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mirror of https://github.com/koreader/koreader synced 2024-11-13 19:11:25 +00:00
koreader/plugins/autosuspend.koplugin/main.lua
NiLuJe 4e233aafc0 AutoSuspend: Update the standby help message.
Tone it down for everyone, as it's been running smoothly for a while
now, but add a dedicated extra warning on buggy boards that it might
randomly implode.
2022-10-29 22:55:20 +02:00

637 lines
28 KiB
Lua

local Device = require("device")
-- If a device can power off or go into standby, it can also suspend ;).
if not Device:canSuspend() then
return { disabled = true, }
end
local Event = require("ui/event")
local NetworkMgr = require("ui/network/manager")
local PluginShare = require("pluginshare")
local UIManager = require("ui/uimanager")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local logger = require("logger")
local util = require("util")
local time = require("ui/time")
local _ = require("gettext")
local Math = require("optmath")
local T = require("ffi/util").template
local default_autoshutdown_timeout_seconds = 3*24*60*60 -- three days
local default_auto_suspend_timeout_seconds = 15*60 -- 15 minutes
local default_auto_standby_timeout_seconds = 4 -- 4 seconds; should be safe on Kobo/Sage
local AutoSuspend = WidgetContainer:extend{
name = "autosuspend",
is_doc_only = false,
autoshutdown_timeout_seconds = default_autoshutdown_timeout_seconds,
auto_suspend_timeout_seconds = default_auto_suspend_timeout_seconds,
auto_standby_timeout_seconds = default_auto_standby_timeout_seconds,
last_action_time = 0,
is_standby_scheduled = nil,
task = nil,
standby_task = nil,
leave_standby_task = nil,
wrapped_leave_standby_task = nil,
going_to_suspend = nil,
}
function AutoSuspend:_enabledStandby()
return Device:canStandby() and self.auto_standby_timeout_seconds > 0
end
function AutoSuspend:_enabled()
-- NOTE: Plugin is only enabled if Device:canSuspend(), so we can elide the check here
return self.auto_suspend_timeout_seconds > 0
end
function AutoSuspend:_enabledShutdown()
return Device:canPowerOff() and self.autoshutdown_timeout_seconds > 0
end
function AutoSuspend:_schedule(shutdown_only)
if not self:_enabled() and not self:_enabledShutdown() then
logger.dbg("AutoSuspend: suspend/shutdown timer is disabled")
return
end
local suspend_delay_seconds, shutdown_delay_seconds
local is_charging
-- On devices with an auxiliary battery, we only care about the auxiliary battery being charged...
local powerd = Device:getPowerDevice()
if Device:hasAuxBattery() and powerd:isAuxBatteryConnected() then
is_charging = powerd:isAuxCharging() and not powerd:isAuxCharged()
else
is_charging = powerd:isCharging() and not powerd:isCharged()
end
-- We *do* want to make sure we attempt to go into suspend/shutdown again while *fully* charged, though.
if PluginShare.pause_auto_suspend or is_charging then
suspend_delay_seconds = self.auto_suspend_timeout_seconds
shutdown_delay_seconds = self.autoshutdown_timeout_seconds
else
local now = UIManager:getElapsedTimeSinceBoot()
suspend_delay_seconds = self.auto_suspend_timeout_seconds - time.to_number(now - self.last_action_time)
shutdown_delay_seconds = self.autoshutdown_timeout_seconds - time.to_number(now - self.last_action_time)
end
-- Try to shutdown first, as we may have been woken up from suspend just for the sole purpose of doing that.
if self:_enabledShutdown() and shutdown_delay_seconds <= 0 then
logger.dbg("AutoSuspend: initiating shutdown")
UIManager:poweroff_action()
elseif self:_enabled() and suspend_delay_seconds <= 0 and not shutdown_only then
logger.dbg("AutoSuspend: will suspend the device")
UIManager:suspend()
else
if self:_enabled() and not shutdown_only then
logger.dbg("AutoSuspend: scheduling next suspend check in", suspend_delay_seconds)
UIManager:scheduleIn(suspend_delay_seconds, self.task)
end
if self:_enabledShutdown() then
logger.dbg("AutoSuspend: scheduling next shutdown check in", shutdown_delay_seconds)
UIManager:scheduleIn(shutdown_delay_seconds, self.task)
end
end
end
function AutoSuspend:_unschedule()
if self.task then
logger.dbg("AutoSuspend: unschedule suspend/shutdown timer")
UIManager:unschedule(self.task)
end
end
function AutoSuspend:_start()
if self:_enabled() or self:_enabledShutdown() then
logger.dbg("AutoSuspend: start suspend/shutdown timer at", time.format_time(self.last_action_time))
self:_schedule()
end
end
function AutoSuspend:_start_standby()
if self:_enabledStandby() then
logger.dbg("AutoSuspend: start standby timer at", time.format_time(self.last_action_time))
self:_schedule_standby()
end
end
-- Variant that only re-engages the shutdown timer for onUnexpectedWakeupLimit
function AutoSuspend:_restart()
if self:_enabledShutdown() then
logger.dbg("AutoSuspend: restart shutdown timer at", time.format_time(self.last_action_time))
self:_schedule(true)
end
end
function AutoSuspend:init()
logger.dbg("AutoSuspend: init")
self.autoshutdown_timeout_seconds = G_reader_settings:readSetting("autoshutdown_timeout_seconds",
default_autoshutdown_timeout_seconds)
self.auto_suspend_timeout_seconds = G_reader_settings:readSetting("auto_suspend_timeout_seconds",
default_auto_suspend_timeout_seconds)
-- Disabled, until the user opts in.
self.auto_standby_timeout_seconds = G_reader_settings:readSetting("auto_standby_timeout_seconds", -1)
-- We only want those to exist as *instance* members
self.is_standby_scheduled = false
self.going_to_suspend = false
UIManager.event_hook:registerWidget("InputEvent", self)
-- We need an instance-specific function reference to schedule, because in some rare cases,
-- we may instantiate a new plugin instance *before* tearing down the old one.
-- If we only cared about accessing the right instance members,
-- we could use scheduleIn(t, self.function, self),
-- but we also care about unscheduling the task from *this* instance only:
-- unschedule(self.function) would unschedule that function for *every* instance,
-- as self.function == AutoSuspend.function ;).
self.task = function(shutdown_only)
self:_schedule(shutdown_only)
end
self.standby_task = function()
self:_schedule_standby()
end
self.leave_standby_task = function()
-- Only if we're not already entering suspend...
if self.going_to_suspend then
return
end
UIManager:broadcastEvent(Event:new("LeaveStandby"))
end
-- Make sure we only have an AllowStandby handler when we actually want one...
self:toggleStandbyHandler(self:_enabledStandby())
self.last_action_time = UIManager:getElapsedTimeSinceBoot()
self:_start()
self:_start_standby()
-- self.ui is nil in the testsuite
if not self.ui or not self.ui.menu then return end
self.ui.menu:registerToMainMenu(self)
end
-- NOTE: event_hook takes care of overloading this to unregister the hook, too.
function AutoSuspend:onCloseWidget()
logger.dbg("AutoSuspend: onCloseWidget")
self:_unschedule()
self.task = nil
self:_unschedule_standby()
self.standby_task = nil
self.leave_standby_task = nil
end
function AutoSuspend:onInputEvent()
logger.dbg("AutoSuspend: onInputEvent")
self.last_action_time = UIManager:getElapsedTimeSinceBoot()
end
function AutoSuspend:_unschedule_standby()
if self.is_standby_scheduled and self.standby_task then
logger.dbg("AutoSuspend: unschedule standby timer")
UIManager:unschedule(self.standby_task)
-- Restore the UIManager balance, as we run preventStandby right after scheduling this task.
UIManager:allowStandby()
self.is_standby_scheduled = false
end
-- Make sure we don't trigger a ghost LeaveStandby event...
if self.leave_standby_task then
logger.dbg("AutoSuspend: unschedule leave standby task")
UIManager:unschedule(self.leave_standby_task)
end
end
function AutoSuspend:_schedule_standby()
-- Start the long list of conditions in which we do *NOT* want to go into standby ;).
if not Device:canStandby() then
return
end
-- Don't even schedule standby if we haven't set a proper timeout yet.
-- NOTE: We've essentially split the _enabledStandby check in two branches,
-- simply to avoid logging noise on devices that can't even standby ;).
if self.auto_standby_timeout_seconds <= 0 then
logger.dbg("AutoSuspend: No timeout set, no standby")
return
end
-- When we're in a state where entering suspend is undesirable, we simply postpone the check by the full delay.
local standby_delay_seconds
-- NOTE: As this may fire repeatedly, we don't want to poke the actual Device implementation every few seconds,
-- instead, we rely on NetworkMgr's last known status. (i.e., this *should* match NetworkMgr:isWifiOn).
if NetworkMgr:getWifiState() then
-- Don't enter standby if wifi is on, as this will break in fun and interesting ways (from Wi-Fi issues to kernel deadlocks).
--logger.dbg("AutoSuspend: WiFi is on, delaying standby")
standby_delay_seconds = self.auto_standby_timeout_seconds
elseif Device.powerd:isCharging() and not Device:canPowerSaveWhileCharging() then
-- Don't enter standby when charging on devices where charging *may* prevent entering low power states.
-- (*May*, because depending on the USB controller, it might depend on what it's plugged to, and how it's setup:
-- e.g., generally, on those devices, USBNet being enabled is guaranteed to prevent PM).
-- NOTE: Minor simplification here, we currently don't do the hasAuxBattery dance like in _schedule,
-- because all the hasAuxBattery devices can currently enter PM states while charging ;).
--logger.dbg("AutoSuspend: charging, delaying standby")
standby_delay_seconds = self.auto_standby_timeout_seconds
else
local now = UIManager:getElapsedTimeSinceBoot()
standby_delay_seconds = self.auto_standby_timeout_seconds - time.to_number(now - self.last_action_time)
-- If we blow past the deadline on the first call of a scheduling cycle,
-- make sure we don't go straight to allowStandby, as we haven't called preventStandby yet...
if not self.is_standby_scheduled and standby_delay_seconds <= 0 then
-- If this happens, it means we hit LeaveStandby or Resume *before* consuming new input events,
-- e.g., if there weren't any input events at all (woken up by an alarm),
-- or if the only input events we consumed did not trigger an InputEvent event (woken up by gyro events),
-- meaning self.last_action_time is further in the past than it ought to.
-- Delay by the full amount to avoid further bad scheduling interactions.
standby_delay_seconds = self.auto_standby_timeout_seconds
end
end
if standby_delay_seconds <= 0 then
-- We blew the deadline, tell UIManager we're ready to enter standby
self:allowStandby()
else
-- Reschedule standby for the full or remaining delay
-- NOTE: This is fairly chatty, given the low delays, but really helpful nonetheless... :/
logger.dbg("AutoSuspend: scheduling next standby check in", standby_delay_seconds)
UIManager:scheduleIn(standby_delay_seconds, self.standby_task)
-- Prevent standby until we actually blow the deadline
if not self.is_standby_scheduled then
self:preventStandby()
end
self.is_standby_scheduled = true
end
end
function AutoSuspend:preventStandby()
logger.dbg("AutoSuspend: preventStandby")
-- Tell UIManager that we want to prevent standby until our allowStandby scheduled task runs.
UIManager:preventStandby()
end
-- NOTE: This is what our scheduled task runs to trip the UIManager state to standby
function AutoSuspend:allowStandby()
logger.dbg("AutoSuspend: allowStandby")
-- Tell UIManager that we now allow standby.
UIManager:allowStandby()
-- We've just run our course.
self.is_standby_scheduled = false
end
function AutoSuspend:onSuspend()
logger.dbg("AutoSuspend: onSuspend")
-- We do not want auto suspend procedure to waste battery during suspend. So let's unschedule it
-- when suspending and restart it after resume.
self:_unschedule()
self:_unschedule_standby()
if self:_enabledShutdown() and Device.wakeup_mgr then
Device.wakeup_mgr:addTask(self.autoshutdown_timeout_seconds, UIManager.poweroff_action)
end
-- Make sure we won't attempt to standby during suspend
-- (because _unschedule_standby calls allowStandby,
-- so we may trip UIManager's _standbyTransition and end up in AutoSuspend:onAllowStandby)...
-- NOTE: We only want to do this *once*, because we might get a series of Suspend events before actually getting a Resume!
-- (e.g., Power (button) -> Charging (USB plug) -> SleepCover).
if self:_enabledStandby() and not self.going_to_suspend then
UIManager:preventStandby()
end
-- And make sure onLeaveStandby, which will come *after* us if we suspended *during* standby,
-- won't re-schedule stuff right before entering suspend...
self.going_to_suspend = true
end
function AutoSuspend:onResume()
logger.dbg("AutoSuspend: onResume")
-- Restore standby balance after onSuspend
if self:_enabledStandby() and self.going_to_suspend then
UIManager:allowStandby()
end
self.going_to_suspend = false
if self:_enabledShutdown() and Device.wakeup_mgr then
Device.wakeup_mgr:removeTasks(nil, UIManager.poweroff_action)
end
-- Unschedule in case we tripped onUnexpectedWakeupLimit first...
self:_unschedule()
-- We should always follow an InputEvent, so last_action_time is already up to date :).
self:_start()
self:_unschedule_standby()
self:_start_standby()
end
function AutoSuspend:onLeaveStandby()
logger.dbg("AutoSuspend: onLeaveStandby")
-- Unschedule suspend and shutdown, as the realtime clock has ticked
self:_unschedule()
-- Reschedule suspend and shutdown (we'll recompute the delay based on the last user input, *not* the current time).
-- i.e., the goal is to behave as if we'd never unscheduled it, making sure we do *NOT* reset the delay to the full timeout.
self:_start()
-- Assuming _start didn't send us straight to onSuspend (i.e., we were woken from standby by the scheduled suspend task!)...
if not self.going_to_suspend then
-- Reschedule standby, too (we're guaranteed that no standby task is currently scheduled, hence the lack of unscheduling).
self:_start_standby()
end
end
function AutoSuspend:onUnexpectedWakeupLimit()
logger.dbg("AutoSuspend: onUnexpectedWakeupLimit")
-- Should be unnecessary, because we should *always* follow onSuspend, which already does this...
-- Better safe than sorry, though ;).
self:_unschedule()
-- Only re-engage the *shutdown* schedule to avoid doing the same dance indefinitely.
self:_restart()
end
function AutoSuspend:onNotCharging()
logger.dbg("AutoSuspend: onNotCharging")
-- Make sure both the suspend & shutdown timers are re-engaged on unplug,
-- in case we hit an UnexpectedWakeupLimit during the charge cycle...
self:_unschedule()
self:_start()
end
-- time_scale:
-- 2 ... display day:hour
-- 1 ... display hour:min
-- else ... display min:sec
function AutoSuspend:pickTimeoutValue(touchmenu_instance, title, info, setting,
default_value, range, time_scale)
-- NOTE: if is_day_hour then time.hour stands for days and time.min for hours
local InfoMessage = require("ui/widget/infomessage")
local DateTimeWidget = require("ui/widget/datetimewidget")
local setting_val = self[setting] > 0 and self[setting] or default_value
-- Standby uses a different scheduled task than suspend/shutdown
local is_standby = setting == "auto_standby_timeout_seconds"
local day, hour, minute, second
local day_max, hour_max, min_max, sec_max
if time_scale == 2 then
day = math.floor(setting_val * (1/(24*3600)))
hour = math.floor(setting_val * (1/3600)) % 24
day_max = math.floor(range[2] * (1/(24*3600))) - 1
hour_max = 23
elseif time_scale == 1 then
hour = math.floor(setting_val * (1/3600))
minute = math.floor(setting_val * (1/60)) % 60
hour_max = math.floor(range[2] * (1/3600)) - 1
min_max = 59
else
minute = math.floor(setting_val * (1/60))
second = math.floor(setting_val) % 60
min_max = math.floor(range[2] * (1/60)) - 1
sec_max = 59
end
local time_spinner
time_spinner = DateTimeWidget:new {
day = day,
hour = hour,
min = minute,
sec = second,
day_hold_step = 5,
hour_hold_step = 5,
min_hold_step = 10,
sec_hold_step = 10,
day_max = day_max,
hour_max = hour_max,
min_max = min_max,
sec_max = sec_max,
ok_text = _("Set timeout"),
title_text = title,
info_text = info,
callback = function(t)
self[setting] = (((t.day or 0) * 24 +
(t.hour or 0)) * 60 +
(t.min or 0)) * 60 +
(t.sec or 0)
self[setting] = Math.clamp(self[setting], range[1], range[2])
G_reader_settings:saveSetting(setting, self[setting])
if is_standby then
self:_unschedule_standby()
self:toggleStandbyHandler(self:_enabledStandby())
self:_start_standby()
else
self:_unschedule()
self:_start()
end
if touchmenu_instance then touchmenu_instance:updateItems() end
local time_string = util.secondsToClockDuration("modern", self[setting],
time_scale == 2 or time_scale == 1, true, true)
UIManager:show(InfoMessage:new{
text = T(_("%1: %2"), title, time_string),
timeout = 3,
})
end,
default_value = util.secondsToClockDuration("modern", default_value,
time_scale == 2 or time_scale == 1, true, true),
default_callback = function()
local day, hour, min, sec -- luacheck: ignore 431
if time_scale == 2 then
day = math.floor(default_value * (1/(24*3600)))
hour = math.floor(default_value * (1/3600)) % 24
elseif time_scale == 1 then
hour = math.floor(default_value * (1/3600))
min = math.floor(default_value * (1/60)) % 60
else
min = math.floor(default_value * (1/60))
sec = math.floor(default_value % 60)
end
time_spinner:update(nil, nil, day, hour, min, sec) -- It is ok to pass nils here.
end,
extra_text = _("Disable"),
extra_callback = function(this)
self[setting] = -1 -- disable with a negative time/number
G_reader_settings:saveSetting(setting, -1)
if is_standby then
self:_unschedule_standby()
self:toggleStandbyHandler(false)
else
self:_unschedule()
end
if touchmenu_instance then touchmenu_instance:updateItems() end
UIManager:show(InfoMessage:new{
text = T(_("%1: disabled"), title),
timeout = 3,
})
this:onClose()
end,
keep_shown_on_apply = true,
}
UIManager:show(time_spinner)
end
function AutoSuspend:addToMainMenu(menu_items)
-- Device:canSuspend() check elided because it's a plugin requirement
menu_items.autosuspend = {
sorting_hint = "device",
checked_func = function()
return self:_enabled()
end,
text_func = function()
if self.auto_suspend_timeout_seconds and self.auto_suspend_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern",
self.auto_suspend_timeout_seconds, true, true, true)
return T(_("Autosuspend timeout: %1"), time_string)
else
return _("Autosuspend timeout")
end
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 60 sec (1') is the minimum and 24*3600 sec (1day) is the maximum suspend time.
-- A suspend time of one day seems to be excessive.
-- But it might make sense for battery testing.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autosuspend"), _("Enter time in hours and minutes."),
"auto_suspend_timeout_seconds", default_auto_suspend_timeout_seconds,
{60, 24*3600}, 1)
end,
}
if Device:canPowerOff() then
menu_items.autoshutdown = {
sorting_hint = "device",
checked_func = function()
return self:_enabledShutdown()
end,
text_func = function()
if self.autoshutdown_timeout_seconds and self.autoshutdown_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern", self.autoshutdown_timeout_seconds,
true, true, true)
return T(_("Autoshutdown timeout: %1"), time_string)
else
return _("Autoshutdown timeout")
end
end,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 5*60 sec (5') is the minimum and 28*24*3600 (28days) is the maximum shutdown time.
-- Minimum time has to be big enough, to avoid start-stop death scenarious.
-- Maximum more than four weeks seems a bit excessive if you want to enable authoshutdown,
-- even if the battery can last up to three months.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autoshutdown"), _("Enter time in days and hours."),
"autoshutdown_timeout_seconds", default_autoshutdown_timeout_seconds,
{5*60, 28*24*3600}, 2)
end,
}
end
if Device:canStandby() then
local standby_help = _([[Standby puts the device into a power-saving state in which the screen is on and user input can be performed.
Standby can not be entered if Wi-Fi is on.
Upon user input, the device needs a certain amount of time to wake up. Generally, the newer the device, the less noticeable this delay will be, but it can be fairly aggravating on slower devices.]])
-- Add a big fat warning on unreliable NTX boards
if Device:isKobo() and not Device:hasReliableMxcWaitFor() then
standby_help = standby_help .. "\n" ..
_([[Your device is known to be extremely unreliable, as such, failure to enter a power-saving state *may* hang the kernel, resulting in a full device hang or a device restart.]])
end
menu_items.autostandby = {
sorting_hint = "device",
checked_func = function()
return self:_enabledStandby()
end,
text_func = function()
if self.auto_standby_timeout_seconds and self.auto_standby_timeout_seconds > 0 then
local time_string = util.secondsToClockDuration("modern", self.auto_standby_timeout_seconds,
false, true, true, true)
return T(_("Autostandby timeout: %1"), time_string)
else
return _("Autostandby timeout")
end
end,
help_text = standby_help,
keep_menu_open = true,
callback = function(touchmenu_instance)
-- 4 sec is the minimum and 15*60 sec (15min) is the maximum standby time.
-- We need a minimum time, so that scheduled function have a chance to execute.
-- A standby time of 15 min seem excessive.
-- But or battery testing it might give some sense.
self:pickTimeoutValue(touchmenu_instance,
_("Timeout for autostandby"), _("Enter time in minutes and seconds."),
"auto_standby_timeout_seconds", default_auto_standby_timeout_seconds,
{3, 15*60}, 0)
end,
}
end
end
-- KOReader is merely waiting for user input right now.
-- UI signals us that standby is allowed at this very moment because nothing else goes on in the background.
-- NOTE: To make sure this will not even run when autostandby is disabled,
-- this is only aliased as `onAllowStandby` when necessary.
-- (Because the Event is generated regardless of us, as many things can call UIManager:allowStandby).
function AutoSuspend:AllowStandbyHandler()
logger.dbg("AutoSuspend: onAllowStandby")
-- This piggy-backs minimally on the UI framework implemented for the PocketBook autostandby plugin,
-- see its own AllowStandby handler for more details.
local wake_in
-- Wake up before the next scheduled function executes (e.g. footer update, suspend ...)
local next_task_time = UIManager:getNextTaskTime()
if next_task_time then
-- Wake up slightly after the formerly scheduled event,
-- to avoid resheduling the same function after a fraction of a second again (e.g. don't draw footer twice).
wake_in = math.floor(time.to_number(next_task_time)) + 1
else
wake_in = math.huge
end
if wake_in >= 3 then -- don't go into standby, if scheduled wakeup is in less than 3 secs
UIManager:broadcastEvent(Event:new("EnterStandby"))
logger.dbg("AutoSuspend: entering standby with a wakeup alarm in", wake_in, "s")
-- This obviously needs a matching implementation in Device, the canonical one being Kobo.
Device:standby(wake_in)
logger.dbg("AutoSuspend: left standby after", time.format_time(Device.last_standby_time), "s")
-- We delay the LeaveStandby event (our onLeaveStandby handler is responsible for rescheduling everything properly),
-- to make sure UIManager will consume the input events that woke us up first
-- (in case we were woken up by user input, as opposed to an rtc wake alarm)!
-- (This ensures we'll use an up to date last_action_time, and that it only ever gets updated from *user* input).
-- NOTE: While UIManager consumes scheduled tasks before input events, we do *NOT* have to rely on tickAfterNext,
-- solely because of where we run inside an UI frame (via UIManager:_standbyTransition):
-- we're neither a scheduled task nor an input event, we run *between* scheduled tasks and input polling.
-- That means we go straight to input polling when returning, *without* a trip through the task queue
-- (c.f., UIManager:_checkTasks in UIManager:handleInput).
UIManager:nextTick(self.leave_standby_task)
-- Since we go straight to input polling, and that our time spent in standby won't have affected the already computed
-- input polling deadline (because MONOTONIC doesn't tick during standby/suspend),
-- tweak said deadline to make sure poll will return immediately, so we get a chance to run through the task queue ASAP.
-- This ensures we get a LeaveStandby event in a timely fashion,
-- even when there isn't actually any user input happening (e.g., woken up by the rtc alarm).
-- This shouldn't prevent us from actually consuming any pending input events first,
-- because if we were woken up by user input, those events should already be in the evdev queue...
UIManager:consumeInputEarlyAfterPM(true)
else
if not self.going_to_suspend then
self:_start_standby()
end
end
end
function AutoSuspend:toggleStandbyHandler(toggle)
if toggle then
self.onAllowStandby = self.AllowStandbyHandler
else
self.onAllowStandby = nil
end
end
return AutoSuspend