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koreader/spec/unit/luasettings_spec.lua
NiLuJe bf6c0cdd6c
LuaSettings: Add a method to initialize a setting properly (#7371)
* LuaSettings/DocSettings: Updated readSetting API to allow proper initialization to default.
Use it to initialize tables, e.g., fixing corner-cases in readerFooter that could prevent settings from being saved.
(Fixes an issue reported on Gitter).
* LuaSettings/DocSettings: Add simpler API than the the flip* ones to toggle boolean settings.
* Update LuaSettings/DocSettigns usage throughout the codebase to use the dedicated boolean methods wher appropriate, and clean up some of the more mind-bending uses.
* FileChooser: Implement an extended default exclusion list (fix #2360)
* ScreenSaver: Refactor to avoid the pile of kludges this was threatening to become. Code should be easier to follow and use, and fallbacks now behave as expected (fix #4418).
2021-03-06 22:44:18 +01:00

90 lines
2.8 KiB
Lua

describe("luasettings module", function()
local Settings
setup(function()
require("commonrequire")
Settings = require("frontend/luasettings"):open("this-is-not-a-valid-file")
end)
it("should handle undefined keys", function()
Settings:delSetting("abc")
assert.True(Settings:hasNot("abc"))
assert.True(Settings:nilOrTrue("abc"))
assert.False(Settings:isTrue("abc"))
Settings:saveSetting("abc", true)
assert.True(Settings:has("abc"))
assert.True(Settings:nilOrTrue("abc"))
assert.True(Settings:isTrue("abc"))
end)
it("should flip bool values", function()
Settings:delSetting("abc")
assert.True(Settings:hasNot("abc"))
Settings:flipNilOrTrue("abc")
assert.False(Settings:nilOrTrue("abc"))
assert.True(Settings:has("abc"))
assert.False(Settings:isTrue("abc"))
Settings:flipNilOrTrue("abc")
assert.True(Settings:nilOrTrue("abc"))
assert.True(Settings:hasNot("abc"))
assert.False(Settings:isTrue("abc"))
Settings:flipTrue("abc")
assert.True(Settings:has("abc"))
assert.True(Settings:isTrue("abc"))
assert.True(Settings:nilOrTrue("abc"))
Settings:flipTrue("abc")
assert.False(Settings:has("abc"))
assert.False(Settings:isTrue("abc"))
assert.True(Settings:nilOrTrue("abc"))
end)
it("should create child settings", function()
Settings:delSetting("key")
Settings:saveSetting("key", {
a = "b",
c = "True",
d = false,
})
local child = Settings:child("key")
assert.is_not_nil(child)
assert.True(child:has("a"))
assert.are.equal(child:readSetting("a"), "b")
assert.True(child:has("c"))
assert.False(child:isTrue("c")) -- It's a string, not a bool!
assert.True(child:has("d"))
assert.True(child:isFalse("d"))
assert.False(child:isTrue("e"))
child:flipTrue("e")
child:close()
child = Settings:child("key")
assert.True(child:isTrue("e"))
end)
describe("table wrapper", function()
Settings:delSetting("key")
it("should add item to table", function()
Settings:addTableItem("key", 1)
Settings:addTableItem("key", 2)
Settings:addTableItem("key", 3)
assert.are.equal(1, Settings:readSetting("key")[1])
assert.are.equal(2, Settings:readSetting("key")[2])
assert.are.equal(3, Settings:readSetting("key")[3])
end)
it("should remove item from table", function()
Settings:removeTableItem("key", 1)
assert.are.equal(2, Settings:readSetting("key")[1])
assert.are.equal(3, Settings:readSetting("key")[2])
end)
end)
end)