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mirror of https://github.com/koreader/koreader synced 2024-11-11 19:11:14 +00:00
koreader/frontend/ui/widget/configdialog.lua
NiLuJe 5871132c25
UI Behavior tweaks (#3983)
* Switch all initial highlights to "fast" update

i.e., everything that does an invert
Plus a few other things that refresh small UI elements onTap
Re #3130

* Tweak refreshtype for a number of widgets:
  * Fix iconbutton dimen
  * Make touchmenu flash on close & initial menu popup. Full-screen on close.
  * Use flashing updates when opening/closing dictionary popup. Full-screen on close.
  * Switch FileManager to partial.
    It's mostly text, and we want flash promotion there.
  * Make configdialog & menu flash on exit
  * Make FLWidget flash on close
  * virtualkeyboard: flash on layout change & popup.
  * Potentially not that great workaround to ensure we actually see the
highlights in the FM's chevrons
  * Flash when closing BookStatus Widget
  * Optimize away a quirk of the dual "fast" update in touchmenu

* Promote updates to flashing slightly more agressively.

* Document what each refreshtype actually does.

With a few guidelines on their optimal usecases.

* Switch remaining scheduleIn(0.0) to nextTick()

* Tighter scheduling timers

Shaving a hundred ms off UI callbacks...

* Cache FFI C Library namespace

* Ask MuPDF to convert pixmaps to BGR on Kobo

Fix #3949

* Mention koxtoolchain in the README

re #3972

* Kindle: Handle *all* fonts via EXT_FONT_DIR instead of bind mounts insanity

* Make black flashes in UI elements user-configurable

(All or nothing).

* Jot down some random KOA2 sysfs path
2018-06-02 12:10:55 -04:00

842 lines
33 KiB
Lua

local Button = require("ui/widget/button")
local ButtonProgressWidget = require("ui/widget/buttonprogresswidget")
local Blitbuffer = require("ffi/blitbuffer")
local BottomContainer = require("ui/widget/container/bottomcontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local Event = require("ui/event")
local FixedTextWidget = require("ui/widget/fixedtextwidget")
local FocusManager = require("ui/widget/focusmanager")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local HorizontalSpan = require("ui/widget/horizontalspan")
local IconButton = require("ui/widget/iconbutton")
local ImageWidget = require("ui/widget/imagewidget")
local InputContainer = require("ui/widget/container/inputcontainer")
local LineWidget = require("ui/widget/linewidget")
local RenderText = require("ui/rendertext")
local RightContainer = require("ui/widget/container/rightcontainer")
local Size = require("ui/size")
local TextWidget = require("ui/widget/textwidget")
local ToggleSwitch = require("ui/widget/toggleswitch")
local UIManager = require("ui/uimanager")
local UnderlineContainer = require("ui/widget/container/underlinecontainer")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local logger = require("logger")
local _ = require("gettext")
local Screen = Device.screen
local T = require("ffi/util").template
local OptionTextItem = InputContainer:new{}
function OptionTextItem:init()
local text_widget = self[1]
self[1] = UnderlineContainer:new{
text_widget,
padding = self.padding,
color = self.color,
}
self.dimen = self[1]:getSize()
-- we need this table per-instance, so we declare it here
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
end
function OptionTextItem:onFocus()
self[1].color = Blitbuffer.COLOR_BLACK
end
function OptionTextItem:onUnfocus()
self[1].color = Blitbuffer.COLOR_WHITE
end
function OptionTextItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
item[1].color = Blitbuffer.COLOR_WHITE
end
self[1].color = Blitbuffer.COLOR_BLACK
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.events, self.current_item)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
return true
end
function OptionTextItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values or self.args,
self.values or self.item_text,
self.current_item)
return true
end
local OptionIconItem = InputContainer:new{}
function OptionIconItem:init()
self.dimen = self.icon:getSize()
self[1] = UnderlineContainer:new{
self.icon,
padding = self.padding,
color = self.color,
}
-- we need this table per-instance, so we declare it here
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
end
function OptionIconItem:onFocus()
self.icon.invert = true
end
function OptionIconItem:onUnfocus()
self.icon.invert = false
end
function OptionIconItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
--item[1][1].invert = false
item[1].color = Blitbuffer.COLOR_WHITE
end
--self[1][1].invert = true
self[1].color = Blitbuffer.COLOR_BLACK
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.events, self.current_item)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
return true
end
function OptionIconItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values, self.values, self.current_item)
return true
end
local ConfigOption = CenterContainer:new{}
function ConfigOption:init()
-- make default styles
local default_name_font_size = 20
local default_item_font_size = 16
local default_items_spacing = 40
local default_option_height = 50
local default_option_padding = Size.padding.large
local max_option_name_width = 0
local txt_width = 0
local padding_small = Size.padding.small
local padding_button = Size.padding.button
for c = 1, #self.options do
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local text = self.options[c].name_text
local face = Font:getFace(name_font_face, name_font_size)
if text ~= nil then
txt_width = RenderText:sizeUtf8Text(0, Screen:getWidth(), face, text).x
end
max_option_name_width = math.max(max_option_name_width, txt_width)
end
local default_name_align_right = math.max((max_option_name_width + Screen:scaleBySize(10))/Screen:getWidth(), 0.33)
default_name_align_right = math.min(default_name_align_right, 0.5)
local default_item_align_center = 1 - default_name_align_right
-- fill vertical group of config tab
local vertical_group = VerticalGroup:new{}
table.insert(vertical_group, VerticalSpan:new{
width = default_option_padding,
})
-- @TODO restore setting when there are more advanced settings
--local show_advanced = G_reader_settings:readSetting("show_advanced") or false
local show_advanced = true
for c = 1, #self.options do
local show_default = not self.options[c].advanced or show_advanced
if self.options[c].show ~= false and show_default then
local name_align = self.options[c].name_align_right and self.options[c].name_align_right or default_name_align_right
local item_align = self.options[c].item_align_center and self.options[c].item_align_center or default_item_align_center
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local item_font_face = self.options[c].item_font_face and self.options[c].item_font_face or "cfont"
local item_font_size = self.options[c].item_font_size and self.options[c].item_font_size or default_item_font_size
local option_height = Screen:scaleBySize(self.options[c].height and self.options[c].height or
default_option_height + (self.options[c].height or 30) * ((self.options[c].row_count or 1) -1))
local item_spacing_width = Screen:scaleBySize(self.options[c].spacing and self.options[c].spacing or default_items_spacing)
local enabled = true
if item_align == 1.0 then
name_align = 0
end
if name_align + item_align > 1 then
name_align = 0.5
item_align = 0.5
end
if self.options[c].enabled_func then
enabled = self.options[c].enabled_func(self.config.configurable)
end
local horizontal_group = HorizontalGroup:new{}
if self.options[c].name_text then
local text = self.options[c].name_text
local face = Font:getFace(name_font_face, name_font_size)
local width_name_text = RenderText:sizeUtf8Text(0, Screen:getWidth(), face, text).x
if math.floor(name_align * Screen:getWidth()) - 2*padding_small < width_name_text then
text = RenderText:truncateTextByWidth(text, face, name_align * Screen:getWidth() - 2*padding_small)
end
local option_name_container = RightContainer:new{
dimen = Geom:new{ w = Screen:getWidth()*name_align, h = option_height},
}
local option_name = Button:new{
text = text,
bordersize = 0,
face = face,
enabled = enabled,
padding = padding_small,
text_font_face = name_font_face,
text_font_size = name_font_size,
text_font_bold = false,
hold_callback = function()
if self.options[c].name_text_hold_callback then
self.options[c].name_text_hold_callback(self.config.configurable, self.options[c],
self.config.config_options.prefix)
end
end,
}
table.insert(option_name_container, option_name)
table.insert(horizontal_group, option_name_container)
end
local option_items_container = CenterContainer:new{
dimen = Geom:new{w = Screen:getWidth()*item_align, h = option_height}
}
local option_items_group = HorizontalGroup:new{}
local option_items_fixed = false
local option_items = {}
if type(self.options[c].item_font_size) == "table" then
option_items_group.align = "bottom"
option_items_fixed = true
end
-- make current index according to configurable table
local current_item = nil
local function value_diff(val1, val2, name)
if type(val1) ~= type(val2) then
logger.dbg("different data types in option")
end
if type(val1) == "number" then
return math.abs(val1 - val2)
elseif type(val1) == "string" then
return val1 == val2 and 0 or 1
end
end
if self.options[c].name then
if self.options[c].values then
-- check if current value is stored in configurable or calculated in runtime
local val = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
local min_diff
if type(val) == "table" then
min_diff = value_diff(val[1], self.options[c].values[1][1])
else
min_diff = value_diff(val, self.options[c].values[1])
end
local diff
for index, val_ in pairs(self.options[c].values) do
if type(val) == "table" then
diff = value_diff(val[1], val_[1])
else
diff = value_diff(val, val_)
end
if val == val_ then
current_item = index
break
end
if diff <= min_diff then
min_diff = diff
current_item = index
end
end
elseif self.options[c].args then
-- check if current arg is stored in configurable or calculated in runtime
local arg = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
for idx, arg_ in pairs(self.options[c].args) do
if arg_ == arg then
current_item = idx
break
end
end
end
end
if self.options[c].item_text then
local items_count = #self.options[c].item_text
local items_width = 0
for d = 1, #self.options[c].item_text do
local item = OptionTextItem:new{
TextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face,
option_items_fixed and item_font_size[d]
or item_font_size),
}
}
items_width = items_width + item:getSize().w
end
local max_item_spacing = (Screen:getWidth() * item_align - items_width) / items_count
local width = math.min(max_item_spacing, item_spacing_width)
if max_item_spacing < item_spacing_width / 2 then
width = item_spacing_width / 2
end
local items_spacing = HorizontalSpan:new{
width = width
}
local max_item_text_width = (Screen:getWidth() * item_align - items_count * width) / items_count
for d = 1, #self.options[c].item_text do
local option_item
if option_items_fixed then
option_item = OptionTextItem:new{
FixedTextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face, item_font_size[d]),
fgcolor = Blitbuffer.gray(enabled and 1.0 or 0.5),
},
padding = padding_button,
color = d == current_item and Blitbuffer.gray(enabled and 1.0 or 0.5) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
else
local text = self.options[c].item_text[d]
local face = Font:getFace(item_font_face, item_font_size)
local width_item_text = RenderText:sizeUtf8Text(0, Screen:getWidth(), face, text).x
if max_item_text_width < width_item_text then
text = RenderText:truncateTextByWidth(text, face, max_item_text_width)
end
option_item = OptionTextItem:new{
TextWidget:new{
text = text,
face = face,
fgcolor = Blitbuffer.gray(enabled and 1.0 or 0.5),
},
padding = -padding_button,
color = d == current_item and Blitbuffer.gray(enabled and 1.0 or 0.5) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
end
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = self.options[c].name_text
option_item.item_text = self.options[c].item_text
option_item.values = self.options[c].values
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.config = self.config
table.insert(option_items_group, option_item)
if d ~= #self.options[c].item_text then
table.insert(option_items_group, items_spacing)
end
end
end
if self.options[c].item_icons then
local items_count = #self.options[c].item_icons
local first_item = OptionIconItem:new{
icon = ImageWidget:new{
file = self.options[c].item_icons[1]
}
}
local max_item_spacing = (Screen:getWidth() * item_align -
first_item:getSize().w * items_count) / items_count
local items_spacing = HorizontalSpan:new{
width = math.min(max_item_spacing, item_spacing_width)
}
for d = 1, #self.options[c].item_icons do
local option_item = OptionIconItem:new{
icon = ImageWidget:new{
file = self.options[c].item_icons[d],
dim = not enabled,
},
padding = -padding_button,
color = d == current_item and Blitbuffer.gray(enabled and 1.0 or 0.5) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = self.options[c].name_text
option_item.values = self.options[c].values
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.config = self.config
table.insert(option_items_group, option_item)
if d ~= #self.options[c].item_icons then
table.insert(option_items_group, items_spacing)
end
end
end
if self.options[c].toggle then
local max_toggle_width = Screen:getWidth() * item_align * 0.85
local toggle_width = Screen:scaleBySize(self.options[c].width or max_toggle_width)
local row_count = self.options[c].row_count or 1
local toggle_height = Screen:scaleBySize(self.options[c].height
or 30 * row_count)
local switch = ToggleSwitch:new{
width = math.min(max_toggle_width, toggle_width),
height = toggle_height,
font_face = item_font_face,
font_size = item_font_size,
name = self.options[c].name,
name_text = self.options[c].name_text,
toggle = self.options[c].toggle,
alternate = self.options[c].alternate,
values = self.options[c].values,
args = self.options[c].args,
event = self.options[c].event,
events = self.options[c].events,
config = self.config,
enabled = enabled,
row_count = row_count,
}
local position = current_item
switch:setPosition(position)
table.insert(option_items_group, switch)
end
if self.options[c].buttonprogress then
local max_buttonprogress_width = Screen:getWidth() * item_align * 0.85
local buttonprogress_width = Screen:scaleBySize(self.options[c].width or max_buttonprogress_width)
local switch = ButtonProgressWidget:new{
width = math.min(max_buttonprogress_width, buttonprogress_width),
height = option_height,
font_face = item_font_face,
font_size = item_font_size,
num_buttons = #self.options[c].values,
position = self.options[c].default_pos,
callback = function(arg)
UIManager:tickAfterNext(function()
self.config:onConfigChoice(self.options[c].name, self.options[c].values[arg])
self.config:onConfigEvent(self.options[c].event, self.options[c].args[arg])
UIManager:setDirty("all")
end)
end,
hold_callback = function(arg)
self.config:onMakeDefault(self.options[c].name, self.options[c].name_text, self.options[c].values,
self.options[c].labels or self.options[c].args, arg)
end,
show_parrent = self.config,
enabled = enabled,
}
local position = current_item
switch:setPosition(position)
table.insert(option_items_group, switch)
end
table.insert(option_items_container, option_items_group)
--add line of item to the second last place in the focusmanager so the menubar stay at the bottom
table.insert(self.config.layout, #self.config.layout,self:_itemGroupToLayoutLine(option_items_group))
table.insert(horizontal_group, option_items_container)
table.insert(vertical_group, horizontal_group)
end -- if
end -- for
table.insert(vertical_group, VerticalSpan:new{ width = default_option_padding })
self[1] = vertical_group
self.dimen = vertical_group:getSize()
end
function ConfigOption:_itemGroupToLayoutLine(option_items_group)
local layout_line = {}
for k, v in pairs(option_items_group) do
--pad the beginning of the line in the layout to align it with the current selected tab
if type(k) == "number" then
layout_line[k + self.config.panel_index-1] = v
end
end
for k, v in pairs(layout_line) do
--remove item_spacing (all widget have the name property)
if not v.name then
table.remove(layout_line,k)
end
end
return layout_line
end
local ConfigPanel = FrameContainer:new{ background = Blitbuffer.COLOR_WHITE, bordersize = 0, }
function ConfigPanel:init()
local config_options = self.config_dialog.config_options
local default_option = config_options.default_options and config_options.default_options
or config_options[1].options
local panel = ConfigOption:new{
options = self.index and config_options[self.index].options or default_option,
config = self.config_dialog,
}
self.dimen = panel:getSize()
table.insert(self, panel)
end
local MenuBar = FrameContainer:new{
bordersize = 0,
padding = 0,
background = Blitbuffer.COLOR_WHITE,
}
function MenuBar:init()
local icon_sep_width = Size.padding.button
local line_thickness = Size.line.thick
local config_options = self.config_dialog.config_options
local menu_items = {}
local icon_width = Screen:scaleBySize(40)
local icon_height = icon_width
local icons_width = (icon_width + 2*icon_sep_width) * #config_options
local icons_height = icon_height
for c = 1, #config_options do
local menu_icon = IconButton:new{
show_parent = self.config_dialog,
icon_file = config_options[c].icon,
width = icon_width,
height = icon_height,
scale_for_dpi = false,
callback = function()
self.config_dialog:handleEvent(Event:new("ShowConfigPanel", c))
end,
}
menu_items[c] = menu_icon
end
table.insert(self.config_dialog.layout,menu_items) --for the focusmanager
local available_width = Screen:getWidth() - icons_width
-- local padding = math.floor(available_width / #menu_items / 2) -- all for padding
-- local padding = math.floor(available_width / #menu_items / 2 / 2) -- half padding, half spacing ?
local padding = math.min(math.floor(available_width / #menu_items / 2), Screen:scaleBySize(20)) -- as in TouchMenuBar
if padding > 0 then
for c = 1, #menu_items do
menu_items[c].padding_left = padding
menu_items[c].padding_right = padding
menu_items[c]:update()
end
available_width = available_width - 2*padding*#menu_items
end
local spacing_width = math.ceil(available_width / (#menu_items+1))
local icon_sep_black = LineWidget:new{
background = Blitbuffer.COLOR_BLACK,
dimen = Geom:new{
w = icon_sep_width,
h = icons_height,
}
}
local icon_sep_white = LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = icon_sep_width,
h = icons_height,
}
}
local spacing = HorizontalSpan:new{
width = spacing_width,
}
local spacing_line = LineWidget:new{
dimen = Geom:new{
w = spacing_width,
h = line_thickness,
}
}
local sep_line = LineWidget:new{
dimen = Geom:new{
w = icon_sep_width,
h = line_thickness,
}
}
local menu_bar = HorizontalGroup:new{}
local line_bar = HorizontalGroup:new{}
for c = 1, #menu_items do
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
if c == self.panel_index then
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
table.insert(menu_bar, menu_items[c])
table.insert(line_bar, LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
else
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
table.insert(menu_bar, menu_items[c])
table.insert(line_bar, LineWidget:new{
dimen = Geom:new{
w = menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
end
end
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
self.dimen = Geom:new{ w = Screen:getWidth(), h = icons_height}
local vertical_menu = VerticalGroup:new{
line_bar,
menu_bar,
}
table.insert(self, vertical_menu)
end
--[[
Widget that displays config menubar and config panel
+----------------+
| |
| |
| |
| |
| |
+----------------+
| |
| Config Panel |
| |
+----------------+
| Menu Bar |
+----------------+
--]]
local ConfigDialog = FocusManager:new{
--is_borderless = false,
panel_index = 1,
}
function ConfigDialog:init()
------------------------------------------
-- start to set up widget layout ---------
------------------------------------------
self:update()
------------------------------------------
-- start to set up input event callback --
------------------------------------------
if Device:isTouchDevice() then
self.ges_events.TapCloseMenu = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
self.ges_events.SwipeCloseMenu = {
GestureRange:new{
ges = "swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
end
if Device:hasKeys() then
-- set up keyboard events
self.key_events.Close = { {"Back"}, doc = "close config menu" }
self.key_events.Select = { {"Press"}, doc = "select current menu item" }
end
end
function ConfigDialog:updateConfigPanel(index)
end
function ConfigDialog:update()
self.layout = {}
self.config_menubar = MenuBar:new{
config_dialog = self,
panel_index = self.panel_index,
}
self.config_panel = ConfigPanel:new{
index = self.panel_index,
config_dialog = self,
}
self.dialog_frame = FrameContainer:new{
background = Blitbuffer.COLOR_WHITE,
VerticalGroup:new{
self.config_panel,
self.config_menubar,
},
}
--reset the focusmanager cursor
self.selected.y=#self.layout
self.selected.x=self.panel_index
self[1] = BottomContainer:new{
dimen = Screen:getSize(),
self.dialog_frame,
}
end
function ConfigDialog:onCloseWidget()
-- NOTE: As much as we would like to flash here, don't, because of adverse interactions with touchmenu that might lead to a double flash...
UIManager:setDirty("all", function()
return "partial", self.dialog_frame.dimen
end)
end
function ConfigDialog:onShowConfigPanel(index)
self.panel_index = index
local old_dimen = self.dialog_frame.dimen and self.dialog_frame.dimen:copy()
self:update()
-- NOTE: Keep that one as UI to avoid delay when both this and the topmenu are shown.
-- Plus, this is also called for each tab anyway, so that wouldn't have been great.
UIManager:setDirty("all", function()
local refresh_dimen =
old_dimen and old_dimen:combine(self.dialog_frame.dimen)
or self.dialog_frame.dimen
return "ui", refresh_dimen
end)
return true
end
function ConfigDialog:onConfigChoice(option_name, option_value)
self.configurable[option_name] = option_value
self.ui:handleEvent(Event:new("StartActivityIndicator"))
return true
end
function ConfigDialog:onConfigEvent(option_event, option_arg)
self.ui:handleEvent(Event:new(option_event, option_arg))
return true
end
function ConfigDialog:onConfigEvents(option_events, arg_index)
for i=1, #option_events do
option_events[i].args = option_events[i].args or {}
self.ui:handleEvent(Event:new(option_events[i].event, option_events[i].args[arg_index]))
end
return true
end
function ConfigDialog:onConfigChoose(values, name, event, args, events, position)
UIManager:tickAfterNext(function()
if values then
self:onConfigChoice(name, values[position])
end
if event then
args = args or {}
self:onConfigEvent(event, args[position])
end
if events then
self:onConfigEvents(events, position)
end
self:update()
UIManager:setDirty("all")
end)
end
function ConfigDialog:onMakeDefault(name, name_text, values, labels, position)
if name == "font_fine_tune" then
return
end
UIManager:show(ConfirmBox:new{
text = T(
_("Set default %1 to %2?"),
(name_text or ""),
labels[position]
),
ok_text = T(_("Set default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, values[position])
end,
})
end
function ConfigDialog:closeDialog()
UIManager:close(self)
if self.close_callback then
self.close_callback()
end
return true
end
function ConfigDialog:onTapCloseMenu(arg, ges_ev)
if ges_ev.pos:notIntersectWith(self.dialog_frame.dimen) then
self:closeDialog()
return true
end
end
function ConfigDialog:onSwipeCloseMenu(arg, ges_ev)
local range = {
x = DTAP_ZONE_CONFIG.x * Screen:getWidth(),
y = DTAP_ZONE_CONFIG.y * Screen:getHeight(),
w = DTAP_ZONE_CONFIG.w * Screen:getWidth(),
h = DTAP_ZONE_CONFIG.h * Screen:getHeight(),
}
if ges_ev.direction == "south" and (ges_ev.pos:intersectWith(self.dialog_frame.dimen)
or ges_ev.pos:intersectWith(range)) then
self:closeDialog()
return true
end
end
function ConfigDialog:onClose()
self:closeDialog()
return true
end
function ConfigDialog:onSelect()
self:getFocusItem():handleEvent(Event:new("TapSelect"))
return true
end
return ConfigDialog