mirror of
https://github.com/koreader/koreader
synced 2024-10-31 21:20:20 +00:00
216 lines
6.7 KiB
Lua
216 lines
6.7 KiB
Lua
--[[
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Copyright (C) 2011 Hans-Werner Hilse <hilse@web.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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]]--
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--[[
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Codes for rotation modes:
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1 for no rotation,
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2 for landscape with bottom on the right side of screen, etc.
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2
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+--------------+
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| +----------+ |
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| | Freedom! | |
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3 | | | | 1
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| +----------+ |
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+--------------+
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0
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--]]
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Screen = {
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cur_rotation_mode = 0,
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-- these two variabls are used to help switching from framework to reader
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native_rotation_mode = nil,
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kpv_rotation_mode = nil,
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saved_bb = nil,
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}
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-- @orien: 1 for clockwise rotate, -1 for anti-clockwise
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-- Remember to reread screen resolution after this function call
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function Screen:screenRotate(orien)
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if orien == "clockwise" then
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orien = -1
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elseif orien == "anticlockwise" then
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orien = 1
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else
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return
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end
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self.cur_rotation_mode = (self.cur_rotation_mode + orien) % 4
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-- you have to reopen framebuffer after rotate
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fb:setOrientation(self.cur_rotation_mode)
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fb:close()
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fb = einkfb.open("/dev/fb0")
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end
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function Screen:updateRotationMode()
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if KEY_FW_DOWN == 116 then -- in EMU mode always set to 0
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self.cur_rotation_mode = 0
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else
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orie_fd = assert(io.open("/sys/module/eink_fb_hal_broads/parameters/bs_orientation", "r"))
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updown_fd = assert(io.open("/sys/module/eink_fb_hal_broads/parameters/bs_upside_down", "r"))
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self.cur_rotation_mode = orie_fd:read() + (updown_fd:read() * 2)
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end
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end
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function Screen:saveCurrentBB()
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local width, height = G_width, G_height
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if not self.saved_bb then
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self.saved_bb = Blitbuffer.new(width, height)
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end
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if self.saved_bb:getWidth() ~= width then
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self.saved_bb:free()
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self.saved_bb = Blitbuffer.new(width, height)
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end
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self.saved_bb:blitFullFrom(fb.bb)
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end
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function Screen:restoreFromSavedBB()
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self:restoreFromBB(self.saved_bb)
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end
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function Screen:getCurrentScreenBB()
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local bb = Blitbuffer.new(G_width, G_height)
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bb:blitFullFrom(fb.bb)
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return bb
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end
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function Screen:restoreFromBB(bb)
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if bb then
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fb.bb:blitFullFrom(bb)
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else
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Debug("Got nil bb in restoreFromSavedBB!")
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end
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end
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function Screen:screenshot()
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lfs.mkdir("./screenshots")
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local start = os.clock()
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--showInfoMsgWithDelay("making screenshot... ", 1000, 1)
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self:fb2bmp("/dev/fb0", lfs.currentdir().."/screenshots/"..os.date("%Y%m%d%H%M%S")..".bmp", true, "bzip2 ")
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--self:fb2pgm("/dev/fb0", lfs.currentdir().."/screenshots/"..os.date("%Y%m%d%H%M%S")..".pgm", "bzip2 ", 4)
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showInfoMsgWithDelay(string.format("Screenshot is ready in %.2f(s) ", os.clock()-start), 1000, 1)
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end
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-- NuPogodi (02.07.2012): added the functions to save the fb-content in common graphic files - bmp & pgm.
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-- ToDo: png, gif ?
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function Screen:LE(x) -- converts positive upto 32bit-number to a little-endian for bmp-header
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local s, n = "", 4
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if x<0x10000 then
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s = string.char(0,0)
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n = 2
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end
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x = math.floor(x)
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for i = 1,n do
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s = s..string.char(x%256)
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x = math.floor(x/256)
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end
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return s
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end
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--[[ This function saves the 4bpp framebuffer as 4bpp BMP and, if necessary, packes the output by command os.execute(pack..fn).
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Since framebuffer enumerates the lines from top to bottom and the bmp-file does it in the inversed order, the process includes
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a vertical flip that makes it a bit slower, namely,
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~0.16(s) @ Kindle3 & Kindle2 (600x800) ~0.02s @ without v-flip
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~0.36(s) @ Kindle DX (824x1200)
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NB: needs free memory of G_width*G_height/2 bytes to manupulate the fb-content! ]]
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function Screen:fb2bmp(fin, fout, vflip, pack) -- atm, for 4bpp framebuffers only
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local inputf = assert(io.open(fin,"rb"))
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if inputf then
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local outputf, size = assert(io.open(fout,"wb"))
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-- writing bmp-header
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outputf:write(string.char(0x42,0x4D,0xF6,0xA9,3,0,0,0,0,0,0x76,0,0,0,40,0),
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self:LE(G_width), self:LE(G_height), -- width & height: 4 chars each
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string.char(0,0,1,0,4,0,0,0,0,0),
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self:LE(G_height*G_width/2), -- raw bytes in image
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string.char(0x87,0x19,0,0,0x87,0x19,0,0), -- 6536 pixel/m = 166 dpi for both x&y resolutions
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string.char(16,0,0,0,0,0,0,0)) -- 16 colors
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local line, i = G_width/2, 15
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-- add palette to bmp-header
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while i>=0 do
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outputf:write(string.char(i*16+i):rep(3), string.char(0))
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i=i-1
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end
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if vflip then -- flip image vertically to make it bmp-compliant
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-- read the fb-content line-by-line & fill the content-table in the inversed order
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local content = {}
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for i=1, G_height do
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table.insert(content, 1, inputf:read(line))
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end
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-- write the v-flipped bmp-data
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for i=1, G_height do
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outputf:write(content[i])
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end
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else -- without v-flip, it takes only 0.02s @ 600x800, 4bpp
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outputf:write(inputf:read("*all"))
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end
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inputf:close()
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outputf:close()
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-- here one may use either standard archivers (bzip2, gzip)
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-- or standalone converters (bmp2png, bmp2gif)
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if pack then os.execute(pack..fout) end
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end
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end
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--[[ This function saves the fb-content (both 4bpp and 8bpp) as 8bpp PGM and pack it.
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It's relatively slow for 4bpp devices such as
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~2.5s @ K2 and K3 > 600x800, 4bpp
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~5.0s @ KDX > 824x1200,
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but should be very fast (<<0.1s) when no color conversion (4bpp>8bpp) is needed. ]]
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function Screen:fb2pgm(fin, fout, pack, bpp)
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local inputf = assert(io.open(fin,"rb"))
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if inputf then
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local outputf = assert(io.open(fout,"wb"))
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outputf:write("P5\n\# Created by kindlepdfviewer\n"..G_width.." "..G_height.."\n255\n")
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if bpp == 8 then -- then needs free memory of G_width*G_height bytes, but extremely fast!
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outputf:write(inputf:read("*all"))
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else -- convert 4bpp to 8bpp; needs free memory just to store a block = G_width/2 bytes
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local bpp8, block, i, j, line = {}, G_width/2
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-- to accelerate a process, let us first create the convertion table: char (0..255) > 2 chars
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for j=0, 255 do
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i = j%16
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bpp8[#bpp8+1] = string.char(255-j+i, 255-i*16)
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end
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-- now read, convert & write the fb-content by blocks
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for i=1, G_height do
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line = inputf:read(block)
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for j=1, block do
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outputf:write(bpp8[1+string.byte(line,j)])
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end
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end
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end
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inputf:close()
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outputf:close()
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if pack then os.execute(pack..fout) end
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end
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end
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