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lazydocker/pkg/gui/menu_panel.go

118 lines
3.1 KiB
Go

package gui
import (
"fmt"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazydocker/pkg/utils"
)
// list panel functions
func (gui *Gui) handleMenuSelect(g *gocui.Gui, v *gocui.View) error {
gui.focusPoint(0, gui.State.Panels.Menu.SelectedLine, gui.State.MenuItemCount, v)
return nil
}
func (gui *Gui) handleMenuNextLine(g *gocui.Gui, v *gocui.View) error {
panelState := gui.State.Panels.Menu
gui.changeSelectedLine(&panelState.SelectedLine, v.LinesHeight(), false)
return gui.handleMenuSelect(g, v)
}
func (gui *Gui) handleMenuClick(g *gocui.Gui, v *gocui.View) error {
itemCount := gui.State.MenuItemCount
handleSelect := gui.handleMenuSelect
selectedLine := &gui.State.Panels.Menu.SelectedLine
if err := gui.handleClick(v, itemCount, selectedLine, handleSelect); err != nil {
return err
}
return gui.State.Panels.Menu.OnPress(g, v)
}
func (gui *Gui) handleMenuPrevLine(g *gocui.Gui, v *gocui.View) error {
panelState := gui.State.Panels.Menu
gui.changeSelectedLine(&panelState.SelectedLine, v.LinesHeight(), true)
return gui.handleMenuSelect(g, v)
}
// specific functions
func (gui *Gui) renderMenuOptions() error {
optionsMap := map[string]string{
"esc/q": gui.Tr.Close,
"↑ ↓": gui.Tr.Navigate,
"enter": gui.Tr.Execute,
}
return gui.renderOptionsMap(optionsMap)
}
func (gui *Gui) handleMenuClose(g *gocui.Gui, v *gocui.View) error {
for _, key := range []gocui.Key{gocui.KeySpace, gocui.KeyEnter, 'y'} {
if err := g.DeleteKeybinding("menu", key, gocui.ModNone); err != nil {
return err
}
}
err := g.DeleteView("menu")
if err != nil {
return err
}
return gui.returnFocus(g, v)
}
func (gui *Gui) createMenu(title string, items interface{}, itemCount int, handlePress func(int) error) error {
isFocused := gui.g.CurrentView().Name() == "menu"
gui.State.MenuItemCount = itemCount
list, err := utils.RenderList(items, utils.IsFocused(isFocused))
if err != nil {
return err
}
x0, y0, x1, y1 := gui.getConfirmationPanelDimensions(gui.g, false, list)
menuView, _ := gui.g.SetView("menu", x0, y0, x1, y1, 0)
menuView.Title = title
menuView.FgColor = gocui.ColorWhite
menuView.Clear()
fmt.Fprint(menuView, list)
gui.State.Panels.Menu.SelectedLine = 0
wrappedHandlePress := func(g *gocui.Gui, v *gocui.View) error {
selectedLine := gui.State.Panels.Menu.SelectedLine
if err := handlePress(selectedLine); err != nil {
return err
}
if _, err := gui.g.View("menu"); err == nil {
if _, err := gui.g.SetViewOnBottom("menu"); err != nil {
return err
}
}
return gui.returnFocus(gui.g, menuView)
}
gui.State.Panels.Menu.OnPress = wrappedHandlePress
for _, key := range []gocui.Key{gocui.KeySpace, gocui.KeyEnter, 'y'} {
_ = gui.g.DeleteKeybinding("menu", key, gocui.ModNone)
if err := gui.g.SetKeybinding("menu", nil, key, gocui.ModNone, wrappedHandlePress); err != nil {
return err
}
}
gui.g.Update(func(g *gocui.Gui) error {
if _, err := gui.g.View("menu"); err == nil {
if _, err := g.SetViewOnTop("menu"); err != nil {
return err
}
}
currentView := gui.g.CurrentView()
return gui.switchFocus(gui.g, currentView, menuView, false)
})
return nil
}