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koreader/frontend/ui/widget/textwidget.lua
Hans-Werner Hilse 3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00

63 lines
1.7 KiB
Lua

local Widget = require("ui/widget/widget")
local Screen = require("device").screen
local RenderText = require("ui/rendertext")
local Geom = require("ui/geometry")
local Blitbuffer = require("ffi/blitbuffer")
--[[
A TextWidget puts a string on a single line
--]]
local TextWidget = Widget:new{
text = nil,
face = nil,
bold = nil,
fgcolor = Blitbuffer.COLOR_BLACK,
_bb = nil,
_length = 0,
_height = 0,
_maxlength = 1200,
}
--function TextWidget:_render()
--local h = self.face.size * 1.3
--self._bb = Blitbuffer.new(self._maxlength, h)
--self._bb:fill(Blitbuffer.COLOR_WHITE)
--self._length = RenderText:renderUtf8Text(self._bb, 0, h*0.8, self.face, self.text, true, self.bold)
--end
function TextWidget:getSize()
--if not self._bb then
--self:_render()
--end
--return { w = self._length, h = self._bb:getHeight() }
local tsize = RenderText:sizeUtf8Text(0, Screen:getWidth(), self.face, self.text, true, self.bold)
if not tsize then
return Geom:new{}
end
self._length = tsize.x
self._height = self.face.size * 1.5
return Geom:new{
w = self._length,
h = self._height,
}
end
function TextWidget:paintTo(bb, x, y)
--if not self._bb then
--self:_render()
--end
--bb:blitFrom(self._bb, x, y, 0, 0, self._length, self._bb:getHeight())
--@TODO Don't use kerning for monospaced fonts. (houqp)
RenderText:renderUtf8Text(bb, x, y+self._height*0.7, self.face, self.text, true, self.bold,
self.fgcolor, self.width)
end
function TextWidget:free()
if self._bb then
self._bb:free()
self._bb = nil
end
end
return TextWidget