Simplifies the [Two Agent
D&D](https://python.langchain.com/en/latest/use_cases/agent_simulations/two_player_dnd.html)
example with a cleaner, simpler interface that is extensible for
multiple agents.
`DialogueAgent`:
- `send()`: applies the chatmodel to the message history and returns the
message string
- `receive(name, message)`: adds the `message` spoken by `name` to
message history
The `DialogueSimulator` class takes a list of agents. At each step, it
performs the following:
1. Select the next speaker
2. Calls the next speaker to send a message
3. Broadcasts the message to all other agents
4. Update the step counter.
The selection of the next speaker can be implemented as any function,
but in this case we simply loop through the agents.
In this notebook, we show how we can use concepts from
[CAMEL](https://www.camel-ai.org/) to simulate a role-playing game with
a protagonist and a dungeon master. To simulate this game, we create a
`TwoAgentSimulator` class that coordinates the dialogue between the two
agents.