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mirror of https://github.com/koreader/koreader synced 2024-11-13 19:11:25 +00:00
koreader/frontend/ui/widget/skimtowidget.lua
NiLuJe b523c2e8b9 InputContainer: Fall cleanup ;).
Get rid of the doc & seqtext fields, as they are not actually used (nor
are they particularly useful, the event handler's name should be pretty
self-explanatory).

Also, tweak the key_events documentation to highlight the quirks of the
API, especially as far as array nesting is involved...

Random drive-by cleanup of the declarations of key_events & ges_events
to re-use the existing instance object (now that we know they're sane
;p) for tables with a single member (less GC pressure).
2022-10-29 22:55:20 +02:00

406 lines
13 KiB
Lua

local BD = require("ui/bidi")
local Blitbuffer = require("ffi/blitbuffer")
local Button = require("ui/widget/button")
local Device = require("device")
local Event = require("ui/event")
local FrameContainer = require("ui/widget/container/framecontainer")
local FocusManager = require("ui/widget/focusmanager")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local HorizontalSpan = require("ui/widget/horizontalspan")
local Math = require("optmath")
local MovableContainer = require("ui/widget/container/movablecontainer")
local ProgressWidget = require("ui/widget/progresswidget")
local Size = require("ui/size")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local _ = require("gettext")
local Screen = Device.screen
local SkimToWidget = FocusManager:extend{}
function SkimToWidget:init()
local screen_width = Screen:getWidth()
local screen_height = Screen:getHeight()
if Device:hasKeys() then
self.key_events.Close = { { Device.input.group.Back } }
end
if Device:isTouchDevice() then
self.ges_events.TapProgress = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = screen_width,
h = screen_height,
}
},
}
end
self.buttons_layout = {}
local frame_width = math.floor(math.min(screen_width, screen_height) * 0.95)
local frame_border_size = Size.border.window
local frame_padding = Size.padding.fullscreen -- large padding for airy feeling
local inner_width = frame_width - 2 * (frame_border_size + frame_padding)
-- In this inner width, we'll be showing 5 buttons, with the middle one
-- separated a bit more from the others
local button_span_unit_width = Size.span.horizontal_small
local larger_span_units = 3 -- 3 x small span width
local nb_span_units = 2 + 2*larger_span_units
local button_width = math.floor( (inner_width - nb_span_units * button_span_unit_width) * (1/5))
local button_inner_width = button_width - 2 * (Size.border.button + Size.padding.button)
-- Update inner_width (possibly smaller because of math.floor())
inner_width = button_width * 5 + nb_span_units * button_span_unit_width
self.curr_page = self.ui:getCurrentPage()
self.page_count = self.document:getPageCount()
self.ticks_flattened = self.ui.toc:getTocTicksFlattened()
self.progress_bar = ProgressWidget:new{
width = inner_width,
height = Size.item.height_big,
percentage = self.curr_page / self.page_count,
ticks = self.ticks_flattened,
tick_width = Size.line.medium,
last = self.page_count,
alt = self.ui.document.flows,
}
-- Bottom row buttons
local button_minus = Button:new{
text = "-1",
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToPage(self.curr_page - 1)
end,
}
local button_minus_ten = Button:new{
text = "-10",
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToPage(self.curr_page - 10)
end,
}
local button_plus = Button:new{
text = "+1",
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToPage(self.curr_page + 1)
end,
}
local button_plus_ten = Button:new{
text = "+10",
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToPage(self.curr_page + 10)
end,
}
self.current_page_text = Button:new{
text_func = function()
local curr_page_display = tostring(self.curr_page)
if self.ui.pagemap and self.ui.pagemap:wantsPageLabels() then
curr_page_display = self.ui.pagemap:getCurrentPageLabel(true)
end
return curr_page_display
end,
radius = 0,
padding = 0,
bordersize = 0,
enabled = true,
width = button_width, -- no border/padding: use outer button width
show_parent = self,
callback = function()
self.callback_switch_to_goto()
end,
}
-- Top row buttons
local chapter_next_text = "▷▏"
local chapter_prev_text = "▕◁"
local bookmark_next_text = "☆▷"
local bookmark_prev_text = "◁☆"
local bookmark_enabled_text = ""
local bookmark_disabled_text = ""
if BD.mirroredUILayout() then
chapter_next_text, chapter_prev_text = chapter_prev_text, chapter_next_text
bookmark_next_text, bookmark_prev_text = bookmark_prev_text, bookmark_next_text
end
local button_chapter_next = Button:new{
text = chapter_next_text,
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
local page = self.ui.toc:getNextChapter(self.curr_page)
if page and page >=1 and page <= self.page_count then
self:goToPage(page)
end
end,
hold_callback = function()
self:goToPage(self.page_count)
end,
}
local button_chapter_prev = Button:new{
text = chapter_prev_text,
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
local page = self.ui.toc:getPreviousChapter(self.curr_page)
if page and page >=1 and page <= self.page_count then
self:goToPage(page)
end
end,
hold_callback = function()
self:goToPage(1)
end,
}
local button_bookmark_next = Button:new{
text = bookmark_next_text,
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToByEvent("GotoNextBookmarkFromPage")
end,
hold_callback = function()
local page = self.ui.bookmark:getLastBookmarkedPageFromPage(self.ui:getCurrentPage())
self:goToBookmark(page)
end,
}
local button_bookmark_prev = Button:new{
text = bookmark_prev_text,
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
vsync = true,
callback = function()
self:goToByEvent("GotoPreviousBookmarkFromPage")
end,
hold_callback = function()
local page = self.ui.bookmark:getFirstBookmarkedPageFromPage(self.ui:getCurrentPage())
self:goToBookmark(page)
end,
}
self.button_bookmark_toggle = Button:new{
text_func = function()
return self.ui.view.dogear_visible and bookmark_enabled_text or bookmark_disabled_text
end,
radius = 0,
enabled = true,
width = button_inner_width,
show_parent = self,
callback = function()
self.ui:handleEvent(Event:new("ToggleBookmark"))
self:update()
end,
hold_callback = function()
self.ui:handleEvent(Event:new("ShowBookmark"))
UIManager:close(self)
end,
}
local row_span = VerticalSpan:new{ width = Size.padding.fullscreen }
local small_button_span = HorizontalSpan:new{ width = button_span_unit_width }
local large_button_span = HorizontalSpan:new{ width = button_span_unit_width * larger_span_units }
local top_buttons_row = HorizontalGroup:new{
align = "center",
button_chapter_prev,
small_button_span,
button_bookmark_prev,
large_button_span,
self.button_bookmark_toggle,
large_button_span,
button_bookmark_next,
small_button_span,
button_chapter_next,
}
local bottom_buttons_row = HorizontalGroup:new{
align = "center",
button_minus_ten,
small_button_span,
button_minus,
large_button_span,
self.current_page_text,
large_button_span,
button_plus,
small_button_span,
button_plus_ten,
}
self.skimto_frame = FrameContainer:new{
margin = 0,
bordersize = frame_border_size,
padding = frame_padding,
radius = Size.radius.window,
background = Blitbuffer.COLOR_WHITE,
VerticalGroup:new{
align = "center",
top_buttons_row,
row_span,
self.progress_bar,
row_span,
bottom_buttons_row,
}
}
self.movable = MovableContainer:new{
self.skimto_frame,
}
self[1] = WidgetContainer:new{
align = "center",
dimen =Geom:new{
x = 0, y = 0,
w = screen_width,
h = screen_height,
},
self.movable,
}
if Device:hasDPad() then
self.buttons_layout = {
{ button_chapter_prev, button_bookmark_prev, self.button_bookmark_toggle, button_bookmark_next, button_chapter_next },
{ button_minus_ten, button_minus, self.current_page_text, button_plus, button_plus_ten },
}
self.layout = self.buttons_layout
self:moveFocusTo(1, 2)
end
if Device:hasKeyboard() then
self.key_events.QKey = { { "Q" }, event = "FirstRowKeyPress", args = 0 }
self.key_events.WKey = { { "W" }, event = "FirstRowKeyPress", args = 0.11 }
self.key_events.EKey = { { "E" }, event = "FirstRowKeyPress", args = 0.22 }
self.key_events.RKey = { { "R" }, event = "FirstRowKeyPress", args = 0.33 }
self.key_events.TKey = { { "T" }, event = "FirstRowKeyPress", args = 0.44 }
self.key_events.YKey = { { "Y" }, event = "FirstRowKeyPress", args = 0.55 }
self.key_events.UKey = { { "U" }, event = "FirstRowKeyPress", args = 0.66 }
self.key_events.IKey = { { "I" }, event = "FirstRowKeyPress", args = 0.77 }
self.key_events.OKey = { { "O" }, event = "FirstRowKeyPress", args = 0.88 }
self.key_events.PKey = { { "P" }, event = "FirstRowKeyPress", args = 1 }
end
end
function SkimToWidget:update()
if self.curr_page <= 0 then
self.curr_page = 1
end
if self.curr_page > self.page_count then
self.curr_page = self.page_count
end
self.progress_bar.percentage = self.curr_page / self.page_count
self.current_page_text:setText(self.current_page_text:text_func(), self.current_page_text.width)
self.button_bookmark_toggle:setText(self.button_bookmark_toggle:text_func(), self.button_bookmark_toggle.width)
self:refocusWidget(FocusManager.RENDER_IN_NEXT_TICK)
end
function SkimToWidget:addOriginToLocationStack(add_current)
-- Only add the page from which we launched the SkimToWidget
-- to the location stack, unless add_current = true
if not self.orig_page_added_to_stack or add_current then
self.ui.link:addCurrentLocationToStack()
self.orig_page_added_to_stack = true
end
end
function SkimToWidget:onCloseWidget()
UIManager:setDirty(nil, function()
return "ui", self.skimto_frame.dimen
end)
end
function SkimToWidget:onShow()
UIManager:setDirty(self, function()
return "ui", self.skimto_frame.dimen
end)
return true
end
function SkimToWidget:goToPage(page)
self.curr_page = page
self:addOriginToLocationStack()
self.ui:handleEvent(Event:new("GotoPage", self.curr_page))
self:update()
end
function SkimToWidget:goToBookmark(page)
if page then
self:addOriginToLocationStack()
self.ui.bookmark:gotoBookmark(page)
self.curr_page = self.ui:getCurrentPage()
self:update()
end
end
function SkimToWidget:goToByEvent(event_name)
if event_name then
self:addOriginToLocationStack()
self.ui:handleEvent(Event:new(event_name, false))
-- add_current_location_to_stack=false, as we handled it here
self.curr_page = self.ui:getCurrentPage()
self:update()
end
end
function SkimToWidget:onFirstRowKeyPress(percent)
local page = Math.round(percent * self.page_count)
self:addOriginToLocationStack()
self.ui:handleEvent(Event:new("GotoPage", page ))
self.curr_page = page
self:update()
end
function SkimToWidget:onTapProgress(arg, ges_ev)
if ges_ev.pos:intersectWith(self.progress_bar.dimen) then
local perc = self.progress_bar:getPercentageFromPosition(ges_ev.pos)
if not perc then
return true
end
local page = Math.round(perc * self.page_count)
self:addOriginToLocationStack()
self.ui:handleEvent(Event:new("GotoPage", page ))
self.curr_page = page
self:update()
elseif not ges_ev.pos:intersectWith(self.skimto_frame.dimen) then
-- close if tap outside
self:onClose()
end
-- otherwise, do nothing (it's easy missing taping a button)
return true
end
function SkimToWidget:onClose()
UIManager:close(self)
return true
end
return SkimToWidget