mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
b523c2e8b9
Get rid of the doc & seqtext fields, as they are not actually used (nor are they particularly useful, the event handler's name should be pretty self-explanatory). Also, tweak the key_events documentation to highlight the quirks of the API, especially as far as array nesting is involved... Random drive-by cleanup of the declarations of key_events & ges_events to re-use the existing instance object (now that we know they're sane ;p) for tables with a single member (less GC pressure).
126 lines
4.2 KiB
Lua
Executable File
126 lines
4.2 KiB
Lua
Executable File
-- touch probe utility
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-- usage: ./luajit tools/kobo_touch_probe.lua
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require "defaults"
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package.path = "common/?.lua;rocks/share/lua/5.1/?.lua;frontend/?.lua;" .. package.path
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package.cpath = "common/?.so;common/?.dll;/usr/lib/lua/?.so;rocks/lib/lua/5.1/?.so;" .. package.cpath
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local DataStorage = require("datastorage")
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local _ = require("gettext")
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-- read settings and check for language override
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-- but don't re-read if already done, to avoid causing problems for unit tests
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-- has to be done before requiring other files because
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-- they might call gettext on load
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if G_reader_settings == nil then
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G_reader_settings = require("luasettings"):open(
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DataStorage:getDataDir().."/settings.reader.lua")
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end
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local lang_locale = G_reader_settings:readSetting("language")
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if lang_locale then
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_.changeLang(lang_locale)
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end
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local InputContainer = require("ui/widget/container/inputcontainer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local OverlapGroup = require("ui/widget/overlapgroup")
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local ImageWidget = require("ui/widget/imagewidget")
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local TextWidget = require("ui/widget/textwidget")
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local GestureRange = require("ui/gesturerange")
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local UIManager = require("ui/uimanager")
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local Blitbuffer = require("ffi/blitbuffer")
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local Device = require("device")
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local Screen = Device.screen
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local Font = require("ui/font")
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--dbg:turnOn()
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local TouchProbe = InputContainer:extend{
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curr_probe_step = 1,
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}
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function TouchProbe:init()
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self.ges_events.TapProbe = {
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GestureRange:new{
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ges = "tap",
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}
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}
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self.image_widget = ImageWidget:new{
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file = "tools/kobo-touch-probe.png",
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}
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local screen_w, screen_h = Screen:getWidth(), Screen:getHeight()
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local img_w, img_h = self.image_widget:getSize().w, self.image_widget:getSize().h
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self.probe_steps = {
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{
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hint_text = _("Tap the lower right corner"),
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hint_icon_pos = {
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x = screen_w-img_w,
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y = screen_h-img_h,
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}
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},
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{
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hint_text = _("Tap the upper right corner"),
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hint_icon_pos = {
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x = screen_w-img_w,
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y = 0,
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}
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},
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}
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self.hint_text_widget = TextWidget:new{
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text = '',
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face = Font:getFace("cfont", 30),
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}
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self[1] = FrameContainer:new{
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bordersize = 0,
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background = Blitbuffer.COLOR_WHITE,
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OverlapGroup:new{
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dimen = Screen:getSize(),
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CenterContainer:new{
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dimen = Screen:getSize(),
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self.hint_text_widget,
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},
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self.image_widget,
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},
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}
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self:updateProbeInstruction()
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end
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function TouchProbe:updateProbeInstruction()
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local probe_step = self.probe_steps[self.curr_probe_step]
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self.image_widget.overlap_offset = {
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probe_step.hint_icon_pos.x,
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probe_step.hint_icon_pos.y,
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}
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self.hint_text_widget:setText(probe_step.hint_text)
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end
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function TouchProbe:saveSwitchXYSetting(need_to_switch_xy)
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-- save the settings here so device.input can pick it up
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G_reader_settings:saveSetting("kobo_touch_switch_xy", need_to_switch_xy)
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G_reader_settings:flush()
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UIManager:quit()
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end
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function TouchProbe:onTapProbe(arg, ges)
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if self.curr_probe_step == 1 then
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local shorter_edge = math.min(Screen:getHeight(), Screen:getWidth())
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if math.min(ges.pos.x, ges.pos.y) < shorter_edge/2 then
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-- x mirrored, x should be close to zero and y should be close to
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-- screen height
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local need_to_switch_xy = ges.pos.x > ges.pos.y
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self:saveSwitchXYSetting(need_to_switch_xy)
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else
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-- x not mirroed, need one more probe
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self.curr_probe_step = 2
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self:updateProbeInstruction()
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UIManager:setDirty(self)
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end
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elseif self.curr_probe_step == 2 then
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-- x not mirrored, y should be close to zero and x should be close
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-- TouchProbe screen width
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local need_to_switch_xy = ges.pos.x < ges.pos.y
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self:saveSwitchXYSetting(need_to_switch_xy)
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end
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end
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return TouchProbe
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