mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
90 lines
2.9 KiB
Lua
90 lines
2.9 KiB
Lua
local ffi = require("ffi")
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local DEBUG = require("dbg")
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local MessageQueue = require("ui/message/messagequeue")
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local _ = require("ffi/zeromq_h")
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local zmq = ffi.load("libs/libzmq.so.4")
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local czmq = ffi.load("libs/libczmq.so.1")
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local StreamMessageQueue = MessageQueue:new{
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host = nil,
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port = nil,
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}
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function StreamMessageQueue:start()
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self.context = czmq.zctx_new();
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self.socket = czmq.zsocket_new(self.context, ffi.C.ZMQ_STREAM)
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self.poller = czmq.zpoller_new(self.socket, nil)
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local endpoint = string.format("tcp://%s:%d", self.host, self.port)
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DEBUG("connect to endpoint", endpoint)
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local rc = czmq.zsocket_connect(self.socket, endpoint)
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if rc ~= 0 then
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error("cannot connect to " .. endpoint)
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end
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local id_size = ffi.new("size_t[1]", 256)
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local buffer = ffi.new("uint8_t[?]", id_size[0])
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-- @todo: check return of zmq_getsockopt
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zmq.zmq_getsockopt(self.socket, ffi.C.ZMQ_IDENTITY, buffer, id_size)
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self.id = ffi.string(buffer, id_size[0])
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DEBUG("id", #self.id, self.id)
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end
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function StreamMessageQueue:stop()
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if self.poller ~= nil then
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czmq.zpoller_destroy(ffi.new('zpoller_t *[1]', self.poller))
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end
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if self.socket ~= nil then
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czmq.zsocket_destroy(self.context, self.socket)
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end
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if self.context ~= nil then
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czmq.zctx_destroy(ffi.new('zctx_t *[1]', self.context))
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end
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end
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function StreamMessageQueue:handleZframe(frame)
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local size = czmq.zframe_size(frame)
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local data = nil
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if size > 0 then
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local frame_data = czmq.zframe_data(frame)
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if frame_data ~= nil then
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data = ffi.string(frame_data, size)
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end
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end
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czmq.zframe_destroy(ffi.new('zframe_t *[1]', frame))
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return data
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end
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function StreamMessageQueue:waitEvent()
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local data = ""
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-- Successive zframes may be tens or hundreds in some cases
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-- if they are concatenated in a single loop it may run up memory of the
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-- machine. And it did happened when receiving file data from Calibre server.
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-- Here we receive only receive 10 packages at most in one waitEvent loop, and
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-- call receiveCallback immediately.
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local wait_packages = 10
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while czmq.zpoller_wait(self.poller, 0) ~= nil and wait_packages > 0 do
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local id_frame = czmq.zframe_recv(self.socket)
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if id_frame ~= nil then
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self:handleZframe(id_frame)
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end
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local frame = czmq.zframe_recv(self.socket)
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if frame ~= nil then
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data = data .. (self:handleZframe(frame) or "")
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end
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wait_packages = wait_packages - 1
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end
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if self.receiveCallback and data ~= "" then
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self.receiveCallback(data)
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end
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end
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function StreamMessageQueue:send(data)
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--DEBUG("send", data)
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local msg = czmq.zmsg_new()
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czmq.zmsg_addmem(msg, self.id, #self.id)
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czmq.zmsg_addmem(msg, data, #data)
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czmq.zmsg_send(ffi.new('zmsg_t *[1]', msg), self.socket)
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end
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return StreamMessageQueue
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