mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
1f994f8ede
* floor most every dimension computations involving MUL or DIV Should avoid passing nonsensical floating point coordinates/dimensions to the UI code. * Update base * https://github.com/koreader/koreader-base/pull/1113 * https://github.com/koreader/koreader-base/pull/1114 * https://github.com/koreader/koreader-base/pull/1115 * Bump android-luajit-launcher https://github.com/koreader/android-luajit-launcher/pull/230 https://github.com/koreader/android-luajit-launcher/pull/231
157 lines
5.2 KiB
Lua
157 lines
5.2 KiB
Lua
local Blitbuffer = require("ffi/blitbuffer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local Device = require("device")
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local Font = require("ui/font")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local Geom = require("ui/geometry")
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local InputDialog = require("ui/widget/inputdialog")
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local InputText = require("ui/widget/inputtext")
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local Size = require("ui/size")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local UIManager = require("ui/uimanager")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local VerticalSpan = require("ui/widget/verticalspan")
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local _ = require("gettext")
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local Screen = Device.screen
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local input_field, input_description
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local MultiInputDialog = InputDialog:extend{
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fields = {},
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description_padding = Size.padding.default,
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description_margin = Size.margin.small,
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}
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function MultiInputDialog:init()
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-- init title and buttons in base class
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InputDialog.init(self)
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local VerticalGroupData = VerticalGroup:new{
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align = "left",
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self.title_widget,
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self.title_bar,
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}
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input_field = {}
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input_description = {}
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local k = 0
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for i, field in ipairs(self.fields) do
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k = k + 1
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input_field[k] = InputText:new{
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text = field.text or "",
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hint = field.hint or "",
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input_type = field.input_type or "string",
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text_type = field.text_type,
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face = self.input_face,
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width = math.floor(self.width * 0.9),
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focused = k == 1 and true or false,
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scroll = false,
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parent = self,
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padding = field.padding or nil,
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margin = field.margin or nil,
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-- Allow these to be specified per field if needed
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alignment = field.alignment or self.alignment,
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justified = field.justified or self.justified,
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lang = field.lang or self.lang,
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para_direction_rtl = field.para_direction_rtl or self.para_direction_rtl,
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auto_para_direction = field.auto_para_direction or self.auto_para_direction,
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alignment_strict = field.alignment_strict or self.alignment_strict,
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}
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if Device:hasDPad() then
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-- little hack to piggyback on the layout of the button_table to handle the new InputText
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table.insert(self.button_table.layout, #self.button_table.layout, {input_field[k]})
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end
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if field.description then
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input_description[k] = FrameContainer:new{
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padding = self.description_padding,
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margin = self.description_margin,
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bordersize = 0,
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TextBoxWidget:new{
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text = field.description,
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face = Font:getFace("x_smallinfofont"),
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width = math.floor(self.width * 0.9),
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}
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}
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table.insert(VerticalGroupData, CenterContainer:new{
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dimen = Geom:new{
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w = self.title_bar:getSize().w,
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h = input_description[k]:getSize().h ,
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},
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input_description[k],
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})
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end
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table.insert(VerticalGroupData, CenterContainer:new{
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dimen = Geom:new{
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w = self.title_bar:getSize().w,
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h = input_field[k]:getSize().h,
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},
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input_field[k],
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})
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end
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if Device:hasDPad() then
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-- remove the not needed hack in inputdialog
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table.remove(self.button_table.layout, 1)
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end
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-- Add same vertical space after than before InputText
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table.insert(VerticalGroupData,CenterContainer:new{
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dimen = Geom:new{
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w = self.title_bar:getSize().w,
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h = self.description_padding + self.description_margin,
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},
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VerticalSpan:new{ width = self.description_padding + self.description_margin },
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})
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-- buttons
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table.insert(VerticalGroupData,CenterContainer:new{
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dimen = Geom:new{
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w = self.title_bar:getSize().w,
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h = self.button_table:getSize().h,
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},
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self.button_table,
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})
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self.dialog_frame = FrameContainer:new{
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radius = Size.radius.window,
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bordersize = Size.border.window,
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padding = 0,
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margin = 0,
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background = Blitbuffer.COLOR_WHITE,
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VerticalGroupData,
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}
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self._input_widget = input_field[1]
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self[1] = CenterContainer:new{
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dimen = Geom:new{
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w = Screen:getWidth(),
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h = Screen:getHeight() - self._input_widget:getKeyboardDimen().h,
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},
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self.dialog_frame,
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}
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UIManager:setDirty(self, "ui")
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end
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function MultiInputDialog:getFields()
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local fields = {}
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for i=1, #input_field do
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table.insert(fields, input_field[i].text)
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end
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return fields
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end
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function MultiInputDialog:onSwitchFocus(inputbox)
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-- unfocus current inputbox
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self._input_widget:unfocus()
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self._input_widget:onCloseKeyboard()
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UIManager:setDirty(nil, function()
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return "ui", self.dialog_frame.dimen
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end)
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-- focus new inputbox
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self._input_widget = inputbox
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self._input_widget:focus()
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self._input_widget:onShowKeyboard()
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end
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return MultiInputDialog
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