout =
|
||||||
bindings: &[
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
wgpu::BindGroupLayoutBinding {
|
bindings: &[
|
||||||
binding: 0,
|
wgpu::BindGroupLayoutEntry {
|
||||||
visibility: wgpu::ShaderStage::VERTEX,
|
binding: 0,
|
||||||
ty: wgpu::BindingType::UniformBuffer {
|
visibility: wgpu::ShaderStage::VERTEX,
|
||||||
dynamic: false,
|
ty: wgpu::BindingType::UniformBuffer { dynamic: false },
|
||||||
},
|
},
|
||||||
},
|
wgpu::BindGroupLayoutEntry {
|
||||||
wgpu::BindGroupLayoutBinding {
|
binding: 1,
|
||||||
binding: 1,
|
visibility: wgpu::ShaderStage::VERTEX,
|
||||||
visibility: wgpu::ShaderStage::VERTEX,
|
ty: wgpu::BindingType::StorageBuffer {
|
||||||
ty: wgpu::BindingType::StorageBuffer {
|
dynamic: false,
|
||||||
dynamic: false,
|
readonly: true,
|
||||||
readonly: true,
|
},
|
||||||
}
|
},
|
||||||
}
|
],
|
||||||
]
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout: &uniform_bind_group_layout,
|
layout: &uniform_bind_group_layout,
|
||||||
@ -303,20 +281,25 @@ impl State {
|
|||||||
resource: wgpu::BindingResource::Buffer {
|
resource: wgpu::BindingResource::Buffer {
|
||||||
buffer: &uniform_buffer,
|
buffer: &uniform_buffer,
|
||||||
range: 0..std::mem::size_of_val(&uniforms) as wgpu::BufferAddress,
|
range: 0..std::mem::size_of_val(&uniforms) as wgpu::BufferAddress,
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
wgpu::Binding {
|
wgpu::Binding {
|
||||||
binding: 1,
|
binding: 1,
|
||||||
resource: wgpu::BindingResource::Buffer {
|
resource: wgpu::BindingResource::Buffer {
|
||||||
buffer: &instance_buffer,
|
buffer: &instance_buffer,
|
||||||
range: 0..instance_buffer_size as wgpu::BufferAddress,
|
range: 0..instance_buffer_size as wgpu::BufferAddress,
|
||||||
}
|
},
|
||||||
}
|
},
|
||||||
],
|
],
|
||||||
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let (obj_model, cmds) = model::Model::load(&device, &texture_bind_group_layout, "code/beginner/tutorial9-models/src/res/cube.obj").unwrap();
|
let (obj_model, cmds) = model::Model::load(
|
||||||
queue.submit(&cmds);
|
&device,
|
||||||
|
&texture_bind_group_layout,
|
||||||
|
"code/beginner/tutorial9-models/src/res/cube.obj",
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
let vs_src = include_str!("shader.vert");
|
let vs_src = include_str!("shader.vert");
|
||||||
let fs_src = include_str!("shader.frag");
|
let fs_src = include_str!("shader.frag");
|
||||||
@ -327,12 +310,13 @@ impl State {
|
|||||||
let vs_module = device.create_shader_module(&vs_data);
|
let vs_module = device.create_shader_module(&vs_data);
|
||||||
let fs_module = device.create_shader_module(&fs_data);
|
let fs_module = device.create_shader_module(&fs_data);
|
||||||
|
|
||||||
let depth_texture = create_depth_texture(&device, &sc_desc);
|
let depth_texture = texture::Texture::create_depth_texture(&device, &sc_desc).texture;
|
||||||
let depth_texture_view = depth_texture.create_default_view();
|
let depth_texture_view = depth_texture.create_default_view();
|
||||||
|
|
||||||
let render_pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
let render_pipeline_layout =
|
||||||
bind_group_layouts: &[&texture_bind_group_layout, &uniform_bind_group_layout],
|
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
});
|
bind_group_layouts: &[&texture_bind_group_layout, &uniform_bind_group_layout],
|
||||||
|
});
|
||||||
|
|
||||||
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||||
layout: &render_pipeline_layout,
|
layout: &render_pipeline_layout,
|
||||||
@ -352,16 +336,14 @@ impl State {
|
|||||||
depth_bias_clamp: 0.0,
|
depth_bias_clamp: 0.0,
|
||||||
}),
|
}),
|
||||||
primitive_topology: wgpu::PrimitiveTopology::TriangleList,
|
primitive_topology: wgpu::PrimitiveTopology::TriangleList,
|
||||||
color_states: &[
|
color_states: &[wgpu::ColorStateDescriptor {
|
||||||
wgpu::ColorStateDescriptor {
|
format: sc_desc.format,
|
||||||
format: sc_desc.format,
|
color_blend: wgpu::BlendDescriptor::REPLACE,
|
||||||
color_blend: wgpu::BlendDescriptor::REPLACE,
|
alpha_blend: wgpu::BlendDescriptor::REPLACE,
|
||||||
alpha_blend: wgpu::BlendDescriptor::REPLACE,
|
write_mask: wgpu::ColorWrite::ALL,
|
||||||
write_mask: wgpu::ColorWrite::ALL,
|
}],
|
||||||
},
|
|
||||||
],
|
|
||||||
depth_stencil_state: Some(wgpu::DepthStencilStateDescriptor {
|
depth_stencil_state: Some(wgpu::DepthStencilStateDescriptor {
|
||||||
format: DEPTH_FORMAT,
|
format: texture::DEPTH_FORMAT,
|
||||||
depth_write_enabled: true,
|
depth_write_enabled: true,
|
||||||
depth_compare: wgpu::CompareFunction::Less,
|
depth_compare: wgpu::CompareFunction::Less,
|
||||||
stencil_front: wgpu::StencilStateFaceDescriptor::IGNORE,
|
stencil_front: wgpu::StencilStateFaceDescriptor::IGNORE,
|
||||||
@ -369,21 +351,16 @@ impl State {
|
|||||||
stencil_read_mask: 0,
|
stencil_read_mask: 0,
|
||||||
stencil_write_mask: 0,
|
stencil_write_mask: 0,
|
||||||
}),
|
}),
|
||||||
index_format: wgpu::IndexFormat::Uint32,
|
|
||||||
vertex_buffers: &[
|
|
||||||
model::ModelVertex::desc(),
|
|
||||||
],
|
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
sample_mask: !0,
|
sample_mask: !0,
|
||||||
alpha_to_coverage_enabled: false,
|
alpha_to_coverage_enabled: false,
|
||||||
|
vertex_state: wgpu::VertexStateDescriptor {
|
||||||
|
index_format: wgpu::IndexFormat::Uint32,
|
||||||
|
vertex_buffers: &[model::ModelVertex::desc()],
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
Self {
|
let state = Self {
|
||||||
surface,
|
|
||||||
device,
|
|
||||||
queue,
|
|
||||||
sc_desc,
|
|
||||||
swap_chain,
|
|
||||||
render_pipeline,
|
render_pipeline,
|
||||||
obj_model,
|
obj_model,
|
||||||
camera,
|
camera,
|
||||||
@ -391,71 +368,75 @@ impl State {
|
|||||||
uniform_buffer,
|
uniform_buffer,
|
||||||
uniform_bind_group,
|
uniform_bind_group,
|
||||||
uniforms,
|
uniforms,
|
||||||
size,
|
|
||||||
instances,
|
instances,
|
||||||
instance_buffer,
|
instance_buffer,
|
||||||
depth_texture,
|
depth_texture,
|
||||||
depth_texture_view,
|
depth_texture_view,
|
||||||
}
|
};
|
||||||
|
(state, Some(cmds))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn resize(
|
||||||
fn resize(&mut self, new_size: winit::dpi::PhysicalSize<u32>) {
|
&mut self,
|
||||||
self.size = new_size;
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
self.sc_desc.width = new_size.width;
|
device: &wgpu::Device,
|
||||||
self.sc_desc.height = new_size.height;
|
) -> Option<wgpu::CommandBuffer> {
|
||||||
self.swap_chain = self.device.create_swap_chain(&self.surface, &self.sc_desc);
|
self.depth_texture = texture::Texture::create_depth_texture(device, sc_desc).texture;
|
||||||
|
|
||||||
self.depth_texture = create_depth_texture(&self.device, &self.sc_desc);
|
|
||||||
self.depth_texture_view = self.depth_texture.create_default_view();
|
self.depth_texture_view = self.depth_texture.create_default_view();
|
||||||
|
self.camera.aspect = sc_desc.width as f32 / sc_desc.height as f32;
|
||||||
|
|
||||||
self.camera.aspect = self.sc_desc.width as f32 / self.sc_desc.height as f32;
|
None
|
||||||
}
|
}
|
||||||
|
|
||||||
fn input(&mut self, event: &WindowEvent) -> bool {
|
fn input(&mut self, event: &WindowEvent) -> bool {
|
||||||
self.camera_controller.process_events(event)
|
self.camera_controller.process_events(event)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn update(&mut self) {
|
fn update(&mut self, device: &wgpu::Device) -> Option<wgpu::CommandBuffer> {
|
||||||
self.camera_controller.update_camera(&mut self.camera);
|
self.camera_controller.update_camera(&mut self.camera);
|
||||||
self.uniforms.update_view_proj(&self.camera);
|
self.uniforms.update_view_proj(&self.camera);
|
||||||
|
|
||||||
let mut encoder = self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
let mut encoder =
|
||||||
todo: 0,
|
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||||
});
|
|
||||||
|
|
||||||
let staging_buffer = self.device
|
let staging_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
bytemuck::cast_slice(&[self.uniforms]),
|
||||||
.fill_from_slice(&[self.uniforms]);
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
|
);
|
||||||
|
|
||||||
encoder.copy_buffer_to_buffer(&staging_buffer, 0, &self.uniform_buffer, 0, std::mem::size_of::<Uniforms>() as wgpu::BufferAddress);
|
encoder.copy_buffer_to_buffer(
|
||||||
|
&staging_buffer,
|
||||||
|
0,
|
||||||
|
&self.uniform_buffer,
|
||||||
|
0,
|
||||||
|
std::mem::size_of::<Uniforms>() as wgpu::BufferAddress,
|
||||||
|
);
|
||||||
|
|
||||||
self.queue.submit(&[encoder.finish()]);
|
Some(encoder.finish())
|
||||||
}
|
}
|
||||||
|
|
||||||
fn render(&mut self) {
|
fn render(
|
||||||
let frame = self.swap_chain.get_next_texture();
|
&mut self,
|
||||||
|
frame: &wgpu::SwapChainOutput,
|
||||||
let mut encoder = self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
device: &wgpu::Device,
|
||||||
todo: 0,
|
) -> wgpu::CommandBuffer {
|
||||||
});
|
let mut encoder =
|
||||||
|
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||||
|
|
||||||
{
|
{
|
||||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
color_attachments: &[
|
color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
wgpu::RenderPassColorAttachmentDescriptor {
|
attachment: &frame.view,
|
||||||
attachment: &frame.view,
|
resolve_target: None,
|
||||||
resolve_target: None,
|
load_op: wgpu::LoadOp::Clear,
|
||||||
load_op: wgpu::LoadOp::Clear,
|
store_op: wgpu::StoreOp::Store,
|
||||||
store_op: wgpu::StoreOp::Store,
|
clear_color: wgpu::Color {
|
||||||
clear_color: wgpu::Color {
|
r: 0.1,
|
||||||
r: 0.1,
|
g: 0.2,
|
||||||
g: 0.2,
|
b: 0.3,
|
||||||
b: 0.3,
|
a: 1.0,
|
||||||
a: 1.0,
|
},
|
||||||
},
|
}],
|
||||||
}
|
|
||||||
],
|
|
||||||
depth_stencil_attachment: Some(wgpu::RenderPassDepthStencilAttachmentDescriptor {
|
depth_stencil_attachment: Some(wgpu::RenderPassDepthStencilAttachmentDescriptor {
|
||||||
attachment: &self.depth_texture_view,
|
attachment: &self.depth_texture_view,
|
||||||
depth_load_op: wgpu::LoadOp::Clear,
|
depth_load_op: wgpu::LoadOp::Clear,
|
||||||
@ -468,63 +449,123 @@ impl State {
|
|||||||
});
|
});
|
||||||
|
|
||||||
render_pass.set_pipeline(&self.render_pipeline);
|
render_pass.set_pipeline(&self.render_pipeline);
|
||||||
render_pass.draw_model_instanced(&self.obj_model, 0..self.instances.len() as u32, &self.uniform_bind_group);
|
render_pass.draw_model_instanced(
|
||||||
|
&self.obj_model,
|
||||||
|
0..self.instances.len() as u32,
|
||||||
|
&self.uniform_bind_group,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
self.queue.submit(&[
|
encoder.finish()
|
||||||
encoder.finish()
|
|
||||||
]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
async fn run_async(event_loop: EventLoop<()>, window: Window) {
|
||||||
|
let size = window.inner_size();
|
||||||
|
let surface = wgpu::Surface::create(&window);
|
||||||
|
let adapter = wgpu::Adapter::request(
|
||||||
|
&wgpu::RequestAdapterOptions {
|
||||||
|
power_preference: wgpu::PowerPreference::Default,
|
||||||
|
compatible_surface: Some(&surface),
|
||||||
|
},
|
||||||
|
wgpu::BackendBit::PRIMARY,
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
let (device, queue) = adapter
|
||||||
|
.request_device(&wgpu::DeviceDescriptor {
|
||||||
|
extensions: wgpu::Extensions {
|
||||||
|
anisotropic_filtering: false,
|
||||||
|
},
|
||||||
|
limits: wgpu::Limits::default(),
|
||||||
|
})
|
||||||
|
.await;
|
||||||
|
let mut sc_desc = wgpu::SwapChainDescriptor {
|
||||||
|
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
||||||
|
format: if cfg!(target_arch = "wasm32") {
|
||||||
|
wgpu::TextureFormat::Bgra8Unorm
|
||||||
|
} else {
|
||||||
|
wgpu::TextureFormat::Bgra8UnormSrgb
|
||||||
|
},
|
||||||
|
width: size.width,
|
||||||
|
height: size.height,
|
||||||
|
present_mode: wgpu::PresentMode::Mailbox,
|
||||||
|
};
|
||||||
|
let mut swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
|
||||||
fn main() {
|
let (mut state, init_cmds_buf) = State::new(&sc_desc, &device);
|
||||||
let event_loop = EventLoop::new();
|
|
||||||
let window = WindowBuilder::new()
|
|
||||||
.build(&event_loop)
|
|
||||||
.unwrap();
|
|
||||||
|
|
||||||
let mut state = State::new(&window);
|
|
||||||
|
|
||||||
|
if let Some(cmds_buf) = init_cmds_buf {
|
||||||
|
queue.submit(&cmds_buf);
|
||||||
|
}
|
||||||
event_loop.run(move |event, _, control_flow| {
|
event_loop.run(move |event, _, control_flow| {
|
||||||
|
*control_flow = ControlFlow::Poll;
|
||||||
match event {
|
match event {
|
||||||
|
Event::MainEventsCleared => window.request_redraw(),
|
||||||
Event::WindowEvent {
|
Event::WindowEvent {
|
||||||
ref event,
|
ref event,
|
||||||
window_id,
|
window_id,
|
||||||
} if window_id == window.id() => if state.input(event) {
|
} if window_id == window.id() => {
|
||||||
*control_flow = ControlFlow::Wait;
|
if !state.input(event) {
|
||||||
} else {
|
match event {
|
||||||
match event {
|
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
WindowEvent::KeyboardInput { input, .. } => match input {
|
||||||
WindowEvent::KeyboardInput {
|
|
||||||
input,
|
|
||||||
..
|
|
||||||
} => {
|
|
||||||
match input {
|
|
||||||
KeyboardInput {
|
KeyboardInput {
|
||||||
state: ElementState::Pressed,
|
state: ElementState::Pressed,
|
||||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||||
..
|
..
|
||||||
} => *control_flow = ControlFlow::Exit,
|
} => {
|
||||||
_ => *control_flow = ControlFlow::Wait,
|
*control_flow = ControlFlow::Exit;
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
},
|
||||||
|
WindowEvent::Resized(physical_size) => {
|
||||||
|
sc_desc.width = physical_size.width;
|
||||||
|
sc_desc.height = physical_size.height;
|
||||||
|
swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
|
||||||
|
let cmd_buf = state.resize(&sc_desc, &device);
|
||||||
|
if let Some(cmd_buf) = cmd_buf {
|
||||||
|
queue.submit(&[cmd_buf]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
||||||
|
sc_desc.width = new_inner_size.width;
|
||||||
|
sc_desc.height = new_inner_size.height;
|
||||||
|
swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
let cmd_buf = state.resize(&sc_desc, &device);
|
||||||
|
if let Some(cmd_buf) = cmd_buf {
|
||||||
|
queue.submit(&[cmd_buf]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
}
|
}
|
||||||
WindowEvent::Resized(physical_size) => {
|
|
||||||
state.resize(*physical_size);
|
|
||||||
*control_flow = ControlFlow::Wait;
|
|
||||||
}
|
|
||||||
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
|
||||||
state.resize(**new_inner_size);
|
|
||||||
*control_flow = ControlFlow::Wait;
|
|
||||||
}
|
|
||||||
_ => *control_flow = ControlFlow::Wait,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Event::MainEventsCleared => {
|
Event::RedrawRequested(_) => {
|
||||||
state.update();
|
if let Some(cmd_buf) = state.update(&device) {
|
||||||
state.render();
|
queue.submit(&[cmd_buf]);
|
||||||
*control_flow = ControlFlow::Wait;
|
}
|
||||||
|
let frame = swap_chain
|
||||||
|
.get_next_texture()
|
||||||
|
.expect("Timeout when acquiring next swap chain texture");
|
||||||
|
let command_buf = state.render(&frame, &device);
|
||||||
|
queue.submit(&[command_buf]);
|
||||||
}
|
}
|
||||||
_ => *control_flow = ControlFlow::Wait,
|
_ => {}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
fn main() {
|
||||||
|
let event_loop = EventLoop::new();
|
||||||
|
let title = "tutorial9-models";
|
||||||
|
let window = winit::window::WindowBuilder::new()
|
||||||
|
.with_title(title)
|
||||||
|
.build(&event_loop)
|
||||||
|
.unwrap();
|
||||||
|
futures::executor::block_on(run_async(event_loop, window));
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn matrix4f_cast_slice(a: &[Vec<cgmath::Matrix4<f32>>]) -> &[u8] {
|
||||||
|
let new_len = a[0].len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
||||||
|
unsafe { core::slice::from_raw_parts(a[0].as_ptr() as *const u8, new_len) }
|
||||||
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
use std::path::Path;
|
|
||||||
use std::ops::Range;
|
use std::ops::Range;
|
||||||
|
use std::path::Path;
|
||||||
|
|
||||||
use crate::texture;
|
use crate::texture;
|
||||||
|
|
||||||
@ -14,6 +14,8 @@ pub struct ModelVertex {
|
|||||||
tex_coords: [f32; 2],
|
tex_coords: [f32; 2],
|
||||||
normal: [f32; 3],
|
normal: [f32; 3],
|
||||||
}
|
}
|
||||||
|
unsafe impl bytemuck::Zeroable for ModelVertex {}
|
||||||
|
unsafe impl bytemuck::Pod for ModelVertex {}
|
||||||
|
|
||||||
impl Vertex for ModelVertex {
|
impl Vertex for ModelVertex {
|
||||||
fn desc<'a>() -> wgpu::VertexBufferDescriptor<'a> {
|
fn desc<'a>() -> wgpu::VertexBufferDescriptor<'a> {
|
||||||
@ -37,7 +39,7 @@ impl Vertex for ModelVertex {
|
|||||||
shader_location: 2,
|
shader_location: 2,
|
||||||
format: wgpu::VertexFormat::Float3,
|
format: wgpu::VertexFormat::Float3,
|
||||||
},
|
},
|
||||||
]
|
],
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -61,9 +63,12 @@ pub struct Model {
|
|||||||
pub materials: Vec<Material>,
|
pub materials: Vec<Material>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
impl Model {
|
impl Model {
|
||||||
pub fn load<P: AsRef<Path>>(device: &wgpu::Device, layout: &wgpu::BindGroupLayout, path: P) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
pub fn load<P: AsRef<Path>>(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
layout: &wgpu::BindGroupLayout,
|
||||||
|
path: P,
|
||||||
|
) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
||||||
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
||||||
|
|
||||||
// We're assuming that the texture files are stored with the obj file
|
// We're assuming that the texture files are stored with the obj file
|
||||||
@ -75,7 +80,8 @@ impl Model {
|
|||||||
let mut materials = Vec::new();
|
let mut materials = Vec::new();
|
||||||
for mat in obj_materials {
|
for mat in obj_materials {
|
||||||
let diffuse_path = mat.diffuse_texture;
|
let diffuse_path = mat.diffuse_texture;
|
||||||
let (diffuse_texture, cmds) = texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
let (diffuse_texture, cmds) =
|
||||||
|
texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
||||||
|
|
||||||
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout,
|
layout,
|
||||||
@ -88,7 +94,8 @@ impl Model {
|
|||||||
binding: 1,
|
binding: 1,
|
||||||
resource: wgpu::BindingResource::Sampler(&diffuse_texture.sampler),
|
resource: wgpu::BindingResource::Sampler(&diffuse_texture.sampler),
|
||||||
},
|
},
|
||||||
]
|
],
|
||||||
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
materials.push(Material {
|
materials.push(Material {
|
||||||
@ -109,10 +116,7 @@ impl Model {
|
|||||||
m.mesh.positions[i * 3 + 1],
|
m.mesh.positions[i * 3 + 1],
|
||||||
m.mesh.positions[i * 3 + 2],
|
m.mesh.positions[i * 3 + 2],
|
||||||
],
|
],
|
||||||
tex_coords: [
|
tex_coords: [m.mesh.texcoords[i * 2], m.mesh.texcoords[i * 2 + 1]],
|
||||||
m.mesh.texcoords[i * 2],
|
|
||||||
m.mesh.texcoords[i * 2 + 1],
|
|
||||||
],
|
|
||||||
normal: [
|
normal: [
|
||||||
m.mesh.normals[i * 3],
|
m.mesh.normals[i * 3],
|
||||||
m.mesh.normals[i * 3 + 1],
|
m.mesh.normals[i * 3 + 1],
|
||||||
@ -121,13 +125,14 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
let vertex_buffer = device
|
let vertex_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(vertices.len(), wgpu::BufferUsage::VERTEX)
|
bytemuck::cast_slice(&vertices),
|
||||||
.fill_from_slice(&vertices);
|
wgpu::BufferUsage::VERTEX,
|
||||||
|
);
|
||||||
let index_buffer = device
|
let index_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(m.mesh.indices.len(), wgpu::BufferUsage::INDEX)
|
bytemuck::cast_slice(&m.mesh.indices),
|
||||||
.fill_from_slice(&m.mesh.indices);
|
wgpu::BufferUsage::INDEX,
|
||||||
|
);
|
||||||
|
|
||||||
meshes.push(Mesh {
|
meshes.push(Mesh {
|
||||||
name: m.name,
|
name: m.name,
|
||||||
@ -138,36 +143,64 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok((Self { meshes, materials, }, command_buffers))
|
Ok((Self { meshes, materials }, command_buffers))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup);
|
where
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh, material: &'b Material, uniforms: &'b wgpu::BindGroup);
|
||||||
|
fn draw_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup);
|
fn draw_model(&mut self, model: &'b Model, uniforms: &'b wgpu::BindGroup);
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup);
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup) {
|
where
|
||||||
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh, material: &'b Material, uniforms: &'b wgpu::BindGroup) {
|
||||||
self.draw_mesh_instanced(mesh, material, 0..1, uniforms);
|
self.draw_mesh_instanced(mesh, material, 0..1, uniforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup) {
|
fn draw_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, &material.bind_group, &[]);
|
self.set_bind_group(0, &material.bind_group, &[]);
|
||||||
self.set_bind_group(1, &uniforms, &[]);
|
self.set_bind_group(1, &uniforms, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup) {
|
fn draw_model(&mut self, model: &'b Model, uniforms: &'b wgpu::BindGroup) {
|
||||||
self.draw_model_instanced(model, 0..1, uniforms);
|
self.draw_model_instanced(model, 0..1, uniforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup) {
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
let material = &model.materials[mesh.material];
|
let material = &model.materials[mesh.material];
|
||||||
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms);
|
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms);
|
||||||
|
@ -10,5 +10,5 @@ Ke 0.000000 0.000000 0.000000
|
|||||||
Ni 1.450000
|
Ni 1.450000
|
||||||
d 1.000000
|
d 1.000000
|
||||||
illum 2
|
illum 2
|
||||||
map_Bump /home/benjamin/Downloads/tuto-14-normal.png
|
map_Bump cube-normal.png
|
||||||
map_Kd /home/benjamin/Downloads/tuto-14-diffuse.jpg
|
map_Kd cube-diffuse.jpg
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
use image::GenericImageView;
|
use image::GenericImageView;
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
|
|
||||||
|
pub const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
||||||
|
|
||||||
pub struct Texture {
|
pub struct Texture {
|
||||||
pub texture: wgpu::Texture,
|
pub texture: wgpu::Texture,
|
||||||
@ -9,18 +10,30 @@ pub struct Texture {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Texture {
|
impl Texture {
|
||||||
pub const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
pub fn load<P: AsRef<Path>>(
|
||||||
|
device: &wgpu::Device,
|
||||||
pub fn load<P: AsRef<Path>>(device: &wgpu::Device, path: P) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
path: P,
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let img = image::open(path)?;
|
let img = image::open(path)?;
|
||||||
Self::from_image(device, &img)
|
Self::from_image(device, &img)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_depth_texture(device: &wgpu::Device, sc_desc: &wgpu::SwapChainDescriptor) -> Self {
|
pub fn create_depth_texture(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
|
) -> Self {
|
||||||
let desc = wgpu::TextureDescriptor {
|
let desc = wgpu::TextureDescriptor {
|
||||||
format: Self::DEPTH_FORMAT,
|
label: None,
|
||||||
|
size: wgpu::Extent3d {
|
||||||
|
width: sc_desc.width,
|
||||||
|
height: sc_desc.height,
|
||||||
|
depth: 1,
|
||||||
|
},
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: DEPTH_FORMAT,
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
||||||
..sc_desc.to_texture_desc()
|
|
||||||
};
|
};
|
||||||
let texture = device.create_texture(&desc);
|
let texture = device.create_texture(&desc);
|
||||||
|
|
||||||
@ -34,18 +47,28 @@ impl Texture {
|
|||||||
mipmap_filter: wgpu::FilterMode::Nearest,
|
mipmap_filter: wgpu::FilterMode::Nearest,
|
||||||
lod_min_clamp: -100.0,
|
lod_min_clamp: -100.0,
|
||||||
lod_max_clamp: 100.0,
|
lod_max_clamp: 100.0,
|
||||||
compare_function: wgpu::CompareFunction::Always,
|
compare: wgpu::CompareFunction::Always,
|
||||||
});
|
});
|
||||||
|
|
||||||
Self { texture, view, sampler }
|
Self {
|
||||||
|
texture,
|
||||||
|
view,
|
||||||
|
sampler,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn from_bytes(device: &wgpu::Device, bytes: &[u8]) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
pub fn from_bytes(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
bytes: &[u8],
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let img = image::load_from_memory(bytes)?;
|
let img = image::load_from_memory(bytes)?;
|
||||||
Self::from_image(device, &img)
|
Self::from_image(device, &img)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn from_image(device: &wgpu::Device, img: &image::DynamicImage) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
pub fn from_image(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
img: &image::DynamicImage,
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let rgba = img.to_rgba();
|
let rgba = img.to_rgba();
|
||||||
let dimensions = img.dimensions();
|
let dimensions = img.dimensions();
|
||||||
|
|
||||||
@ -55,8 +78,8 @@ impl Texture {
|
|||||||
depth: 1,
|
depth: 1,
|
||||||
};
|
};
|
||||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: None,
|
||||||
size,
|
size,
|
||||||
array_layer_count: 1,
|
|
||||||
mip_level_count: 1,
|
mip_level_count: 1,
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
dimension: wgpu::TextureDimension::D2,
|
dimension: wgpu::TextureDimension::D2,
|
||||||
@ -65,8 +88,7 @@ impl Texture {
|
|||||||
});
|
});
|
||||||
|
|
||||||
let buffer = device
|
let buffer = device
|
||||||
.create_buffer_mapped(rgba.len(), wgpu::BufferUsage::COPY_SRC)
|
.create_buffer_with_data(bytemuck::cast_slice(&rgba), wgpu::BufferUsage::COPY_SRC);
|
||||||
.fill_from_slice(&rgba);
|
|
||||||
|
|
||||||
let mut encoder = device.create_command_encoder(&Default::default());
|
let mut encoder = device.create_command_encoder(&Default::default());
|
||||||
|
|
||||||
@ -74,8 +96,8 @@ impl Texture {
|
|||||||
wgpu::BufferCopyView {
|
wgpu::BufferCopyView {
|
||||||
buffer: &buffer,
|
buffer: &buffer,
|
||||||
offset: 0,
|
offset: 0,
|
||||||
row_pitch: 4 * dimensions.0,
|
bytes_per_row: 4 * dimensions.0,
|
||||||
image_height: dimensions.1,
|
rows_per_image: dimensions.1,
|
||||||
},
|
},
|
||||||
wgpu::TextureCopyView {
|
wgpu::TextureCopyView {
|
||||||
texture: &texture,
|
texture: &texture,
|
||||||
@ -98,9 +120,16 @@ impl Texture {
|
|||||||
mipmap_filter: wgpu::FilterMode::Nearest,
|
mipmap_filter: wgpu::FilterMode::Nearest,
|
||||||
lod_min_clamp: -100.0,
|
lod_min_clamp: -100.0,
|
||||||
lod_max_clamp: 100.0,
|
lod_max_clamp: 100.0,
|
||||||
compare_function: wgpu::CompareFunction::Always,
|
compare: wgpu::CompareFunction::Always,
|
||||||
});
|
});
|
||||||
|
|
||||||
Ok((Self { texture, view, sampler }, cmd_buffer))
|
Ok((
|
||||||
|
Self {
|
||||||
|
texture,
|
||||||
|
view,
|
||||||
|
sampler,
|
||||||
|
},
|
||||||
|
cmd_buffer,
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -7,15 +7,18 @@ edition = "2018"
|
|||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
image = "0.22.4"
|
image = "0.23"
|
||||||
winit = "0.20.0"
|
winit = "0.22"
|
||||||
glsl-to-spirv = "0.1.7"
|
glsl-to-spirv = "0.1"
|
||||||
cgmath = "0.17.0"
|
cgmath = "0.17"
|
||||||
failure = "0.1"
|
failure = "0.1"
|
||||||
tobj = "0.1"
|
tobj = "1"
|
||||||
|
bytemuck = "1.2"
|
||||||
|
futures = "0.3"
|
||||||
|
# wgpu = "0.5"
|
||||||
|
wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
||||||
|
|
||||||
|
|
||||||
wgpu = "0.4.0"
|
|
||||||
# wgpu = { git = "https://github.com/gfx-rs/wgpu-rs.git" }
|
|
||||||
# zerocopy = "0.2.8"
|
# zerocopy = "0.2.8"
|
||||||
|
|
||||||
[[bin]]
|
[[bin]]
|
||||||
|
@ -1,16 +1,14 @@
|
|||||||
|
use cgmath::prelude::*;
|
||||||
use winit::{
|
use winit::{
|
||||||
event::*,
|
event::*,
|
||||||
event_loop::{EventLoop, ControlFlow},
|
event_loop::{ControlFlow, EventLoop},
|
||||||
window::{Window, WindowBuilder},
|
window::Window,
|
||||||
};
|
};
|
||||||
use cgmath::prelude::*;
|
|
||||||
|
|
||||||
mod texture;
|
|
||||||
mod model;
|
mod model;
|
||||||
|
mod texture;
|
||||||
|
|
||||||
|
use model::{DrawLight, DrawModel, Vertex};
|
||||||
use model::{DrawModel, DrawLight, Vertex};
|
|
||||||
|
|
||||||
|
|
||||||
#[cfg_attr(rustfmt, rustfmt_skip)]
|
#[cfg_attr(rustfmt, rustfmt_skip)]
|
||||||
pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4<f32> = cgmath::Matrix4::new(
|
pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4<f32> = cgmath::Matrix4::new(
|
||||||
@ -61,10 +59,12 @@ impl Uniforms {
|
|||||||
// the easiest way to convert to Vector4. We're using Vector4 because of
|
// the easiest way to convert to Vector4. We're using Vector4 because of
|
||||||
// the uniforms 16 byte spacing requirement
|
// the uniforms 16 byte spacing requirement
|
||||||
self.view_position = camera.eye.to_homogeneous();
|
self.view_position = camera.eye.to_homogeneous();
|
||||||
self.view_proj = OPENGL_TO_WGPU_MATRIX * camera.build_view_projection_matrix();
|
// self.view_proj = OPENGL_TO_WGPU_MATRIX * camera.build_view_projection_matrix();
|
||||||
|
self.view_proj = camera.build_view_projection_matrix();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
unsafe impl bytemuck::Zeroable for Uniforms {}
|
||||||
|
unsafe impl bytemuck::Pod for Uniforms {}
|
||||||
struct CameraController {
|
struct CameraController {
|
||||||
speed: f32,
|
speed: f32,
|
||||||
is_up_pressed: bool,
|
is_up_pressed: bool,
|
||||||
@ -91,11 +91,12 @@ impl CameraController {
|
|||||||
fn process_events(&mut self, event: &WindowEvent) -> bool {
|
fn process_events(&mut self, event: &WindowEvent) -> bool {
|
||||||
match event {
|
match event {
|
||||||
WindowEvent::KeyboardInput {
|
WindowEvent::KeyboardInput {
|
||||||
input: KeyboardInput {
|
input:
|
||||||
state,
|
KeyboardInput {
|
||||||
virtual_keycode: Some(keycode),
|
state,
|
||||||
..
|
virtual_keycode: Some(keycode),
|
||||||
},
|
..
|
||||||
|
},
|
||||||
..
|
..
|
||||||
} => {
|
} => {
|
||||||
let is_pressed = *state == ElementState::Pressed;
|
let is_pressed = *state == ElementState::Pressed;
|
||||||
@ -172,47 +173,27 @@ struct Light {
|
|||||||
color: cgmath::Vector3<f32>,
|
color: cgmath::Vector3<f32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
unsafe impl bytemuck::Zeroable for Light {}
|
||||||
|
unsafe impl bytemuck::Pod for Light {}
|
||||||
|
|
||||||
struct State {
|
struct State {
|
||||||
surface: wgpu::Surface,
|
|
||||||
device: wgpu::Device,
|
|
||||||
queue: wgpu::Queue,
|
|
||||||
sc_desc: wgpu::SwapChainDescriptor,
|
|
||||||
swap_chain: wgpu::SwapChain,
|
|
||||||
|
|
||||||
render_pipeline: wgpu::RenderPipeline,
|
render_pipeline: wgpu::RenderPipeline,
|
||||||
|
|
||||||
obj_model: model::Model,
|
obj_model: model::Model,
|
||||||
|
|
||||||
camera: Camera,
|
camera: Camera,
|
||||||
camera_controller: CameraController,
|
camera_controller: CameraController,
|
||||||
uniforms: Uniforms,
|
uniforms: Uniforms,
|
||||||
uniform_buffer: wgpu::Buffer,
|
uniform_buffer: wgpu::Buffer,
|
||||||
uniform_bind_group: wgpu::BindGroup,
|
uniform_bind_group: wgpu::BindGroup,
|
||||||
|
|
||||||
size: winit::dpi::PhysicalSize<u32>,
|
|
||||||
|
|
||||||
instances: Vec<Instance>,
|
instances: Vec<Instance>,
|
||||||
instance_buffer: wgpu::Buffer,
|
instance_buffer: wgpu::Buffer,
|
||||||
|
|
||||||
depth_texture: wgpu::Texture,
|
depth_texture: wgpu::Texture,
|
||||||
depth_texture_view: wgpu::TextureView,
|
depth_texture_view: wgpu::TextureView,
|
||||||
|
|
||||||
light: Light,
|
light: Light,
|
||||||
light_buffer: wgpu::Buffer,
|
light_buffer: wgpu::Buffer,
|
||||||
light_bind_group: wgpu::BindGroup,
|
light_bind_group: wgpu::BindGroup,
|
||||||
light_render_pipeline: wgpu::RenderPipeline,
|
light_render_pipeline: wgpu::RenderPipeline,
|
||||||
}
|
}
|
||||||
|
|
||||||
const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
|
||||||
fn create_depth_texture(device: &wgpu::Device, sc_desc: &wgpu::SwapChainDescriptor) -> wgpu::Texture {
|
|
||||||
let desc = wgpu::TextureDescriptor {
|
|
||||||
format: DEPTH_FORMAT,
|
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
|
||||||
..sc_desc.to_texture_desc()
|
|
||||||
};
|
|
||||||
device.create_texture(&desc)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn create_render_pipeline(
|
fn create_render_pipeline(
|
||||||
device: &wgpu::Device,
|
device: &wgpu::Device,
|
||||||
layout: &wgpu::PipelineLayout,
|
layout: &wgpu::PipelineLayout,
|
||||||
@ -247,69 +228,56 @@ fn create_render_pipeline(
|
|||||||
depth_bias_clamp: 0.0,
|
depth_bias_clamp: 0.0,
|
||||||
}),
|
}),
|
||||||
primitive_topology: wgpu::PrimitiveTopology::TriangleList,
|
primitive_topology: wgpu::PrimitiveTopology::TriangleList,
|
||||||
color_states: &[
|
color_states: &[wgpu::ColorStateDescriptor {
|
||||||
wgpu::ColorStateDescriptor {
|
format: color_format,
|
||||||
format: color_format,
|
color_blend: wgpu::BlendDescriptor::REPLACE,
|
||||||
color_blend: wgpu::BlendDescriptor::REPLACE,
|
alpha_blend: wgpu::BlendDescriptor::REPLACE,
|
||||||
alpha_blend: wgpu::BlendDescriptor::REPLACE,
|
write_mask: wgpu::ColorWrite::ALL,
|
||||||
write_mask: wgpu::ColorWrite::ALL,
|
}],
|
||||||
},
|
depth_stencil_state: depth_format.map(|format| wgpu::DepthStencilStateDescriptor {
|
||||||
],
|
format,
|
||||||
depth_stencil_state: depth_format.map(|format| {
|
depth_write_enabled: true,
|
||||||
wgpu::DepthStencilStateDescriptor {
|
depth_compare: wgpu::CompareFunction::Less,
|
||||||
format,
|
stencil_front: wgpu::StencilStateFaceDescriptor::IGNORE,
|
||||||
depth_write_enabled: true,
|
stencil_back: wgpu::StencilStateFaceDescriptor::IGNORE,
|
||||||
depth_compare: wgpu::CompareFunction::Less,
|
stencil_read_mask: 0,
|
||||||
stencil_front: wgpu::StencilStateFaceDescriptor::IGNORE,
|
stencil_write_mask: 0,
|
||||||
stencil_back: wgpu::StencilStateFaceDescriptor::IGNORE,
|
|
||||||
stencil_read_mask: 0,
|
|
||||||
stencil_write_mask: 0,
|
|
||||||
}
|
|
||||||
}),
|
}),
|
||||||
index_format: wgpu::IndexFormat::Uint32,
|
|
||||||
vertex_buffers: vertex_descs,
|
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
sample_mask: !0,
|
sample_mask: !0,
|
||||||
alpha_to_coverage_enabled: false,
|
alpha_to_coverage_enabled: false,
|
||||||
|
vertex_state: wgpu::VertexStateDescriptor {
|
||||||
|
index_format: wgpu::IndexFormat::Uint32,
|
||||||
|
vertex_buffers: vertex_descs,
|
||||||
|
},
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
impl State {
|
impl State {
|
||||||
fn new(window: &Window) -> Self {
|
fn new(
|
||||||
let size = window.inner_size();
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
|
device: &wgpu::Device,
|
||||||
let surface = wgpu::Surface::create(window);
|
) -> (Self, Option<Vec<wgpu::CommandBuffer>>) {
|
||||||
|
let texture_bind_group_layout =
|
||||||
let adapter = wgpu::Adapter::request(&Default::default()).unwrap();
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
|
bindings: &[
|
||||||
let (device, mut queue) = adapter.request_device(&Default::default());
|
wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 0,
|
||||||
let sc_desc = wgpu::SwapChainDescriptor {
|
visibility: wgpu::ShaderStage::FRAGMENT,
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
ty: wgpu::BindingType::SampledTexture {
|
||||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
multisampled: false,
|
||||||
width: size.width,
|
component_type: wgpu::TextureComponentType::Float,
|
||||||
height: size.height,
|
dimension: wgpu::TextureViewDimension::D2,
|
||||||
present_mode: wgpu::PresentMode::Vsync,
|
},
|
||||||
};
|
|
||||||
let swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
|
||||||
|
|
||||||
let texture_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
|
||||||
bindings: &[
|
|
||||||
wgpu::BindGroupLayoutBinding {
|
|
||||||
binding: 0,
|
|
||||||
visibility: wgpu::ShaderStage::FRAGMENT,
|
|
||||||
ty: wgpu::BindingType::SampledTexture {
|
|
||||||
multisampled: false,
|
|
||||||
dimension: wgpu::TextureViewDimension::D2,
|
|
||||||
},
|
},
|
||||||
},
|
wgpu::BindGroupLayoutEntry {
|
||||||
wgpu::BindGroupLayoutBinding {
|
binding: 1,
|
||||||
binding: 1,
|
visibility: wgpu::ShaderStage::FRAGMENT,
|
||||||
visibility: wgpu::ShaderStage::FRAGMENT,
|
ty: wgpu::BindingType::Sampler { comparison: false },
|
||||||
ty: wgpu::BindingType::Sampler,
|
},
|
||||||
},
|
],
|
||||||
],
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let camera = Camera {
|
let camera = Camera {
|
||||||
eye: (0.0, 5.0, -10.0).into(),
|
eye: (0.0, 5.0, -10.0).into(),
|
||||||
@ -320,61 +288,74 @@ impl State {
|
|||||||
znear: 0.1,
|
znear: 0.1,
|
||||||
zfar: 100.0,
|
zfar: 100.0,
|
||||||
};
|
};
|
||||||
|
|
||||||
let camera_controller = CameraController::new(0.2);
|
let camera_controller = CameraController::new(0.2);
|
||||||
|
|
||||||
let mut uniforms = Uniforms::new();
|
let mut uniforms = Uniforms::new();
|
||||||
uniforms.update_view_proj(&camera);
|
uniforms.update_view_proj(&camera);
|
||||||
|
|
||||||
let uniform_buffer = device
|
let uniform_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST)
|
bytemuck::cast_slice(&[uniforms]),
|
||||||
.fill_from_slice(&[uniforms]);
|
wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
|
||||||
|
);
|
||||||
|
|
||||||
const SPACE_BETWEEN: f32 = 3.0;
|
const SPACE_BETWEEN: f32 = 3.0;
|
||||||
let instances = (0..NUM_INSTANCES_PER_ROW).flat_map(|z| {
|
let instances = (0..NUM_INSTANCES_PER_ROW)
|
||||||
(0..NUM_INSTANCES_PER_ROW).map(move |x| {
|
.flat_map(|z| {
|
||||||
let x = SPACE_BETWEEN * (x as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
(0..NUM_INSTANCES_PER_ROW).map(move |x| {
|
||||||
let z = SPACE_BETWEEN * (z as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
let x = SPACE_BETWEEN * (x as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
||||||
|
let z = SPACE_BETWEEN * (z as f32 - NUM_INSTANCES_PER_ROW as f32 / 2.0);
|
||||||
|
|
||||||
let position = cgmath::Vector3 { x, y: 0.0, z };
|
let position = cgmath::Vector3 { x, y: 0.0, z };
|
||||||
|
|
||||||
let rotation = if position.is_zero() {
|
let rotation = if position.is_zero() {
|
||||||
cgmath::Quaternion::from_axis_angle(cgmath::Vector3::unit_z(), cgmath::Deg(0.0))
|
cgmath::Quaternion::from_axis_angle(
|
||||||
} else {
|
cgmath::Vector3::unit_z(),
|
||||||
cgmath::Quaternion::from_axis_angle(position.clone().normalize(), cgmath::Deg(45.0))
|
cgmath::Deg(0.0),
|
||||||
};
|
)
|
||||||
|
} else {
|
||||||
|
cgmath::Quaternion::from_axis_angle(
|
||||||
|
position.clone().normalize(),
|
||||||
|
cgmath::Deg(45.0),
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
Instance {
|
Instance { position, rotation }
|
||||||
position, rotation,
|
})
|
||||||
}
|
|
||||||
})
|
})
|
||||||
}).collect::<Vec<_>>();
|
.collect::<Vec<_>>();
|
||||||
|
|
||||||
let instance_data = instances.iter().map(Instance::to_matrix).collect::<Vec<_>>();
|
let instance_data = instances
|
||||||
let instance_buffer_size = instance_data.len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
.iter()
|
||||||
let instance_buffer = device
|
.map(Instance::to_matrix)
|
||||||
.create_buffer_mapped(instance_data.len(), wgpu::BufferUsage::STORAGE_READ)
|
.collect::<Vec<_>>();
|
||||||
.fill_from_slice(&instance_data);
|
|
||||||
|
|
||||||
let uniform_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let instance_buffer_size =
|
||||||
bindings: &[
|
instance_data.len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
||||||
wgpu::BindGroupLayoutBinding {
|
let instance_buffer = device.create_buffer_with_data(
|
||||||
binding: 0,
|
matrix4f_cast_slice(&[instance_data]),
|
||||||
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
wgpu::BufferUsage::STORAGE_READ,
|
||||||
ty: wgpu::BindingType::UniformBuffer {
|
);
|
||||||
dynamic: false,
|
|
||||||
|
let uniform_bind_group_layout =
|
||||||
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
|
bindings: &[
|
||||||
|
wgpu::BindGroupLayoutEntry {
|
||||||
|
binding: 0,
|
||||||
|
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
||||||
|
ty: wgpu::BindingType::UniformBuffer { dynamic: false },
|
||||||
},
|
},
|
||||||
},
|
wgpu::BindGroupLayoutEntry {
|
||||||
wgpu::BindGroupLayoutBinding {
|
binding: 1,
|
||||||
binding: 1,
|
visibility: wgpu::ShaderStage::VERTEX,
|
||||||
visibility: wgpu::ShaderStage::VERTEX,
|
ty: wgpu::BindingType::StorageBuffer {
|
||||||
ty: wgpu::BindingType::StorageBuffer {
|
dynamic: false,
|
||||||
dynamic: false,
|
readonly: true,
|
||||||
readonly: true,
|
},
|
||||||
}
|
},
|
||||||
}
|
],
|
||||||
]
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout: &uniform_bind_group_layout,
|
layout: &uniform_bind_group_layout,
|
||||||
@ -384,20 +365,21 @@ impl State {
|
|||||||
resource: wgpu::BindingResource::Buffer {
|
resource: wgpu::BindingResource::Buffer {
|
||||||
buffer: &uniform_buffer,
|
buffer: &uniform_buffer,
|
||||||
range: 0..std::mem::size_of_val(&uniforms) as wgpu::BufferAddress,
|
range: 0..std::mem::size_of_val(&uniforms) as wgpu::BufferAddress,
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
wgpu::Binding {
|
wgpu::Binding {
|
||||||
binding: 1,
|
binding: 1,
|
||||||
resource: wgpu::BindingResource::Buffer {
|
resource: wgpu::BindingResource::Buffer {
|
||||||
buffer: &instance_buffer,
|
buffer: &instance_buffer,
|
||||||
range: 0..instance_buffer_size as wgpu::BufferAddress,
|
range: 0..instance_buffer_size as wgpu::BufferAddress,
|
||||||
}
|
},
|
||||||
}
|
},
|
||||||
],
|
],
|
||||||
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
let (obj_model, cmds) = model::Model::load(&device, &texture_bind_group_layout, "code/beginner/tutorial9-models/src/res/cube.obj").unwrap();
|
let (obj_model, cmds) =
|
||||||
queue.submit(&cmds);
|
model::Model::load(&device, &texture_bind_group_layout, "code/intermediate/tutorial10-lighting/src/res/cube.obj").unwrap();
|
||||||
|
|
||||||
let light = Light {
|
let light = Light {
|
||||||
position: (2.0, 2.0, 2.0).into(),
|
position: (2.0, 2.0, 2.0).into(),
|
||||||
@ -405,47 +387,44 @@ impl State {
|
|||||||
color: (1.0, 1.0, 1.0).into(),
|
color: (1.0, 1.0, 1.0).into(),
|
||||||
};
|
};
|
||||||
|
|
||||||
let light_buffer = device
|
let light_buffer = device.create_buffer_with_data(
|
||||||
// We'll want to update our lights position, so we use COPY_DST
|
bytemuck::cast_slice(&[light]),
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST)
|
wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
|
||||||
.fill_from_slice(&[light]);
|
);
|
||||||
|
|
||||||
let light_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let light_bind_group_layout =
|
||||||
bindings: &[
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
wgpu::BindGroupLayoutBinding {
|
bindings: &[wgpu::BindGroupLayoutEntry {
|
||||||
binding: 0,
|
binding: 0,
|
||||||
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
||||||
ty: wgpu::BindingType::UniformBuffer {
|
ty: wgpu::BindingType::UniformBuffer { dynamic: false },
|
||||||
dynamic: false
|
}],
|
||||||
},
|
label: None,
|
||||||
}
|
});
|
||||||
],
|
|
||||||
});
|
|
||||||
|
|
||||||
let light_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let light_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout: &light_bind_group_layout,
|
layout: &light_bind_group_layout,
|
||||||
bindings: &[
|
bindings: &[wgpu::Binding {
|
||||||
wgpu::Binding {
|
binding: 0,
|
||||||
binding: 0,
|
resource: wgpu::BindingResource::Buffer {
|
||||||
resource: wgpu::BindingResource::Buffer {
|
buffer: &light_buffer,
|
||||||
buffer: &light_buffer,
|
range: 0..std::mem::size_of_val(&light) as wgpu::BufferAddress,
|
||||||
range: 0..std::mem::size_of_val(&light) as wgpu::BufferAddress,
|
},
|
||||||
}
|
}],
|
||||||
}
|
label: None,
|
||||||
],
|
|
||||||
});
|
});
|
||||||
|
|
||||||
let depth_texture = create_depth_texture(&device, &sc_desc);
|
let depth_texture = texture::Texture::create_depth_texture(&device, &sc_desc).texture;
|
||||||
let depth_texture_view = depth_texture.create_default_view();
|
let depth_texture_view = depth_texture.create_default_view();
|
||||||
|
|
||||||
let render_pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
let render_pipeline_layout =
|
||||||
bind_group_layouts: &[
|
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
&texture_bind_group_layout,
|
bind_group_layouts: &[
|
||||||
&uniform_bind_group_layout,
|
&texture_bind_group_layout,
|
||||||
&light_bind_group_layout,
|
&uniform_bind_group_layout,
|
||||||
],
|
&light_bind_group_layout,
|
||||||
});
|
],
|
||||||
|
});
|
||||||
|
|
||||||
let render_pipeline = {
|
let render_pipeline = {
|
||||||
let vs_src = include_str!("shader.vert");
|
let vs_src = include_str!("shader.vert");
|
||||||
@ -455,19 +434,16 @@ impl State {
|
|||||||
&device,
|
&device,
|
||||||
&render_pipeline_layout,
|
&render_pipeline_layout,
|
||||||
sc_desc.format,
|
sc_desc.format,
|
||||||
Some(DEPTH_FORMAT),
|
Some(texture::DEPTH_FORMAT),
|
||||||
&[model::ModelVertex::desc()],
|
&[model::ModelVertex::desc()],
|
||||||
vs_src,
|
vs_src,
|
||||||
fs_src
|
fs_src,
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
let light_render_pipeline = {
|
let light_render_pipeline = {
|
||||||
let layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
let layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
bind_group_layouts: &[
|
bind_group_layouts: &[&uniform_bind_group_layout, &light_bind_group_layout],
|
||||||
&uniform_bind_group_layout,
|
|
||||||
&light_bind_group_layout,
|
|
||||||
]
|
|
||||||
});
|
});
|
||||||
|
|
||||||
let vs_src = include_str!("light.vert");
|
let vs_src = include_str!("light.vert");
|
||||||
@ -477,19 +453,14 @@ impl State {
|
|||||||
&device,
|
&device,
|
||||||
&layout,
|
&layout,
|
||||||
sc_desc.format,
|
sc_desc.format,
|
||||||
Some(DEPTH_FORMAT),
|
Some(texture::DEPTH_FORMAT),
|
||||||
&[model::ModelVertex::desc()],
|
&[model::ModelVertex::desc()],
|
||||||
vs_src,
|
vs_src,
|
||||||
fs_src,
|
fs_src,
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
Self {
|
let state = Self {
|
||||||
surface,
|
|
||||||
device,
|
|
||||||
queue,
|
|
||||||
sc_desc,
|
|
||||||
swap_chain,
|
|
||||||
render_pipeline,
|
render_pipeline,
|
||||||
obj_model,
|
obj_model,
|
||||||
camera,
|
camera,
|
||||||
@ -497,7 +468,6 @@ impl State {
|
|||||||
uniform_buffer,
|
uniform_buffer,
|
||||||
uniform_bind_group,
|
uniform_bind_group,
|
||||||
uniforms,
|
uniforms,
|
||||||
size,
|
|
||||||
instances,
|
instances,
|
||||||
instance_buffer,
|
instance_buffer,
|
||||||
depth_texture,
|
depth_texture,
|
||||||
@ -506,75 +476,85 @@ impl State {
|
|||||||
light_buffer,
|
light_buffer,
|
||||||
light_bind_group,
|
light_bind_group,
|
||||||
light_render_pipeline,
|
light_render_pipeline,
|
||||||
}
|
};
|
||||||
|
|
||||||
|
(state, Some(cmds))
|
||||||
}
|
}
|
||||||
|
fn resize(
|
||||||
|
&mut self,
|
||||||
fn resize(&mut self, new_size: winit::dpi::PhysicalSize<u32>) {
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
self.size = new_size;
|
device: &wgpu::Device,
|
||||||
self.sc_desc.width = new_size.width;
|
) -> Option<wgpu::CommandBuffer> {
|
||||||
self.sc_desc.height = new_size.height;
|
self.depth_texture = texture::Texture::create_depth_texture(device, sc_desc).texture;
|
||||||
self.swap_chain = self.device.create_swap_chain(&self.surface, &self.sc_desc);
|
|
||||||
|
|
||||||
self.depth_texture = create_depth_texture(&self.device, &self.sc_desc);
|
|
||||||
self.depth_texture_view = self.depth_texture.create_default_view();
|
self.depth_texture_view = self.depth_texture.create_default_view();
|
||||||
|
self.camera.aspect = sc_desc.width as f32 / sc_desc.height as f32;
|
||||||
|
|
||||||
self.camera.aspect = self.sc_desc.width as f32 / self.sc_desc.height as f32;
|
None
|
||||||
}
|
}
|
||||||
|
|
||||||
fn input(&mut self, event: &WindowEvent) -> bool {
|
fn input(&mut self, event: &WindowEvent) -> bool {
|
||||||
self.camera_controller.process_events(event)
|
self.camera_controller.process_events(event)
|
||||||
}
|
}
|
||||||
|
fn update(&mut self, device: &wgpu::Device) -> Option<wgpu::CommandBuffer> {
|
||||||
fn update(&mut self) {
|
|
||||||
self.camera_controller.update_camera(&mut self.camera);
|
self.camera_controller.update_camera(&mut self.camera);
|
||||||
self.uniforms.update_view_proj(&self.camera);
|
self.uniforms.update_view_proj(&self.camera);
|
||||||
|
|
||||||
let mut encoder = self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
let mut encoder =
|
||||||
todo: 0,
|
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||||
});
|
|
||||||
|
|
||||||
let staging_buffer = self.device
|
let staging_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
bytemuck::cast_slice(&[self.uniforms]),
|
||||||
.fill_from_slice(&[self.uniforms]);
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
|
);
|
||||||
|
|
||||||
encoder.copy_buffer_to_buffer(&staging_buffer, 0, &self.uniform_buffer, 0, std::mem::size_of::<Uniforms>() as wgpu::BufferAddress);
|
encoder.copy_buffer_to_buffer(
|
||||||
|
&staging_buffer,
|
||||||
|
0,
|
||||||
|
&self.uniform_buffer,
|
||||||
|
0,
|
||||||
|
std::mem::size_of::<Uniforms>() as wgpu::BufferAddress,
|
||||||
|
);
|
||||||
|
|
||||||
// Update the light
|
// Update the light
|
||||||
let old_position = self.light.position;
|
let old_position = self.light.position;
|
||||||
self.light.position = cgmath::Quaternion::from_axis_angle((0.0, 1.0, 0.0).into(), cgmath::Deg(1.0)) * old_position;
|
self.light.position =
|
||||||
|
cgmath::Quaternion::from_axis_angle((0.0, 1.0, 0.0).into(), cgmath::Deg(1.0))
|
||||||
|
* old_position;
|
||||||
|
|
||||||
let staging_buffer = self.device
|
let staging_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
bytemuck::cast_slice(&[self.light]),
|
||||||
.fill_from_slice(&[self.light]);
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
encoder.copy_buffer_to_buffer(&staging_buffer, 0, &self.light_buffer, 0, std::mem::size_of::<Light>() as wgpu::BufferAddress);
|
);
|
||||||
|
encoder.copy_buffer_to_buffer(
|
||||||
|
&staging_buffer,
|
||||||
|
0,
|
||||||
|
&self.light_buffer,
|
||||||
|
0,
|
||||||
|
std::mem::size_of::<Light>() as wgpu::BufferAddress,
|
||||||
|
);
|
||||||
|
|
||||||
self.queue.submit(&[encoder.finish()]);
|
Some(encoder.finish())
|
||||||
}
|
}
|
||||||
|
fn render(
|
||||||
fn render(&mut self) {
|
&mut self,
|
||||||
let frame = self.swap_chain.get_next_texture();
|
frame: &wgpu::SwapChainOutput,
|
||||||
|
device: &wgpu::Device,
|
||||||
let mut encoder = self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
) -> wgpu::CommandBuffer {
|
||||||
todo: 0,
|
let mut encoder =
|
||||||
});
|
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||||
|
|
||||||
{
|
{
|
||||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
color_attachments: &[
|
color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
wgpu::RenderPassColorAttachmentDescriptor {
|
attachment: &frame.view,
|
||||||
attachment: &frame.view,
|
resolve_target: None,
|
||||||
resolve_target: None,
|
load_op: wgpu::LoadOp::Clear,
|
||||||
load_op: wgpu::LoadOp::Clear,
|
store_op: wgpu::StoreOp::Store,
|
||||||
store_op: wgpu::StoreOp::Store,
|
clear_color: wgpu::Color {
|
||||||
clear_color: wgpu::Color {
|
r: 0.1,
|
||||||
r: 0.1,
|
g: 0.2,
|
||||||
g: 0.2,
|
b: 0.3,
|
||||||
b: 0.3,
|
a: 1.0,
|
||||||
a: 1.0,
|
},
|
||||||
},
|
}],
|
||||||
}
|
|
||||||
],
|
|
||||||
depth_stencil_attachment: Some(wgpu::RenderPassDepthStencilAttachmentDescriptor {
|
depth_stencil_attachment: Some(wgpu::RenderPassDepthStencilAttachmentDescriptor {
|
||||||
attachment: &self.depth_texture_view,
|
attachment: &self.depth_texture_view,
|
||||||
depth_load_op: wgpu::LoadOp::Clear,
|
depth_load_op: wgpu::LoadOp::Clear,
|
||||||
@ -585,42 +565,74 @@ impl State {
|
|||||||
clear_stencil: 0,
|
clear_stencil: 0,
|
||||||
}),
|
}),
|
||||||
});
|
});
|
||||||
|
|
||||||
render_pass.set_pipeline(&self.light_render_pipeline);
|
render_pass.set_pipeline(&self.light_render_pipeline);
|
||||||
render_pass.draw_light_model(&self.obj_model, &self.uniform_bind_group, &self.light_bind_group);
|
render_pass.draw_light_model(
|
||||||
|
&self.obj_model,
|
||||||
|
&self.uniform_bind_group,
|
||||||
|
&self.light_bind_group,
|
||||||
|
);
|
||||||
render_pass.set_pipeline(&self.render_pipeline);
|
render_pass.set_pipeline(&self.render_pipeline);
|
||||||
render_pass.draw_model_instanced(&self.obj_model, 0..self.instances.len() as u32, &self.uniform_bind_group, &self.light_bind_group);
|
render_pass.draw_model_instanced(
|
||||||
|
&self.obj_model,
|
||||||
|
0..self.instances.len() as u32,
|
||||||
|
&self.uniform_bind_group,
|
||||||
|
&self.light_bind_group,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
encoder.finish()
|
||||||
self.queue.submit(&[
|
|
||||||
encoder.finish()
|
|
||||||
]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn main() {
|
async fn run_async(event_loop: EventLoop<()>, window: Window) {
|
||||||
let event_loop = EventLoop::new();
|
let size = window.inner_size();
|
||||||
let window = WindowBuilder::new()
|
let surface = wgpu::Surface::create(&window);
|
||||||
.build(&event_loop)
|
let adapter = wgpu::Adapter::request(
|
||||||
.unwrap();
|
&wgpu::RequestAdapterOptions {
|
||||||
|
power_preference: wgpu::PowerPreference::Default,
|
||||||
|
compatible_surface: Some(&surface),
|
||||||
|
},
|
||||||
|
wgpu::BackendBit::PRIMARY,
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
let (device, queue) = adapter
|
||||||
|
.request_device(&wgpu::DeviceDescriptor {
|
||||||
|
extensions: wgpu::Extensions {
|
||||||
|
anisotropic_filtering: false,
|
||||||
|
},
|
||||||
|
limits: wgpu::Limits::default(),
|
||||||
|
})
|
||||||
|
.await;
|
||||||
|
let mut sc_desc = wgpu::SwapChainDescriptor {
|
||||||
|
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
||||||
|
format: if cfg!(target_arch = "wasm32") {
|
||||||
|
wgpu::TextureFormat::Bgra8Unorm
|
||||||
|
} else {
|
||||||
|
wgpu::TextureFormat::Bgra8UnormSrgb
|
||||||
|
},
|
||||||
|
width: size.width,
|
||||||
|
height: size.height,
|
||||||
|
present_mode: wgpu::PresentMode::Mailbox,
|
||||||
|
};
|
||||||
|
let mut swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
|
||||||
let mut state = State::new(&window);
|
let (mut state, init_cmds_buf) = State::new(&sc_desc, &device);
|
||||||
|
|
||||||
|
if let Some(cmds_buf) = init_cmds_buf {
|
||||||
|
queue.submit(&cmds_buf);
|
||||||
|
}
|
||||||
event_loop.run(move |event, _, control_flow| {
|
event_loop.run(move |event, _, control_flow| {
|
||||||
*control_flow = ControlFlow::Poll;
|
*control_flow = ControlFlow::Poll;
|
||||||
match event {
|
match event {
|
||||||
|
Event::MainEventsCleared => window.request_redraw(),
|
||||||
Event::WindowEvent {
|
Event::WindowEvent {
|
||||||
ref event,
|
ref event,
|
||||||
window_id,
|
window_id,
|
||||||
} if window_id == window.id() => if !state.input(event) {
|
} if window_id == window.id() => {
|
||||||
match event {
|
if !state.input(event) {
|
||||||
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
match event {
|
||||||
WindowEvent::KeyboardInput {
|
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
|
||||||
input,
|
WindowEvent::KeyboardInput { input, .. } => match input {
|
||||||
..
|
|
||||||
} => {
|
|
||||||
match input {
|
|
||||||
KeyboardInput {
|
KeyboardInput {
|
||||||
state: ElementState::Pressed,
|
state: ElementState::Pressed,
|
||||||
virtual_keycode: Some(VirtualKeyCode::Escape),
|
virtual_keycode: Some(VirtualKeyCode::Escape),
|
||||||
@ -629,22 +641,56 @@ fn main() {
|
|||||||
*control_flow = ControlFlow::Exit;
|
*control_flow = ControlFlow::Exit;
|
||||||
}
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
|
},
|
||||||
|
WindowEvent::Resized(physical_size) => {
|
||||||
|
sc_desc.width = physical_size.width;
|
||||||
|
sc_desc.height = physical_size.height;
|
||||||
|
swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
|
||||||
|
let cmd_buf = state.resize(&sc_desc, &device);
|
||||||
|
if let Some(cmd_buf) = cmd_buf {
|
||||||
|
queue.submit(&[cmd_buf]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
||||||
|
sc_desc.width = new_inner_size.width;
|
||||||
|
sc_desc.height = new_inner_size.height;
|
||||||
|
swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||||
|
let cmd_buf = state.resize(&sc_desc, &device);
|
||||||
|
if let Some(cmd_buf) = cmd_buf {
|
||||||
|
queue.submit(&[cmd_buf]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
}
|
}
|
||||||
WindowEvent::Resized(physical_size) => {
|
|
||||||
state.resize(*physical_size);
|
|
||||||
}
|
|
||||||
WindowEvent::ScaleFactorChanged { new_inner_size, .. } => {
|
|
||||||
state.resize(**new_inner_size);
|
|
||||||
}
|
|
||||||
_ => {},
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Event::MainEventsCleared => {
|
Event::RedrawRequested(_) => {
|
||||||
state.update();
|
if let Some(cmd_buf) = state.update(&device) {
|
||||||
state.render();
|
queue.submit(&[cmd_buf]);
|
||||||
|
}
|
||||||
|
let frame = swap_chain
|
||||||
|
.get_next_texture()
|
||||||
|
.expect("Timeout when acquiring next swap chain texture");
|
||||||
|
let command_buf = state.render(&frame, &device);
|
||||||
|
queue.submit(&[command_buf]);
|
||||||
}
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let event_loop = EventLoop::new();
|
||||||
|
let title = "tutorial10-lighting";
|
||||||
|
let window = winit::window::WindowBuilder::new()
|
||||||
|
.with_title(title)
|
||||||
|
.build(&event_loop)
|
||||||
|
.unwrap();
|
||||||
|
futures::executor::block_on(run_async(event_loop, window));
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn matrix4f_cast_slice(a: &[Vec<cgmath::Matrix4<f32>>]) -> &[u8] {
|
||||||
|
let new_len = a[0].len() * std::mem::size_of::<cgmath::Matrix4<f32>>();
|
||||||
|
unsafe { core::slice::from_raw_parts(a[0].as_ptr() as *const u8, new_len) }
|
||||||
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
use std::path::Path;
|
|
||||||
use std::ops::Range;
|
use std::ops::Range;
|
||||||
|
use std::path::Path;
|
||||||
|
|
||||||
use crate::texture;
|
use crate::texture;
|
||||||
|
|
||||||
@ -14,6 +14,8 @@ pub struct ModelVertex {
|
|||||||
tex_coords: [f32; 2],
|
tex_coords: [f32; 2],
|
||||||
normal: [f32; 3],
|
normal: [f32; 3],
|
||||||
}
|
}
|
||||||
|
unsafe impl bytemuck::Zeroable for ModelVertex {}
|
||||||
|
unsafe impl bytemuck::Pod for ModelVertex {}
|
||||||
|
|
||||||
impl Vertex for ModelVertex {
|
impl Vertex for ModelVertex {
|
||||||
fn desc<'a>() -> wgpu::VertexBufferDescriptor<'a> {
|
fn desc<'a>() -> wgpu::VertexBufferDescriptor<'a> {
|
||||||
@ -37,7 +39,7 @@ impl Vertex for ModelVertex {
|
|||||||
shader_location: 2,
|
shader_location: 2,
|
||||||
format: wgpu::VertexFormat::Float3,
|
format: wgpu::VertexFormat::Float3,
|
||||||
},
|
},
|
||||||
]
|
],
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -61,9 +63,12 @@ pub struct Model {
|
|||||||
pub materials: Vec<Material>,
|
pub materials: Vec<Material>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
impl Model {
|
impl Model {
|
||||||
pub fn load<P: AsRef<Path>>(device: &wgpu::Device, layout: &wgpu::BindGroupLayout, path: P) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
pub fn load<P: AsRef<Path>>(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
layout: &wgpu::BindGroupLayout,
|
||||||
|
path: P,
|
||||||
|
) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
||||||
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
||||||
|
|
||||||
// We're assuming that the texture files are stored with the obj file
|
// We're assuming that the texture files are stored with the obj file
|
||||||
@ -75,7 +80,8 @@ impl Model {
|
|||||||
let mut materials = Vec::new();
|
let mut materials = Vec::new();
|
||||||
for mat in obj_materials {
|
for mat in obj_materials {
|
||||||
let diffuse_path = mat.diffuse_texture;
|
let diffuse_path = mat.diffuse_texture;
|
||||||
let (diffuse_texture, cmds) = texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
let (diffuse_texture, cmds) =
|
||||||
|
texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
||||||
|
|
||||||
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout,
|
layout,
|
||||||
@ -88,7 +94,8 @@ impl Model {
|
|||||||
binding: 1,
|
binding: 1,
|
||||||
resource: wgpu::BindingResource::Sampler(&diffuse_texture.sampler),
|
resource: wgpu::BindingResource::Sampler(&diffuse_texture.sampler),
|
||||||
},
|
},
|
||||||
]
|
],
|
||||||
|
label: None,
|
||||||
});
|
});
|
||||||
|
|
||||||
materials.push(Material {
|
materials.push(Material {
|
||||||
@ -109,10 +116,7 @@ impl Model {
|
|||||||
m.mesh.positions[i * 3 + 1],
|
m.mesh.positions[i * 3 + 1],
|
||||||
m.mesh.positions[i * 3 + 2],
|
m.mesh.positions[i * 3 + 2],
|
||||||
],
|
],
|
||||||
tex_coords: [
|
tex_coords: [m.mesh.texcoords[i * 2], m.mesh.texcoords[i * 2 + 1]],
|
||||||
m.mesh.texcoords[i * 2],
|
|
||||||
m.mesh.texcoords[i * 2 + 1],
|
|
||||||
],
|
|
||||||
normal: [
|
normal: [
|
||||||
m.mesh.normals[i * 3],
|
m.mesh.normals[i * 3],
|
||||||
m.mesh.normals[i * 3 + 1],
|
m.mesh.normals[i * 3 + 1],
|
||||||
@ -121,13 +125,15 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
let vertex_buffer = device
|
let vertex_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(vertices.len(), wgpu::BufferUsage::VERTEX)
|
bytemuck::cast_slice(&vertices),
|
||||||
.fill_from_slice(&vertices);
|
wgpu::BufferUsage::VERTEX,
|
||||||
|
);
|
||||||
|
|
||||||
let index_buffer = device
|
let index_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(m.mesh.indices.len(), wgpu::BufferUsage::INDEX)
|
bytemuck::cast_slice(&m.mesh.indices),
|
||||||
.fill_from_slice(&m.mesh.indices);
|
wgpu::BufferUsage::INDEX,
|
||||||
|
);
|
||||||
|
|
||||||
meshes.push(Mesh {
|
meshes.push(Mesh {
|
||||||
name: m.name,
|
name: m.name,
|
||||||
@ -138,37 +144,91 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok((Self { meshes, materials, }, command_buffers))
|
Ok((Self { meshes, materials }, command_buffers))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
where
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
fn draw_model(
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
where
|
||||||
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_mesh_instanced(mesh, material, 0..1, uniforms, light);
|
self.draw_mesh_instanced(mesh, material, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, &material.bind_group, &[]);
|
self.set_bind_group(0, &material.bind_group, &[]);
|
||||||
self.set_bind_group(1, &uniforms, &[]);
|
self.set_bind_group(1, &uniforms, &[]);
|
||||||
self.set_bind_group(2, &light, &[]);
|
self.set_bind_group(2, &light, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_model(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_model_instanced(model, 0..1, uniforms, light);
|
self.draw_model_instanced(model, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
let material = &model.materials[mesh.material];
|
let material = &model.materials[mesh.material];
|
||||||
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms, light);
|
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms, light);
|
||||||
@ -176,32 +236,82 @@ impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub trait DrawLight {
|
pub trait DrawLight<'a, 'b>
|
||||||
fn draw_light_mesh(&mut self, mesh: &Mesh, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
where
|
||||||
fn draw_light_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_light_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_light_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) where
|
||||||
|
'b: 'a;
|
||||||
|
|
||||||
fn draw_light_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
fn draw_light_model(
|
||||||
fn draw_light_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_light_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl<'a, 'b> DrawLight<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
impl<'a> DrawLight for wgpu::RenderPass<'a> {
|
where
|
||||||
fn draw_light_mesh(&mut self, mesh: &Mesh, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_light_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_light_mesh_instanced(mesh, 0..1, uniforms, light);
|
self.draw_light_mesh_instanced(mesh, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_light_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, uniforms, &[]);
|
self.set_bind_group(0, uniforms, &[]);
|
||||||
self.set_bind_group(1, light, &[]);
|
self.set_bind_group(1, light, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_light_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_model(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_light_model_instanced(model, 0..1, uniforms, light);
|
self.draw_light_model_instanced(model, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
fn draw_light_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
self.draw_light_mesh_instanced(mesh, instances.clone(), uniforms, light);
|
self.draw_light_mesh_instanced(mesh, instances.clone(), uniforms, light);
|
||||||
}
|
}
|
||||||
|
@ -10,5 +10,5 @@ Ke 0.000000 0.000000 0.000000
|
|||||||
Ni 1.450000
|
Ni 1.450000
|
||||||
d 1.000000
|
d 1.000000
|
||||||
illum 2
|
illum 2
|
||||||
map_Bump /home/benjamin/Downloads/tuto-14-normal.png
|
map_Bump cube-normal.png
|
||||||
map_Kd /home/benjamin/Downloads/tuto-14-diffuse.jpg
|
map_Kd cube-diffuse.jpg
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
use image::GenericImageView;
|
use image::GenericImageView;
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
|
|
||||||
|
pub const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
||||||
|
|
||||||
pub struct Texture {
|
pub struct Texture {
|
||||||
pub texture: wgpu::Texture,
|
pub texture: wgpu::Texture,
|
||||||
@ -9,18 +10,30 @@ pub struct Texture {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Texture {
|
impl Texture {
|
||||||
pub const DEPTH_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Depth32Float;
|
pub fn load<P: AsRef<Path>>(
|
||||||
|
device: &wgpu::Device,
|
||||||
pub fn load<P: AsRef<Path>>(device: &wgpu::Device, path: P) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
path: P,
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let img = image::open(path)?;
|
let img = image::open(path)?;
|
||||||
Self::from_image(device, &img)
|
Self::from_image(device, &img)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_depth_texture(device: &wgpu::Device, sc_desc: &wgpu::SwapChainDescriptor) -> Self {
|
pub fn create_depth_texture(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
|
) -> Self {
|
||||||
let desc = wgpu::TextureDescriptor {
|
let desc = wgpu::TextureDescriptor {
|
||||||
format: Self::DEPTH_FORMAT,
|
label: None,
|
||||||
|
size: wgpu::Extent3d {
|
||||||
|
width: sc_desc.width,
|
||||||
|
height: sc_desc.height,
|
||||||
|
depth: 1,
|
||||||
|
},
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: DEPTH_FORMAT,
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
|
||||||
..sc_desc.to_texture_desc()
|
|
||||||
};
|
};
|
||||||
let texture = device.create_texture(&desc);
|
let texture = device.create_texture(&desc);
|
||||||
|
|
||||||
@ -34,16 +47,32 @@ impl Texture {
|
|||||||
mipmap_filter: wgpu::FilterMode::Nearest,
|
mipmap_filter: wgpu::FilterMode::Nearest,
|
||||||
lod_min_clamp: -100.0,
|
lod_min_clamp: -100.0,
|
||||||
lod_max_clamp: 100.0,
|
lod_max_clamp: 100.0,
|
||||||
compare_function: wgpu::CompareFunction::Always,
|
compare: wgpu::CompareFunction::Always,
|
||||||
});
|
});
|
||||||
|
|
||||||
Self { texture, view, sampler }
|
Self {
|
||||||
|
texture,
|
||||||
|
view,
|
||||||
|
sampler,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_render_target(device: &wgpu::Device, sc_desc: &wgpu::SwapChainDescriptor) -> Self {
|
pub fn create_render_target(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
sc_desc: &wgpu::SwapChainDescriptor,
|
||||||
|
) -> Self {
|
||||||
let desc = wgpu::TextureDescriptor {
|
let desc = wgpu::TextureDescriptor {
|
||||||
|
label: None,
|
||||||
|
size: wgpu::Extent3d {
|
||||||
|
width: sc_desc.width,
|
||||||
|
height: sc_desc.height,
|
||||||
|
depth: 1,
|
||||||
|
},
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: sc_desc.format,
|
||||||
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT | wgpu::TextureUsage::SAMPLED,
|
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT | wgpu::TextureUsage::SAMPLED,
|
||||||
..sc_desc.to_texture_desc()
|
|
||||||
};
|
};
|
||||||
let texture = device.create_texture(&desc);
|
let texture = device.create_texture(&desc);
|
||||||
|
|
||||||
@ -57,18 +86,28 @@ impl Texture {
|
|||||||
mipmap_filter: wgpu::FilterMode::Nearest,
|
mipmap_filter: wgpu::FilterMode::Nearest,
|
||||||
lod_min_clamp: -100.0,
|
lod_min_clamp: -100.0,
|
||||||
lod_max_clamp: 100.0,
|
lod_max_clamp: 100.0,
|
||||||
compare_function: wgpu::CompareFunction::Always,
|
compare: wgpu::CompareFunction::Always,
|
||||||
});
|
});
|
||||||
|
|
||||||
Self { texture, view, sampler }
|
Self {
|
||||||
|
texture,
|
||||||
|
view,
|
||||||
|
sampler,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn from_bytes(device: &wgpu::Device, bytes: &[u8]) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
pub fn from_bytes(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
bytes: &[u8],
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let img = image::load_from_memory(bytes)?;
|
let img = image::load_from_memory(bytes)?;
|
||||||
Self::from_image(device, &img)
|
Self::from_image(device, &img)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn from_image(device: &wgpu::Device, img: &image::DynamicImage) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
pub fn from_image(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
img: &image::DynamicImage,
|
||||||
|
) -> Result<(Self, wgpu::CommandBuffer), failure::Error> {
|
||||||
let rgba = img.to_rgba();
|
let rgba = img.to_rgba();
|
||||||
let dimensions = img.dimensions();
|
let dimensions = img.dimensions();
|
||||||
|
|
||||||
@ -78,8 +117,8 @@ impl Texture {
|
|||||||
depth: 1,
|
depth: 1,
|
||||||
};
|
};
|
||||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: None,
|
||||||
size,
|
size,
|
||||||
array_layer_count: 1,
|
|
||||||
mip_level_count: 1,
|
mip_level_count: 1,
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
dimension: wgpu::TextureDimension::D2,
|
dimension: wgpu::TextureDimension::D2,
|
||||||
@ -88,8 +127,7 @@ impl Texture {
|
|||||||
});
|
});
|
||||||
|
|
||||||
let buffer = device
|
let buffer = device
|
||||||
.create_buffer_mapped(rgba.len(), wgpu::BufferUsage::COPY_SRC)
|
.create_buffer_with_data(bytemuck::cast_slice(&rgba), wgpu::BufferUsage::COPY_SRC);
|
||||||
.fill_from_slice(&rgba);
|
|
||||||
|
|
||||||
let mut encoder = device.create_command_encoder(&Default::default());
|
let mut encoder = device.create_command_encoder(&Default::default());
|
||||||
|
|
||||||
@ -97,8 +135,8 @@ impl Texture {
|
|||||||
wgpu::BufferCopyView {
|
wgpu::BufferCopyView {
|
||||||
buffer: &buffer,
|
buffer: &buffer,
|
||||||
offset: 0,
|
offset: 0,
|
||||||
row_pitch: 4 * dimensions.0,
|
bytes_per_row: 4 * dimensions.0,
|
||||||
image_height: dimensions.1,
|
rows_per_image: dimensions.1,
|
||||||
},
|
},
|
||||||
wgpu::TextureCopyView {
|
wgpu::TextureCopyView {
|
||||||
texture: &texture,
|
texture: &texture,
|
||||||
@ -121,9 +159,16 @@ impl Texture {
|
|||||||
mipmap_filter: wgpu::FilterMode::Nearest,
|
mipmap_filter: wgpu::FilterMode::Nearest,
|
||||||
lod_min_clamp: -100.0,
|
lod_min_clamp: -100.0,
|
||||||
lod_max_clamp: 100.0,
|
lod_max_clamp: 100.0,
|
||||||
compare_function: wgpu::CompareFunction::Always,
|
compare: wgpu::CompareFunction::Always,
|
||||||
});
|
});
|
||||||
|
|
||||||
Ok((Self { texture, view, sampler }, cmd_buffer))
|
Ok((
|
||||||
|
Self {
|
||||||
|
texture,
|
||||||
|
view,
|
||||||
|
sampler,
|
||||||
|
},
|
||||||
|
cmd_buffer,
|
||||||
|
))
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -65,9 +65,10 @@ This is basically the same as the original `VertexBufferDescriptor`, but we adde
|
|||||||
```rust
|
```rust
|
||||||
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||||
// ...
|
// ...
|
||||||
vertex_buffers: &[
|
vertex_state: wgpu::VertexStateDescriptor {
|
||||||
model::ModelVertex::desc(),
|
index_format: wgpu::IndexFormat::Uint16,
|
||||||
],
|
vertex_buffers: &[model::ModelVertex::desc()],
|
||||||
|
},
|
||||||
// ...
|
// ...
|
||||||
});
|
});
|
||||||
```
|
```
|
||||||
@ -133,7 +134,11 @@ With all that out of the way, we can get to loading our model.
|
|||||||
|
|
||||||
```rust
|
```rust
|
||||||
impl Model {
|
impl Model {
|
||||||
pub fn load<P: AsRef<Path>>(device: &wgpu::Device, path: P) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
pub fn load<P: AsRef<Path>>(
|
||||||
|
device: &wgpu::Device,
|
||||||
|
layout: &wgpu::BindGroupLayout,
|
||||||
|
path: P,
|
||||||
|
) -> Result<(Self, Vec<wgpu::CommandBuffer>), failure::Error> {
|
||||||
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
let (obj_models, obj_materials) = tobj::load_obj(path.as_ref())?;
|
||||||
|
|
||||||
// We're assuming that the texture files are stored with the obj file
|
// We're assuming that the texture files are stored with the obj file
|
||||||
@ -145,7 +150,24 @@ impl Model {
|
|||||||
let mut materials = Vec::new();
|
let mut materials = Vec::new();
|
||||||
for mat in obj_materials {
|
for mat in obj_materials {
|
||||||
let diffuse_path = mat.diffuse_texture;
|
let diffuse_path = mat.diffuse_texture;
|
||||||
let (diffuse_texture, cmds) = texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
let (diffuse_texture, cmds) =
|
||||||
|
texture::Texture::load(&device, containing_folder.join(diffuse_path))?;
|
||||||
|
|
||||||
|
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
|
layout,
|
||||||
|
bindings: &[
|
||||||
|
wgpu::Binding {
|
||||||
|
binding: 0,
|
||||||
|
resource: wgpu::BindingResource::TextureView(&diffuse_texture.view),
|
||||||
|
},
|
||||||
|
wgpu::Binding {
|
||||||
|
binding: 1,
|
||||||
|
resource: wgpu::BindingResource::Sampler(&diffuse_texture.sampler),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
label: None,
|
||||||
|
});
|
||||||
|
|
||||||
materials.push(Material {
|
materials.push(Material {
|
||||||
name: mat.name,
|
name: mat.name,
|
||||||
diffuse_texture,
|
diffuse_texture,
|
||||||
@ -163,10 +185,7 @@ impl Model {
|
|||||||
m.mesh.positions[i * 3 + 1],
|
m.mesh.positions[i * 3 + 1],
|
||||||
m.mesh.positions[i * 3 + 2],
|
m.mesh.positions[i * 3 + 2],
|
||||||
],
|
],
|
||||||
tex_coords: [
|
tex_coords: [m.mesh.texcoords[i * 2], m.mesh.texcoords[i * 2 + 1]],
|
||||||
m.mesh.texcoords[i * 2],
|
|
||||||
m.mesh.texcoords[i * 2 + 1],
|
|
||||||
],
|
|
||||||
normal: [
|
normal: [
|
||||||
m.mesh.normals[i * 3],
|
m.mesh.normals[i * 3],
|
||||||
m.mesh.normals[i * 3 + 1],
|
m.mesh.normals[i * 3 + 1],
|
||||||
@ -175,13 +194,14 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
let vertex_buffer = device
|
let vertex_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(vertices.len(), wgpu::BufferUsage::VERTEX)
|
bytemuck::cast_slice(&vertices),
|
||||||
.fill_from_slice(&vertices);
|
wgpu::BufferUsage::VERTEX,
|
||||||
|
);
|
||||||
let index_buffer = device
|
let index_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(m.mesh.indices.len(), wgpu::BufferUsage::INDEX)
|
bytemuck::cast_slice(&m.mesh.indices),
|
||||||
.fill_from_slice(&m.mesh.indices);
|
wgpu::BufferUsage::INDEX,
|
||||||
|
);
|
||||||
|
|
||||||
meshes.push(Mesh {
|
meshes.push(Mesh {
|
||||||
name: m.name,
|
name: m.name,
|
||||||
@ -192,7 +212,7 @@ impl Model {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok((Self { meshes, materials, }, command_buffers))
|
Ok((Self { meshes, materials }, command_buffers))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
@ -202,8 +222,10 @@ Make sure that you change the `IndexFormat` that the `RenderPipeline` uses from
|
|||||||
```rust
|
```rust
|
||||||
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||||
// ...
|
// ...
|
||||||
index_format: wgpu::IndexFormat::Uint32,
|
vertex_state: wgpu::VertexStateDescriptor {
|
||||||
// ...
|
index_format: wgpu::IndexFormat::Uint32,
|
||||||
|
vertex_buffers: &[model::ModelVertex::desc()],
|
||||||
|
}, // ...
|
||||||
});
|
});
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -212,19 +234,32 @@ let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescrip
|
|||||||
Before we can draw the model, we need to be able to draw an individual mesh. Let's create a trait called `DrawModel`, and implement it for `RenderPass`.
|
Before we can draw the model, we need to be able to draw an individual mesh. Let's create a trait called `DrawModel`, and implement it for `RenderPass`.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh);
|
where
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh);
|
||||||
|
fn draw_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
where
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh) {
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh) {
|
||||||
self.draw_mesh_instanced(mesh, 0..1);
|
self.draw_mesh_instanced(mesh, 0..1);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>) {
|
fn draw_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
){
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -246,7 +281,6 @@ Before that though we need to actually load the model and save it to `State`. Pu
|
|||||||
|
|
||||||
```rust
|
```rust
|
||||||
let (obj_model, cmds) = model::Model::load(&device, "code/beginner/tutorial9-models/src/res/cube.obj").unwrap();
|
let (obj_model, cmds) = model::Model::load(&device, "code/beginner/tutorial9-models/src/res/cube.obj").unwrap();
|
||||||
queue.submit(&cmds);
|
|
||||||
```
|
```
|
||||||
|
|
||||||
The path to the obj will be different for you, so keep that in mind.
|
The path to the obj will be different for you, so keep that in mind.
|
||||||
@ -299,22 +333,39 @@ pub struct Material {
|
|||||||
We're going to add a material parameter to `DrawModel`.
|
We're going to add a material parameter to `DrawModel`.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup);
|
where
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh, material: &'b Material, uniforms: &'b wgpu::BindGroup);
|
||||||
|
fn draw_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup) {
|
where
|
||||||
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(&mut self, mesh: &'b Mesh, material: &'b Material, uniforms: &'b wgpu::BindGroup) {
|
||||||
self.draw_mesh_instanced(mesh, material, 0..1, uniforms);
|
self.draw_mesh_instanced(mesh, material, 0..1, uniforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup) {
|
fn draw_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, &material.bind_group, &[]);
|
self.set_bind_group(0, &material.bind_group, &[]);
|
||||||
// Do to a bug in 0.4, we need to pass in the uniforms and bind them here.
|
|
||||||
// This will be fixed in 0.5
|
|
||||||
self.set_bind_group(1, &uniforms, &[]);
|
self.set_bind_group(1, &uniforms, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
@ -340,21 +391,34 @@ With all that in place we should get the following.
|
|||||||
Right now we are specifying the mesh and the material directly. This is useful if we want to draw a mesh with a different material. We're also not rendering other parts of the model (if we had some). Let's create a method for `DrawModel` that will draw all the parts of the model with their respective materials.
|
Right now we are specifying the mesh and the material directly. This is useful if we want to draw a mesh with a different material. We're also not rendering other parts of the model (if we had some). Let's create a method for `DrawModel` that will draw all the parts of the model with their respective materials.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
|
where
|
||||||
|
'b: 'a,
|
||||||
|
{
|
||||||
// ...
|
// ...
|
||||||
|
fn draw_model(&mut self, model: &'b Model, uniforms: &'b wgpu::BindGroup);
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup);
|
fn draw_model_instanced(
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup);
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
|
where
|
||||||
|
'b: 'a, {
|
||||||
// ...
|
// ...
|
||||||
|
fn draw_model(&mut self, model: &'b Model, uniforms: &'b wgpu::BindGroup) {
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup) {
|
|
||||||
self.draw_model_instanced(model, 0..1, uniforms);
|
self.draw_model_instanced(model, 0..1, uniforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup) {
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
let material = &model.materials[mesh.material];
|
let material = &model.materials[mesh.material];
|
||||||
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms);
|
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms);
|
||||||
|
@ -42,39 +42,39 @@ let light = Light {
|
|||||||
_padding: 0,
|
_padding: 0,
|
||||||
color: (1.0, 1.0, 1.0).into(),
|
color: (1.0, 1.0, 1.0).into(),
|
||||||
};
|
};
|
||||||
|
//If we want to use bytemuck, we must first implement these two traits
|
||||||
let light_buffer = device
|
unsafe impl bytemuck::Zeroable for Light {}
|
||||||
// We'll want to update our lights position, so we use COPY_DST
|
unsafe impl bytemuck::Pod for Light {}
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST)
|
// We'll want to update our lights position, so we use COPY_DST
|
||||||
.fill_from_slice(&[light]);
|
let light_buffer = device.create_buffer_with_data(
|
||||||
|
bytemuck::cast_slice(&[light]),
|
||||||
|
wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
|
||||||
|
);
|
||||||
```
|
```
|
||||||
|
|
||||||
Don't forget to add the `light` and `light_buffer` to `State`. After that we need to create a bind group layout and bind group for our light.
|
Don't forget to add the `light` and `light_buffer` to `State`. After that we need to create a bind group layout and bind group for our light.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
let light_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let light_bind_group_layout =
|
||||||
bindings: &[
|
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
wgpu::BindGroupLayoutBinding {
|
bindings: &[wgpu::BindGroupLayoutEntry {
|
||||||
binding: 0,
|
binding: 0,
|
||||||
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
visibility: wgpu::ShaderStage::VERTEX | wgpu::ShaderStage::FRAGMENT,
|
||||||
ty: wgpu::BindingType::UniformBuffer {
|
ty: wgpu::BindingType::UniformBuffer { dynamic: false },
|
||||||
dynamic: false
|
}],
|
||||||
},
|
label: None,
|
||||||
}
|
});
|
||||||
],
|
|
||||||
});
|
|
||||||
|
|
||||||
let light_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
let light_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
layout: &light_bind_group_layout,
|
layout: &light_bind_group_layout,
|
||||||
bindings: &[
|
bindings: &[wgpu::Binding {
|
||||||
wgpu::Binding {
|
binding: 0,
|
||||||
binding: 0,
|
resource: wgpu::BindingResource::Buffer {
|
||||||
resource: wgpu::BindingResource::Buffer {
|
buffer: &light_buffer,
|
||||||
buffer: &light_buffer,
|
range: 0..std::mem::size_of_val(&light) as wgpu::BufferAddress,
|
||||||
range: 0..std::mem::size_of_val(&light) as wgpu::BufferAddress,
|
},
|
||||||
}
|
}],
|
||||||
}
|
label: None,
|
||||||
],
|
|
||||||
});
|
});
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -97,9 +97,10 @@ Let's also update the lights position in the `update()` method, so we can see wh
|
|||||||
let old_position = self.light.position;
|
let old_position = self.light.position;
|
||||||
self.light.position = cgmath::Quaternion::from_axis_angle((0.0, 1.0, 0.0).into(), cgmath::Deg(1.0)) * old_position;
|
self.light.position = cgmath::Quaternion::from_axis_angle((0.0, 1.0, 0.0).into(), cgmath::Deg(1.0)) * old_position;
|
||||||
|
|
||||||
let staging_buffer = self.device
|
let staging_buffer = device.create_buffer_with_data(
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
bytemuck::cast_slice(&[self.light]),
|
||||||
.fill_from_slice(&[self.light]);
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
|
);
|
||||||
encoder.copy_buffer_to_buffer(&staging_buffer, 0, &self.light_buffer, 0, std::mem::size_of::<Light>() as wgpu::BufferAddress);
|
encoder.copy_buffer_to_buffer(&staging_buffer, 0, &self.light_buffer, 0, std::mem::size_of::<Light>() as wgpu::BufferAddress);
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -164,11 +165,13 @@ fn create_render_pipeline(
|
|||||||
stencil_write_mask: 0,
|
stencil_write_mask: 0,
|
||||||
}
|
}
|
||||||
}),
|
}),
|
||||||
index_format: wgpu::IndexFormat::Uint32,
|
|
||||||
vertex_buffers: vertex_descs,
|
|
||||||
sample_count: 1,
|
sample_count: 1,
|
||||||
sample_mask: !0,
|
sample_mask: !0,
|
||||||
alpha_to_coverage_enabled: false,
|
alpha_to_coverage_enabled: false,
|
||||||
|
vertex_state: wgpu::VertexStateDescriptor {
|
||||||
|
index_format: wgpu::IndexFormat::Uint32,
|
||||||
|
vertex_buffers: vertex_descs,
|
||||||
|
},
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
@ -184,7 +187,7 @@ let render_pipeline = {
|
|||||||
&device,
|
&device,
|
||||||
&render_pipeline_layout,
|
&render_pipeline_layout,
|
||||||
sc_desc.format,
|
sc_desc.format,
|
||||||
Some(DEPTH_FORMAT),
|
Some(texture::DEPTH_FORMAT),
|
||||||
&[model::ModelVertex::desc()],
|
&[model::ModelVertex::desc()],
|
||||||
vs_src,
|
vs_src,
|
||||||
fs_src
|
fs_src
|
||||||
@ -195,33 +198,87 @@ let render_pipeline = {
|
|||||||
We're going to need to modify `model::DrawModel` to use our `light_bind_group`.
|
We're going to need to modify `model::DrawModel` to use our `light_bind_group`.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
pub trait DrawModel {
|
pub trait DrawModel<'a, 'b>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
where
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
fn draw_model(
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> DrawModel for wgpu::RenderPass<'a> {
|
impl<'a, 'b> DrawModel<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
fn draw_mesh(&mut self, mesh: &Mesh, material: &Material, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
where
|
||||||
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_mesh_instanced(mesh, material, 0..1, uniforms, light);
|
self.draw_mesh_instanced(mesh, material, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_mesh_instanced(&mut self, mesh: &Mesh, material: &Material, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
material: &'b Material,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, &material.bind_group, &[]);
|
self.set_bind_group(0, &material.bind_group, &[]);
|
||||||
self.set_bind_group(1, &uniforms, &[]);
|
self.set_bind_group(1, &uniforms, &[]);
|
||||||
self.set_bind_group(2, &light, &[]);
|
self.set_bind_group(2, &light, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_model(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_model_instanced(model, 0..1, uniforms, light);
|
self.draw_model_instanced(model, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
let material = &model.materials[mesh.material];
|
let material = &model.materials[mesh.material];
|
||||||
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms, light);
|
self.draw_mesh_instanced(mesh, material, instances.clone(), uniforms, light);
|
||||||
@ -248,7 +305,7 @@ let light_render_pipeline = {
|
|||||||
&device,
|
&device,
|
||||||
&layout,
|
&layout,
|
||||||
sc_desc.format,
|
sc_desc.format,
|
||||||
Some(DEPTH_FORMAT),
|
Some(texture::DEPTH_FORMAT),
|
||||||
&[model::ModelVertex::desc()],
|
&[model::ModelVertex::desc()],
|
||||||
vs_src,
|
vs_src,
|
||||||
fs_src,
|
fs_src,
|
||||||
@ -305,32 +362,82 @@ void main() {
|
|||||||
Now we could manually implement the draw code for the light in `render()`, but to keep with the pattern we developed, let's create a new trait called `DrawLight`.
|
Now we could manually implement the draw code for the light in `render()`, but to keep with the pattern we developed, let's create a new trait called `DrawLight`.
|
||||||
|
|
||||||
```rust
|
```rust
|
||||||
pub trait DrawLight {
|
pub trait DrawLight<'a, 'b>
|
||||||
fn draw_light_mesh(&mut self, mesh: &Mesh, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
where
|
||||||
fn draw_light_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_light_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_light_mesh_instanced(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) where
|
||||||
|
'b: 'a;
|
||||||
|
|
||||||
fn draw_light_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
fn draw_light_model(
|
||||||
fn draw_light_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup);
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
|
fn draw_light_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl<'a, 'b> DrawLight<'a, 'b> for wgpu::RenderPass<'a>
|
||||||
impl<'a> DrawLight for wgpu::RenderPass<'a> {
|
where
|
||||||
fn draw_light_mesh(&mut self, mesh: &Mesh, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
'b: 'a,
|
||||||
|
{
|
||||||
|
fn draw_light_mesh(
|
||||||
|
&mut self,
|
||||||
|
mesh: &'b Mesh,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_light_mesh_instanced(mesh, 0..1, uniforms, light);
|
self.draw_light_mesh_instanced(mesh, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_light_mesh_instanced(&mut self, mesh: &Mesh, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_mesh_instanced(
|
||||||
self.set_vertex_buffers(0, &[(&mesh.vertex_buffer, 0)]);
|
&mut self,
|
||||||
self.set_index_buffer(&mesh.index_buffer, 0);
|
mesh: &'b Mesh,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
|
self.set_vertex_buffer(0, &mesh.vertex_buffer, 0, 0);
|
||||||
|
self.set_index_buffer(&mesh.index_buffer, 0, 0);
|
||||||
self.set_bind_group(0, uniforms, &[]);
|
self.set_bind_group(0, uniforms, &[]);
|
||||||
self.set_bind_group(1, light, &[]);
|
self.set_bind_group(1, light, &[]);
|
||||||
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
self.draw_indexed(0..mesh.num_elements, 0, instances);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw_light_model(&mut self, model: &Model, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_model(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
self.draw_light_model_instanced(model, 0..1, uniforms, light);
|
self.draw_light_model_instanced(model, 0..1, uniforms, light);
|
||||||
}
|
}
|
||||||
fn draw_light_model_instanced(&mut self, model: &Model, instances: Range<u32>, uniforms: &wgpu::BindGroup, light: &wgpu::BindGroup) {
|
fn draw_light_model_instanced(
|
||||||
|
&mut self,
|
||||||
|
model: &'b Model,
|
||||||
|
instances: Range<u32>,
|
||||||
|
uniforms: &'b wgpu::BindGroup,
|
||||||
|
light: &'b wgpu::BindGroup,
|
||||||
|
) {
|
||||||
for mesh in &model.meshes {
|
for mesh in &model.meshes {
|
||||||
self.draw_light_mesh_instanced(mesh, instances.clone(), uniforms, light);
|
self.draw_light_mesh_instanced(mesh, instances.clone(), uniforms, light);
|
||||||
}
|
}
|
||||||
@ -513,7 +620,9 @@ struct Uniforms {
|
|||||||
view_position: cgmath::Vector4<f32>,
|
view_position: cgmath::Vector4<f32>,
|
||||||
view_proj: cgmath::Matrix4<f32>,
|
view_proj: cgmath::Matrix4<f32>,
|
||||||
}
|
}
|
||||||
|
//If we want to use bytemuck, we must first implement these two traits
|
||||||
|
unsafe impl bytemuck::Zeroable for Uniforms {}
|
||||||
|
unsafe impl bytemuck::Pod for Uniforms {}
|
||||||
impl Uniforms {
|
impl Uniforms {
|
||||||
fn new() -> Self {
|
fn new() -> Self {
|
||||||
Self {
|
Self {
|
||||||
@ -547,7 +656,8 @@ let uniform_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroup
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
// ...
|
// ...
|
||||||
]
|
],
|
||||||
|
label: None,
|
||||||
});
|
});
|
||||||
```
|
```
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user