Merge pull request #409 from PhelixOchieng/master

Fix: Could not append canvas error when running on wasm
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sotrh 2022-10-20 10:12:57 -06:00 committed by GitHub
commit 4f202d376d
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@ -238,21 +238,21 @@ You'll then need to run the WASM code in an ES6 Module:
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Pong with WASM</title> <title>Learn WGPU</title>
<style>
canvas {
background-color: black;
}
</style>
</head> </head>
<body> <body id="wasm-example">
<script type="module"> <script type="module">
import init from "./pkg/pong.js"; import init from "./pkg/pong.js";
init().then(() => { init().then(() => {
console.log("WASM Loaded"); console.log("WASM Loaded");
}); });
</script> </script>
<style>
canvas {
background-color: black;
}
</style>
</body> </body>
</html> </html>