mirror of
https://github.com/koreader/koreader
synced 2024-10-31 21:20:20 +00:00
ebe0c08bfb
This can be disabled by adding ["dict_justify"] = false to settings.reader.lua
149 lines
4.5 KiB
Lua
149 lines
4.5 KiB
Lua
local InputContainer = require("ui/widget/container/inputcontainer")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local VerticalScrollBar = require("ui/widget/verticalscrollbar")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local UIManager = require("ui/uimanager")
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local Device = require("device")
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local Screen = Device.screen
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local Input = Device.input
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local Blitbuffer = require("ffi/blitbuffer")
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--[[
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Text widget with vertical scroll bar
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--]]
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local ScrollTextWidget = InputContainer:new{
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text = nil,
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charlist = nil,
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charpos = nil,
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editable = false,
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justified = false,
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face = nil,
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fgcolor = Blitbuffer.COLOR_BLACK,
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width = 400,
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height = 20,
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scroll_bar_width = Screen:scaleBySize(6),
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text_scroll_span = Screen:scaleBySize(12),
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dialog = nil,
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}
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function ScrollTextWidget:init()
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self.text_widget = TextBoxWidget:new{
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text = self.text,
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charlist = self.charlist,
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charpos = self.charpos,
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editable = self.editable,
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justified = self.justified,
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face = self.face,
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fgcolor = self.fgcolor,
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width = self.width - self.scroll_bar_width - self.text_scroll_span,
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height = self.height
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}
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local visible_line_count = self.text_widget:getVisLineCount()
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local total_line_count = self.text_widget:getAllLineCount()
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self.v_scroll_bar = VerticalScrollBar:new{
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enable = visible_line_count < total_line_count,
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low = 0,
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high = visible_line_count/total_line_count,
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width = self.scroll_bar_width,
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height = self.height,
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}
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local horizontal_group = HorizontalGroup:new{}
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table.insert(horizontal_group, self.text_widget)
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table.insert(horizontal_group, HorizontalSpan:new{width=self.text_scroll_span})
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table.insert(horizontal_group, self.v_scroll_bar)
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self[1] = horizontal_group
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self.dimen = Geom:new(self[1]:getSize())
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if Device:isTouchDevice() then
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self.ges_events = {
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ScrollText = {
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GestureRange:new{
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ges = "swipe",
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range = function() return self.dimen end,
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},
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},
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TapScrollText = { -- allow scrolling with tap
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GestureRange:new{
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ges = "tap",
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range = function() return self.dimen end,
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},
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},
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}
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end
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if Device:hasKeyboard() or Device:hasKeys() then
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self.key_events = {
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ScrollDown = {{Input.group.PgFwd}, doc = "scroll down"},
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ScrollUp = {{Input.group.PgBack}, doc = "scroll up"},
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}
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end
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end
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function ScrollTextWidget:unfocus()
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self.text_widget:unfocus()
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end
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function ScrollTextWidget:focus()
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self.text_widget:focus()
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end
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function ScrollTextWidget:moveCursor(x, y)
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self.text_widget:moveCursor(x, y)
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end
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function ScrollTextWidget:scrollText(direction)
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if direction == 0 then return end
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local low, high
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if direction > 0 then
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low, high = self.text_widget:scrollDown()
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else
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low, high = self.text_widget:scrollUp()
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end
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self.v_scroll_bar:set(low, high)
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UIManager:setDirty(self.dialog, function()
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return "partial", self.dimen
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end)
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end
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function ScrollTextWidget:onScrollText(arg, ges)
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if ges.direction == "north" then
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self:scrollText(1)
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return true
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elseif ges.direction == "south" then
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self:scrollText(-1)
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return true
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end
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-- if swipe west/east, let it propagate up (e.g. for quickdictlookup to
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-- go to next/prev result)
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end
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function ScrollTextWidget:onTapScrollText(arg, ges)
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-- same tests as done in TextBoxWidget:scrollUp/Down
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if ges.pos.x < Screen:getWidth()/2 then
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if self.text_widget.virtual_line_num > 1 then
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self:scrollText(-1)
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return true
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end
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else
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if self.text_widget.virtual_line_num + self.text_widget:getVisLineCount() <= #self.text_widget.vertical_string_list then
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self:scrollText(1)
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return true
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end
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end
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-- if we couldn't scroll (because we're already at top or bottom),
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-- let it propagate up (e.g. for quickdictlookup to go to next/prev result)
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end
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function ScrollTextWidget:onScrollDown()
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self:scrollText(1)
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return true
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end
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function ScrollTextWidget:onScrollUp()
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self:scrollText(-1)
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return true
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end
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return ScrollTextWidget
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