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koreader/frontend/depgraph.lua
Robert dc5a479b66 Gesture manager (initial) (#4240)
Manager supports separate gestures for the file manager and the reader. Gestures from the manager have a higher priority than built-in gestures.

Settings available in Gear -> Device -> Gesture manager
2018-09-29 23:15:57 +02:00

125 lines
3.5 KiB
Lua

--[[--
DepGraph module.
Library for constructing dependency graphs.
Example:
local dg = DepGraph:new{}
dg:addNode('a1', {'a2', 'b1'})
dg:addNode('b1', {'a2', 'c1'})
dg:addNode('c1')
-- The return value of dg:serialize() will be:
-- {'a2', 'c1', 'b1', 'a1'}
]]
local DepGraph = {}
function DepGraph:new(new_o)
local o = new_o or {}
o.nodes = {}
setmetatable(o, self)
self.__index = self
return o
end
function DepGraph:addNode(node_key, deps)
if not self.nodes[node_key] then
self.nodes[node_key] = {}
end
if not deps then return end
local node_deps = {}
for _,dep_node_key in ipairs(deps) do
if not self.nodes[dep_node_key] then
self.nodes[dep_node_key] = {}
end
table.insert(node_deps, dep_node_key)
end
self.nodes[node_key].deps = node_deps
end
function DepGraph:removeNode(node_key)
self.nodes[node_key] = nil
for curr_node_key, curr_node in pairs(self.nodes) do
if curr_node.deps then
local remove_idx
for idx, dep_node_key in ipairs(self.nodes) do
if dep_node_key == node_key then
remove_idx = idx
break
end
end
if remove_idx then table.remove(curr_node.deps, remove_idx) end
end
end
end
function DepGraph:checkNode(id)
if self.nodes[id] then
return true
else
return false
end
end
function DepGraph:addNodeDep(node_key, dep_node_key)
local node = self.nodes[node_key]
if not node then
node = {}
self.nodes[node_key] = node
end
if not node.deps then node.deps = {} end
table.insert(node.deps, dep_node_key)
end
function DepGraph:removeNodeDep(node_key, dep_node_key)
local node = self.nodes[node_key]
if not node.deps then node.deps = {} end
for i, dep_key in ipairs(node.deps) do
if dep_key == dep_node_key then
self.nodes[node_key]["deps"][i] = nil
end
end
end
function DepGraph:serialize()
local visited = {}
local ordered_nodes = {}
for node_key,_ in pairs(self.nodes) do
if not visited[node_key] then
local queue = {node_key}
while #queue > 0 do
local pos = #queue
local curr_node_key = queue[pos]
local curr_node = self.nodes[curr_node_key]
local all_deps_visited = true
if curr_node.deps then
for _, dep_node_key in ipairs(curr_node.deps) do
if not visited[dep_node_key] then
-- only insert to queue for later process if node
-- has dependencies
if self.nodes[dep_node_key].deps then
table.insert(queue, dep_node_key)
else
table.insert(ordered_nodes, dep_node_key)
end
visited[dep_node_key] = true
all_deps_visited = false
break
end
end
end
if all_deps_visited then
visited[curr_node_key] = true
table.remove(queue, pos)
table.insert(ordered_nodes, curr_node_key)
end
end
end
end
return ordered_nodes
end
return DepGraph