mirror of
https://github.com/koreader/koreader
synced 2024-11-18 03:25:46 +00:00
468 lines
17 KiB
Lua
468 lines
17 KiB
Lua
describe("UIManager spec", function()
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local time, UIManager
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local now, wait_until
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local noop = function() end
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setup(function()
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require("commonrequire")
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time = require("ui/time")
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UIManager = require("ui/uimanager")
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end)
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it("should consume due tasks", function()
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now = time.now()
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local future = now + time.s(60000)
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local future2 = future + time.s(5)
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(10), action = noop, args = {} },
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{ time = now - time.us(5), action = noop, args = {} },
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{ time = now, action = noop, args = {} },
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{ time = future, action = noop, args = {} },
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{ time = future2, action = noop, args = {} },
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}
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UIManager:_checkTasks()
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assert.are.same(2, #UIManager._task_queue, 2)
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assert.are.same(future, UIManager._task_queue[1].time)
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assert.are.same(future2, UIManager._task_queue[2].time)
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end)
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it("should calcualte wait_until properly in checkTasks routine", function()
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now = time.now()
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local future_time = now + time.s(60000)
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(10), action = noop, args = {} },
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{ time = now - time.us(5), action = noop, args = {} },
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{ time = now, action = noop, args = {} },
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{ time = future_time, action = noop, args = {} },
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}
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wait_until, now = UIManager:_checkTasks()
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assert.are.same(future_time, wait_until)
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end)
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it("should return nil wait_until properly in checkTasks routine", function()
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now = time.now()
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(10), action = noop, args = {} },
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{ time = now - time.us(5), action = noop, args = {} },
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{ time = now, action = noop, args = {} },
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}
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wait_until, now = UIManager:_checkTasks()
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assert.are.same(nil, wait_until)
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end)
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it("should insert new task properly in empty task queue", function()
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now = time.now()
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UIManager:quit()
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UIManager._task_queue = {}
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assert.are.same(0, #UIManager._task_queue)
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UIManager:scheduleIn(50, 'foo')
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assert.are.same(1, #UIManager._task_queue)
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assert.are.same('foo', UIManager._task_queue[1].action)
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end)
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it("should insert new task properly in single task queue", function()
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now = time.now()
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local future_time = now + time.s(10000)
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UIManager:quit()
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UIManager._task_queue = {
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{ time = future_time, action = '1', args = {} },
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}
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assert.are.same(1, #UIManager._task_queue)
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UIManager:scheduleIn(150, 'quz')
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assert.are.same(2, #UIManager._task_queue)
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assert.are.same('quz', UIManager._task_queue[1].action)
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now, action = '1', args = {} },
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}
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assert.are.same(1, #UIManager._task_queue)
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UIManager:scheduleIn(150, 'foo')
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assert.are.same(2, #UIManager._task_queue)
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assert.are.same('foo', UIManager._task_queue[2].action)
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UIManager:scheduleIn(155, 'bar')
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assert.are.same(3, #UIManager._task_queue)
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assert.are.same('bar', UIManager._task_queue[3].action)
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end)
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it("should insert new task in ascendant order", function()
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now = time.now()
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(10), action = '1', args = {} },
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{ time = now - time.us(5), action = '2', args = {} },
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{ time = now, action = '3', args = {} },
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}
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-- insert into the tail slot
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UIManager:scheduleIn(10, 'foo')
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assert.are.same('foo', UIManager._task_queue[4].action)
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-- insert into the second slot
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UIManager:schedule(now - time.s(5), 'bar')
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assert.are.same('bar', UIManager._task_queue[2].action)
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-- insert into the head slot
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UIManager:schedule(now - time.s(15), 'baz')
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assert.are.same('baz', UIManager._task_queue[1].action)
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-- insert into the last second slot
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UIManager:scheduleIn(5, 'qux')
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assert.are.same('qux', UIManager._task_queue[6].action)
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-- insert into the middle slot
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UIManager:schedule(now - time.us(1), 'quux')
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assert.are.same('quux', UIManager._task_queue[5].action)
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end)
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it("should insert new tasks with same times after existing tasks", function()
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now = time.now()
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UIManager:quit()
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UIManager._task_queue = {}
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-- insert task "5s" between "now" and "10s"
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UIManager:schedule(now, "now");
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assert.are.same("now", UIManager._task_queue[1].action)
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UIManager:schedule(now + time.s(10), "10s");
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assert.are.same("10s", UIManager._task_queue[2].action)
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UIManager:schedule(now + time.s(5), "5s");
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assert.are.same("5s", UIManager._task_queue[2].action)
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-- insert task at the end after "10s"
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-- NOTE: Can't use 10, as time.now, which is used internally, may or may not have moved,
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-- depending on host's performance and clock granularity (especially if host is fast and/or COARSE is available).
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UIManager:scheduleIn(11, 'foo')
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assert.are.same('foo', UIManager._task_queue[4].action)
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-- insert task at the second last position after "10s"
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UIManager:schedule(now + time.s(10), 'bar')
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assert.are.same('bar', UIManager._task_queue[4].action)
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-- insert task at the second last position after "bar"
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UIManager:schedule(now + time.s(10), 'baz')
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assert.are.same('baz', UIManager._task_queue[5].action)
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-- insert task after "5s"
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UIManager:schedule(now + time.s(5), 'nix')
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assert.are.same('nix', UIManager._task_queue[3].action)
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-- "barba" is later than "nix" anyway
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UIManager:scheduleIn(5, 'barba') -- is a bit later than "5s", as time.now() is used internally
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assert.are.same('barba', UIManager._task_queue[4].action)
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-- "mama" is sheduled now and inserted after "now"
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UIManager:schedule(now, 'mama')
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assert.are.same('mama', UIManager._task_queue[2].action)
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-- "papa" is shortly after "now"
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-- NOTE: For the same reason as above, test this last, as time.now may not have moved...
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UIManager:nextTick('papa') -- is a bit later than "now"
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assert.are.same('papa', UIManager._task_queue[3].action)
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-- "letta" is shortly after "papa"
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UIManager:tickAfterNext('letta')
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assert.are.same("function", type(UIManager._task_queue[4].action))
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end)
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it("should unschedule all the tasks with the same action", function()
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now = time.now()
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(15), action = '3', args = {} },
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{ time = now - time.s(10), action = '1', args = {} },
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{ time = now - time.us(6), action = '3', args = {} },
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{ time = now - time.us(5), action = '2', args = {} },
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{ time = now, action = '3', args = {} },
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}
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-- insert into the tail slot
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UIManager:unschedule('3')
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assert.are.same({
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{ time = now - time.s(10), action = '1', args = {} },
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{ time = now - time.us(5), action = '2', args = {} },
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}, UIManager._task_queue)
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end)
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it("should not have race between unschedule and _checkTasks", function()
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now = time.now()
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local run_count = 0
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local task_to_remove = function()
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run_count = run_count + 1
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end
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UIManager:quit()
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UIManager._task_queue = {
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{ time = now - time.s(15), action = task_to_remove, args = {} }, -- this will be called
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{
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time = now - time.s(10),
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action = function() -- this will be called, too
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run_count = run_count + 1
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UIManager:unschedule(task_to_remove)
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end,
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args = {},
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},
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{ time = now - time.us(5), action = task_to_remove, args = {} }, -- this will be removed
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{ time = now, action = task_to_remove, args = {} }, -- this will be removed
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}
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UIManager:_checkTasks()
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assert.are.same(2, run_count)
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end)
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it("should clear _task_queue_dirty bit before looping", function()
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UIManager:quit()
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assert.is.not_true(UIManager._task_queue_dirty)
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UIManager:nextTick(function() UIManager:nextTick(noop) end)
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UIManager:_checkTasks()
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assert.is_true(UIManager._task_queue_dirty)
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end)
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describe("modal widgets", function()
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it("should insert modal widget on top", function()
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-- first modal widget
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UIManager:show({
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x_prefix_test_number = 1,
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modal = true,
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handleEvent = function()
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return true
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end
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})
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-- regular widget, should go under modal widget
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UIManager:show({
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x_prefix_test_number = 2,
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modal = nil,
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handleEvent = function()
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return true
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end
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})
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assert.equals(2, UIManager._window_stack[1].widget.x_prefix_test_number)
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assert.equals(1, UIManager._window_stack[2].widget.x_prefix_test_number)
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end)
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it("should insert second modal widget on top of first modal widget", function()
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UIManager:show({
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x_prefix_test_number = 3,
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modal = true,
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handleEvent = function()
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return true
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end
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})
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assert.equals(2, UIManager._window_stack[1].widget.x_prefix_test_number)
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assert.equals(1, UIManager._window_stack[2].widget.x_prefix_test_number)
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assert.equals(3, UIManager._window_stack[3].widget.x_prefix_test_number)
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end)
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end)
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it("should check active widgets in order", function()
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local call_signals = {false, false, false}
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UIManager._window_stack = {
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[1] = true
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return true
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[2] = true
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return true
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[3] = true
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return true
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end
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}
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},
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{widget = {handleEvent = function()end}},
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}
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UIManager:sendEvent("foo")
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assert.falsy(call_signals[1])
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assert.falsy(call_signals[2])
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assert.truthy(call_signals[3])
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end)
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it("should handle stack change when checking for active widgets", function()
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-- senario 1: 2nd widget removes the 3rd widget in the stack
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local call_signals = {0, 0, 0}
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UIManager._window_stack = {
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[1] = call_signals[1] + 1
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[2] = call_signals[2] + 1
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[3] = call_signals[3] + 1
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table.remove(UIManager._window_stack, 2)
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end
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}
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},
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{widget = {handleEvent = function()end}},
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}
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UIManager:sendEvent("foo")
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assert.is.same(call_signals[1], 1)
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assert.is.same(call_signals[2], 0)
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assert.is.same(call_signals[3], 1)
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-- senario 2: top widget removes itself
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call_signals = {0, 0, 0}
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UIManager._window_stack = {
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[1] = call_signals[1] + 1
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[2] = call_signals[2] + 1
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end
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}
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},
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{
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widget = {
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is_always_active = true,
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handleEvent = function()
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call_signals[3] = call_signals[3] + 1
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table.remove(UIManager._window_stack, 3)
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end
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}
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},
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}
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UIManager:sendEvent("foo")
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assert.is.same(1, call_signals[1])
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assert.is.same(1, call_signals[2])
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assert.is.same(1, call_signals[3])
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end)
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it("should handle stack change when broadcasting events", function()
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UIManager._window_stack = {
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{
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widget = {
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handleEvent = function()
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UIManager._window_stack[1] = nil
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end
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}
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},
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}
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UIManager:broadcastEvent("foo")
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assert.is.same(#UIManager._window_stack, 0)
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-- Remember that the stack is processed top to bottom!
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-- Test making a hole in the middle of the stack.
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UIManager._window_stack = {
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{
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widget = {
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handleEvent = function()
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assert.truthy(true)
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end
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}
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},
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{
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widget = {
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handleEvent = function()
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assert.falsy(true)
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end
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}
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},
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{
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widget = {
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handleEvent = function()
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assert.falsy(true)
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end
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}
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},
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{
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widget = {
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handleEvent = function()
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table.remove(UIManager._window_stack, #UIManager._window_stack - 2)
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table.remove(UIManager._window_stack, #UIManager._window_stack - 2)
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table.remove(UIManager._window_stack, #UIManager._window_stack - 1)
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end
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}
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},
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{
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widget = {
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handleEvent = function()
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assert.truthy(true)
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end
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}
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},
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}
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UIManager:broadcastEvent("foo")
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assert.is.same(2, #UIManager._window_stack)
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-- Test inserting a new widget in the stack
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local new_widget = {
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widget = {
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handleEvent = function()
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assert.truthy(true)
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end
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}
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}
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UIManager._window_stack = {
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{
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widget = {
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handleEvent = function()
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table.insert(UIManager._window_stack, new_widget)
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end
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}
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},
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{
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widget = {
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handleEvent = function()
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assert.truthy(true)
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end
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}
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},
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}
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UIManager:broadcastEvent("foo")
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assert.is.same(3, #UIManager._window_stack)
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end)
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it("should handle stack change when closing widgets", function()
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local widget_1 = {handleEvent = function()end}
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local widget_2 = {
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handleEvent = function()
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UIManager:close(widget_1)
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end
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}
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local widget_3 = {handleEvent = function()end}
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UIManager._window_stack = {
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{widget = widget_1},
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{widget = widget_2},
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{widget = widget_3},
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}
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UIManager:close(widget_2)
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assert.is.same(1, #UIManager._window_stack)
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assert.is.same(widget_3, UIManager._window_stack[1].widget)
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end)
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end)
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