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mirror of https://github.com/koreader/koreader synced 2024-11-16 06:12:56 +00:00
koreader/frontend/ui/data/keyboardlayouts/ko_KR_helper.lua
2019-06-09 15:50:22 +02:00

441 lines
13 KiB
Lua

--[[--
# Hangul-input-method Kit for Lua/KOReader
## Input method implemented: 2-beolsik (for simplicity, can retrieve many articles for implementation)
## Classes and their features
* HgSylbls (= Hangul Syllables)
- Determine if a character is in Hangul consonnant, vowel, initial, medial, or final character
- Combine initial, medial[, and final] character into a complete syllables
- Determine if a medial (or final) character can be a double one (can combine another medial (or final) one)
* HgFSM (= Hangul Finite State Machine)
- Process Hangul syllabus combination if the character that user inputs are valid one to be combined
* UIHandler
- To communicate with the actual UI text input box
## References
<https://ehclub.co.kr/2482>
:: Hangul syllables combination formula, Hangul unicode composition, FSM reference
<https://en.wikipedia.org/wiki/Hangul_consonant_and_vowel_tables>
--]]
local BaseUtil = require("ffi/util")
local logger = require("logger")
-- Hangul Syllables
local HgSylbls = {
-- Hangul character ranges in Unicode
UNI_HG_BASE = 0xac00,
UNI_HG_UPPER = 0xd7af,
UNI_HG_CONSONNANT_BASE = 0x1100,
UNI_HG_CONSONNANT_UPPER = 0x1112,
UNI_HG_VOWEL_BASE = 0x1161,
UNI_HG_VOWEL_UPPER = 0x1175,
UNI_HG_COMPAT_CONSONNANT_BASE = 0x3131,
UNI_HG_COMPAT_CONSONNANT_UPPER = 0x314e,
UNI_HG_COMPAT_VOWEL_BASE = 0x314f,
UNI_HG_COMPAT_VOWEL_UPPER = 0x3163,
-- Initial, medial, and final characters to be combined
CHARS_INITIAL = {"", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", ""},
CHARS_MEDIAL = {"", "", "", "", "", "", "", "", "", "ㅗㅏ", "ㅗㅐ", "ㅗㅣ", "",
"", "ㅜㅓ", "ㅜㅔ", "ㅜㅣ", "", "", "ㅡㅣ", ""},
CHARS_MEDIAL_COMBINABLE = {"", "", ""},
CHARS_FINAL = {nil, "", "", "ㄱㅅ", "", "ㄴㅈ", "ㄴㅎ", "", "", "ㄹㄱ", "ㄹㅁ", "ㄹㅂ", "ㄹㅅ",
"ㄹㅌ", "ㄹㅍ", "ㄹㅎ",
"", "", "ㅂㅅ", "", "", "", "", "", "", "", "", ""},
CHARS_FINAL_COMBINABLE = {"", "", ""},
-- For faster search, inverse index tables will be constructed in runtime
IDX_INITIAL = nil,
IDX_MEDIAL = nil,
IDX_MEDIAL_COMBINABLE = nil,
IDX_FINAL = nil,
IDX_FINAL_COMBINABLE = nil,
}
function HgSylbls:create_inverse_tbl()
HgSylbls:_create_inverse_tbl_impl("CHARS", "IDX", "INITIAL")
HgSylbls:_create_inverse_tbl_impl("CHARS", "IDX", "MEDIAL")
HgSylbls:_create_inverse_tbl_impl("CHARS", "IDX", "MEDIAL_COMBINABLE")
HgSylbls:_create_inverse_tbl_impl("CHARS", "IDX", "FINAL")
HgSylbls:_create_inverse_tbl_impl("CHARS", "IDX", "FINAL_COMBINABLE")
end
function HgSylbls:_create_inverse_tbl_impl(from_prefix, to_prefix, target_tbl)
-- ref: https://stackoverflow.com/questions/38282234/returning-the-index-of-a-value-in-a-lua-table
HgSylbls[to_prefix .. "_" .. target_tbl] = {}
for k, v in pairs(HgSylbls[from_prefix .. "_" .. target_tbl]) do
-- NOTE '-1' for making indices start from '0'
HgSylbls[to_prefix .. "_" .. target_tbl][v] = k - 1
end
end
function HgSylbls:get_combined_char(initial, medial, final)
-- utf8.char()
return BaseUtil.unichar(HgSylbls:_get_combined_charcode(initial, medial, final))
end
function HgSylbls:_get_combined_charcode(initial, medial, final)
local len_medial = #HgSylbls.CHARS_MEDIAL
local len_final = #HgSylbls.CHARS_FINAL
local combined_code = HgSylbls.UNI_HG_BASE
+ HgSylbls:_initial_idx(initial) * len_medial * len_final
+ HgSylbls:_medial_idx(medial) * len_final
local final_idx = HgSylbls:_final_idx(final)
if final_idx then
combined_code = combined_code + final_idx
end
return combined_code
end
function HgSylbls:_initial_idx(char)
-- double initial can be typed directly from 2-beolsik kbd, hence no table of two chars
return HgSylbls.IDX_INITIAL[char]
end
function HgSylbls:_medial_idx(char)
char = HgSylbls:_2elem_tbl_to_str(char)
return HgSylbls.IDX_MEDIAL[char]
end
function HgSylbls:_final_idx(char)
char = HgSylbls:_2elem_tbl_to_str(char)
return HgSylbls.IDX_FINAL[char]
end
function HgSylbls:in_intial(char)
-- double initial can be typed directly from 2-beolsik kbd, hence no table of two chars
return HgSylbls.IDX_INITIAL[char] ~= nil
end
function HgSylbls:in_medial(char)
char = HgSylbls:_2elem_tbl_to_str(char)
return HgSylbls.IDX_MEDIAL[char] ~= nil
end
function HgSylbls:in_final(char)
char = HgSylbls:_2elem_tbl_to_str(char)
return HgSylbls.IDX_FINAL[char] ~= nil
end
function HgSylbls:is_medial_comb(char)
return HgSylbls.IDX_MEDIAL_COMBINABLE[char] ~= nil
end
function HgSylbls:is_final_comb(char)
return HgSylbls.IDX_FINAL_COMBINABLE[char] ~= nil
end
function HgSylbls:in_consonnant_char(char)
return HgSylbls:_in_target_char_group(char,
HgSylbls.UNI_HG_CONSONNANT_BASE, HgSylbls.UNI_HG_CONSONNANT_UPPER,
HgSylbls.UNI_HG_COMPAT_CONSONNANT_BASE, HgSylbls.UNI_HG_COMPAT_CONSONNANT_UPPER)
end
function HgSylbls:in_vowel_char(char)
return HgSylbls:_in_target_char_group(char,
HgSylbls.UNI_HG_VOWEL_BASE, HgSylbls.UNI_HG_VOWEL_UPPER,
HgSylbls.UNI_HG_COMPAT_VOWEL_BASE, HgSylbls.UNI_HG_COMPAT_VOWEL_UPPER)
end
function HgSylbls:_in_target_char_group(char, base, upper, compat_base, compat_upper)
local code = BaseUtil.utf8charcode(char) -- utf8.codepoint()
if code == nil then
return false
end
local result = base <= code and code <= upper
local result_compat = false
if compat_base ~= nil then
result_compat = compat_base <= code and code <= compat_upper
end
return result or result_compat
end
function HgSylbls:_2elem_tbl_to_str(str_or_tbl)
-- if the type of argument is a 'table',
-- then it is a double medial/final character
if type(str_or_tbl) == "table" then
local tbl = str_or_tbl
return tbl[1] .. tbl[2]
end
-- otherwise, return an argument as-is
return str_or_tbl
end
-- initialize HgSylbls inverse index table
HgSylbls:create_inverse_tbl()
---------------
-- UI interface mock; will be implemented
---------------
local UIHandler = {}
function UIHandler:put_char(char)
logger.dbg("UI:put_char()", char)
end
function UIHandler:del_char()
logger.dbg("UI:del_char()")
end
function UIHandler:del_put_char(char)
UIHandler:del_char()
UIHandler:put_char(char)
end
----------------------
-- Hangul Automata --
----------------------
local HgFSM = {
STATE = {
IDLE = 0,
GOT_INITIAL = 1,
GOT_MEDIAL = 2,
GOT_FINAL = 3,
GOT_DOUBLE_MEDIAL = 4,
GOT_DOUBLE_FINAL = 5,
},
initial = nil,
medial = nil,
final = nil,
fsm_state = nil,
fsm_prev_states = {},
do_not_del_in_medial = false,
ui_handler = nil,
}
function HgFSM:init(ui_handler)
HgFSM:clean_state()
HgFSM.ui_handler = ui_handler
end
function HgFSM:clean_state()
HgFSM.initial = nil
HgFSM.medial = nil
HgFSM.final = nil
HgFSM.fsm_prev_states = {HgFSM.STATE.IDLE}
HgFSM.fsm_state = HgFSM.STATE.IDLE
HgFSM.do_not_del_in_medial = false
end
function HgFSM:_push_state(state)
HgFSM.fsm_prev_states[#HgFSM.fsm_prev_states+1] = state -- append a state
HgFSM.fsm_state = state
end
function HgFSM:_pop_state()
local prev_state = HgFSM.fsm_prev_states[#HgFSM.fsm_prev_states]
table.remove(HgFSM.fsm_prev_states) -- pop last item
HgFSM.fsm_state = HgFSM.fsm_prev_states[#HgFSM.fsm_prev_states]
return prev_state
end
function HgFSM:process_char(char)
if HgFSM:_should_handle_as_target_char(char) then
HgFSM:_process_hg_char(char)
else
HgFSM:_process_generic_char(char)
end
end
function HgFSM:process_bsp(char)
if HgFSM.fsm_state == HgFSM.STATE.IDLE or HgFSM.fsm_state == HgFSM.STATE.GOT_INITIAL then
HgFSM:_process_generic_bsp()
else
HgFSM:_process_hg_bsp_except_initial()
HgFSM:_process_hg_char_update_ui(true) -- true: always remove the current character in edit
end
end
function HgFSM:_should_handle_as_target_char(char)
if HgSylbls:in_consonnant_char(char) then
return true
elseif HgSylbls:in_vowel_char(char) and HgFSM.fsm_state ~= HgFSM.STATE.IDLE then
return true
end
return false
end
function HgFSM:_process_generic_char(char)
HgFSM:clean_state()
HgFSM.ui_handler:put_char(char)
end
function HgFSM:_process_generic_bsp(char)
HgFSM:clean_state()
HgFSM.ui_handler:del_char()
end
function HgFSM:_process_hg_char(char)
local result = HgFSM:_process_hg_char_impl(char)
if result then
HgFSM:_process_hg_char_update_ui()
else -- e.g. single vowel character
HgFSM:_process_generic_char(char)
end
end
function HgFSM:_process_hg_bsp_except_initial()
local prev_state = HgFSM:_pop_state()
if prev_state == HgFSM.STATE.GOT_MEDIAL then
HgFSM.medial = nil
elseif prev_state == HgFSM.STATE.GOT_DOUBLE_MEDIAL then
HgFSM.medial = HgFSM.medial[1]
elseif prev_state == HgFSM.STATE.GOT_FINAL then
HgFSM.final = nil
elseif prev_state == HgFSM.STATE.GOT_DOUBLE_FINAL then
HgFSM.final = HgFSM.final[1]
end
end
function HgFSM:_process_hg_char_impl(char)
if HgFSM.fsm_state == HgFSM.STATE.IDLE then
HgFSM:_process_hg_char_new_hg(char)
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_INITIAL then
if HgSylbls:in_consonnant_char(char) then
HgFSM:_process_hg_char_new_hg(char)
else
HgFSM:_process_hg_char_push_medial(char)
end
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_MEDIAL then
if HgSylbls:in_vowel_char(char) then
local dbl_medial_cand = {HgFSM.medial, char}
if HgSylbls:is_medial_comb(HgFSM.medial) and HgSylbls:in_medial(dbl_medial_cand) then
HgFSM:_process_hg_char_push_medial(dbl_medial_cand, true)
else
return false
end
else
HgFSM:_process_hg_char_push_final(char)
end
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_DOUBLE_MEDIAL then
if HgSylbls:in_vowel_char(char) then
return false
else
HgFSM:_process_hg_char_push_final(char)
end
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_FINAL then
if HgSylbls:in_vowel_char(char) then
HgFSM:_process_hg_char_borrow_initial_push_next_medial(
nil, HgFSM.final, char)
else
local dbl_final_cand = {HgFSM.final, char}
if HgSylbls:is_final_comb(HgFSM.final) and HgSylbls:in_final(dbl_final_cand) then
HgFSM:_process_hg_char_push_final(dbl_final_cand, true)
else
HgFSM:_process_hg_char_new_hg(char)
end
end
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_DOUBLE_FINAL then
if HgSylbls:in_vowel_char(char) then
HgFSM:_process_hg_char_borrow_initial_push_next_medial(
HgFSM.final[1], HgFSM.final[2], char)
else
HgFSM:_process_hg_char_new_hg(char)
end
end
return true
end
function HgFSM:_process_hg_char_new_hg(char)
HgFSM:clean_state()
HgFSM:_push_state(HgFSM.STATE.GOT_INITIAL)
HgFSM.initial = char
end
function HgFSM:_process_hg_char_push_medial(char, is_double)
if is_double then
HgFSM:_push_state(HgFSM.STATE.GOT_DOUBLE_MEDIAL)
else
HgFSM:_push_state(HgFSM.STATE.GOT_MEDIAL)
end
HgFSM.medial = char
end
function HgFSM:_process_hg_char_push_final(char, is_double)
if is_double then
HgFSM:_push_state(HgFSM.STATE.GOT_DOUBLE_FINAL)
else
HgFSM:_push_state(HgFSM.STATE.GOT_FINAL)
end
HgFSM.final = char
end
function HgFSM:_process_hg_char_borrow_initial_push_next_medial(curr_final, next_init, next_medial)
local next_init_cand = next_init
HgFSM.final = curr_final
HgFSM:_pop_state() -- go to previous state
HgFSM:_process_hg_char_update_ui() -- apply UI the borrow of final character
HgFSM:_process_hg_char_new_hg(next_init_cand)
HgFSM:_push_state(HgFSM.STATE.GOT_MEDIAL)
HgFSM.medial = next_medial
HgFSM.do_not_del_in_medial = true -- previous character in edit has to be maintained
end
function HgFSM:_process_hg_char_update_ui(should_undo_in_initial)
should_undo_in_initial = should_undo_in_initial or false
if HgFSM.fsm_state == HgFSM.STATE.GOT_INITIAL then
if should_undo_in_initial then
HgFSM.ui_handler:del_char()
end
HgFSM.ui_handler:put_char(HgFSM.initial)
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_MEDIAL or HgFSM.fsm_state == HgFSM.STATE.GOT_DOUBLE_MEDIAL then
local combined_char = HgSylbls:get_combined_char(HgFSM.initial, HgFSM.medial, nil)
if HgFSM.do_not_del_in_medial then
HgFSM.do_not_del_in_medial = false
HgFSM.ui_handler:put_char(combined_char)
else
HgFSM.ui_handler:del_put_char(combined_char)
end
elseif HgFSM.fsm_state == HgFSM.STATE.GOT_FINAL or HgFSM.fsm_state == HgFSM.STATE.GOT_DOUBLE_FINAL then
local combined_char = HgSylbls:get_combined_char(HgFSM.initial, HgFSM.medial, HgFSM.final)
HgFSM.ui_handler:del_put_char(combined_char)
end
end
return {
UIHandler = UIHandler,
HgFSM = HgFSM,
}