mirror of https://github.com/sotrh/learn-wgpu
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# Topics Covered
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Here's a list of all the topics covered in this tutorial for people
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who are looking for a specific thing!
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## Basics
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- [Render Pipelines](/beginner/tutorial3-pipeline)
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- [Vertex Buffers](/beginner/tutorial4-buffer)
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- [Texturing](/beginner/tutorial5-textures)
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- [Uniforms](/beginner/tutorial6-uniforms)
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- [Depth Buffer](/beginner/tutorial8-depth)
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## Lighting
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- [Blinn Phong](/intermediate/tutorial10-lighting)
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- [Normal Mapping](/intermediate/tutorial11-normals)
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- [High Dynamic Range (HDR)](/intermediate/tutorial13-hdr)
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## Misc
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- [Mipmapping](/todo)
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- [Instancing](/beginner/tutorial7-instancing)
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- [OBJ Loading](/beginner/tutorial9-models)
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