mirror of
https://github.com/koreader/koreader
synced 2024-11-06 09:20:32 +00:00
499 lines
16 KiB
Lua
499 lines
16 KiB
Lua
local ButtonDialog = require("ui/widget/buttondialog")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local DataStorage = require("datastorage")
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local Font = require("ui/font")
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local InfoMessage = require("ui/widget/infomessage")
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local InputDialog = require("ui/widget/inputdialog")
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local LuaSettings = require("luasettings")
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local Menu = require("ui/widget/menu")
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local TextViewer = require("ui/widget/textviewer")
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local Trapper = require("ui/trapper")
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local UIManager = require("ui/uimanager")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local logger = require("logger")
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local util = require("ffi/util")
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local _ = require("gettext")
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local N_ = _.ngettext
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local Screen = require("device").screen
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local T = util.template
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local Terminal = WidgetContainer:new{
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name = "terminal",
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command = "",
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dump_file = util.realpath(DataStorage:getDataDir()) .. "/terminal_output.txt",
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items_per_page = G_reader_settings:readSetting("items_per_page") or 16,
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settings = LuaSettings:open(DataStorage:getSettingsDir() .. "/terminal_shortcuts.lua"),
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shortcuts_dialog = nil,
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shortcuts_menu = nil,
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-- shortcuts_file = DataStorage:getSettingsDir() .. "/terminal_shortcuts.lua",
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shortcuts = {},
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source = "terminal",
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}
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function Terminal:init()
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self.ui.menu:registerToMainMenu(self)
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self.shortcuts = self.settings:readSetting("shortcuts") or {}
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end
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function Terminal:saveShortcuts()
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self.settings:saveSetting("shortcuts", self.shortcuts)
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self.settings:flush()
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UIManager:show(InfoMessage:new{
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text = _("Shortcuts saved"),
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timeout = 2
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})
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end
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function Terminal:manageShortcuts()
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self.shortcuts_dialog = CenterContainer:new {
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dimen = Screen:getSize(),
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}
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self.shortcuts_menu = Menu:new{
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show_parent = self.ui,
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width = Screen:getWidth(),
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height = Screen:getHeight(),
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covers_fullscreen = true, -- hint for UIManager:_repaint()
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is_borderless = true,
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is_popout = false,
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perpage = self.items_per_page,
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onMenuHold = self.onMenuHoldShortcuts,
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_manager = self,
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}
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table.insert(self.shortcuts_dialog, self.shortcuts_menu)
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self.shortcuts_menu.close_callback = function()
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UIManager:close(self.shortcuts_dialog)
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end
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-- sort the shortcuts:
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if #self.shortcuts > 0 then
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table.sort(self.shortcuts, function(v1, v2)
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return v1.text < v2.text
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end)
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end
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self:updateItemTable()
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end
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function Terminal:updateItemTable()
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local item_table = {}
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if #self.shortcuts > 0 then
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local actions_count = 3 -- separator + actions
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for nr, f in ipairs(self.shortcuts) do
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local item = {
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nr = nr,
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text = f.text,
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commands = f.commands,
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editable = true,
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deletable = true,
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callback = function()
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-- so we know which middle button to display in the results:
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self.source = "shortcut"
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-- execute immediately, skip terminal dialog:
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self.command = self:ensureWhitelineAfterCommands(f.commands)
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Trapper:wrap(function()
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self:execute()
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end)
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end
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}
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table.insert(item_table, item)
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-- add page actions at end of each page with shortcuts:
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local factor = self.items_per_page - actions_count
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if nr % factor == 0 or nr == #self.shortcuts then
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-- insert "separator":
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table.insert(item_table, {
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text = " ",
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deletable = false,
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editable = false,
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callback = function()
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self:manageShortcuts()
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end,
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})
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-- actions:
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self:insertPageActions(item_table)
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end
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end
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-- no shortcuts defined yet:
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else
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self:insertPageActions(item_table)
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end
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local title = N_("Terminal shortcut", "Terminal shortcuts", #self.shortcuts)
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self.shortcuts_menu:switchItemTable(tostring(#self.shortcuts) .. " " .. title, item_table)
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UIManager:show(self.shortcuts_dialog)
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end
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function Terminal:insertPageActions(item_table)
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table.insert(item_table, {
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text = " " .. _("to terminal…"),
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deletable = false,
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editable = false,
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callback = function()
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self:terminal()
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end,
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})
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table.insert(item_table, {
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text = " " .. _("close…"),
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deletable = false,
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editable = false,
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callback = function()
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return false
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end,
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})
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end
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function Terminal:onMenuHoldShortcuts(item)
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if item.deletable or item.editable then
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local shortcut_shortcuts_dialog
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shortcut_shortcuts_dialog = ButtonDialog:new{
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buttons = {{
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{
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text = _("Edit name"),
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enabled = item.editable,
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callback = function()
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UIManager:close(shortcut_shortcuts_dialog)
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if self._manager.shortcuts_dialog ~= nil then
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UIManager:close(self._manager.shortcuts_dialog)
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self._manager.shortcuts_dialog = nil
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end
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self._manager:editName(item)
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end
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},
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{
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text = _("Edit commands"),
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enabled = item.editable,
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callback = function()
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UIManager:close(shortcut_shortcuts_dialog)
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if self._manager.shortcuts_dialog ~= nil then
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UIManager:close(self._manager.shortcuts_dialog)
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self._manager.shortcuts_dialog = nil
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end
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self._manager:editCommands(item)
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end
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},
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},
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{
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{
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text = _("Copy"),
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enabled = item.editable,
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callback = function()
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UIManager:close(shortcut_shortcuts_dialog)
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if self._manager.shortcuts_dialog ~= nil then
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UIManager:close(self._manager.shortcuts_dialog)
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self._manager.shortcuts_dialog = nil
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end
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self._manager:copyCommands(item)
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end
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},
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{
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text = _("Delete"),
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enabled = item.deletable,
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callback = function()
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UIManager:close(shortcut_shortcuts_dialog)
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if self._manager.shortcuts_dialog ~= nil then
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UIManager:close(self._manager.shortcuts_dialog)
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self._manager.shortcuts_dialog = nil
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end
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self._manager:deleteShortcut(item)
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end
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}
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}}
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}
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UIManager:show(shortcut_shortcuts_dialog)
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return true
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end
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end
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function Terminal:copyCommands(item)
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local new_item = {
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text = item.text .. " (copy)",
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commands = item.commands
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}
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table.insert(self.shortcuts, new_item)
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UIManager:show(InfoMessage:new{
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text = _("Shortcut copied"),
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timeout = 2
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})
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self:saveShortcuts()
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self:manageShortcuts()
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end
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function Terminal:editCommands(item)
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local edit_dialog
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edit_dialog = InputDialog:new{
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title = T(_('Edit commands for "%1"'), item.text),
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input = item.commands,
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width = Screen:getWidth() * 0.9,
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para_direction_rtl = false, -- force LTR
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input_type = "string",
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allow_newline = true,
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cursor_at_end = true,
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fullscreen = true,
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buttons = {{{
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text = _("Cancel"),
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callback = function()
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UIManager:close(edit_dialog)
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edit_dialog = nil
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self:manageShortcuts()
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end,
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}, {
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text = _("Save"),
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callback = function()
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local input = edit_dialog:getInputText()
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UIManager:close(edit_dialog)
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edit_dialog = nil
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if input:match("[A-Za-z]") then
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self.shortcuts[item.nr]["commands"] = input
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self:saveShortcuts()
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self:manageShortcuts()
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end
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end,
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}}},
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}
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UIManager:show(edit_dialog)
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edit_dialog:onShowKeyboard()
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end
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function Terminal:editName(item)
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local edit_dialog
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edit_dialog = InputDialog:new{
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title = _("Edit name"),
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input = item.text,
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width = Screen:getWidth() * 0.9,
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para_direction_rtl = false, -- force LTR
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input_type = "string",
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allow_newline = false,
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cursor_at_end = true,
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fullscreen = true,
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buttons = {{{
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text = _("Cancel"),
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callback = function()
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UIManager:close(edit_dialog)
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edit_dialog = nil
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self:manageShortcuts()
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end,
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}, {
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text = _("Save"),
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callback = function()
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local input = edit_dialog:getInputText()
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UIManager:close(edit_dialog)
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edit_dialog = nil
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if input:match("[A-Za-z]") then
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self.shortcuts[item.nr]["text"] = input
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self:saveShortcuts()
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self:manageShortcuts()
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end
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end,
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}}},
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}
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UIManager:show(edit_dialog)
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edit_dialog:onShowKeyboard()
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end
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function Terminal:deleteShortcut(item)
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local shortcuts = {}
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for _, element in ipairs(self.shortcuts) do
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if element.text ~= item.text and element.commands ~= item.commands then
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table.insert(shortcuts, element)
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end
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end
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self.shortcuts = shortcuts
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self:saveShortcuts()
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self:manageShortcuts()
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end
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function Terminal:onTerminalStart()
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-- if shortcut commands are defined, go directly to the the shortcuts manager (so we can execute scripts more quickly):
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if #self.shortcuts == 0 then
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self:terminal()
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else
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self:manageShortcuts()
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end
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end
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function Terminal:terminal()
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self.input = InputDialog:new{
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title = _("Enter a command and press \"Execute\""),
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input = self.command:gsub("\n+$", ""),
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para_direction_rtl = false, -- force LTR
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input_type = "string",
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allow_newline = true,
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cursor_at_end = true,
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fullscreen = true,
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buttons = {{{
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text = _("Cancel"),
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callback = function()
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UIManager:close(self.input)
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end,
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}, {
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text = _("Shortcuts"),
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callback = function()
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UIManager:close(self.input)
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self:manageShortcuts()
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end,
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}, {
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text = _("Save"),
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callback = function()
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local input = self.input:getInputText()
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if input:match("[A-Za-z]") then
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local function callback(name)
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local new_shortcut = {
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text = name,
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commands = input,
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}
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table.insert(self.shortcuts, new_shortcut)
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self:saveShortcuts()
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end
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local prompt
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prompt = InputDialog:new{
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title = _("Name"),
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input = "",
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input_type = "text",
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fullscreen = true,
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condensed = true,
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allow_newline = false,
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cursor_at_end = true,
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buttons = {{{
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text = _("Cancel"),
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callback = function()
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UIManager:close(prompt)
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end,
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},
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{
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text = _("Save"),
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is_enter_default = true,
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callback = function()
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local newval = prompt:getInputText()
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UIManager:close(prompt)
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callback(newval)
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end,
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}}}
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}
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UIManager:show(prompt)
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prompt:onShowKeyboard()
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end
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end,
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}, {
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text = _("Execute"),
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callback = function()
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UIManager:close(self.input)
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-- so we know which middle button to display in the results:
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self.source = "terminal"
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self.command = self:ensureWhitelineAfterCommands(self.input:getInputText())
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Trapper:wrap(function()
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self:execute()
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end)
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end,
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}}},
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}
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UIManager:show(self.input)
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self.input:onShowKeyboard()
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end
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-- for prettier formatting of output by separating commands and result thereof with a whiteline:
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function Terminal:ensureWhitelineAfterCommands(commands)
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if string.sub(commands, -1) ~= "\n" then
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commands = commands .. "\n"
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end
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return commands
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end
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function Terminal:execute()
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local wait_msg = InfoMessage:new{
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text = _("Executing…"),
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}
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UIManager:show(wait_msg)
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local entries = { self.command }
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local command = self.command .. " 2>&1 ; echo" -- ensure we get stderr and output something
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local completed, result_str = Trapper:dismissablePopen(command, wait_msg)
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if completed then
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table.insert(entries, result_str)
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self:dump(entries)
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table.insert(entries, _("Output was also written to"))
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table.insert(entries, self.dump_file)
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else
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table.insert(entries, _("Execution canceled."))
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end
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UIManager:close(wait_msg)
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local viewer
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local buttons_table
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local back_button = {
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text = _("Back"),
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callback = function()
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UIManager:close(viewer)
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if self.source == "terminal" then
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self:terminal()
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else
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self:manageShortcuts()
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end
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end,
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}
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local close_button = {
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text = _("Close"),
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callback = function()
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UIManager:close(viewer)
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end,
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}
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if self.source == "terminal" then
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buttons_table = {
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{
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back_button,
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{
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text = _("Shortcuts"),
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-- switch to shortcuts:
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callback = function()
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UIManager:close(viewer)
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self:manageShortcuts()
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end,
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},
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close_button,
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},
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}
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else
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buttons_table = {
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{
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back_button,
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{
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text = _("Terminal"),
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-- switch to terminal:
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callback = function()
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UIManager:close(viewer)
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self:terminal()
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end,
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},
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close_button,
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},
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}
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end
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viewer = TextViewer:new{
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title = _("Command output"),
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text = table.concat(entries, "\n"),
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justified = false,
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text_face = Font:getFace("smallinfont"),
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buttons_table = buttons_table,
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}
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UIManager:show(viewer)
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end
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function Terminal:dump(entries)
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local content = table.concat(entries, "\n")
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local file = io.open(self.dump_file, "w")
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if file then
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file:write(content)
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file:close()
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else
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logger.warn("Failed to dump terminal output " .. content .. " to " .. self.dump_file)
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end
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end
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function Terminal:addToMainMenu(menu_items)
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menu_items.terminal = {
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text = _("Terminal emulator"),
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keep_menu_open = true,
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callback = function()
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self:onTerminalStart()
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end,
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}
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end
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return Terminal
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