mirror of
https://github.com/koreader/koreader
synced 2024-11-13 19:11:25 +00:00
2c33fc6576
Namely, don't recompute layouts, as they do not change. (The gyro codepaths were already doing something similar.) * Keep ConfigDialog, FileManagerMenu & ReaderMenu open on rotation. (In practice, only ConfigDialog is affected, as *Menu doesn't handle the rotation event.) * Plugged an instance leak in the aforementioned Menu classes. * Unify behavior & code with the gyro codepaths.
564 lines
20 KiB
Lua
564 lines
20 KiB
Lua
local BD = require("ui/bidi")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local ConfirmBox = require("ui/widget/confirmbox")
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local Device = require("device")
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local Event = require("ui/event")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local Screensaver = require("ui/screensaver")
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local UIManager = require("ui/uimanager")
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local logger = require("logger")
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local dbg = require("dbg")
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local util = require("util")
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local Screen = Device.screen
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local _ = require("gettext")
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local T = require("ffi/util").template
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local ReaderMenu = InputContainer:extend{
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tab_item_table = nil,
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menu_items = nil, -- table, mandatory
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registered_widgets = nil, -- array
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}
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function ReaderMenu:init()
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self.menu_items = {
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["KOMenu:menu_buttons"] = {
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-- top menu
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},
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-- items in top menu
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navi = {
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icon = "appbar.navigation",
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},
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typeset = {
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icon = "appbar.typeset",
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},
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setting = {
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icon = "appbar.settings",
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},
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tools = {
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icon = "appbar.tools",
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},
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search = {
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icon = "appbar.search",
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},
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filemanager = {
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icon = "appbar.filebrowser",
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remember = false,
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callback = function()
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self:onTapCloseMenu()
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self.ui:onClose()
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self.ui:showFileManager()
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end,
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},
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main = {
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icon = "appbar.menu",
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}
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}
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self.registered_widgets = {}
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self:registerKeyEvents()
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if G_reader_settings:has("activate_menu") then
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self.activation_menu = G_reader_settings:readSetting("activate_menu")
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else
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self.activation_menu = "swipe_tap"
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end
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-- delegate gesture listener to readerui, NOP our own
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self.ges_events = nil
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end
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function ReaderMenu:onGesture() end
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function ReaderMenu:registerKeyEvents()
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if Device:hasKeys() then
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if Device:isTouchDevice() then
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self.key_events.PressMenu = { { "Menu" } }
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if Device:hasFewKeys() then
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self.key_events.PressMenu = { { { "Menu", "Right" } } }
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end
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else
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-- Map Menu key to top menu only, because the bottom menu is only designed for touch devices.
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--- @fixme: Is this still the case?
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--- (Swapping between top and bottom might not be implemented, though, so it might still be a good idea).
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self.key_events.ShowMenu = { { "Menu" } }
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if Device:hasFewKeys() then
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self.key_events.ShowMenu = { { { "Menu", "Right" } } }
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end
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end
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end
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end
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ReaderMenu.onPhysicalKeyboardConnected = ReaderMenu.registerKeyEvents
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function ReaderMenu:getPreviousFile()
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return require("readhistory"):getPreviousFile(self.ui.document.file)
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end
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function ReaderMenu:initGesListener()
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if not Device:isTouchDevice() then return end
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local DTAP_ZONE_MENU = G_defaults:readSetting("DTAP_ZONE_MENU")
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local DTAP_ZONE_MENU_EXT = G_defaults:readSetting("DTAP_ZONE_MENU_EXT")
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self.ui:registerTouchZones({
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{
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id = "readermenu_tap",
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ges = "tap",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU.x, ratio_y = DTAP_ZONE_MENU.y,
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ratio_w = DTAP_ZONE_MENU.w, ratio_h = DTAP_ZONE_MENU.h,
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},
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overrides = {
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"tap_forward",
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"tap_backward",
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},
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handler = function(ges) return self:onTapShowMenu(ges) end,
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},
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{
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id = "readermenu_ext_tap",
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ges = "tap",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU_EXT.x, ratio_y = DTAP_ZONE_MENU_EXT.y,
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ratio_w = DTAP_ZONE_MENU_EXT.w, ratio_h = DTAP_ZONE_MENU_EXT.h,
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},
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overrides = {
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"readermenu_tap",
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},
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handler = function(ges) return self:onTapShowMenu(ges) end,
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},
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{
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id = "readermenu_swipe",
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ges = "swipe",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU.x, ratio_y = DTAP_ZONE_MENU.y,
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ratio_w = DTAP_ZONE_MENU.w, ratio_h = DTAP_ZONE_MENU.h,
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},
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overrides = {
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"rolling_swipe",
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"paging_swipe",
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},
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handler = function(ges) return self:onSwipeShowMenu(ges) end,
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},
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{
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id = "readermenu_ext_swipe",
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ges = "swipe",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU_EXT.x, ratio_y = DTAP_ZONE_MENU_EXT.y,
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ratio_w = DTAP_ZONE_MENU_EXT.w, ratio_h = DTAP_ZONE_MENU_EXT.h,
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},
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overrides = {
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"readermenu_swipe",
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},
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handler = function(ges) return self:onSwipeShowMenu(ges) end,
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},
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{
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id = "readermenu_pan",
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ges = "pan",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU.x, ratio_y = DTAP_ZONE_MENU.y,
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ratio_w = DTAP_ZONE_MENU.w, ratio_h = DTAP_ZONE_MENU.h,
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},
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overrides = {
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"rolling_pan",
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"paging_pan",
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},
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handler = function(ges) return self:onSwipeShowMenu(ges) end,
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},
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{
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id = "readermenu_ext_pan",
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ges = "pan",
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screen_zone = {
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ratio_x = DTAP_ZONE_MENU_EXT.x, ratio_y = DTAP_ZONE_MENU_EXT.y,
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ratio_w = DTAP_ZONE_MENU_EXT.w, ratio_h = DTAP_ZONE_MENU_EXT.h,
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},
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overrides = {
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"readermenu_pan",
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},
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handler = function(ges) return self:onSwipeShowMenu(ges) end,
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},
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})
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end
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ReaderMenu.onReaderReady = ReaderMenu.initGesListener
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function ReaderMenu:setUpdateItemTable()
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for _, widget in pairs(self.registered_widgets) do
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local ok, err = pcall(widget.addToMainMenu, widget, self.menu_items)
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if not ok then
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logger.err("failed to register widget", widget.name, err)
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end
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end
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-- typeset tab
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self.menu_items.document_settings = {
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text = _("Document settings"),
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sub_item_table = {
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{
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text = _("Reset document settings to default"),
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keep_menu_open = true,
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callback = function()
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UIManager:show(ConfirmBox:new{
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text = _("Reset current document settings to their default values?\n\nReading position, highlights and bookmarks will be kept.\nThe document will be reloaded."),
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ok_text = _("Reset"),
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ok_callback = function()
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local current_file = self.ui.document.file
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self:onTapCloseMenu()
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self.ui:onClose()
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require("apps/filemanager/filemanagerutil").resetDocumentSettings(current_file)
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require("apps/reader/readerui"):showReader(current_file)
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end,
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})
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end,
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},
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{
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text = _("Save document settings as default"),
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keep_menu_open = true,
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callback = function()
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UIManager:show(ConfirmBox:new{
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text = _("Save current document settings as default values?"),
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ok_text = _("Save"),
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ok_callback = function()
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self:onTapCloseMenu()
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self:saveDocumentSettingsAsDefault()
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UIManager:show(require("ui/widget/notification"):new{
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text = _("Default settings updated"),
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})
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end,
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})
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end,
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},
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},
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}
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self.menu_items.page_overlap = require("ui/elements/page_overlap")
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-- settings tab
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-- insert common settings
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for id, common_setting in pairs(dofile("frontend/ui/elements/common_settings_menu_table.lua")) do
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self.menu_items[id] = common_setting
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end
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if Device:isTouchDevice() then
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-- Settings > Taps & Gestures; mostly concerns touch related page turn stuff, and only applies to Reader
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self.menu_items.page_turns = require("ui/elements/page_turns")
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end
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-- Settings > Navigation; while also related to page turns, this mostly concerns physical keys, and applies *everywhere*
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if Device:hasKeys() then
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self.menu_items.physical_buttons_setup = require("ui/elements/physical_buttons")
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end
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-- insert DjVu render mode submenu just before the last entry (show advanced)
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-- this is a bit of a hack
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if self.ui.document.is_djvu then
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self.menu_items.djvu_render_mode = self.view:getRenderModeMenuTable()
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end
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if Device:supportsScreensaver() then
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local ss_book_settings = {
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text = _("Exclude this book's content and cover from screensaver"),
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enabled_func = function()
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if self.ui and self.ui.document then
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local screensaverType = G_reader_settings:readSetting("screensaver_type")
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return screensaverType == "cover" or screensaverType == "disable"
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else
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return false
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end
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end,
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checked_func = function()
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return self.ui and self.ui.doc_settings and self.ui.doc_settings:isTrue("exclude_screensaver")
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end,
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callback = function()
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if Screensaver:isExcluded() then
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self.ui.doc_settings:makeFalse("exclude_screensaver")
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else
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self.ui.doc_settings:makeTrue("exclude_screensaver")
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end
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self.ui:saveSettings()
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end,
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added_by_readermenu_flag = true,
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}
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local screensaver_sub_item_table = require("ui/elements/screensaver_menu")
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-- Before inserting this new item, remove any previously added one
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for i = #screensaver_sub_item_table, 1, -1 do
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if screensaver_sub_item_table[i].added_by_readermenu_flag then
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table.remove(screensaver_sub_item_table, i)
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end
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end
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table.insert(screensaver_sub_item_table, ss_book_settings)
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self.menu_items.screensaver = {
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text = _("Screensaver"),
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sub_item_table = screensaver_sub_item_table,
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}
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end
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local PluginLoader = require("pluginloader")
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self.menu_items.plugin_management = {
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text = _("Plugin management"),
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sub_item_table = PluginLoader:genPluginManagerSubItem()
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}
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-- main menu tab
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-- insert common info
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for id, common_setting in pairs(dofile("frontend/ui/elements/common_info_menu_table.lua")) do
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self.menu_items[id] = common_setting
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end
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-- insert common exit for reader
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for id, common_setting in pairs(dofile("frontend/ui/elements/common_exit_menu_table.lua")) do
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self.menu_items[id] = common_setting
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end
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self.menu_items.open_previous_document = {
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text_func = function()
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local previous_file = self:getPreviousFile()
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if not G_reader_settings:isTrue("open_last_menu_show_filename") or not previous_file then
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return _("Open previous document")
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end
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local path, file_name = util.splitFilePathName(previous_file) -- luacheck: no unused
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return T(_("Previous: %1"), BD.filename(file_name))
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end,
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enabled_func = function()
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return self:getPreviousFile() ~= nil
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end,
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callback = function()
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self.ui:onOpenLastDoc()
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end,
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hold_callback = function()
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local previous_file = self:getPreviousFile()
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UIManager:show(ConfirmBox:new{
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text = T(_("Would you like to open the previous document: %1?"), BD.filepath(previous_file)),
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ok_text = _("OK"),
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ok_callback = function()
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self.ui:switchDocument(previous_file)
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end,
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})
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end
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}
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local order = require("ui/elements/reader_menu_order")
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local MenuSorter = require("ui/menusorter")
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self.tab_item_table = MenuSorter:mergeAndSort("reader", self.menu_items, order)
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end
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dbg:guard(ReaderMenu, 'setUpdateItemTable',
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function(self)
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local mock_menu_items = {}
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for _, widget in pairs(self.registered_widgets) do
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-- make sure addToMainMenu works in debug mode
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widget:addToMainMenu(mock_menu_items)
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end
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end)
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function ReaderMenu:saveDocumentSettingsAsDefault()
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local prefix
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if self.ui.rolling then
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G_reader_settings:saveSetting("cre_font", self.ui.font.font_face)
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G_reader_settings:saveSetting("copt_css", self.ui.document.default_css)
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G_reader_settings:saveSetting("style_tweaks", self.ui.styletweak.global_tweaks)
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prefix = "copt_"
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else
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prefix = "kopt_"
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end
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for k, v in pairs(self.ui.document.configurable) do
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G_reader_settings:saveSetting(prefix .. k, v)
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end
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end
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function ReaderMenu:exitOrRestart(callback, force)
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if self.menu_container then self:onTapCloseMenu() end
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-- Only restart sets a callback, which suits us just fine for this check ;)
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if callback and not force and not Device:isStartupScriptUpToDate() then
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UIManager:show(ConfirmBox:new{
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text = _("KOReader's startup script has been updated. You'll need to completely exit KOReader to finalize the update."),
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ok_text = _("Restart anyway"),
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ok_callback = function()
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self:exitOrRestart(callback, true)
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end,
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})
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return
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end
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UIManager:nextTick(function()
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self.ui:onClose()
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if callback ~= nil then
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-- show an empty widget so that the callback always happens
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local Widget = require("ui/widget/widget")
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local widget = Widget:new{
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width = Screen:getWidth(),
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height = Screen:getHeight(),
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}
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UIManager:show(widget)
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local waiting = function(waiting)
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-- if we don't do this you can get a situation where either the
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-- program won't exit due to remaining widgets until they're
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-- dismissed or if the callback forces all widgets to close,
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-- that the save document ConfirmBox is also closed
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if self.ui and self.ui.document and self.ui.document:isEdited() then
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logger.dbg("waiting for save settings")
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UIManager:scheduleIn(1, function() waiting(waiting) end)
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else
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callback()
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UIManager:close(widget)
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end
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end
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UIManager:scheduleIn(1, function() waiting(waiting) end)
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end
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end)
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local FileManager = require("apps/filemanager/filemanager")
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if FileManager.instance then
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FileManager.instance:onClose()
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end
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end
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function ReaderMenu:onShowMenu(tab_index)
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if self.tab_item_table == nil then
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self:setUpdateItemTable()
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end
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if not tab_index then
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tab_index = self.last_tab_index
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end
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local menu_container = CenterContainer:new{
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covers_header = true,
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ignore = "height",
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dimen = Screen:getSize(),
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}
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local main_menu
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if Device:isTouchDevice() or Device:hasDPad() then
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local TouchMenu = require("ui/widget/touchmenu")
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main_menu = TouchMenu:new{
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width = Screen:getWidth(),
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last_index = tab_index,
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tab_item_table = self.tab_item_table,
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show_parent = menu_container,
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}
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else
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local Menu = require("ui/widget/menu")
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main_menu = Menu:new{
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title = _("Document menu"),
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item_table = Menu.itemTableFromTouchMenu(self.tab_item_table),
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width = Screen:getWidth() - 100,
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show_parent = menu_container,
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}
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end
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main_menu.close_callback = function()
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self:onCloseReaderMenu()
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end
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main_menu.touch_menu_callback = function ()
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self.ui:handleEvent(Event:new("CloseConfigMenu"))
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end
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menu_container[1] = main_menu
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-- maintain a reference to menu_container
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self.menu_container = menu_container
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UIManager:show(menu_container)
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return true
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end
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function ReaderMenu:onCloseReaderMenu()
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if not self.menu_container then return true end
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self.last_tab_index = self.menu_container[1].last_index
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self:onSaveSettings()
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UIManager:close(self.menu_container)
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self.menu_container = nil
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return true
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end
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function ReaderMenu:onSetDimensions(dimen)
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-- This widget doesn't support in-place layout updates, so, close & reopen
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if self.menu_container then
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self:onCloseReaderMenu()
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self:onShowMenu()
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end
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-- update gesture zones according to new screen dimen
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-- (On CRe, this will get called a second time by ReaderReady once the document is reloaded).
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self:initGesListener()
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end
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function ReaderMenu:onCloseDocument()
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if Device:supportsScreensaver() then
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-- Remove the item we added (which cleans up references to document
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-- and doc_settings embedded in functions)
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local screensaver_sub_item_table = require("ui/elements/screensaver_menu")
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for i = #screensaver_sub_item_table, 1, -1 do
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if screensaver_sub_item_table[i].added_by_readermenu_flag then
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table.remove(screensaver_sub_item_table, i)
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end
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end
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end
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end
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function ReaderMenu:_getTabIndexFromLocation(ges)
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if self.tab_item_table == nil then
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self:setUpdateItemTable()
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end
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if not ges then
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return self.last_tab_index
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-- if the start position is far right
|
|
elseif ges.pos.x > Screen:getWidth() * (2/3) then
|
|
return BD.mirroredUILayout() and 1 or #self.tab_item_table
|
|
-- if the start position is far left
|
|
elseif ges.pos.x < Screen:getWidth() * (1/3) then
|
|
return BD.mirroredUILayout() and #self.tab_item_table or 1
|
|
-- if center return the last index
|
|
else
|
|
return self.last_tab_index
|
|
end
|
|
end
|
|
|
|
function ReaderMenu:onSwipeShowMenu(ges)
|
|
if self.activation_menu ~= "tap" and ges.direction == "south" then
|
|
if G_reader_settings:nilOrTrue("show_bottom_menu") then
|
|
self.ui:handleEvent(Event:new("ShowConfigMenu"))
|
|
end
|
|
self:onShowMenu(self:_getTabIndexFromLocation(ges))
|
|
self.ui:handleEvent(Event:new("HandledAsSwipe")) -- cancel any pan scroll made
|
|
return true
|
|
end
|
|
end
|
|
|
|
function ReaderMenu:onTapShowMenu(ges)
|
|
if self.activation_menu ~= "swipe" then
|
|
if G_reader_settings:nilOrTrue("show_bottom_menu") then
|
|
self.ui:handleEvent(Event:new("ShowConfigMenu"))
|
|
end
|
|
self:onShowMenu(self:_getTabIndexFromLocation(ges))
|
|
return true
|
|
end
|
|
end
|
|
|
|
function ReaderMenu:onPressMenu()
|
|
if G_reader_settings:nilOrTrue("show_bottom_menu") then
|
|
self.ui:handleEvent(Event:new("ShowConfigMenu"))
|
|
end
|
|
self:onShowMenu()
|
|
return true
|
|
end
|
|
|
|
function ReaderMenu:onTapCloseMenu()
|
|
self:onCloseReaderMenu()
|
|
self.ui:handleEvent(Event:new("CloseConfigMenu"))
|
|
end
|
|
|
|
function ReaderMenu:onReadSettings(config)
|
|
self.last_tab_index = config:readSetting("readermenu_tab_index") or 1
|
|
end
|
|
|
|
function ReaderMenu:onSaveSettings()
|
|
self.ui.doc_settings:saveSetting("readermenu_tab_index", self.last_tab_index)
|
|
end
|
|
|
|
function ReaderMenu:onMenuSearch()
|
|
self:onShowMenu()
|
|
self.menu_container[1]:onShowMenuSearch()
|
|
end
|
|
|
|
function ReaderMenu:registerToMainMenu(widget)
|
|
table.insert(self.registered_widgets, widget)
|
|
end
|
|
|
|
return ReaderMenu
|