Comment out snapcraft stuff

It's failing the release pipeline and we do not use it currently.
pull/186/head v0.7.5
Dawid Dziurla 5 years ago
parent 221f2b2490
commit 945ad95bae
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GPG Key ID: 7B6D8368172E9B0B

@ -60,20 +60,20 @@ jobs:
- image: circleci/golang:1.12
steps:
- checkout
- run:
name: Install snapcraft
command: |
./.circleci/install_snapcraft.sh
- run:
name: Login to snapcraft
# if you ever lose this, you can recreate it via
# `snapcraft export-login snapcraft.login && base64 snapcraft.login` and then chuck that
# in circle ci as the SNAPCRAFT_LOGIN_FILE env variable
# You'll need your ubuntu one password
command: |
echo $SNAPCRAFT_LOGIN_FILE | base64 --decode --ignore-garbage > snapcraft.login
snapcraft login --with snapcraft.login
rm snapcraft.login
#- run:
# name: Install snapcraft
# command: |
# ./.circleci/install_snapcraft.sh
#- run:
# name: Login to snapcraft
# # if you ever lose this, you can recreate it via
# # `snapcraft export-login snapcraft.login && base64 snapcraft.login` and then chuck that
# # in circle ci as the SNAPCRAFT_LOGIN_FILE env variable
# # You'll need your ubuntu one password
# command: |
# echo $SNAPCRAFT_LOGIN_FILE | base64 --decode --ignore-garbage > snapcraft.login
# snapcraft login --with snapcraft.login
# rm snapcraft.login
- run:
name: Run gorelease
command: |

@ -73,61 +73,61 @@ brews:
# Default is empty.
description: 'A simple terminal UI for docker, written in Go'
snapcrafts:
- builds:
- snap
replacements:
linux: Linux
386: x86
amd64: x86_64
# Wether to publish the snap to the snapcraft store.
# Remember you need to `snapcraft login` first.
# Defaults to false.
publish: false
# Single-line elevator pitch for your amazing snap.
# 79 char long at most.
summary: The lazier way to manage everything docker
# This the description of your snap. You have a paragraph or two to tell the
# most important story about your snap. Keep it under 100 words though,
# we live in tweetspace and your description wants to look good in the snap
# store.
description: 'A simple terminal UI for docker, written in Go'
# A guardrail to prevent you from releasing a snap to all your users before
# it is ready.
# `devel` will let you release only to the `edge` and `beta` channels in the
# store. `stable` will let you release also to the `candidate` and `stable`
# channels. More info about channels here:
# https://snapcraft.io/docs/reference/channels
# TODO: reset to `stable` when we've been manually reviewed: https://forum.snapcraft.io/t/request-for-classic-confinement-for-lazydocker/12155
grade: devel
# Snaps can be setup to follow three different confinement policies:
# `strict`, `devmode` and `classic`. A strict confinement where the snap
# can only read and write in its own namespace is recommended. Extra
# permissions for strict snaps can be declared as `plugs` for the app, which
# are explained later. More info about confinement here:
# https://snapcraft.io/docs/reference/confinement
confinement: classic
# Your app's license, based on SPDX license expressions: https://spdx.org/licenses
# Default is empty.
license: MIT
# # Each binary built by GoReleaser is an app inside the snap. In this section
# # you can declare extra details for those binaries. It is optional.
# apps:
# # The name of the app must be the same name as the binary built or the snapcraft name.
# lazydocker:
# # If your app requires extra permissions to work outside of its default
# # confined space, declare them here.
# # You can read the documentation about the available plugs and the
# # things they allow:
# # https://snapcraft.io/docs/reference/interfaces.
# plugs: []
#snapcrafts:
# - builds:
# - snap
#
# replacements:
# linux: Linux
# 386: x86
# amd64: x86_64
#
# # Wether to publish the snap to the snapcraft store.
# # Remember you need to `snapcraft login` first.
# # Defaults to false.
# publish: false
#
# # Single-line elevator pitch for your amazing snap.
# # 79 char long at most.
# summary: The lazier way to manage everything docker
#
# # This the description of your snap. You have a paragraph or two to tell the
# # most important story about your snap. Keep it under 100 words though,
# # we live in tweetspace and your description wants to look good in the snap
# # store.
# description: 'A simple terminal UI for docker, written in Go'
#
# # A guardrail to prevent you from releasing a snap to all your users before
# # it is ready.
# # `devel` will let you release only to the `edge` and `beta` channels in the
# # store. `stable` will let you release also to the `candidate` and `stable`
# # channels. More info about channels here:
# # https://snapcraft.io/docs/reference/channels
# # TODO: reset to `stable` when we've been manually reviewed: https://forum.snapcraft.io/t/request-for-classic-confinement-for-lazydocker/12155
# grade: devel
#
# # Snaps can be setup to follow three different confinement policies:
# # `strict`, `devmode` and `classic`. A strict confinement where the snap
# # can only read and write in its own namespace is recommended. Extra
# # permissions for strict snaps can be declared as `plugs` for the app, which
# # are explained later. More info about confinement here:
# # https://snapcraft.io/docs/reference/confinement
# confinement: classic
#
# # Your app's license, based on SPDX license expressions: https://spdx.org/licenses
# # Default is empty.
# license: MIT
#
# # # Each binary built by GoReleaser is an app inside the snap. In this section
# # # you can declare extra details for those binaries. It is optional.
# # apps:
#
# # # The name of the app must be the same name as the binary built or the snapcraft name.
# # lazydocker:
#
# # # If your app requires extra permissions to work outside of its default
# # # confined space, declare them here.
# # # You can read the documentation about the available plugs and the
# # # things they allow:
# # # https://snapcraft.io/docs/reference/interfaces.
# # plugs: []

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