mirror of
https://github.com/koreader/koreader
synced 2024-11-10 01:10:34 +00:00
d243097d75
Fix #7327
95 lines
2.3 KiB
Lua
95 lines
2.3 KiB
Lua
local Device = require("device")
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local Event = require("ui/event")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local UIManager = require("ui/uimanager")
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local Screen = Device.screen
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local ScreenSaverWidget = InputContainer:new{
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widget = nil,
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background = nil,
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}
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function ScreenSaverWidget:init()
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if Device:hasKeys() then
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self.key_events = {
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Close = { {"Back"}, doc = "close widget" },
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}
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end
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if Device:isTouchDevice() then
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local range = Geom:new{
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x = 0, y = 0,
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w = Screen:getWidth(),
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h = Screen:getHeight(),
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}
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self.ges_events = {
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Tap = { GestureRange:new{ ges = "tap", range = range } },
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}
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end
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self:update()
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end
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function ScreenSaverWidget:update()
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self.height = Screen:getHeight()
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self.width = Screen:getWidth()
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self.region = Geom:new{
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x = 0, y = 0,
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w = self.width,
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h = self.height,
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}
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self.main_frame = FrameContainer:new{
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radius = 0,
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bordersize = 0,
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padding = 0,
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margin = 0,
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background = self.background,
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width = self.width,
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height = self.height,
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self.widget,
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}
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self.dithered = true
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self[1] = self.main_frame
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UIManager:setDirty(self, function()
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local update_region = self.main_frame.dimen
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return "full", update_region
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end)
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end
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function ScreenSaverWidget:onShow()
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UIManager:setDirty(self, function()
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return "full", self.main_frame.dimen
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end)
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return true
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end
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function ScreenSaverWidget:onTap(_, ges)
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if ges.pos:intersectWith(self.main_frame.dimen) then
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self:onClose()
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end
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return true
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end
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function ScreenSaverWidget:onClose()
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UIManager:close(self, "full")
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-- Will come after the Resume event (how much later depends on screensaver_delay).
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UIManager:broadcastEvent(Event:new("OutOfScreenSaver"))
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return true
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end
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function ScreenSaverWidget:onAnyKeyPressed()
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self:onClose()
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return true
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end
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function ScreenSaverWidget:onCloseWidget()
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UIManager:setDirty(nil, function()
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return "full", self.main_frame.dimen
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end)
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return true
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end
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return ScreenSaverWidget
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