mirror of
https://github.com/koreader/koreader
synced 2024-11-16 06:12:56 +00:00
fa4784cf13
Also remove code duplication in ImageViewer.
832 lines
30 KiB
Lua
832 lines
30 KiB
Lua
--[[--
|
|
ImageViewer displays an image with some simple manipulation options.
|
|
]]
|
|
|
|
local BD = require("ui/bidi")
|
|
local Blitbuffer = require("ffi/blitbuffer")
|
|
local ButtonTable = require("ui/widget/buttontable")
|
|
local CenterContainer = require("ui/widget/container/centercontainer")
|
|
local CloseButton = require("ui/widget/closebutton")
|
|
local DataStorage = require("datastorage")
|
|
local Device = require("device")
|
|
local Event = require("ui/event")
|
|
local Geom = require("ui/geometry")
|
|
local GestureRange = require("ui/gesturerange")
|
|
local Font = require("ui/font")
|
|
local FrameContainer = require("ui/widget/container/framecontainer")
|
|
local ImageWidget = require("ui/widget/imagewidget")
|
|
local InputContainer = require("ui/widget/container/inputcontainer")
|
|
local LineWidget = require("ui/widget/linewidget")
|
|
local OverlapGroup = require("ui/widget/overlapgroup")
|
|
local ProgressWidget = require("ui/widget/progresswidget")
|
|
local Size = require("ui/size")
|
|
local TextBoxWidget = require("ui/widget/textboxwidget")
|
|
local TextWidget = require("ui/widget/textwidget")
|
|
local VerticalGroup = require("ui/widget/verticalgroup")
|
|
local WidgetContainer = require("ui/widget/container/widgetcontainer")
|
|
local UIManager = require("ui/uimanager")
|
|
local logger = require("logger")
|
|
local _ = require("gettext")
|
|
local Screen = Device.screen
|
|
|
|
local ImageViewer = InputContainer:new{
|
|
-- Allow for providing same different input types as ImageWidget :
|
|
-- a path to a file
|
|
file = nil,
|
|
-- or an already made BlitBuffer (ie: made by Mupdf.renderImageFile())
|
|
image = nil,
|
|
-- whether the provided BlitBuffer should be free'd. Usually true,
|
|
-- unless our caller wants to reuse the image it provided
|
|
image_disposable = true,
|
|
|
|
-- 'image' can alternatively be a table (list) of multiple BlitBuffers
|
|
-- (or functions returning BlitBuffers).
|
|
-- The table will have its .free() called onClose according to
|
|
-- the image_disposable provided here.
|
|
-- Each BlitBuffer in the table (or returned by functions) will be free'd
|
|
-- if the table itself has an image_disposable field set to true.
|
|
|
|
-- With images list, when switching image, whether to keep previous
|
|
-- image pan & zoom
|
|
images_keep_pan_and_zoom = true,
|
|
|
|
fullscreen = false, -- false will add some padding around widget (so footer can be visible)
|
|
with_title_bar = true,
|
|
title_text = _("Viewing image"), -- default title text
|
|
-- A caption can be toggled with tap on title_text (so, it needs with_title_bar=true):
|
|
caption = nil,
|
|
caption_visible = true, -- caption visible by default
|
|
caption_tap_area = nil,
|
|
-- Start with buttons hidden (tap on screen will toggle their visibility)
|
|
buttons_visible = false,
|
|
|
|
width = nil,
|
|
height = nil,
|
|
scale_factor = 0, -- start with image scaled for best fit
|
|
rotated = false,
|
|
|
|
title_face = Font:getFace("x_smalltfont"),
|
|
title_padding = Size.padding.default,
|
|
title_margin = Size.margin.title,
|
|
caption_face = Font:getFace("xx_smallinfofont"),
|
|
caption_padding = Size.padding.large,
|
|
image_padding = Size.margin.small,
|
|
button_padding = Size.padding.default,
|
|
|
|
-- sensitivity for hold (trigger full refresh) vs pan (move image)
|
|
pan_threshold = Screen:scaleBySize(5),
|
|
|
|
_scale_to_fit = nil, -- state of toggle between our 2 pre-defined scales (scale to fit / original size)
|
|
_panning = false,
|
|
-- Default centering on center of image if oversized
|
|
_center_x_ratio = 0.5,
|
|
_center_y_ratio = 0.5,
|
|
|
|
-- Reference to current ImageWidget instance, for cleaning
|
|
_image_wg = nil,
|
|
_images_list = nil,
|
|
_images_list_disposable = nil,
|
|
|
|
}
|
|
|
|
function ImageViewer:init()
|
|
if Device:hasKeys() then
|
|
self.key_events = {
|
|
Close = { {"Back"}, doc = "close viewer" },
|
|
ZoomIn = { {Device.input.group.PgBack}, doc = "Zoom In" },
|
|
ZoomOut = { {Device.input.group.PgFwd}, doc = "Zoom out" },
|
|
}
|
|
end
|
|
if Device:isTouchDevice() then
|
|
local range = Geom:new{
|
|
x = 0, y = 0,
|
|
w = Screen:getWidth(),
|
|
h = Screen:getHeight(),
|
|
}
|
|
local diagonal = math.sqrt( math.pow(Screen:getWidth(), 2) + math.pow(Screen:getHeight(), 2) )
|
|
self.ges_events = {
|
|
Tap = { GestureRange:new{ ges = "tap", range = range } },
|
|
-- Zoom in/out (Pinch & Spread are not triggered if user is too
|
|
-- slow and Hold event is decided first)
|
|
Spread = { GestureRange:new{ ges = "spread", range = range } },
|
|
Pinch = { GestureRange:new{ ges = "pinch", range = range } },
|
|
-- All the following gestures will allow easy panning
|
|
-- Hold happens if we hold at start
|
|
-- Pan happens if we don't hold at start, but hold at end
|
|
-- Swipe happens if we don't hold at any moment
|
|
Hold = { GestureRange:new{ ges = "hold", range = range } },
|
|
HoldRelease = { GestureRange:new{ ges = "hold_release", range = range } },
|
|
Pan = { GestureRange:new{ ges = "pan", range = range } },
|
|
PanRelease = { GestureRange:new{ ges = "pan_release", range = range } },
|
|
Swipe = { GestureRange:new{ ges = "swipe", range = range } },
|
|
-- Allow saving the image as Screenshoter does (with two fingers tap,
|
|
-- swipe being reserved for panning - on non multitouch Devices, this
|
|
-- is also available with a tap in the bottom left corner)
|
|
TapDiagonal = { GestureRange:new{ ges = "two_finger_tap",
|
|
scale = {diagonal - Screen:scaleBySize(200), diagonal}, rate = 1.0,
|
|
}
|
|
},
|
|
}
|
|
end
|
|
if self.fullscreen then
|
|
self.covers_fullscreen = true -- hint for UIManager:_repaint()
|
|
end
|
|
|
|
-- if self.image is a list of images, swap it with first image to be displayed
|
|
if type(self.image) == "table" then
|
|
self._images_list = self.image
|
|
self.image = self._images_list[1]
|
|
if type(self.image) == "function" then
|
|
self.image = self.image()
|
|
end
|
|
self._images_list_cur = 1
|
|
self._images_list_nb = #self._images_list
|
|
self._images_orig_scale_factor = self.scale_factor
|
|
-- also swap disposable status
|
|
self._images_list_disposable = self.image_disposable
|
|
self.image_disposable = self._images_list.image_disposable
|
|
end
|
|
|
|
-- Widget layout
|
|
if self._scale_to_fit == nil then -- initialize our toggle
|
|
self._scale_to_fit = self.scale_factor == 0
|
|
end
|
|
local orig_dimen = Geom:new{}
|
|
self.align = "center"
|
|
self.region = Geom:new{
|
|
x = 0, y = 0,
|
|
w = Screen:getWidth(),
|
|
h = Screen:getHeight(),
|
|
}
|
|
if self.fullscreen then
|
|
self.height = Screen:getHeight()
|
|
self.width = Screen:getWidth()
|
|
else
|
|
self.height = Screen:getHeight() - Screen:scaleBySize(40)
|
|
self.width = Screen:getWidth() - Screen:scaleBySize(40)
|
|
end
|
|
|
|
-- Init the buttons no matter what
|
|
local buttons = {
|
|
{
|
|
{
|
|
id = "scale",
|
|
text = self._scale_to_fit and _("Original size") or _("Scale"),
|
|
callback = function()
|
|
self.scale_factor = self._scale_to_fit and 1 or 0
|
|
self._scale_to_fit = not self._scale_to_fit
|
|
-- Reset center ratio (may have been modified if some panning was done)
|
|
self._center_x_ratio = 0.5
|
|
self._center_y_ratio = 0.5
|
|
self:update()
|
|
end,
|
|
},
|
|
{
|
|
id = "rotate",
|
|
text = self.rotated and _("No rotation") or _("Rotate"),
|
|
callback = function()
|
|
self.rotated = not self.rotated and true or false
|
|
self:update()
|
|
end,
|
|
},
|
|
{
|
|
id = "close",
|
|
text = _("Close"),
|
|
callback = function()
|
|
self:onClose()
|
|
end,
|
|
},
|
|
},
|
|
}
|
|
self.button_table = ButtonTable:new{
|
|
width = self.width - 2*self.button_padding,
|
|
button_font_face = "cfont",
|
|
button_font_size = 20,
|
|
buttons = buttons,
|
|
zero_sep = true,
|
|
show_parent = self,
|
|
}
|
|
self.button_container = CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.width,
|
|
h = self.button_table:getSize().h,
|
|
},
|
|
self.button_table,
|
|
}
|
|
|
|
if self.buttons_visible then
|
|
self.button_table_size = self.button_table:getSize().h
|
|
else
|
|
self.button_table_size = 0
|
|
end
|
|
|
|
-- height available to our image
|
|
self.img_container_h = self.height - self.button_table_size
|
|
|
|
-- Init the title bar and its components no matter what
|
|
-- Toggler (white arrow) for caption, on the left of title
|
|
local ctoggler_text
|
|
if self.caption_visible then
|
|
ctoggler_text = "▽ " -- white arrow (nicer than smaller black arrow ▼)
|
|
else
|
|
ctoggler_text = "▷ " -- white arrow (nicer than smaller black arrow ►)
|
|
end
|
|
self.ctoggler_tw = TextWidget:new{
|
|
text = ctoggler_text,
|
|
face = self.title_face,
|
|
}
|
|
-- paddings chosen to align nicely with titlew
|
|
self.ctoggler = FrameContainer:new{
|
|
bordersize = 0,
|
|
padding = self.title_padding,
|
|
padding_top = self.title_padding + Size.padding.small,
|
|
padding_right = 0,
|
|
self.ctoggler_tw,
|
|
}
|
|
if self.caption then
|
|
self.ctoggler_width = self.ctoggler:getSize().w
|
|
else
|
|
self.ctoggler_width = 0
|
|
end
|
|
self.closeb = CloseButton:new{ window = self, padding_top = Size.padding.tiny, }
|
|
self.title_tbw = TextBoxWidget:new{
|
|
text = self.title_text,
|
|
face = self.title_face,
|
|
-- bold = true, -- we're already using a bold font
|
|
width = self.width - 2*self.title_padding - 2*self.title_margin - self.closeb:getSize().w - self.ctoggler_width,
|
|
}
|
|
local title_tbw_padding_bottom = self.title_padding + Size.padding.small
|
|
if self.caption and self.caption_visible then
|
|
title_tbw_padding_bottom = 0 -- save room between title and caption
|
|
end
|
|
self.titlew = FrameContainer:new{
|
|
padding = self.title_padding,
|
|
padding_top = self.title_padding + Size.padding.small,
|
|
padding_bottom = title_tbw_padding_bottom,
|
|
padding_left = self.caption and self.ctoggler_width or self.title_padding,
|
|
margin = self.title_margin,
|
|
bordersize = 0,
|
|
self.title_tbw,
|
|
}
|
|
if self.caption then
|
|
self.caption_tap_area = self.titlew
|
|
end
|
|
self.title_bar = OverlapGroup:new{
|
|
dimen = {
|
|
w = self.width,
|
|
h = self.titlew:getSize().h
|
|
},
|
|
self.titlew,
|
|
self.closeb
|
|
}
|
|
if self.caption then
|
|
table.insert(self.title_bar, 1, self.ctoggler)
|
|
end
|
|
-- Init the caption no matter what
|
|
self.caption_tbw = TextBoxWidget:new{
|
|
text = self.caption or _("N/A"),
|
|
face = self.caption_face,
|
|
width = self.width - 2*self.title_padding - 2*self.title_margin - 2*self.caption_padding,
|
|
}
|
|
local captionw = FrameContainer:new{
|
|
padding = self.caption_padding,
|
|
padding_top = 0, -- don't waste vertical room for bigger image
|
|
padding_bottom = 0,
|
|
margin = self.title_margin,
|
|
bordersize = 0,
|
|
self.caption_tbw,
|
|
}
|
|
self.captioned_title_bar = VerticalGroup:new{
|
|
align = "left",
|
|
self.title_bar,
|
|
captionw
|
|
}
|
|
|
|
if self.caption and self.caption_visible then
|
|
self.full_title_bar = self.captioned_title_bar
|
|
else
|
|
self.full_title_bar = self.title_bar
|
|
end
|
|
self.title_sep = LineWidget:new{
|
|
dimen = Geom:new{
|
|
w = self.width,
|
|
h = Size.line.thick,
|
|
}
|
|
}
|
|
-- adjust height available to our image
|
|
if self.with_title_bar then
|
|
self.img_container_h = self.img_container_h - self.full_title_bar:getSize().h - self.title_sep:getSize().h
|
|
end
|
|
|
|
-- Init the progress bar no matter what
|
|
-- progress bar
|
|
local percent = 1
|
|
if self._images_list and self._images_list_nb > 1 then
|
|
percent = (self._images_list_cur - 1) / (self._images_list_nb - 1)
|
|
end
|
|
self.progress_bar = ProgressWidget:new{
|
|
width = self.width - 2*self.button_padding,
|
|
height = Screen:scaleBySize(5),
|
|
percentage = percent,
|
|
margin_h = 0,
|
|
margin_v = 0,
|
|
radius = 0,
|
|
ticks = nil,
|
|
last = nil,
|
|
}
|
|
self.progress_container = CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.width,
|
|
h = self.progress_bar:getSize().h + Size.padding.small,
|
|
},
|
|
self.progress_bar
|
|
}
|
|
|
|
if self._images_list then
|
|
self.img_container_h = self.img_container_h - self.progress_container:getSize().h
|
|
end
|
|
|
|
-- Instantiate self._image_wg & self.image_container
|
|
self:_new_image_wg()
|
|
|
|
local frame_elements = VerticalGroup:new{ align = "left" }
|
|
if self.with_title_bar then
|
|
table.insert(frame_elements, self.full_title_bar)
|
|
table.insert(frame_elements, self.title_sep)
|
|
end
|
|
table.insert(frame_elements, self.image_container)
|
|
if self._images_list then
|
|
table.insert(frame_elements, self.progress_container)
|
|
end
|
|
if self.buttons_visible then
|
|
table.insert(frame_elements, self.button_container)
|
|
end
|
|
|
|
self.main_frame = FrameContainer:new{
|
|
radius = not self.fullscreen and 8 or nil,
|
|
padding = 0,
|
|
margin = 0,
|
|
background = Blitbuffer.COLOR_WHITE,
|
|
frame_elements,
|
|
}
|
|
self[1] = WidgetContainer:new{
|
|
align = self.align,
|
|
dimen = self.region,
|
|
FrameContainer:new{
|
|
bordersize = 0,
|
|
padding = Size.padding.default,
|
|
self.main_frame,
|
|
}
|
|
}
|
|
-- NOTE: We use UI instead of partial, because we do NOT want to end up using a REAGL waveform...
|
|
-- NOTE: Disabling dithering here makes for a perfect test-case of how well it works:
|
|
-- page turns will show color quantization artefacts (i.e., banding) like crazy,
|
|
-- while a long touch will trigger a dithered, flashing full-refresh that'll make everything shiny :).
|
|
self.dithered = true
|
|
UIManager:setDirty(self, function()
|
|
local update_region = self.main_frame.dimen:combine(orig_dimen)
|
|
return "ui", update_region, true
|
|
end)
|
|
end
|
|
|
|
function ImageViewer:_clean_image_wg()
|
|
-- To be called before re-using / disposing of self._image_wg,
|
|
-- otherwise resources used by its blitbuffer won't be free'd
|
|
if self._image_wg then
|
|
logger.dbg("ImageViewer:_clean_image_wg")
|
|
self._image_wg:free()
|
|
self._image_wg = nil
|
|
end
|
|
end
|
|
|
|
-- Used in init & update to instantiate a new ImageWidget & its container
|
|
function ImageViewer:_new_image_wg()
|
|
-- If no buttons and no title are shown, use the full screen
|
|
local max_image_h = self.img_container_h
|
|
local max_image_w = self.width
|
|
-- Otherwise, add paddings around image
|
|
if self.buttons_visible or self.with_title_bar then
|
|
max_image_h = self.img_container_h - self.image_padding*2
|
|
max_image_w = self.width - self.image_padding*2
|
|
end
|
|
|
|
local rotation_angle = 0
|
|
if self.rotated then
|
|
-- in portrait mode, rotate according to this global setting so we are
|
|
-- like in landscape mode
|
|
-- NOTE: This is the sole user of this legacy global left!
|
|
local rotate_clockwise = DLANDSCAPE_CLOCKWISE_ROTATION
|
|
if Screen:getWidth() > Screen:getHeight() then
|
|
-- in landscape mode, counter-rotate landscape rotation so we are
|
|
-- back like in portrait mode
|
|
rotate_clockwise = not rotate_clockwise
|
|
end
|
|
rotation_angle = rotate_clockwise and 90 or 270
|
|
end
|
|
|
|
self._image_wg = ImageWidget:new{
|
|
file = self.file,
|
|
image = self.image,
|
|
image_disposable = false, -- we may re-use self.image
|
|
alpha = true, -- we might be showing images with an alpha channel (e.g., from Wikipedia)
|
|
width = max_image_w,
|
|
height = max_image_h,
|
|
rotation_angle = rotation_angle,
|
|
scale_factor = self.scale_factor,
|
|
center_x_ratio = self._center_x_ratio,
|
|
center_y_ratio = self._center_y_ratio,
|
|
}
|
|
|
|
self.image_container = CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.width,
|
|
h = self.img_container_h,
|
|
},
|
|
self._image_wg,
|
|
}
|
|
end
|
|
|
|
function ImageViewer:update()
|
|
-- Free our ImageWidget, which is the only thing we'll replace (e.g., leave the TextBoxWidgets alone).
|
|
self:_clean_image_wg()
|
|
|
|
-- Update window geometry
|
|
local orig_dimen = self.main_frame.dimen
|
|
if self.fullscreen then
|
|
self.height = Screen:getHeight()
|
|
self.width = Screen:getWidth()
|
|
else
|
|
self.height = Screen:getHeight() - Screen:scaleBySize(40)
|
|
self.width = Screen:getWidth() - Screen:scaleBySize(40)
|
|
end
|
|
|
|
-- Update Buttons
|
|
if self.buttons_visible then
|
|
local scale_btn = self.button_table:getButtonById("scale")
|
|
scale_btn:setText(self._scale_to_fit and _("Original size") or _("Scale"), scale_btn.width)
|
|
local rotate_btn = self.button_table:getButtonById("rotate")
|
|
rotate_btn:setText(self.rotated and _("No rotation") or _("Rotate"), rotate_btn.width)
|
|
|
|
self.button_table_size = self.button_table:getSize().h
|
|
else
|
|
self.button_table_size = 0
|
|
end
|
|
|
|
-- height available to our image
|
|
self.img_container_h = self.height - self.button_table_size
|
|
|
|
-- Update the title bar
|
|
if self.with_title_bar then
|
|
self.ctoggler_tw:setText(self.caption_visible and "▽ " or "▷ ")
|
|
|
|
-- Padding is dynamic...
|
|
local title_tbw_padding_bottom = self.title_padding + Size.padding.small
|
|
if self.caption and self.caption_visible then
|
|
title_tbw_padding_bottom = 0
|
|
end
|
|
self.titlew.padding_bottom = title_tbw_padding_bottom
|
|
self.title_bar.dimen.h = self.titlew:getSize().h
|
|
|
|
if self.caption and self.caption_visible then
|
|
self.full_title_bar = self.captioned_title_bar
|
|
else
|
|
self.full_title_bar = self.title_bar
|
|
end
|
|
|
|
self.img_container_h = self.img_container_h - self.full_title_bar:getSize().h - self.title_sep:getSize().h
|
|
end
|
|
|
|
-- Update the progress bar
|
|
if self._images_list then
|
|
local percent = 1
|
|
if self._images_list_nb > 1 then
|
|
percent = (self._images_list_cur - 1) / (self._images_list_nb - 1)
|
|
end
|
|
|
|
self.progress_bar:setPercentage(percent)
|
|
|
|
self.img_container_h = self.img_container_h - self.progress_container:getSize().h
|
|
end
|
|
|
|
-- Update the image widget itself
|
|
self:_new_image_wg()
|
|
|
|
-- Update the final layout
|
|
local frame_elements = VerticalGroup:new{ align = "left" }
|
|
if self.with_title_bar then
|
|
table.insert(frame_elements, self.full_title_bar)
|
|
table.insert(frame_elements, self.title_sep)
|
|
end
|
|
table.insert(frame_elements, self.image_container)
|
|
if self._images_list then
|
|
table.insert(frame_elements, self.progress_container)
|
|
end
|
|
if self.buttons_visible then
|
|
table.insert(frame_elements, self.button_container)
|
|
end
|
|
|
|
self.main_frame.radius = not self.fullscreen and 8 or nil
|
|
self.main_frame[1] = frame_elements
|
|
|
|
self.dithered = true
|
|
UIManager:setDirty(self, function()
|
|
local update_region = self.main_frame.dimen:combine(orig_dimen)
|
|
return "ui", update_region, true
|
|
end)
|
|
end
|
|
|
|
function ImageViewer:onShow()
|
|
self.dithered = true
|
|
UIManager:setDirty(self, function()
|
|
return "full", self.main_frame.dimen, true
|
|
end)
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:switchToImageNum(image_num)
|
|
if self.image and self.image_disposable and self.image.free then
|
|
logger.dbg("ImageViewer:switchToImageNum: free self.image", self.image)
|
|
self.image:free()
|
|
self.image = nil
|
|
end
|
|
self.image = self._images_list[image_num]
|
|
if type(self.image) == "function" then
|
|
self.image = self.image()
|
|
end
|
|
self._images_list_cur = image_num
|
|
if not self.images_keep_pan_and_zoom then
|
|
self._center_x_ratio = 0.5
|
|
self._center_y_ratio = 0.5
|
|
self.scale_factor = self._images_orig_scale_factor
|
|
end
|
|
self:update()
|
|
end
|
|
|
|
function ImageViewer:onTap(_, ges)
|
|
if ges.pos:notIntersectWith(self.main_frame.dimen) then
|
|
self:onClose()
|
|
return true
|
|
end
|
|
if not Device:hasMultitouch() then
|
|
-- Allow saving screenshot with tap in bottom left corner
|
|
if not self.buttons_visible and ges.pos.x < Screen:getWidth()/10 and ges.pos.y > Screen:getHeight()*9/10 then
|
|
return self:onSaveImageView()
|
|
end
|
|
end
|
|
if self.with_title_bar and self.caption_tap_area and ges.pos:intersectWith(self.caption_tap_area.dimen) then
|
|
self.caption_visible = not self.caption_visible
|
|
self:update()
|
|
return true
|
|
end
|
|
if self._images_list then
|
|
-- If it's a list of image (e.g. animated gifs), tap left/right 1/3 of screen to navigate
|
|
local show_prev_image, show_next_image
|
|
if ges.pos.x < Screen:getWidth()/3 then
|
|
show_prev_image = not BD.mirroredUILayout()
|
|
show_next_image = BD.mirroredUILayout()
|
|
elseif ges.pos.x > Screen:getWidth()*2/3 then
|
|
show_prev_image = BD.mirroredUILayout()
|
|
show_next_image = not BD.mirroredUILayout()
|
|
end
|
|
if show_prev_image then
|
|
if self._images_list_cur > 1 then
|
|
self:switchToImageNum(self._images_list_cur - 1)
|
|
end
|
|
elseif show_next_image then
|
|
if self._images_list_cur < self._images_list_nb then
|
|
self:switchToImageNum(self._images_list_cur + 1)
|
|
end
|
|
else -- toggle buttons when tap on middle 1/3 of screen width
|
|
self.buttons_visible = not self.buttons_visible
|
|
self:update()
|
|
end
|
|
else
|
|
-- No image list: tap on any part of screen toggles buttons visibility
|
|
self.buttons_visible = not self.buttons_visible
|
|
self:update()
|
|
end
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:panBy(x, y)
|
|
if self._image_wg then
|
|
-- ImageWidget:panBy() returns new center ratio, so we update ours,
|
|
-- so we'll be centered the same way when we zoom in or out
|
|
self._center_x_ratio, self._center_y_ratio = self._image_wg:panBy(x, y)
|
|
end
|
|
end
|
|
|
|
-- Panning events
|
|
function ImageViewer:onSwipe(_, ges)
|
|
-- Panning with swipe is less accurate, as we don't get both coordinates,
|
|
-- only start point + direction (with only 45° granularity)
|
|
local direction = ges.direction
|
|
local distance = ges.distance
|
|
local sq_distance = math.sqrt(distance*distance/2)
|
|
if direction == "north" then
|
|
if ges.pos.x < Screen:getWidth() * 1/16 or ges.pos.x > Screen:getWidth() * 15/16 then
|
|
-- allow for zooming with vertical swipe on screen sides
|
|
-- (for devices without multi touch where pinch and spread don't work)
|
|
local inc = ges.distance / Screen:getHeight()
|
|
self:onZoomIn(inc)
|
|
else
|
|
self:panBy(0, distance)
|
|
end
|
|
elseif direction == "south" then
|
|
if ges.pos.x < Screen:getWidth() * 1/16 or ges.pos.x > Screen:getWidth() * 15/16 then
|
|
-- allow for zooming with vertical swipe on screen sides
|
|
local dec = ges.distance / Screen:getHeight()
|
|
self:onZoomOut(dec)
|
|
elseif self.scale_factor == 0 then
|
|
-- When scaled to fit (on initial launch, or after one has tapped
|
|
-- "Scale"), as we are then sure that there is no use for panning,
|
|
-- allow swipe south to close the widget.
|
|
self:onClose()
|
|
else
|
|
self:panBy(0, -distance)
|
|
end
|
|
elseif direction == "east" then
|
|
self:panBy(-distance, 0)
|
|
elseif direction == "west" then
|
|
self:panBy(distance, 0)
|
|
elseif direction == "northeast" then
|
|
self:panBy(-sq_distance, sq_distance)
|
|
elseif direction == "northwest" then
|
|
self:panBy(sq_distance, sq_distance)
|
|
elseif direction == "southeast" then
|
|
self:panBy(-sq_distance, -sq_distance)
|
|
elseif direction == "southwest" then
|
|
self:panBy(sq_distance, -sq_distance)
|
|
end
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onHold(_, ges)
|
|
-- Start of pan
|
|
self._panning = true
|
|
self._pan_relative_x = ges.pos.x
|
|
self._pan_relative_y = ges.pos.y
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onHoldRelease(_, ges)
|
|
-- End of pan
|
|
if self._panning then
|
|
self._panning = false
|
|
self._pan_relative_x = ges.pos.x - self._pan_relative_x
|
|
self._pan_relative_y = ges.pos.y - self._pan_relative_y
|
|
if math.abs(self._pan_relative_x) < self.pan_threshold and math.abs(self._pan_relative_y) < self.pan_threshold then
|
|
-- Hold with no move (or less than pan_threshold): use this to trigger full refresh
|
|
self.dithered = true
|
|
UIManager:setDirty(nil, "full", nil, true)
|
|
else
|
|
self:panBy(-self._pan_relative_x, -self._pan_relative_y)
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onPan(_, ges)
|
|
self._panning = true
|
|
self._pan_relative_x = ges.relative.x
|
|
self._pan_relative_y = ges.relative.y
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onPanRelease(_, ges)
|
|
if self._panning then
|
|
self._panning = false
|
|
self:panBy(-self._pan_relative_x, -self._pan_relative_y)
|
|
end
|
|
return true
|
|
end
|
|
|
|
-- Zoom events
|
|
function ImageViewer:onZoomIn(inc)
|
|
if self.scale_factor == 0 then
|
|
-- Get the scale_factor made out for best fit
|
|
self.scale_factor = self._image_wg:getScaleFactor()
|
|
end
|
|
if not inc then inc = 0.2 end -- default for key zoom event
|
|
if self.scale_factor + inc < 100 then -- avoid excessive zoom
|
|
self.scale_factor = self.scale_factor + inc
|
|
self:update()
|
|
end
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onZoomOut(dec)
|
|
if self.scale_factor == 0 then
|
|
-- Get the scale_factor made out for best fit
|
|
self.scale_factor = self._image_wg:getScaleFactor()
|
|
end
|
|
if not dec then dec = 0.2 end -- default for key zoom event
|
|
if self.scale_factor - dec > 0.01 then -- avoid excessive unzoom
|
|
self.scale_factor = self.scale_factor - dec
|
|
self:update()
|
|
end
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onSpread(_, ges)
|
|
-- We get the position where spread was done
|
|
-- First, get center ratio we would have had if we did a pan to there,
|
|
-- so we can have the zoom centered on there
|
|
if self._image_wg then
|
|
self._center_x_ratio, self._center_y_ratio = self._image_wg:getPanByCenterRatio(ges.pos.x - Screen:getWidth()/2, ges.pos.y - Screen:getHeight()/2)
|
|
end
|
|
-- Set some zoom increase value from pinch distance
|
|
local inc = ges.distance / Screen:getWidth()
|
|
self:onZoomIn(inc)
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onPinch(_, ges)
|
|
-- With Pinch, unlike Spread, it feels more natural if we keep the same center point.
|
|
-- Set some zoom decrease value from pinch distance
|
|
local dec = ges.distance / Screen:getWidth()
|
|
self:onZoomOut(dec)
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onTapDiagonal()
|
|
return self:onSaveImageView()
|
|
end
|
|
|
|
function ImageViewer:onSaveImageView()
|
|
-- We save the currently displayed blitbuffer (panned or zoomed)
|
|
-- after getting fullscreen and removing UI elements if needed.
|
|
local restore_settings_func
|
|
if self.with_title_bar or self.buttons_visible or not self.fullscreen then
|
|
local with_title_bar = self.with_title_bar
|
|
local buttons_visible = self.buttons_visible
|
|
local fullscreen = self.fullscreen
|
|
restore_settings_func = function()
|
|
self.with_title_bar = with_title_bar
|
|
self.buttons_visible = buttons_visible
|
|
self.fullscreen = fullscreen
|
|
self:update()
|
|
end
|
|
self.with_title_bar = false
|
|
self.buttons_visible = false
|
|
self.fullscreen = true
|
|
self:update()
|
|
UIManager:forceRePaint()
|
|
end
|
|
local screenshots_dir = G_reader_settings:readSetting("screenshot_dir") or DataStorage:getDataDir() .. "/screenshots/"
|
|
local screenshot_name = os.date(screenshots_dir .. "ImageViewer" .. "_%Y-%m-%d_%H%M%S.png")
|
|
UIManager:sendEvent(Event:new("Screenshot", screenshot_name, restore_settings_func))
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onClose()
|
|
UIManager:close(self)
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onAnyKeyPressed()
|
|
self:onClose()
|
|
return true
|
|
end
|
|
|
|
function ImageViewer:onCloseWidget()
|
|
-- Our ImageWidget (self._image_wg) is always a proper child widget, so it'll receive this event,
|
|
-- and attempt to free its resources accordingly.
|
|
-- But, if it didn't have to touch the original BB (self.image) passed to ImageViewer (e.g., no scaling needed),
|
|
-- it will *re-use* self.image, and flag it as non-disposable, meaning it will not have been free'd earlier.
|
|
-- Since we're the ones who ultimately truly know whether we should dispose of self.image or not, do that now ;).
|
|
if self.image and self.image_disposable and self.image.free then
|
|
logger.dbg("ImageViewer:onCloseWidget: free self.image", self.image)
|
|
self.image:free()
|
|
self.image = nil
|
|
end
|
|
-- also clean _images_list if it provides a method for that
|
|
if self._images_list and self._images_list_disposable and self._images_list.free then
|
|
logger.dbg("ImageViewer:onCloseWidget: free self._images_list", self._images_list)
|
|
self._images_list:free()
|
|
end
|
|
|
|
-- Those, on the other hand, are always initialized, but may not actually be in our widget tree right now,
|
|
-- depending on what we needed to show, so they might not get sent a CloseWidget event.
|
|
-- They (and their FFI/C resources) would eventually get released by the GC, but let's be pedantic ;).
|
|
if not self.with_title_bar then
|
|
self.captioned_title_bar:free()
|
|
end
|
|
if not self.caption then
|
|
self.ctoggler:free()
|
|
end
|
|
if not self._images_list then
|
|
self.progress_container:free()
|
|
end
|
|
if not self.buttons_visible then
|
|
self.button_container:free()
|
|
end
|
|
|
|
-- NOTE: Assume there's no image beneath us, so, no dithering request
|
|
UIManager:setDirty(nil, function()
|
|
return "flashui", self.main_frame.dimen
|
|
end)
|
|
end
|
|
|
|
return ImageViewer
|