mirror of
https://github.com/koreader/koreader
synced 2024-11-04 12:00:25 +00:00
c0c243c41a
First item would be underlined if the device is both Touch and Keys capable (emulator, android, pocketboot...), which is not really pretty. Delay that till Keys for focusing are really used.
1094 lines
35 KiB
Lua
1094 lines
35 KiB
Lua
--[[--
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Widget that displays a shortcut icon for menu item.
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--]]
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local Blitbuffer = require("ffi/blitbuffer")
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local BottomContainer = require("ui/widget/container/bottomcontainer")
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local Button = require("ui/widget/button")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local Device = require("device")
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local FocusManager = require("ui/widget/focusmanager")
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local Font = require("ui/font")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local InfoMessage = require("ui/widget/infomessage")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local LeftContainer = require("ui/widget/container/leftcontainer")
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local OverlapGroup = require("ui/widget/overlapgroup")
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local RenderText = require("ui/rendertext")
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local RightContainer = require("ui/widget/container/rightcontainer")
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local Size = require("ui/size")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local TextWidget = require("ui/widget/textwidget")
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local UIManager = require("ui/uimanager")
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local UnderlineContainer = require("ui/widget/container/underlinecontainer")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local VerticalSpan = require("ui/widget/verticalspan")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local logger = require("logger")
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local util = require("ffi/util")
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local _ = require("gettext")
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local Input = Device.input
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local Screen = Device.screen
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local getMenuText = require("util").getMenuText
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local ItemShortCutIcon = WidgetContainer:new{
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dimen = Geom:new{ w = Screen:scaleBySize(22), h = Screen:scaleBySize(22) },
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key = nil,
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bordersize = Size.border.default,
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radius = 0,
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style = "square",
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}
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function ItemShortCutIcon:init()
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if not self.key then
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return
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end
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local radius = 0
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local background = Blitbuffer.COLOR_WHITE
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if self.style == "rounded_corner" then
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radius = math.floor(self.width/2)
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elseif self.style == "grey_square" then
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background = Blitbuffer.gray(0.2)
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end
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--@TODO calculate font size by icon size 01.05 2012 (houqp)
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local sc_face
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if self.key:len() > 1 then
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sc_face = Font:getFace("ffont", 14)
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else
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sc_face = Font:getFace("scfont", 22)
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end
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self[1] = FrameContainer:new{
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padding = 0,
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bordersize = self.bordersize,
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radius = radius,
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background = background,
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dimen = self.dimen,
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CenterContainer:new{
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dimen = self.dimen,
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TextWidget:new{
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text = self.key,
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face = sc_face,
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},
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},
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}
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end
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--[[
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NOTICE:
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@menu entry must be provided in order to close the menu
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--]]
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local MenuCloseButton = InputContainer:new{
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overlap_align = "right",
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padding_right = 0,
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menu = nil,
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dimen = Geom:new{},
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}
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function MenuCloseButton:init()
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self[1] = TextWidget:new{
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text = "×",
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face = Font:getFace("cfont", 30), -- this font size align nicely with title
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}
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local text_size = self[1]:getSize()
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-- The text box height is greater than its width, and we want this × to
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-- be diagonally aligned with our top right border
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local text_width_pad = (text_size.h - text_size.w) / 2
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-- We also add the provided padding_right
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self.dimen = Geom:new{
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w = text_size.w + text_width_pad + self.padding_right,
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h = text_size.h,
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}
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self.ges_events.Close = {
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GestureRange:new{
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ges = "tap",
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range = self.dimen,
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},
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doc = "Close menu",
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}
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end
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function MenuCloseButton:onClose()
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self.menu:onClose()
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return true
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end
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--[[
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Widget that displays an item for menu
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--]]
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local MenuItem = InputContainer:new{
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text = nil,
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show_parent = nil,
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detail = nil,
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face = Font:getFace("cfont", 30),
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info_face = Font:getFace("infont", 15),
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font = "cfont",
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font_size = 24,
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infont = "infont",
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infont_size = 18,
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dimen = nil,
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shortcut = nil,
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shortcut_style = "square",
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_underline_container = nil,
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linesize = Size.line.medium,
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}
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function MenuItem:init()
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self.content_width = self.dimen.w - 2 * Size.padding.fullscreen
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local shortcut_icon_dimen = Geom:new()
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if self.shortcut then
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shortcut_icon_dimen.w = math.floor(self.dimen.h*4/5)
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shortcut_icon_dimen.h = shortcut_icon_dimen.w
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self.content_width = self.content_width - shortcut_icon_dimen.w - Size.span.horizontal_default
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end
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self.detail = self.text
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-- we need this table per-instance, so we declare it here
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if Device:isTouchDevice() then
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self.ges_events = {
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TapSelect = {
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GestureRange:new{
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ges = "tap",
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range = self.dimen,
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},
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doc = "Select Menu Item",
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},
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HoldSelect = {
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GestureRange:new{
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ges = "hold",
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range = self.dimen,
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},
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doc = "Hold Menu Item",
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},
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}
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end
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if Device:hasKeys() then
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self.active_key_events = {
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Select = { {"Press"}, doc = "chose selected item" },
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}
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end
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local text_mandatory_padding = 0
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local text_ellipsis_mandatory_padding = 0
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if self.mandatory then
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text_mandatory_padding = Size.span.horizontal_default
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-- Smaller padding when ellipsis for better visual feeling
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text_ellipsis_mandatory_padding = Size.span.horizontal_small
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end
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local mandatory = self.mandatory and ""..self.mandatory or ""
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local state_button_width = self.state_size.w or 0
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local state_button = self.state or HorizontalSpan:new{
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width = state_button_width,
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}
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local state_indent = self.state and self.state.indent or ""
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local item_name
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local mandatory_widget
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if self.single_line then -- items only in single line
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self.info_face = Font:getFace(self.infont, self.infont_size)
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self.face = Font:getFace(self.font, self.font_size)
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local mandatory_w = RenderText:sizeUtf8Text(0, self.dimen.w, self.info_face, ""..mandatory, true, self.bold).x
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local my_text = self.text and ""..self.text or ""
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local w = RenderText:sizeUtf8Text(0, self.dimen.w, self.face, my_text, true, self.bold).x
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if w + mandatory_w + state_button_width + text_mandatory_padding >= self.content_width then
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if Device:hasKeyboard() then
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self.active_key_events.ShowItemDetail = {
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{"Right"}, doc = "show item detail"
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}
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end
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local indicator = "\226\128\166 " -- an ellipsis
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local indicator_w = RenderText:sizeUtf8Text(0, self.dimen.w, self.face,
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indicator, true, self.bold).x
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self.text = RenderText:getSubTextByWidth(my_text, self.face,
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self.content_width - indicator_w - mandatory_w - state_button_width - text_ellipsis_mandatory_padding,
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true, self.bold) .. indicator
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end
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item_name = TextWidget:new{
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text = self.text,
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face = self.face,
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bold = self.bold,
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fgcolor = self.dim and Blitbuffer.COLOR_GREY or nil,
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}
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mandatory_widget = TextWidget:new{
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text = mandatory,
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face = self.info_face,
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bold = self.bold,
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fgcolor = self.dim and Blitbuffer.COLOR_GREY or nil,
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}
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else
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while true do
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-- Free previously made widgets to avoid memory leaks
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if mandatory_widget then
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mandatory_widget:free()
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end
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mandatory_widget = TextWidget:new {
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text = mandatory,
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face = Font:getFace(self.infont, self.infont_size),
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bold = self.bold,
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fgcolor = self.dim and Blitbuffer.COLOR_GREY or nil,
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}
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local height = mandatory_widget:getSize().h
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if height < self.dimen.h - 2 * self.linesize then -- we fit !
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break
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end
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-- Don't go too low
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if self.infont_size < 12 then
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break;
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else
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-- If we don't fit, decrease font size
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self.infont_size = self.infont_size - 1
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end
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end
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self.info_face = Font:getFace(self.infont, self.infont_size)
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local mandatory_w = RenderText:sizeUtf8Text(0, self.dimen.w, self.info_face, "" .. mandatory, true, self.bold).x
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local max_item_height = self.dimen.h - 2 * self.linesize
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local flag_fit = false
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while true do
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-- Free previously made widgets to avoid memory leaks
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if item_name then
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item_name:free()
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end
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item_name = TextBoxWidget:new {
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text = self.text,
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face = Font:getFace(self.font, self.font_size),
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width = self.content_width - mandatory_w - state_button_width - text_mandatory_padding,
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alignment = "left",
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bold = self.bold,
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fgcolor = self.dim and Blitbuffer.COLOR_GREY or nil,
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}
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local height = item_name:getSize().h
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if height < max_item_height or flag_fit then -- we fit !
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break
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end
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-- Don't go too low, and then decrease lines
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if self.font_size <= 12 then
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local line_height = height / #item_name.vertical_string_list -- should be an integer
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local lines = math.floor(max_item_height / line_height)
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local offset
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if item_name.vertical_string_list[lines + 1] then
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offset = item_name.vertical_string_list[lines + 1].offset - 2
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else -- shouldn't happen, but just in case
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offset = #item_name.char_width_list
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end
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local ellipsis_size = RenderText:sizeUtf8Text(0, self.content_width,
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Font:getFace(self.font, self.font_size), "…", true, self.bold).x
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local removed_char_width= 0
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while removed_char_width < ellipsis_size do
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-- the width of each char has already been calculated by TextBoxWidget
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removed_char_width = removed_char_width + item_name.char_width_list[offset].width
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offset = offset - 1
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end
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self.text = table.concat(item_name.charlist, '', 1, offset) .. "…"
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flag_fit = true
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else
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-- If we don't fit, decrease font size
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self.font_size = self.font_size - 2
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end
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end
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self.face = Font:getFace(self.font, self.font_size)
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end
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local state_container = LeftContainer:new{
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dimen = Geom:new{w = self.content_width/2, h = self.dimen.h},
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HorizontalGroup:new{
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HorizontalSpan:new{
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width = RenderText:sizeUtf8Text(0, self.dimen.w, self.face,
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state_indent, true, self.bold).x,
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},
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state_button,
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}
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}
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local text_container = LeftContainer:new{
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dimen = Geom:new{w = self.content_width, h = self.dimen.h},
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HorizontalGroup:new{
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HorizontalSpan:new{
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width = self.state_size.w,
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},
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item_name,
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}
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}
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local mandatory_container = RightContainer:new{
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dimen = Geom:new{w = self.content_width, h = self.dimen.h},
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mandatory_widget,
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}
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self._underline_container = UnderlineContainer:new{
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color = self.line_color,
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linesize = self.linesize,
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vertical_align = "center",
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padding = 0,
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dimen = Geom:new{
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w = self.content_width,
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h = self.dimen.h
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},
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HorizontalGroup:new{
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align = "center",
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OverlapGroup:new{
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dimen = Geom:new{w = self.content_width, h = self.dimen.h},
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state_container,
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text_container,
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mandatory_container,
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},
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}
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}
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local hgroup = HorizontalGroup:new{
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align = "center",
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HorizontalSpan:new{ width = Size.padding.fullscreen },
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}
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if self.shortcut then
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table.insert(hgroup, ItemShortCutIcon:new{
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dimen = shortcut_icon_dimen,
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key = self.shortcut,
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style = self.shortcut_style,
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})
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table.insert(hgroup, HorizontalSpan:new{ width = Size.span.horizontal_default })
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end
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table.insert(hgroup, self._underline_container)
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self[1] = FrameContainer:new{
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bordersize = 0,
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padding = 0,
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hgroup,
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}
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end
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function MenuItem:onFocus(initial_focus)
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if Device:isTouchDevice() then
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-- Devices which are Keys capable will get this onFocus called by
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-- updateItems(), which will toggle the underline color of first item.
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-- If the device is also Touch capable, let's not show the initial
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-- underline for a prettier display (it will be shown only when keys
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-- are used).
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if not initial_focus or self.menu.did_focus_with_keys then
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self._underline_container.color = Blitbuffer.COLOR_BLACK
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self.menu.did_focus_with_keys = true
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end
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else
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self._underline_container.color = Blitbuffer.COLOR_BLACK
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end
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self.key_events = self.active_key_events
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return true
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end
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function MenuItem:onUnfocus()
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self._underline_container.color = self.line_color
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self.key_events = {}
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return true
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end
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function MenuItem:onShowItemDetail()
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UIManager:show(InfoMessage:new{ text = self.detail, })
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return true
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end
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function MenuItem:getGesPosition(ges)
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local dimen = self[1].dimen
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return {
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x = (ges.pos.x - dimen.x)/dimen.w,
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y = (ges.pos.y - dimen.y)/dimen.h,
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}
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end
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function MenuItem:onTapSelect(arg, ges)
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local pos = self:getGesPosition(ges)
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if G_reader_settings:isFalse("flash_ui") then
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logger.dbg("creating coroutine for menu select")
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local co = coroutine.create(function()
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self.menu:onMenuSelect(self.table, pos)
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end)
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coroutine.resume(co)
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else
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self[1].invert = true
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local refreshfunc = function()
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return "ui", self[1].dimen
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end
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UIManager:setDirty(self.show_parent, refreshfunc)
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UIManager:scheduleIn(0.1, function()
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self[1].invert = false
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UIManager:setDirty(self.show_parent, refreshfunc)
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logger.dbg("creating coroutine for menu select")
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local co = coroutine.create(function()
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self.menu:onMenuSelect(self.table, pos)
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end)
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coroutine.resume(co)
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end)
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end
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return true
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end
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function MenuItem:onHoldSelect(arg, ges)
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local pos = self:getGesPosition(ges)
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if G_reader_settings:isFalse("flash_ui") then
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self.menu:onMenuHold(self.table, pos)
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else
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self[1].invert = true
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local refreshfunc = function()
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return "ui", self[1].dimen
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end
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UIManager:setDirty(self.show_parent, refreshfunc)
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UIManager:scheduleIn(0.1, function()
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self[1].invert = false
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UIManager:setDirty(self.show_parent, refreshfunc)
|
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self.menu:onMenuHold(self.table, pos)
|
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end)
|
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end
|
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return true
|
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end
|
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|
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--[[
|
||
Widget that displays menu
|
||
--]]
|
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local Menu = FocusManager:new{
|
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show_parent = nil,
|
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-- face for displaying item contents
|
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cface = Font:getFace("cfont"),
|
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-- face for menu title
|
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tface = Font:getFace("tfont"),
|
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-- face for paging info display
|
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fface = Font:getFace("ffont"),
|
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-- font for item shortcut
|
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sface = Font:getFace("scfont"),
|
||
|
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title = "No Title",
|
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-- default width and height
|
||
width = nil,
|
||
-- height will be calculated according to item number if not given
|
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height = nil,
|
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header_padding = Size.padding.large,
|
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dimen = Geom:new{},
|
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item_table = {},
|
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item_shortcuts = {
|
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"Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P",
|
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"A", "S", "D", "F", "G", "H", "J", "K", "L", "Del",
|
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"Z", "X", "C", "V", "B", "N", "M", ".", "Sym", "Enter",
|
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},
|
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item_table_stack = nil,
|
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is_enable_shortcut = true,
|
||
|
||
item_dimen = nil,
|
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page = 1,
|
||
|
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item_group = nil,
|
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page_info = nil,
|
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page_return = nil,
|
||
|
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paths = {}, -- table to trace navigation path
|
||
|
||
-- set this to true to not paint as popup menu
|
||
is_borderless = false,
|
||
-- if you want to embed the menu widget into another widget, set
|
||
-- this to false
|
||
is_popout = true,
|
||
-- set this to true to add close button
|
||
has_close_button = true,
|
||
-- close_callback is a function, which is executed when menu is closed
|
||
-- it is usually set by the widget which creates the menu
|
||
close_callback = nil,
|
||
linesize = Size.line.medium,
|
||
perpage = G_reader_settings:readSetting("items_per_page") or 14,
|
||
line_color = Blitbuffer.COLOR_GREY,
|
||
}
|
||
|
||
function Menu:_recalculateDimen()
|
||
self.perpage = self.perpage_custom or G_reader_settings:readSetting("items_per_page") or 14
|
||
self.span_width = 0
|
||
self.dimen.w = self.width
|
||
self.dimen.h = self.height or Screen:getHeight()
|
||
if self.dimen.h > Screen:getHeight() or self.dimen.h == nil then
|
||
self.dimen.h = Screen:getHeight()
|
||
end
|
||
self.item_dimen = Geom:new{
|
||
w = self.dimen.w,
|
||
h = Screen:scaleBySize(46),
|
||
}
|
||
local height_dim
|
||
local bottom_height = 0
|
||
local top_height = 0
|
||
if self.page_return_arrow and self.page_info_text then
|
||
bottom_height = math.max(self.page_return_arrow:getSize().h, self.page_info_text:getSize().h)
|
||
+ 2 * Size.padding.button
|
||
end
|
||
if self.menu_title and not self.no_title then
|
||
top_height = self.menu_title:getSize().h + 2 * Size.padding.small
|
||
end
|
||
height_dim = self.dimen.h - bottom_height - top_height
|
||
self.item_dimen.h = math.floor(height_dim / self.perpage)
|
||
self.span_width = math.floor((height_dim - (self.perpage * (self.item_dimen.h ))) / 2 -1 )
|
||
self.page_num = math.ceil(#self.item_table / self.perpage)
|
||
-- fix current page if out of range
|
||
if self.page_num > 0 and self.page > self.page_num then self.page = self.page_num end
|
||
end
|
||
|
||
function Menu:init()
|
||
self.show_parent = self.show_parent or self
|
||
self.item_table_stack = {}
|
||
self.dimen.w = self.width
|
||
self.dimen.h = self.height or Screen:getHeight()
|
||
if self.dimen.h > Screen:getHeight() or self.dimen.h == nil then
|
||
self.dimen.h = Screen:getHeight()
|
||
end
|
||
self.page = 1
|
||
|
||
-----------------------------------
|
||
-- start to set up widget layout --
|
||
-----------------------------------
|
||
self.menu_title = TextWidget:new{
|
||
overlap_align = "center",
|
||
text = self.title,
|
||
face = self.tface,
|
||
}
|
||
-- group for title bar
|
||
self.title_bar = OverlapGroup:new{
|
||
dimen = {w = self.dimen.w, h = self.menu_title:getSize().h},
|
||
self.menu_title,
|
||
}
|
||
-- group for items
|
||
self.item_group = VerticalGroup:new{}
|
||
-- group for page info
|
||
self.page_info_left_chev = Button:new{
|
||
icon = "resources/icons/appbar.chevron.left.png",
|
||
callback = function() self:onPrevPage() end,
|
||
bordersize = 0,
|
||
show_parent = self,
|
||
}
|
||
self.page_info_right_chev = Button:new{
|
||
icon = "resources/icons/appbar.chevron.right.png",
|
||
callback = function() self:onNextPage() end,
|
||
bordersize = 0,
|
||
show_parent = self,
|
||
}
|
||
self.page_info_first_chev = Button:new{
|
||
icon = "resources/icons/appbar.chevron.first.png",
|
||
callback = function() self:onFirstPage() end,
|
||
bordersize = 0,
|
||
show_parent = self,
|
||
}
|
||
self.page_info_last_chev = Button:new{
|
||
icon = "resources/icons/appbar.chevron.last.png",
|
||
callback = function() self:onLastPage() end,
|
||
bordersize = 0,
|
||
show_parent = self,
|
||
}
|
||
self.page_info_spacer = HorizontalSpan:new{
|
||
width = Screen:scaleBySize(32),
|
||
}
|
||
self.page_info_left_chev:hide()
|
||
self.page_info_right_chev:hide()
|
||
self.page_info_first_chev:hide()
|
||
self.page_info_last_chev:hide()
|
||
|
||
self.page_info_text = Button:new{
|
||
text = "",
|
||
hold_input = {
|
||
title = _("Input page number"),
|
||
type = "number",
|
||
hint_func = function()
|
||
return "(" .. "1 - " .. self.page_num .. ")"
|
||
end,
|
||
callback = function(input)
|
||
local page = tonumber(input)
|
||
if page and page >= 1 and page <= self.page_num then
|
||
self:onGotoPage(page)
|
||
end
|
||
end,
|
||
},
|
||
bordersize = 0,
|
||
text_font_face = "cfont",
|
||
text_font_size = 20,
|
||
text_font_bold = false,
|
||
}
|
||
self.page_info = HorizontalGroup:new{
|
||
self.page_info_first_chev,
|
||
self.page_info_spacer,
|
||
self.page_info_left_chev,
|
||
self.page_info_text,
|
||
self.page_info_right_chev,
|
||
self.page_info_spacer,
|
||
self.page_info_last_chev,
|
||
}
|
||
|
||
-- return button
|
||
self.page_return_arrow = Button:new{
|
||
icon = "resources/icons/appbar.arrow.left.up.png",
|
||
callback = function() self:onReturn() end,
|
||
bordersize = 0,
|
||
show_parent = self,
|
||
}
|
||
self.page_return_arrow:hide()
|
||
self.return_button = HorizontalGroup:new{
|
||
HorizontalSpan:new{
|
||
width = Size.span.horizontal_small,
|
||
},
|
||
self.page_return_arrow,
|
||
}
|
||
|
||
local header = VerticalGroup:new{
|
||
VerticalSpan:new{width = self.header_padding},
|
||
self.title_bar,
|
||
}
|
||
local body = self.item_group
|
||
local footer = BottomContainer:new{
|
||
dimen = self.dimen:copy(),
|
||
self.page_info,
|
||
}
|
||
local page_return = BottomContainer:new{
|
||
dimen = self.dimen:copy(),
|
||
WidgetContainer:new{
|
||
dimen = Geom:new{
|
||
w = Screen:getWidth(),
|
||
h = self.page_return_arrow:getSize().h,
|
||
},
|
||
self.return_button,
|
||
}
|
||
}
|
||
|
||
self:_recalculateDimen()
|
||
self.vertical_span = HorizontalGroup:new{
|
||
VerticalSpan:new{ width = self.span_width }
|
||
}
|
||
if self.no_title then
|
||
self.content_group = VerticalGroup:new{
|
||
align = "left",
|
||
self.vertical_span,
|
||
body,
|
||
}
|
||
else
|
||
self.content_group = VerticalGroup:new{
|
||
align = "left",
|
||
header,
|
||
self.vertical_span,
|
||
body,
|
||
}
|
||
end
|
||
local content = OverlapGroup:new{
|
||
dimen = self.dimen:copy(),
|
||
self.content_group,
|
||
page_return,
|
||
footer,
|
||
}
|
||
|
||
self[1] = FrameContainer:new{
|
||
background = Blitbuffer.COLOR_WHITE,
|
||
bordersize = self.is_borderless and 0 or 2,
|
||
padding = 0,
|
||
margin = 0,
|
||
radius = self.is_popout and math.floor(self.dimen.w/20) or 0,
|
||
content
|
||
}
|
||
------------------------------------------
|
||
-- start to set up input event callback --
|
||
------------------------------------------
|
||
if Device:isTouchDevice() then
|
||
if self.has_close_button then
|
||
table.insert(self.title_bar, MenuCloseButton:new{
|
||
menu = self,
|
||
padding_right = self.header_padding,
|
||
})
|
||
end
|
||
-- watch for outer region if it's a self contained widget
|
||
if self.is_popout then
|
||
self.ges_events.TapCloseAllMenus = {
|
||
GestureRange:new{
|
||
ges = "tap",
|
||
range = Geom:new{
|
||
x = 0, y = 0,
|
||
w = Screen:getWidth(),
|
||
h = Screen:getHeight(),
|
||
}
|
||
}
|
||
}
|
||
end
|
||
self.ges_events.Swipe = {
|
||
GestureRange:new{
|
||
ges = "swipe",
|
||
range = self.dimen,
|
||
}
|
||
}
|
||
self.ges_events.Close = self.on_close_ges
|
||
end
|
||
|
||
if not Device:hasKeyboard() then
|
||
-- remove menu item shortcut for K4
|
||
self.is_enable_shortcut = false
|
||
end
|
||
|
||
if Device:hasKeys() then
|
||
-- set up keyboard events
|
||
self.key_events.Close = { {"Back"}, doc = "close menu" }
|
||
self.key_events.NextPage = {
|
||
{Input.group.PgFwd}, doc = "goto next page of the menu"
|
||
}
|
||
self.key_events.PrevPage = {
|
||
{Input.group.PgBack}, doc = "goto previous page of the menu"
|
||
}
|
||
-- we won't catch presses to "Right", leave that to MenuItem.
|
||
self.key_events.FocusRight = nil
|
||
-- shortcut icon is not needed for touch device
|
||
if self.is_enable_shortcut then
|
||
self.key_events.SelectByShortCut = { {self.item_shortcuts} }
|
||
end
|
||
self.key_events.Select = {
|
||
{"Press"}, doc = "select current menu item"
|
||
}
|
||
end
|
||
|
||
|
||
if #self.item_table > 0 then
|
||
-- if the table is not yet initialized, this call
|
||
-- must be done manually:
|
||
self.page = math.ceil((self.item_table.current or 1) / self.perpage)
|
||
end
|
||
if self.path_items then
|
||
self:refreshPath()
|
||
else
|
||
self:updateItems()
|
||
end
|
||
end
|
||
|
||
function Menu:onCloseWidget()
|
||
-- FIXME:
|
||
-- we cannot refresh regionally using the dimen field
|
||
-- because some menus without menu title use VerticalGroup to include
|
||
-- a text widget which is not calculated into the dimen.
|
||
-- For example, it's a dirty hack to use two menus(one this menu and one
|
||
-- touch menu) in the filemanager in order to capture tap gesture to popup
|
||
-- the filemanager menu.
|
||
UIManager:setDirty(nil, "partial")
|
||
end
|
||
|
||
function Menu:updateItems(select_number)
|
||
local old_dimen = self.dimen and self.dimen:copy()
|
||
-- self.layout must be updated for focusmanager
|
||
self.layout = {}
|
||
self.item_group:clear()
|
||
self.page_info:resetLayout()
|
||
self.return_button:resetLayout()
|
||
self.vertical_span:clear()
|
||
self.content_group:resetLayout()
|
||
self:_recalculateDimen()
|
||
|
||
-- default to select the first item
|
||
if not select_number then
|
||
select_number = 1
|
||
end
|
||
--font size between 12 and 18 for better matching
|
||
local infont_size = math.floor(18 - (self.perpage - 6) / 3)
|
||
--font size between 14 and 24 for better matching
|
||
local font_size = math.floor(24 - ((self.perpage - 6)/ 18) * 10 )
|
||
|
||
for c = 1, math.min(self.perpage, #self.item_table) do
|
||
-- calculate index in item_table
|
||
local i = (self.page - 1) * self.perpage + c
|
||
if i <= #self.item_table then
|
||
local item_shortcut = nil
|
||
local shortcut_style = "square"
|
||
if self.is_enable_shortcut then
|
||
-- give different shortcut_style to keys in different
|
||
-- lines of keyboard
|
||
if c >= 11 and c <= 20 then
|
||
--shortcut_style = "rounded_corner"
|
||
shortcut_style = "grey_square"
|
||
end
|
||
item_shortcut = self.item_shortcuts[c]
|
||
if item_shortcut == "Enter" then
|
||
item_shortcut = "Ent"
|
||
end
|
||
end
|
||
local item_tmp = MenuItem:new{
|
||
show_parent = self.show_parent,
|
||
state = self.item_table[i].state,
|
||
state_size = self.state_size or {},
|
||
text = getMenuText(self.item_table[i]),
|
||
mandatory = self.item_table[i].mandatory,
|
||
bold = self.item_table.current == i or self.item_table[i].bold == true,
|
||
dim = self.item_table[i].dim,
|
||
font = "smallinfofont",
|
||
font_size = font_size,
|
||
infont = "infont",
|
||
infont_size = infont_size,
|
||
dimen = self.item_dimen:new(),
|
||
shortcut = item_shortcut,
|
||
shortcut_style = shortcut_style,
|
||
table = self.item_table[i],
|
||
menu = self,
|
||
linesize = self.linesize,
|
||
single_line = self.single_line,
|
||
line_color = self.line_color,
|
||
}
|
||
table.insert(self.item_group, item_tmp)
|
||
-- this is for focus manager
|
||
table.insert(self.layout, {item_tmp})
|
||
end -- if i <= self.items
|
||
end -- for c=1, self.perpage
|
||
if self.item_group[1] then
|
||
if not Device:isTouchDevice() or Device:hasKeys() then
|
||
-- only draw underline for nontouch device
|
||
-- reset focus manager accordingly
|
||
self.selected = { x = 1, y = select_number }
|
||
-- set focus to requested menu item
|
||
self.item_group[select_number]:onFocus(true)
|
||
end
|
||
-- update page information
|
||
self.page_info_text:setText(util.template(_("page %1 of %2"), self.page, self.page_num))
|
||
self.page_info_left_chev:showHide(self.page_num > 1)
|
||
self.page_info_right_chev:showHide(self.page_num > 1)
|
||
self.page_info_first_chev:showHide(self.page_num > 2)
|
||
self.page_info_last_chev:showHide(self.page_num > 2)
|
||
self.page_return_arrow:showHide(self.onReturn ~= nil)
|
||
|
||
self.page_info_left_chev:enableDisable(self.page > 1)
|
||
self.page_info_right_chev:enableDisable(self.page < self.page_num)
|
||
self.page_info_first_chev:enableDisable(self.page > 1)
|
||
self.page_info_last_chev:enableDisable(self.page < self.page_num)
|
||
self.page_return_arrow:enableDisable(#self.paths > 0)
|
||
else
|
||
self.page_info_text:setText(_("No choices available"))
|
||
end
|
||
|
||
UIManager:setDirty("all", function()
|
||
local refresh_dimen =
|
||
old_dimen and old_dimen:combine(self.dimen)
|
||
or self.dimen
|
||
return "ui", refresh_dimen
|
||
end)
|
||
end
|
||
|
||
--[[
|
||
the itemnumber paramter determines menu page number after switching item table
|
||
1. itemnumber >= 0
|
||
the page number is calculated with items per page
|
||
2. itemnumber == nil
|
||
the page number is 1
|
||
3. itemnumber is negative number
|
||
the page number is not changed, used when item_table is appended with
|
||
new entries
|
||
|
||
alternatively, itemmatch may be provided as a {key = value} table,
|
||
and the page number will be the page containing the first item for
|
||
which item.key = value
|
||
--]]
|
||
function Menu:switchItemTable(new_title, new_item_table, itemnumber, itemmatch)
|
||
if self.menu_title and new_title then
|
||
self.menu_title.text = new_title
|
||
end
|
||
|
||
if itemnumber == nil then
|
||
self.page = 1
|
||
elseif itemnumber >= 0 then
|
||
self.page = math.ceil(itemnumber / self.perpage)
|
||
end
|
||
|
||
if type(itemmatch) == "table" then
|
||
local key, value = next(itemmatch)
|
||
for num, item in ipairs(new_item_table) do
|
||
if item[key] == value then
|
||
self.page = math.floor((num-1) / self.perpage) + 1
|
||
break
|
||
end
|
||
end
|
||
end
|
||
|
||
-- make sure current page is in right page range
|
||
local max_pages = math.ceil(#new_item_table / self.perpage)
|
||
if self.page > max_pages then
|
||
self.page = max_pages
|
||
end
|
||
|
||
self.item_table = new_item_table
|
||
self:updateItems()
|
||
end
|
||
|
||
function Menu:onSelectByShortCut(_, keyevent)
|
||
for k,v in ipairs(self.item_shortcuts) do
|
||
if k > self.perpage then
|
||
break
|
||
elseif v == keyevent.key then
|
||
if self.item_table[(self.page-1)*self.perpage + k] then
|
||
self:onMenuSelect(self.item_table[(self.page-1)*self.perpage + k])
|
||
end
|
||
break
|
||
end
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Menu:onWrapFirst()
|
||
if self.page > 1 then
|
||
self.page = self.page - 1
|
||
local end_position = self.perpage
|
||
if self.page == self.page_num then
|
||
end_position = #self.item_table % self.perpage
|
||
end
|
||
self:updateItems(end_position)
|
||
end
|
||
return false
|
||
end
|
||
|
||
function Menu:onWrapLast()
|
||
if self.page < self.page_num then
|
||
self:onNextPage()
|
||
end
|
||
return false
|
||
end
|
||
|
||
--[[
|
||
override this function to process the item selected in a different manner
|
||
]]--
|
||
function Menu:onMenuSelect(item)
|
||
if item.sub_item_table == nil then
|
||
if self.close_callback then
|
||
self.close_callback()
|
||
end
|
||
self:onMenuChoice(item)
|
||
else
|
||
-- save menu title for later resume
|
||
self.item_table.title = self.title
|
||
table.insert(self.item_table_stack, self.item_table)
|
||
self:switchItemTable(item.text, item.sub_item_table)
|
||
end
|
||
return true
|
||
end
|
||
|
||
--[[
|
||
default to call item callback
|
||
override this function to handle the choice
|
||
--]]
|
||
function Menu:onMenuChoice(item)
|
||
if item.callback then
|
||
item.callback()
|
||
end
|
||
return true
|
||
end
|
||
|
||
--[[
|
||
override this function to process the item hold in a different manner
|
||
]]--
|
||
function Menu:onMenuHold(item)
|
||
return true
|
||
end
|
||
|
||
function Menu:onNextPage()
|
||
if self.onNext and self.page == self.page_num - 1 then
|
||
self:onNext()
|
||
end
|
||
if self.page < self.page_num then
|
||
self.page = self.page + 1
|
||
self:updateItems()
|
||
elseif self.page == self.page_num then
|
||
-- on the last page, we check if we're on the last item
|
||
local end_position = #self.item_table % self.perpage
|
||
if end_position == 0 then
|
||
end_position = self.perpage
|
||
end
|
||
if end_position ~= self.selected.y then
|
||
self:updateItems(end_position)
|
||
end
|
||
self.page = 1
|
||
self:updateItems()
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Menu:onPrevPage()
|
||
if self.page > 1 then
|
||
self.page = self.page - 1
|
||
elseif self.page == 1 then
|
||
self.page = self.page_num
|
||
end
|
||
self:updateItems()
|
||
return true
|
||
end
|
||
|
||
function Menu:onFirstPage()
|
||
self.page = 1
|
||
self:updateItems()
|
||
return true
|
||
end
|
||
|
||
function Menu:onLastPage()
|
||
self.page = self.page_num
|
||
self:updateItems()
|
||
return true
|
||
end
|
||
|
||
function Menu:onGotoPage(page)
|
||
self.page = page
|
||
self:updateItems()
|
||
return true
|
||
end
|
||
|
||
function Menu:onSelect()
|
||
local item = self.item_table[(self.page-1)*self.perpage+self.selected.y]
|
||
if item then
|
||
self:onMenuSelect(item)
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Menu:onClose()
|
||
local table_length = #self.item_table_stack
|
||
if table_length == 0 then
|
||
self:onCloseAllMenus()
|
||
else
|
||
-- back to parent menu
|
||
local parent_item_table = table.remove(self.item_table_stack, table_length)
|
||
self:switchItemTable(parent_item_table.title, parent_item_table)
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Menu:onCloseAllMenus()
|
||
UIManager:close(self)
|
||
if self.close_callback then
|
||
self.close_callback()
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Menu:onTapCloseAllMenus(arg, ges_ev)
|
||
if ges_ev.pos:notIntersectWith(self.dimen) then
|
||
self:onCloseAllMenus()
|
||
return true
|
||
end
|
||
end
|
||
|
||
function Menu:onSwipe(arg, ges_ev)
|
||
if ges_ev.direction == "west" then
|
||
self:onNextPage()
|
||
elseif ges_ev.direction == "east" then
|
||
self:onPrevPage()
|
||
end
|
||
end
|
||
|
||
function Menu.itemTableFromTouchMenu(t)
|
||
local item_t = {}
|
||
for k,v in pairs(t) do
|
||
local item = { text = k }
|
||
if v.callback then
|
||
item.callback = v.callback
|
||
else
|
||
item.sub_item_table = v
|
||
end
|
||
table.insert(item_t, item)
|
||
end
|
||
return item_t
|
||
end
|
||
|
||
return Menu
|