mirror of
https://github.com/koreader/koreader
synced 2024-11-16 06:12:56 +00:00
56fa8a45b7
alternatively we store the original size before scaling by screen DPI and use that value when needed.
314 lines
9.0 KiB
Lua
314 lines
9.0 KiB
Lua
local Blitbuffer = require("ffi/blitbuffer")
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local einkfb = require("ffi/framebuffer")
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local Geom = require("ui/geometry")
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local util = require("ffi/util")
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local DEBUG = require("dbg")
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local _ = require("gettext")
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--[[
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Codes for rotation modes:
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1 for no rotation,
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2 for landscape with bottom on the right side of screen, etc.
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2
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+--------------+
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| +----------+ |
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| | Freedom! | |
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3 | | | | 1
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| +----------+ |
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+--------------+
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0
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--]]
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local Screen = {
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cur_rotation_mode = 0,
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native_rotation_mode = nil,
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blitbuffer_rotation_mode = 0,
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bb = nil,
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saved_bb = nil,
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fb = einkfb.open("/dev/fb0"),
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-- will be set upon loading by Device class:
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device = nil,
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}
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function Screen:init()
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self.bb = self.fb.bb
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if self.device:getModel() ~= 'Kobo_phoenix' then
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function Screen:getSize()
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return Screen:getSizeBB()
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end
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function Screen:getWidth()
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return Screen:getWidthBB()
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end
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function Screen:getHeight()
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return Screen:getHeightBB()
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end
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function self:offsetX() return 0 end
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function self:offsetY() return 0 end
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else
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function Screen:getSize()
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return Screen:getSizePhoenix()
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end
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function Screen:getWidth()
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return Screen:getWidthPhoenix()
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end
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function Screen:getHeight()
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return Screen:getHeightPhoenix()
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end
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function self:offsetX()
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if Screen.cur_rotation_mode == 0 then
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return 6
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elseif Screen.cur_rotation_mode == 1 then
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return 12
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elseif Screen.cur_rotation_mode == 2 then
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return 12
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elseif Screen.cur_rotation_mode == 3 then
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return 6
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end
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end
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function self:offsetY()
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return 1
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end
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end
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self.blitbuffer_rotation_mode = self.bb:getRotation()
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-- asking the framebuffer for orientation is error prone,
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-- so we do this simple heuristic (for now)
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if self:getWidth() > self:getHeight() then
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self.native_rotation_mode = 1
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else
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self.native_rotation_mode = 0
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end
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self.cur_rotation_mode = self.native_rotation_mode
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end
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-- For the Kobo Aura an offset is needed, because the bezel make the
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-- visible screen smaller.
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function Screen:PhoenixBezelCleaner()
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-- bb.paintRect(x, y, w, h, color)
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self.bb:paintRect(0,0, Screen:getWidth(), Screen:offsetY() , 0 )
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self.bb:paintRect(0,0, Screen:offsetX(), Screen:getHeight(), 0 )
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self.bb:paintRect(Screen:getWidth() + Screen:offsetX(), 0 , Screen:getWidth() - Screen:getWidth() - Screen:offsetX(), Screen:getHeight(), 0 )
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self.bb:paintRect(0, Screen:getHeight() + Screen:offsetY(), Screen:offsetX(), Screen:getWidth(), 0 )
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end
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function Screen:refresh(refresh_type, waveform_mode, x, y, w, h)
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self.fb:refresh(refresh_type, waveform_mode, x, y, w, h)
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if self.device:getModel() == 'Kobo_phoenix' and refresh_type == 1 then
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Screen:PhoenixBezelCleaner()
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end
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end
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function Screen:getSizeBB()
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return Geom:new{w = self.bb:getWidth(), h = self.bb:getHeight()}
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end
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function Screen:getSizePhoenix()
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return Geom:new{w = self.getWidth(), h = self.getHeight()}
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end
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function Screen:getWidthBB()
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return self.bb:getWidth()
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end
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function Screen:getWidthPhoenix()
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if self.cur_rotation_mode == 0 then return 752
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else return 1012
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end
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end
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function Screen:getHeightBB()
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return self.bb:getHeight()
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end
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function Screen:getHeightPhoenix()
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if self.cur_rotation_mode == 0 then return 1012
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else return 752
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end
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end
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function Screen:getDPI()
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if self.dpi == nil then
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self.dpi = G_reader_settings:readSetting("screen_dpi")
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end
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if self.dpi ~= nil then return self.dpi end
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local model = self.device:getModel()
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if model == "KindlePaperWhite" or model == "KindlePaperWhite2"
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or model == "Kobo_kraken" then
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self.dpi = 212
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elseif model == "Kobo_phoenix" then
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self.dpi = 212.8
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elseif model == "Kobo_dragon" then
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self.dpi = 265
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elseif model == "Kobo_pixie" then
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self.dpi = 200
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elseif util.isAndroid() then
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local android = require("android")
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local ffi = require("ffi")
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self.dpi = ffi.C.AConfiguration_getDensity(android.app.config)
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else
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self.dpi = 160
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end
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return self.dpi
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end
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function Screen:setDPI(dpi)
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G_reader_settings:saveSetting("screen_dpi", dpi)
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end
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function Screen:scaleByDPI(px)
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-- scaled positive px should also be positive
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return math.ceil(px * self:getDPI()/167)
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end
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function Screen:getRotationMode()
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return self.cur_rotation_mode
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end
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function Screen:getScreenMode()
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if self:getWidth() > self:getHeight() then
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return "landscape"
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else
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return "portrait"
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end
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end
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function Screen:setRotationMode(mode)
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self.fb.bb:rotateAbsolute(-90 * (mode - self.native_rotation_mode - self.blitbuffer_rotation_mode))
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self.cur_rotation_mode = mode
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end
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function Screen:setScreenMode(mode)
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if mode == "portrait" then
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if self.cur_rotation_mode ~= 0 then
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self:setRotationMode(0)
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end
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elseif mode == "landscape" then
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if self.cur_rotation_mode == 0 or self.cur_rotation_mode == 2 then
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self:setRotationMode(DLANDSCAPE_CLOCKWISE_ROTATION and 1 or 3)
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elseif self.cur_rotation_mode == 1 or self.cur_rotation_mode == 3 then
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self:setRotationMode((self.cur_rotation_mode + 2) % 4)
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end
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end
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end
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function Screen:saveCurrentBB()
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local width, height = self:getWidth(), self:getHeight()
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if not self.saved_bb then
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self.saved_bb = Blitbuffer.new(width, height)
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end
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if self.saved_bb:getWidth() ~= width then
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self.saved_bb:free()
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self.saved_bb = Blitbuffer.new(width, height)
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end
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self.saved_bb:blitFullFrom(self.bb)
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end
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function Screen:restoreFromSavedBB()
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self:restoreFromBB(self.saved_bb)
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-- free data
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self.saved_bb = nil
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end
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function Screen:getCurrentScreenBB()
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local bb = Blitbuffer.new(self:getWidth(), self:getHeight())
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bb:blitFullFrom(self.bb)
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return bb
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end
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function Screen:restoreFromBB(bb)
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if bb then
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self.bb:blitFullFrom(bb)
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else
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DEBUG("Got nil bb in restoreFromSavedBB!")
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end
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end
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function Screen:close()
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DEBUG("close screen framebuffer")
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self.fb:close()
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end
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function Screen:getDPIMenuTable()
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local function dpi() return G_reader_settings:readSetting("screen_dpi") end
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local function custom() return G_reader_settings:readSetting("custom_screen_dpi") end
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local function setDPI(dpi)
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local InfoMessage = require("ui/widget/infomessage")
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local UIManager = require("ui/uimanager")
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UIManager:show(InfoMessage:new{
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text = _("This will take effect on next restart."),
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})
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Screen:setDPI(dpi)
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end
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return {
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text = _("Screen DPI"),
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sub_item_table = {
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{
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text = _("Auto"),
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checked_func = function()
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return dpi() == nil
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end,
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callback = function() setDPI() end
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},
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{
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text = _("Small"),
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checked_func = function()
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local dpi, custom = dpi(), custom()
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return dpi and dpi <= 140 and dpi ~= custom
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end,
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callback = function() setDPI(120) end
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},
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{
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text = _("Medium"),
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checked_func = function()
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local dpi, custom = dpi(), custom()
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return dpi and dpi > 140 and dpi <= 200 and dpi ~= custom
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end,
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callback = function() setDPI(160) end
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},
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{
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text = _("Large"),
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checked_func = function()
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local dpi, custom = dpi(), custom()
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return dpi and dpi > 200 and dpi ~= custom
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end,
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callback = function() setDPI(240) end
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},
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{
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text = _("Custom DPI") .. ": " .. (custom() or 160),
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checked_func = function()
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local dpi, custom = dpi(), custom()
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return custom and dpi == custom
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end,
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callback = function() setDPI(custom() or 160) end,
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hold_input = {
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title = _("Input screen DPI"),
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type = "number",
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hint = "(90 - 330)",
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callback = function(input)
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local dpi = tonumber(input)
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dpi = dpi < 90 and 90 or dpi
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dpi = dpi > 330 and 330 or dpi
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G_reader_settings:saveSetting("custom_screen_dpi", dpi)
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setDPI(dpi)
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end,
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},
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},
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}
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}
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end
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return Screen
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