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mirror of https://github.com/koreader/koreader synced 2024-11-18 03:25:46 +00:00
koreader/frontend/ui/widget/configdialog.lua
NiLuJe 5c24470ea9
Logger: Use serpent instead of dump (#9588)
* Persist: support serpent, and use by default over dump (as we assume consistency > readability in Persist).
* Logger/Dbg: Use serpent instead of dump to dump tables (it's slightly more compact, honors __tostring, and will tag tables with their ref, which can come in handy when debugging).
* Dbg: Don't duplicate Logger's log function, just use it directly.
* Fontlist/ConfigDialog: Use serpent for the debug dump.
* Call `os.setlocale(C, "numeric")` on startup instead of peppering it around dump calls. It's process-wide, so it didn't make much sense.
* Trapper: Use LuaJIT's serde facilities instead of dump. They're more reliable in the face of funky input, much faster, and in this case, the data never makes it to human eyes, so a human-readable format didn't gain us anything.
2022-10-06 02:21:03 +02:00

1520 lines
68 KiB
Lua

local Button = require("ui/widget/button")
local ButtonProgressWidget = require("ui/widget/buttonprogresswidget")
local Blitbuffer = require("ffi/blitbuffer")
local BottomContainer = require("ui/widget/container/bottomcontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local Event = require("ui/event")
local FixedTextWidget = require("ui/widget/fixedtextwidget")
local FocusManager = require("ui/widget/focusmanager")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local HorizontalSpan = require("ui/widget/horizontalspan")
local IconButton = require("ui/widget/iconbutton")
local IconWidget = require("ui/widget/iconwidget")
local InputContainer = require("ui/widget/container/inputcontainer")
local LineWidget = require("ui/widget/linewidget")
local Notification = require("ui/widget/notification")
local RightContainer = require("ui/widget/container/rightcontainer")
local Size = require("ui/size")
local TextWidget = require("ui/widget/textwidget")
local ToggleSwitch = require("ui/widget/toggleswitch")
local UIManager = require("ui/uimanager")
local UnderlineContainer = require("ui/widget/container/underlinecontainer")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local logger = require("logger")
local serpent = require("ffi/serpent")
local _ = require("gettext")
local Screen = Device.screen
local T = require("ffi/util").template
local DGENERIC_ICON_SIZE = G_defaults:readSetting("DGENERIC_ICON_SIZE")
local OptionTextItem = InputContainer:extend{}
function OptionTextItem:init()
local text_widget = self[1]
self.underline_container = UnderlineContainer:new{
text_widget,
padding = self.underline_padding, -- vertical padding between text and underline
color = self.color,
}
self[1] = FrameContainer:new{
padding = 0,
padding_left = self.padding_left,
padding_right = self.padding_right,
bordersize = 0,
self.underline_container,
}
self.dimen = self[1]:getSize()
-- we need this table per-instance, so we declare it here
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
function OptionTextItem:onFocus()
self.underline_container.color = Blitbuffer.COLOR_BLACK
end
function OptionTextItem:onUnfocus()
self.underline_container.color = Blitbuffer.COLOR_WHITE
end
function OptionTextItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
item.underline_container.color = Blitbuffer.COLOR_WHITE
end
self.underline_container.color = Blitbuffer.COLOR_BLACK
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_ICON)
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.current_item, self.hide_on_apply)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
return true
end
function OptionTextItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values or self.args,
self.values or self.item_text,
self.current_item)
return true
end
local OptionIconItem = InputContainer:extend{}
function OptionIconItem:init()
self.underline_container = UnderlineContainer:new{
self.icon,
padding = self.underline_padding,
color = self.color,
}
self[1] = FrameContainer:new{
padding = 0,
padding_top = self.underline_padding,
padding_left = self.padding_left,
padding_right = self.padding_right,
bordersize = 0,
self.underline_container,
}
self.dimen = self[1]:getSize()
-- we need this table per-instance, so we declare it here
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = "Select Option Item",
},
HoldSelect = {
GestureRange:new{
ges = "hold",
range = self.dimen,
},
doc = "Hold Option Item",
},
}
end
function OptionIconItem:onFocus()
self.icon.invert = true
end
function OptionIconItem:onUnfocus()
self.icon.invert = false
end
function OptionIconItem:onTapSelect()
if not self.enabled then return true end
for _, item in pairs(self.items) do
--item[1][1].invert = false
item.underline_container.color = Blitbuffer.COLOR_WHITE
end
--self[1][1].invert = true
self.underline_container.color = Blitbuffer.COLOR_BLACK
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_ICON)
self.config:onConfigChoose(self.values, self.name,
self.event, self.args,
self.current_item, self.hide_on_apply)
UIManager:setDirty(self.config, function()
return "fast", self[1].dimen
end)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
return true
end
function OptionIconItem:onHoldSelect()
self.config:onMakeDefault(self.name, self.name_text,
self.values, self.labels or self.values, self.current_item)
return true
end
local ConfigOption = CenterContainer:extend{}
function ConfigOption:init()
-- make default styles
local default_name_font_size = 20
local default_item_font_size = 16 -- font size for letters, toggles and buttonprogress
local default_items_spacing = 40 -- spacing between letters (font sizes) and icons
local default_option_height = 50 -- height of each line
local max_icon_height = Screen:scaleBySize(DGENERIC_ICON_SIZE) -- max height of icons
-- The next ones are already scaleBySize()'d:
local default_option_vpadding = Size.padding.large -- vertical padding at top and bottom
local default_option_hpadding = Size.padding.fullscreen
-- horizontal padding at left and right, and between name and option items
local padding_small = Size.padding.small -- internal padding for options names (left)
local padding_button = Size.padding.button -- padding for underline below letters and icons
--- @todo Restore setting when there are more advanced settings.
--local show_advanced = G_reader_settings:isTrue("show_advanced")
local show_advanced = true
-- Get the width needed by the longest option name shown on the left
local max_option_name_width = 0
for c = 1, #self.options do
-- Ignore names of options that won't be shown
local show_default = not self.options[c].advanced or show_advanced
local show = self.options[c].show
-- Prefer show_func over show if there's one
-- Or may be not, as show_func is always used to show/hide some widget depending
-- on the value of another widget: it's best to keep it accounted for the names
-- max width, and avoid stuff moving when toggling options.
--[[
if self.options[c].show_func then
show = self.options[c].show_func(self.config.configurable, self.config.document)
end
]]--
if show ~= false and show_default then
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local text = self.options[c].name_text_func
and self.options[c].name_text_func(self.config.configurable, self.config.document)
or self.options[c].name_text
local face = Font:getFace(name_font_face, name_font_size)
local txt_width = 0
if text ~= nil then
local tmp = TextWidget:new{
text = text,
face = face,
}
txt_width = tmp:getWidth()
end
max_option_name_width = math.max(max_option_name_width, txt_width)
end
end
-- Have option names take min 25% and max 50% of screen width
-- They will carry the left default_option_hpadding, but the in-between
-- one (and the right one) will be carried by the option items.
-- (Both these variables are between 0 and 1 and represent a % of screen width)
local default_name_align_right = (max_option_name_width + default_option_hpadding + 2*padding_small) / Screen:getWidth()
default_name_align_right = math.max(default_name_align_right, 0.25)
default_name_align_right = math.min(default_name_align_right, 0.5)
local default_item_align_center = 1 - default_name_align_right
-- fill vertical group of config tab
local vertical_group = VerticalGroup:new{}
table.insert(vertical_group, VerticalSpan:new{
width = default_option_vpadding,
})
for c = 1, #self.options do
local show_default = not self.options[c].advanced or show_advanced
local show = self.options[c].show
-- Prefer show_func over show if there's one
if self.options[c].show_func then
show = self.options[c].show_func(self.config.configurable, self.config.document)
end
if show ~= false and show_default then
local name_align = self.options[c].name_align_right and self.options[c].name_align_right or default_name_align_right
local item_align = self.options[c].item_align_center and self.options[c].item_align_center or default_item_align_center
local name_font_face = self.options[c].name_font_face and self.options[c].name_font_face or "cfont"
local name_font_size = self.options[c].name_font_size and self.options[c].name_font_size or default_name_font_size
local item_font_face = self.options[c].item_font_face and self.options[c].item_font_face or "cfont"
local item_font_size = self.options[c].item_font_size and self.options[c].item_font_size or default_item_font_size
local option_height = Screen:scaleBySize(self.options[c].height and self.options[c].height or
default_option_height + (self.options[c].height or 30) * ((self.options[c].row_count or 1) -1))
local item_spacing_width = Screen:scaleBySize(self.options[c].spacing and self.options[c].spacing or default_items_spacing)
local enabled = true
if item_align == 1.0 then
name_align = 0
end
if name_align + item_align > 1 then
name_align = 0.5
item_align = 0.5
end
if self.options[c].enabled_func then
enabled = self.options[c].enabled_func(self.config.configurable, self.config.document)
end
local horizontal_group = HorizontalGroup:new{}
-- Deal with the name on the left
local name_text = self.options[c].name_text_func
and self.options[c].name_text_func(self.config.configurable, self.config.document)
or self.options[c].name_text
if name_text then
-- the horizontal padding on the left will be ensured by the RightContainer
local name_widget_width = math.floor(name_align * Screen:getWidth())
-- We don't remove default_option_hpadding from name_text_max_width
-- to give more to text and avoid truncation: as it is right aligned,
-- the text can grow on the left, padding_small is enough.
local name_text_max_width = name_widget_width - 2*padding_small
local face = Font:getFace(name_font_face, name_font_size)
local option_name_container = RightContainer:new{
dimen = Geom:new{ w = name_widget_width, h = option_height},
}
local option_name = Button:new{
text = name_text,
max_width = name_text_max_width,
bordersize = 0,
face = face,
enabled = enabled,
allow_hold_when_disabled = self.options[c].name_text_hold_callback ~= nil,
padding = padding_small,
text_font_face = name_font_face,
text_font_size = name_font_size,
text_font_bold = false,
hold_callback = function()
if self.options[c].name_text_hold_callback then
self.options[c].name_text_hold_callback(self.config.configurable, self.options[c],
self.config.config_options.prefix, self.config.document)
end
end,
}
table.insert(option_name_container, option_name)
table.insert(horizontal_group, option_name_container)
end
-- Deal with the option widget on the right
-- The horizontal padding between name and this option widget, and
-- the one on the right, are ensured by this CenterContainer
local option_widget_outer_width = math.floor(item_align * Screen:getWidth())
local option_widget_width = option_widget_outer_width - 2*default_option_hpadding
local option_items_container = CenterContainer:new{
dimen = Geom:new{
w = option_widget_outer_width,
h = option_height
}
}
local option_items_group = HorizontalGroup:new{}
local option_items_fixed = false
local option_items = {}
if type(self.options[c].item_font_size) == "table" then
option_items_group.align = "bottom"
option_items_fixed = true
end
-- Find out currently selected and default items indexes
local current_item = nil
local default_item = self.options[c].default_pos
local function value_diff(val1, val2, name)
if type(val1) ~= type(val2) then
logger.dbg("different data types in option")
end
if type(val1) == "number" then
return math.abs(val1 - val2)
elseif type(val1) == "string" then
return val1 == val2 and 0 or 1
end
end
if self.options[c].name then
if self.options[c].values then
-- check if current value is stored in configurable or calculated in runtime
local val = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
local min_diff
if type(val) == "table" then
min_diff = value_diff(val[1], self.options[c].values[1][1])
else
min_diff = value_diff(val, self.options[c].values[1])
end
local diff
for index, val_ in pairs(self.options[c].values) do
if type(val) == "table" then
diff = value_diff(val[1], val_[1])
else
diff = value_diff(val, val_)
end
if val == val_ then
current_item = index
break
end
if diff <= min_diff then
min_diff = diff
current_item = index
end
end
-- If we want to have the ⋮ toggle selected when the value
-- is different from the predefined values:
-- if diff ~= 0 and self.options[c].alternate ~= false and self.options[c].more_options_param then
-- current_item = #self.options[c].values + 1
-- end
elseif self.options[c].args then
-- check if current arg is stored in configurable or calculated in runtime
local arg = self.options[c].current_func and self.options[c].current_func()
or self.config.configurable[self.options[c].name]
for idx, arg_ in pairs(self.options[c].args) do
if arg_ == arg then
current_item = idx
break
end
end
end
local default_option_name = self.config.config_options.prefix.."_"..self.options[c].name
local default_value = G_reader_settings:readSetting(default_option_name)
if default_value and self.options[c].values then
local val = default_value
local min_diff
if type(val) == "table" then
min_diff = value_diff(val[1], self.options[c].values[1][1])
else
min_diff = value_diff(val, self.options[c].values[1])
end
local diff
for index, val_ in pairs(self.options[c].values) do
if type(val) == "table" then
diff = value_diff(val[1], val_[1])
else
diff = value_diff(val, val_)
end
if val == val_ then
default_item = index
break
end
if diff <= min_diff then
min_diff = diff
default_item = index
end
end
end
end
-- Deal with the various kind of config widgets
-- Plain letters (ex: font sizes)
if self.options[c].item_text then
local items_count = #self.options[c].item_text
local items_width = 0
for d = 1, #self.options[c].item_text do
local item = OptionTextItem:new{
TextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face,
option_items_fixed and item_font_size[d]
or item_font_size),
}
}
items_width = items_width + item:getSize().w
end
local max_item_spacing = (option_widget_width - items_width) / items_count
local width = math.min(max_item_spacing, item_spacing_width)
if max_item_spacing < item_spacing_width / 2 then
width = item_spacing_width / 2
end
local horizontal_half_padding = width / 2
local max_item_text_width = (option_widget_width - items_count * width) / items_count
for d = 1, #self.options[c].item_text do
local option_item
if option_items_fixed then
option_item = OptionTextItem:new{
FixedTextWidget:new{
text = self.options[c].item_text[d],
face = Font:getFace(item_font_face, item_font_size[d]),
fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
},
underline_padding = padding_button,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < #self.options[c].item_text and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
else
local text = self.options[c].item_text[d]
local face = Font:getFace(item_font_face, item_font_size)
option_item = OptionTextItem:new{
TextWidget:new{
text = text,
max_width = max_item_text_width,
face = face,
fgcolor = enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
},
underline_padding = -padding_button,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < #self.options[c].item_text and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
end
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = name_text or self.options[c].alt_name_text
option_item.item_text = self.options[c].item_text
option_item.values = self.options[c].values
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.hide_on_apply = self.options[c].hide_on_apply
option_item.config = self.config
option_item.document = self.document
table.insert(option_items_group, option_item)
end
end
-- Icons (ex: columns, text align, with PDF)
local item_icons = self.options[c].item_icons_func and
self.options[c].item_icons_func(self.config.configurable, self.config.document) or
self.options[c].item_icons
if item_icons then
local items_count = #item_icons
local icon_max_height = math.min(option_height, max_icon_height)
local icon_max_width = math.floor(option_widget_width / items_count)
local icon_size = math.min(icon_max_height, icon_max_width)
local max_item_spacing = (option_widget_width - icon_size * items_count) / items_count
local horizontal_half_padding = math.min(max_item_spacing, item_spacing_width) / 2
-- Our icons have a bottom padding that makes 10% to 20% of their height (5-9px in our 48px images)
-- We don't want the underline to be that far away from the image content,
-- so we use some negative padding to eat a bit on their padding.
local underline_padding = - math.floor(0.05 * icon_size)
for d = 1, items_count do
local option_item = OptionIconItem:new{
icon = IconWidget:new{
icon = item_icons[d],
dim = not enabled,
width = icon_size,
height = icon_size,
},
underline_padding = underline_padding,
padding_left = d > 1 and horizontal_half_padding,
padding_right = d < items_count and horizontal_half_padding,
color = d == current_item and (enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY) or Blitbuffer.COLOR_WHITE,
enabled = enabled,
}
option_items[d] = option_item
option_item.items = option_items
option_item.name = self.options[c].name
option_item.name_text = name_text or self.options[c].alt_name_text
option_item.values = self.options[c].values
option_item.labels = self.options[c].labels
option_item.args = self.options[c].args
option_item.event = self.options[c].event
option_item.current_item = d
option_item.hide_on_apply = self.options[c].hide_on_apply
option_item.config = self.config
table.insert(option_items_group, option_item)
end
end
-- Toggles (ex: mostly everything else)
if self.options[c].toggle then
local max_toggle_width = option_widget_width
local toggle_width = self.options[c].width and Screen:scaleBySize(self.options[c].width)
or max_toggle_width
local row_count = self.options[c].row_count or 1
local toggle_height = Screen:scaleBySize(self.options[c].height
or (30 * row_count))
if self.options[c].more_options then
table.insert(self.options[c].toggle, "")
table.insert(self.options[c].args, "")
self.options[c].more_options = false
end
local switch = ToggleSwitch:new{
width = math.min(max_toggle_width, toggle_width),
height = toggle_height,
font_face = item_font_face,
font_size = item_font_size,
name = self.options[c].name,
name_text = name_text,
toggle = self.options[c].toggle,
alternate = self.options[c].alternate,
values = self.options[c].values,
args = self.options[c].args,
event = self.options[c].event,
hide_on_apply = self.options[c].hide_on_apply,
config = self.config,
enabled = enabled,
row_count = row_count,
callback = function(arg)
if self.options[c].toggle[arg] == "" then
if self.options[c].show_true_value_func and not self.options[c].more_options_param.show_true_value_func then
self.options[c].more_options_param.show_true_value_func = self.options[c].show_true_value_func
end
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_MORE)
local default_value_original
if self.options[c].more_options_param.names then
local option1 = self.config:findOptionByName(self.options[c].more_options_param.names[1])
local option2 = self.config:findOptionByName(self.options[c].more_options_param.names[2])
default_value_original = { option1.default_value, option2.default_value }
else
default_value_original = self.options[c].default_value
end
self.config:onConfigMoreChoose(self.options[c].values, default_value_original, self.options[c].name,
self.options[c].event, arg, name_text, self.options[c].more_options_param)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
end
end
}
local position = current_item
switch:setPosition(position)
table.insert(option_items_group, switch)
end
-- Progress bar (ex: contrast)
if self.options[c].buttonprogress then
local max_buttonprogress_width = option_widget_width
local buttonprogress_width = self.options[c].width and Screen:scaleBySize(self.options[c].width)
or max_buttonprogress_width
local switch
switch = ButtonProgressWidget:new{
width = math.min(max_buttonprogress_width, buttonprogress_width),
height = option_height,
padding = 0,
thin_grey_style = true,
font_face = item_font_face,
font_size = item_font_size,
name = self.options[c].name,
num_buttons = #self.options[c].values,
position = self.options[c].default_pos,
callback = function(arg)
if arg == "-" or arg == "+" then
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_FINE)
self.config:onConfigFineTuneChoose(self.options[c].values, self.options[c].name,
self.options[c].event, self.options[c].args, arg, self.options[c].hide_on_apply,
self.options[c].fine_tune_param)
elseif arg == "" then
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_MORE)
local default_value_original
if self.options[c].more_options_param.names then
local option1 = self.config:findOptionByName(self.options[c].more_options_param.names[1])
local option2 = self.config:findOptionByName(self.options[c].more_options_param.names[2])
default_value_original = { option1.default_value, option2.default_value }
else
default_value_original = self.options[c].default_value
end
self.config:onConfigMoreChoose(self.options[c].values, default_value_original, self.options[c].name,
self.options[c].event, arg, name_text, self.options[c].more_options_param)
else
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_PROGRESS)
self.config:onConfigChoose(self.options[c].values, self.options[c].name,
self.options[c].event, self.options[c].args, arg, self.options[c].hide_on_apply)
end
UIManager:setDirty(self.config, function()
return "fast", switch.dimen
end)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
end,
hold_callback = function(arg)
if arg == "-" or arg == "+" then
self.config:onMakeFineTuneDefault(self.options[c].name, name_text, self.options[c].values,
self.options[c].labels or self.options[c].args, arg)
elseif arg ~= "" then
self.config:onMakeDefault(self.options[c].name, name_text, self.options[c].values,
self.options[c].labels or self.options[c].args, arg)
end
end,
show_parent = self.config,
enabled = enabled,
fine_tune = self.options[c].fine_tune,
fine_tune_param = self.options[c].fine_tune_param,
more_options = self.options[c].more_options,
more_options_param = self.options[c].more_options_param,
}
switch:setPosition(current_item, default_item)
table.insert(option_items_group, switch)
end
-- Add it to our CenterContainer
table.insert(option_items_container, option_items_group)
--add line of item to the second last place in the focusmanager so the menubar stay at the bottom
table.insert(self.config.layout, #self.config.layout, self:_itemGroupToLayoutLine(option_items_group))
table.insert(horizontal_group, option_items_container)
table.insert(vertical_group, horizontal_group)
end -- if show ~= false
end -- for c = 1, #self.options
table.insert(vertical_group, VerticalSpan:new{ width = default_option_vpadding })
self[1] = vertical_group
self.dimen = vertical_group:getSize()
end
function ConfigOption:_itemGroupToLayoutLine(option_items_group)
local layout_line = {}
-- Insert items (skpping item_spacing without a .name attribute),
local j = 1 -- no nil in row head
for i, v in ipairs(option_items_group) do
if v.name then
if v.layout and v.disableFocusManagement then -- it is a FocusManager
-- merge child layout to one row layout
-- currently child widgets are all one row
-- need improved if two or more rows widget existed
for _, row in ipairs(v.layout) do
for _, widget in ipairs(row) do
layout_line[j] = widget
j = j + 1
end
end
v:disableFocusManagement(self.config)
else
layout_line[j] = v
j = j + 1
end
end
end
return layout_line
end
local ConfigPanel = FrameContainer:extend{
background = Blitbuffer.COLOR_WHITE,
bordersize = 0,
}
function ConfigPanel:init()
local config_options = self.config_dialog.config_options
local default_option = config_options.default_options and config_options.default_options
or config_options[1].options
local panel = ConfigOption:new{
options = self.index and config_options[self.index].options or default_option,
config = self.config_dialog,
document = self.document,
}
self.dimen = panel:getSize()
table.insert(self, panel)
end
local MenuBar = FrameContainer:extend{
bordersize = 0,
padding = 0,
background = Blitbuffer.COLOR_WHITE,
}
function MenuBar:init()
local icon_sep_width = Size.padding.button
local line_thickness = Size.line.thick
local config_options = self.config_dialog.config_options
local icon_width = Screen:scaleBySize(DGENERIC_ICON_SIZE)
local icon_height = icon_width
local icons_width = (icon_width + 2*icon_sep_width) * #config_options
local bar_height = icon_height + 2*Size.padding.default
if not self.menu_items then
self.menu_items = {}
for c = 1, #config_options do
local menu_icon = IconButton:new{
show_parent = self.config_dialog,
icon = config_options[c].icon,
width = icon_width,
height = icon_height,
callback = function()
self.config_dialog:handleEvent(Event:new("ShowConfigPanel", c))
end,
}
self.menu_items[c] = menu_icon
end
end
table.insert(self.config_dialog.layout, self.menu_items) -- for the focusmanager
local available_width = Screen:getWidth() - icons_width
-- local padding = math.floor(available_width / #self.menu_items / 2) -- all for padding
-- local padding = math.floor(available_width / #self.menu_items / 2 / 2) -- half padding, half spacing ?
local padding = math.min(math.floor(available_width / #self.menu_items / 2), Screen:scaleBySize(20)) -- as in TouchMenuBar
if padding > 0 then
for c = 1, #self.menu_items do
self.menu_items[c].padding_left = padding
self.menu_items[c].padding_right = padding
self.menu_items[c]:update()
end
available_width = available_width - 2*padding*#self.menu_items
end
local spacing_width = math.ceil(available_width / (#self.menu_items+1))
local icon_sep_black = LineWidget:new{
background = Blitbuffer.COLOR_BLACK,
dimen = Geom:new{
w = icon_sep_width,
h = bar_height,
}
}
local icon_sep_white = LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = icon_sep_width,
h = bar_height,
}
}
local spacing = HorizontalSpan:new{
width = spacing_width,
}
local spacing_line = LineWidget:new{
dimen = Geom:new{
w = spacing_width,
h = line_thickness,
}
}
local sep_line = LineWidget:new{
dimen = Geom:new{
w = icon_sep_width,
h = line_thickness,
}
}
local menu_bar = HorizontalGroup:new{}
local line_bar = HorizontalGroup:new{}
for c = 1, #self.menu_items do
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
if c == self.panel_index then
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
table.insert(menu_bar, self.menu_items[c])
table.insert(line_bar, LineWidget:new{
background = Blitbuffer.COLOR_WHITE,
dimen = Geom:new{
w = self.menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_black)
table.insert(line_bar, sep_line)
else
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
table.insert(menu_bar, self.menu_items[c])
table.insert(line_bar, LineWidget:new{
dimen = Geom:new{
w = self.menu_items[c]:getSize().w,
h = line_thickness,
}
})
table.insert(menu_bar, icon_sep_white)
table.insert(line_bar, sep_line)
end
end
table.insert(menu_bar, spacing)
table.insert(line_bar, spacing_line)
self.dimen = Geom:new{ w = Screen:getWidth(), h = bar_height}
local vertical_menu = VerticalGroup:new{
line_bar,
menu_bar,
}
table.insert(self, vertical_menu)
end
--[[
Widget that displays config menubar and config panel
+----------------+
| |
| |
| |
| |
| |
+----------------+
| |
| Config Panel |
| |
+----------------+
| Menu Bar |
+----------------+
--]]
local ConfigDialog = FocusManager:extend{
--is_borderless = false,
name = "ConfigDialog",
panel_index = 1,
is_fresh = true,
}
function ConfigDialog:init()
------------------------------------------
-- start to set up widget layout ---------
------------------------------------------
self:update()
------------------------------------------
-- start to set up input event callback --
------------------------------------------
self.ges_events.TapCloseMenu = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
self.ges_events.SwipeCloseMenu = {
GestureRange:new{
ges = "swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
}
}
}
if Device:hasKeys() then
-- set up keyboard events
local close_keys = Device:hasFewKeys() and { "Back", "Left" } or Device.input.group.Back
self.key_events.Close = { { close_keys }, doc = "close config menu" }
end
end
function ConfigDialog:updateConfigPanel(index)
end
function ConfigDialog:update()
self:moveFocusTo(1, 1) -- reset selected for re-created layout
self.layout = {}
if self.config_menubar then
self.config_menubar:clear()
self.config_menubar.panel_index = self.panel_index
self.config_menubar:init()
else
self.config_menubar = MenuBar:new{
config_dialog = self,
panel_index = self.panel_index,
}
end
if self.config_panel then
self.config_panel:free()
end
self.config_panel = ConfigPanel:new{
index = self.panel_index,
config_dialog = self,
}
local old_dimen = self.dialog_frame and self.dialog_frame.dimen and self.dialog_frame.dimen:copy() or Geom:new{}
self.dialog_frame = FrameContainer:new{
background = Blitbuffer.COLOR_WHITE,
padding_bottom = 0, -- ensured by MenuBar
VerticalGroup:new{
self.config_panel,
self.config_menubar,
},
}
-- Ensure we have a sane-ish Geom object *before* paintTo gets called,
-- to avoid weirdness in race-y SwipeCloseMenu calls...
self.dialog_frame.dimen = old_dimen
-- Reset the focusmanager cursor
self:moveFocusTo(self.panel_index, #self.layout, FocusManager.NOT_FOCUS)
self[1] = BottomContainer:new{
dimen = Screen:getSize(),
self.dialog_frame,
}
end
function ConfigDialog:onCloseWidget()
-- NOTE: As much as we would like to flash here, don't, because of adverse interactions with touchmenu that might lead to a double flash...
UIManager:setDirty(nil, function()
return "partial", self.dialog_frame.dimen
end)
end
function ConfigDialog:onShowConfigPanel(index)
self.panel_index = index
local old_dimen = self.dialog_frame.dimen and self.dialog_frame.dimen:copy()
local old_layout_h = self.layout and #self.layout
self:update()
-- NOTE: Keep that one as UI to avoid delay when both this and the topmenu are shown.
-- Plus, this is also called for each tab anyway, so that wouldn't have been great.
-- NOTE: And we also only need to repaint what's behind us when switching to a smaller dialog...
-- This is trickier than in touchmenu, because dimen appear to fluctuate before/after painting...
-- So we've settled instead for the amount of lines in the panel, as line-height is constant.
local keep_bg = old_layout_h and #self.layout >= old_layout_h
UIManager:setDirty((self.is_fresh or keep_bg) and self or "all", function()
local refresh_dimen =
old_dimen and old_dimen:combine(self.dialog_frame.dimen)
or self.dialog_frame.dimen
self.is_fresh = false
return "ui", refresh_dimen
end)
return true
end
function ConfigDialog:onConfigChoice(option_name, option_value)
self.ui:handleEvent(Event:new("ConfigChange", option_name, option_value))
return true
end
function ConfigDialog:onConfigEvent(option_event, option_arg, when_applied_callback)
self.ui:handleEvent(Event:new(option_event, option_arg, when_applied_callback))
return true
end
function ConfigDialog:onConfigChoose(values, name, event, args, position, hide_on_apply)
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function()
self.skip_paint = nil
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
local when_applied_callback = nil
if type(hide_on_apply) == "number" then -- timeout
UIManager:scheduleIn(hide_on_apply, refresh_dialog_func)
self.skip_paint = true
elseif hide_on_apply then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
when_applied_callback = refresh_dialog_func
self.skip_paint = true
end
if values then
self:onConfigChoice(name, values[position])
end
if event then
args = args or {}
self:onConfigEvent(event, args[position], when_applied_callback)
end
-- Even if each toggle refreshes itself when toggled, we still
-- need to update and repaint the whole config panel, as other
-- toggles may have their state (enabled/disabled) modified
-- after this toggle update.
self:update()
if not hide_on_apply then -- immediate refresh
refresh_dialog_func()
end
end)
end
-- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+")
function ConfigDialog:onConfigFineTuneChoose(values, name, event, args, direction, hide_on_apply, params)
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function()
self.skip_paint = nil
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
local when_applied_callback = nil
if type(hide_on_apply) == "number" then -- timeout
UIManager:scheduleIn(hide_on_apply, refresh_dialog_func)
self.skip_paint = true
elseif hide_on_apply then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
when_applied_callback = refresh_dialog_func
self.skip_paint = true
end
if values then
local value
local step = params and params.value_step or 1
if direction == "-" then
value = self.configurable[name] or values[1]
if type(value) == "table" then
-- Don't update directly this table: it might be a reference
-- to one of the original preset values tables
local updated = {}
for i=1, #value do
local v = value[i] - step
if v < 0 then
v = 0
end
table.insert(updated, v)
end
value = updated
else
value = value - step
if value < 0 then
value = 0
end
end
else
value = self.configurable[name] or values[#values]
if type(value) == "table" then
local updated = {}
for i=1, #value do
table.insert(updated, value[i] + step)
end
value = updated
else
value = value + step
end
end
self:onConfigChoice(name, value)
end
if event then
args = args or {}
local arg
if direction == "-" then
arg = self.configurable[name] or args[1]
if not values then
arg = arg - 1
if arg < 0 then
arg = 0
end
end
else
arg = self.configurable[name] or args[#args]
if not values then
arg = arg + 1
end
end
self:onConfigEvent(event, arg, when_applied_callback)
end
-- Even if each toggle refreshes itself when toggled, we still
-- need to update and repaint the whole config panel, as other
-- toggles may have their state (enabled/disabled) modified
-- after this toggle update.
self:update()
if not hide_on_apply then -- immediate refresh
refresh_dialog_func()
end
end)
end
-- Tweaked variant used with the more options variant of buttonprogress and fine tune with numpicker
-- events are not supported
function ConfigDialog:onConfigMoreChoose(values, default_value_orig, name, event, args, name_text, more_options_param)
if not more_options_param then
more_options_param = {}
end
UIManager:tickAfterNext(function()
-- Repainting may be delayed depending on options
local refresh_dialog_func = function(keep_skip_paint)
if self.skip_paint and not keep_skip_paint then
self.skip_paint = nil
end
if self.skip_paint then
-- Redraw anything below the now hidden ConfigDialog
UIManager:setDirty("all", function()
return "partial", self.dialog_frame.dimen
end)
else
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end
end
local hide_on_picker_show = more_options_param.hide_on_picker_show
if hide_on_picker_show == nil then -- default to true if unset
hide_on_picker_show = true
end
local when_applied_callback = nil
if type(hide_on_picker_show) == "number" then -- timeout
UIManager:scheduleIn(hide_on_picker_show, refresh_dialog_func)
self.skip_paint = true
elseif hide_on_picker_show then -- anything but nil or false: provide a callback
-- This needs the config option to have an "event" key
-- The event handler is responsible for calling this callback when
-- it considers it appropriate
when_applied_callback = refresh_dialog_func
self.skip_paint = true
end
if values and event then
if more_options_param.name then
name = more_options_param.name
end
if more_options_param.name_text then
name_text = more_options_param.name_text
end
if more_options_param.event then
event = more_options_param.event
end
local widget
if more_options_param.left_min then -- DoubleSpinWidget
local DoubleSpinWidget = require("ui/widget/doublespinwidget")
-- (No support for value_table - add it if needed)
local curr_values, left_default, right_default
if more_options_param.names then -- allows managing 2 different settings
curr_values = { self.configurable[more_options_param.names[1]],
self.configurable[more_options_param.names[2]] }
left_default = G_reader_settings:readSetting(self.config_options.prefix.."_"..more_options_param.names[1])
or default_value_orig[1]
right_default = G_reader_settings:readSetting(self.config_options.prefix.."_"..more_options_param.names[2])
or default_value_orig[2]
else
curr_values = self.configurable[name]
local default_values = G_reader_settings:readSetting(self.config_options.prefix.."_"..name)
or default_value_orig
left_default = default_values[1]
right_default = default_values[2]
end
widget = DoubleSpinWidget:new{
width_factor = more_options_param.widget_width_factor,
title_text = name_text or _("Set values"),
info_text = more_options_param.info_text,
left_text = more_options_param.left_text,
right_text = more_options_param.right_text,
left_value = curr_values[1],
left_min = more_options_param.left_min,
left_max = more_options_param.left_max,
left_step = more_options_param.left_step,
left_hold_step = more_options_param.left_hold_step,
right_value = curr_values[2],
right_min = more_options_param.right_min,
right_max = more_options_param.right_max,
right_step = more_options_param.right_step,
right_hold_step = more_options_param.right_hold_step,
left_default = left_default,
right_default = right_default,
keep_shown_on_apply = true,
unit = more_options_param.unit,
precision = more_options_param.precision,
close_callback = function()
if when_applied_callback then
when_applied_callback()
when_applied_callback = nil
end
end,
callback = function(left_value, right_value)
local value_tables = { left_value, right_value }
if more_options_param.names then
self:onConfigChoice(more_options_param.names[1], left_value)
self:onConfigChoice(more_options_param.names[2], right_value)
else
self:onConfigChoice(name, value_tables)
end
if event then
-- Repainting (with when_applied_callback) if hide_on_picker_show
-- is done in close_callback, but we want onConfigEvent to
-- show a message when settings applied: handlers that can do
-- it actually do it when provided a callback as argument
local dummy_callback = when_applied_callback and function() end
args = args or {}
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_MORE)
self:onConfigEvent(event, value_tables, dummy_callback)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
self:update()
end
end,
extra_text = _("Set as default"),
extra_callback = function(left_value, right_value)
local value_tables = { left_value, right_value }
local values_string
if more_options_param.show_true_value_func then
values_string = more_options_param.show_true_value_func(value_tables)
else
values_string = T("%1, %2", left_value, right_value)
end
UIManager:show(ConfirmBox:new{
text = T(_("Set default %1 to %2?"), (name_text or ""), values_string),
ok_text = T(_("Set as default")),
ok_callback = function()
local setting_name
if more_options_param.names then
setting_name = self.config_options.prefix.."_"..more_options_param.names[1]
G_reader_settings:saveSetting(setting_name, left_value)
setting_name = self.config_options.prefix.."_"..more_options_param.names[2]
G_reader_settings:saveSetting(setting_name, right_value)
else
setting_name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(setting_name, value_tables)
end
widget.left_default = left_value
widget.right_default = right_value
widget:update()
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end,
}
else -- SpinWidget with single value
local SpinWidget = require("ui/widget/spinwidget")
local value_hold_step = 0
if more_options_param.value_hold_step then
value_hold_step = more_options_param.value_hold_step
elseif values and #values > 1 then
value_hold_step = values[2] - values[1]
end
local curr_items = self.configurable[name]
local value_index
local default_value = G_reader_settings:readSetting(self.config_options.prefix.."_"..name)
or default_value_orig
if more_options_param.value_table then
local table_shift = more_options_param.value_table_shift or 0
value_index = curr_items + table_shift
default_value = default_value + table_shift
end
widget = SpinWidget:new{
width_factor = more_options_param.widget_width_factor,
title_text = name_text or _("Set value"),
info_text = more_options_param.info_text,
value = curr_items,
value_index = value_index,
value_table = more_options_param.value_table,
value_min = more_options_param.value_min or values[1],
value_step = more_options_param.value_step or 1,
value_hold_step = value_hold_step,
value_max = more_options_param.value_max or values[#values],
unit = more_options_param.unit,
precision = more_options_param.precision,
default_value = default_value,
keep_shown_on_apply = true,
close_callback = function()
if when_applied_callback then
when_applied_callback()
when_applied_callback = nil
end
end,
callback = function(spin)
local spin_value
if more_options_param.value_table then
local table_shift = more_options_param.value_table_shift or 0
spin_value = spin.value_index - table_shift
else
spin_value = spin.value
end
self:onConfigChoice(name, spin_value)
if event then
-- Repainting (with when_applied_callback) if hide_on_picker_show
-- is done in close_callback, but we want onConfigEvent to
-- show a message when settings applied: handlers that can do
-- it actually do it when provided a callback as argument
local dummy_callback = when_applied_callback and function() end
args = args or {}
Notification:setNotifySource(Notification.SOURCE_BOTTOM_MENU_MORE)
self:onConfigEvent(event, spin_value, dummy_callback)
UIManager:tickAfterNext(function()
Notification:resetNotifySource()
end)
self:update()
end
end,
extra_text = _("Set as default"),
extra_callback = function(spin)
local value_string
if more_options_param.show_true_value_func then
value_string = more_options_param.show_true_value_func(spin.value)
else
value_string = spin.value
end
UIManager:show(ConfirmBox:new{
text = T(_("Set default %1 to %2?"), (name_text or ""), value_string),
ok_text = T(_("Set as default")),
ok_callback = function()
local spin_value
if more_options_param.value_table then
local table_shift = more_options_param.value_table_shift or 0
spin_value = spin.value_index - table_shift
widget.default_value = spin.value_index
else
spin_value = spin.value
widget.default_value = spin.value
end
G_reader_settings:saveSetting(self.config_options.prefix.."_"..name, spin_value)
widget:update()
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end,
option_text = more_options_param.other_button and more_options_param.other_button.text,
option_callback = more_options_param.other_button and function()
when_applied_callback = nil -- prevent bottom menu from being shown (before being hidden again)
widget:onClose()
local option = self:findOptionByName(more_options_param.other_button.other_option)
local default_value_original
if option.more_options_param.names then
local option1 = self:findOptionByName(option.more_options_param.names[1])
local option2 = self:findOptionByName(option.more_options_param.names[2])
default_value_original = { option1.default_value, option2.default_value }
else
default_value_original = option.default_value
end
self:onConfigMoreChoose(option.values, default_value_original, option.name,
option.event, nil, option.name_text, option.more_options_param)
end,
}
end
UIManager:show(widget)
end
-- Even if skip_paint (to temporarily hide it), we need
-- to issue setDirty for what's below to be painted
refresh_dialog_func(true)
end)
end
function ConfigDialog:onMakeDefault(name, name_text, values, labels, position)
local display_value = labels[position]
if name == "font_fine_tune" then
return
-- known table value, make it pretty
elseif name == "h_page_margins" then
display_value = T(_([[
left: %1
right: %2
]]),
display_value[1], display_value[2])
end
-- generic fallback to support table values
if type(display_value) == "table" then
display_value = serpent.block(display_value, { maxlevel = 6, indent = " ", comment = false, nocode = true })
end
UIManager:show(ConfirmBox:new{
text = T(
_("Set default %1 to %2?"),
(name_text or ""),
display_value
),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, values[position])
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end
-- Tweaked variant used with the fine_tune variant of buttonprogress (direction can only be "-" or "+")
-- NOTE: This sets the defaults to the *current* value, as the -/+ buttons have no fixed value ;).
function ConfigDialog:onMakeFineTuneDefault(name, name_text, values, labels, direction)
local current_value = self.configurable[name] or direction == "-" and labels[1] or labels[#labels]
local display_value
-- known table value, make it pretty
if name == "h_page_margins" then
display_value = T(_([[
left: %1
right: %2
]]),
current_value[1], current_value[2])
elseif type(current_value) == "table" then
display_value = serpent.block(current_value, { maxlevel = 6, indent = " ", comment = false, nocode = true })
else
display_value = current_value
end
UIManager:show(ConfirmBox:new{
text = T(
_("Set default %1 to %2?"),
(name_text or ""),
display_value
),
ok_text = T(_("Set as default")),
ok_callback = function()
name = self.config_options.prefix.."_"..name
G_reader_settings:saveSetting(name, current_value)
self:update()
UIManager:setDirty(self, function()
return "ui", self.dialog_frame.dimen
end)
end,
})
end
function ConfigDialog:findOptionByName(name)
local option
for i=1, #self.config_options do
local options = self.config_options[i].options
for j=1, #options do
if options[j].name == name then
option = options[j]
break
end
end
if option then
break
end
end
return option
end
function ConfigDialog:closeDialog()
UIManager:close(self)
if self.close_callback then
self.close_callback()
end
return true
end
function ConfigDialog:onTapCloseMenu(arg, ges_ev)
if ges_ev.pos:notIntersectWith(self.dialog_frame.dimen) then
self:closeDialog()
return true
end
end
function ConfigDialog:onSwipeCloseMenu(arg, ges_ev)
local DTAP_ZONE_CONFIG = G_defaults:readSetting("DTAP_ZONE_CONFIG")
local range = Geom:new{
x = DTAP_ZONE_CONFIG.x * Screen:getWidth(),
y = DTAP_ZONE_CONFIG.y * Screen:getHeight(),
w = DTAP_ZONE_CONFIG.w * Screen:getWidth(),
h = DTAP_ZONE_CONFIG.h * Screen:getHeight(),
}
local DTAP_ZONE_CONFIG_EXT = G_defaults:readSetting("DTAP_ZONE_CONFIG_EXT")
local range_ext = Geom:new{
x = DTAP_ZONE_CONFIG_EXT.x * Screen:getWidth(),
y = DTAP_ZONE_CONFIG_EXT.y * Screen:getHeight(),
w = DTAP_ZONE_CONFIG_EXT.w * Screen:getWidth(),
h = DTAP_ZONE_CONFIG_EXT.h * Screen:getHeight(),
}
if ges_ev.direction == "south" and (ges_ev.pos:intersectWith(self.dialog_frame.dimen)
or ges_ev.pos:intersectWith(range) or ges_ev.pos:intersectWith(range_ext)) then
self:closeDialog()
return true
end
end
function ConfigDialog:onClose()
self:closeDialog()
return true
end
return ConfigDialog