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koreader/frontend/ui/widget/button.lua

90 lines
1.6 KiB
Lua

require "ui/widget/container"
--[[
a button widget
--]]
Button = InputContainer:new{
text = nil, -- mandatory
preselect = false,
callback = nil,
enabled = true,
margin = 0,
bordersize = 3,
background = 0,
radius = 15,
padding = 2,
width = nil,
text_font_face = "cfont",
text_font_size = 20,
}
function Button:init()
self.text_widget = TextWidget:new{
text = self.text,
bgcolor = 0.0,
fgcolor = self.enabled and 1.0 or 0.5,
face = Font:getFace(self.text_font_face, self.text_font_size)
}
local text_size = self.text_widget:getSize()
if self.width == nil then
self.width = text_size.w
end
-- set FrameContainer content
self[1] = FrameContainer:new{
margin = self.margin,
bordersize = self.bordersize,
background = self.background,
radius = self.radius,
padding = self.padding,
HorizontalGroup:new{
HorizontalSpan:new{ width = (self.width - text_size.w)/2 },
self.text_widget,
HorizontalSpan:new{ width = (self.width - text_size.w)/2 },
}
}
if self.preselect then
self[1].color = 15
else
self[1].color = 5
end
self.dimen = self[1]:getSize()
if Device:isTouchDevice() then
self.ges_events = {
TapSelect = {
GestureRange:new{
ges = "tap",
range = self.dimen,
},
doc = _("Tap Button"),
},
}
end
end
function Button:onFocus()
self[1].color = 15
return true
end
function Button:onUnfocus()
self[1].color = 5
return true
end
function Button:enable()
self.enabled = true
self.text_widget.fgcolor = 1.0
end
function Button:disable()
self.enabled = false
self.text_widget.fgcolor = 0.5
end
function Button:onTapSelect()
if self.enabled then
self.callback()
end
return true
end