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mirror of https://github.com/koreader/koreader synced 2024-11-10 01:10:34 +00:00
koreader/frontend/ui/widget/imagewidget.lua
NiLuJe 2635593890 Cache: Some more tweaks after #7624
* Allow doing away with CacheItem
  Now that we have working FFI finalizers on BBs, it's mostly useless overhead.
  We only keep it for DocCache, because it's slightly larger, and memory pressure might put us in a do or die situation where waiting for the GC might mean an OOM kill.
* Expose's LRU slot-only mode
  And use it for CatalogCache, which doesn't care about storage space
* Make GlyphCache slots only (storage space is insignificant here, it was
  always going to be evicted by running out of slots).
* More informative warning when we chop the cache in half
2021-05-09 23:10:44 +02:00

494 lines
22 KiB
Lua

--[[--
ImageWidget shows an image from a file or memory
Show image from file example:
UIManager:show(ImageWidget:new{
file = "resources/koreader.png",
-- Make sure alpha is set to true if png has transparent background
-- alpha = true,
})
Show image from memory example:
UIManager:show(ImageWidget:new{
-- bitmap_buffer should be a block of memory that holds the raw
-- uncompressed bitmap.
image = bitmap_buffer,
})
]]
local Blitbuffer = require("ffi/blitbuffer")
local Cache = require("cache")
local Geom = require("ui/geometry")
local RenderImage = require("ui/renderimage")
local Screen = require("device").screen
local UIManager = require("ui/uimanager")
local Widget = require("ui/widget/widget")
local logger = require("logger")
-- DPI_SCALE can't change without a restart, so let's compute it now
local function get_dpi_scale()
local size_scale = math.min(Screen:getWidth(), Screen:getHeight())/600
local dpi_scale = Screen:getDPI() / 167
return math.pow(2, math.max(0, math.log((size_scale+dpi_scale)/2)/0.69))
end
local DPI_SCALE = get_dpi_scale()
local ImageCache = Cache:new{
-- 8 MiB of image cache, with 128 slots
-- Overwhelmingly used for our icons, which are tiny in size, and not very numerous (< 100),
-- but also by ImageViewer (on files, which we never do), and ScreenSaver (again, on image files, but not covers),
-- hence the leeway.
size = 8 * 1024 * 1024,
avg_itemsize = 64 * 1024,
-- Rely on our FFI finalizer to free the BBs on GC
enable_eviction_cb = false,
}
local ImageWidget = Widget:new{
-- Can be provided with a path to a file
file = nil,
-- or an already made BlitBuffer (ie: made by RenderImage)
image = nil,
-- Whether BlitBuffer rendered from file should be cached
file_do_cache = true,
-- Whether provided BlitBuffer can be modified by us and SHOULD be free() by us,
-- normally true unless our caller wants to reuse its provided image
image_disposable = true,
-- Width and height of container, to limit rendering to this area
-- (if provided, and scale_factor is nil, image will be resized to
-- these width and height without regards to original aspect ratio)
width = nil,
height = nil,
hide = nil, -- to not be painted
-- Settings that apply at paintTo() time
invert = nil,
dim = nil,
alpha = false, -- honors alpha values from the image
is_icon = false, -- set to true by sub-class IconWidget
-- When rotation_angle is not 0, native image is rotated by this angle
-- before scaling.
rotation_angle = 0,
-- If scale_for_dpi is true image will be rescaled according to screen dpi
scale_for_dpi = false,
-- When scale_factor is not nil, native image is scaled by this factor
-- (if scale_factor == 1, native image size is kept)
-- Special case : scale_factor == 0 : image will be scaled to best fit provided
-- width and height, keeping aspect ratio (scale_factor will be updated
-- from 0 to the factor used at _render() time)
scale_factor = nil,
-- Whether to use former blitbuffer:scale() (default to using MuPDF)
use_legacy_image_scaling = G_reader_settings:isTrue("legacy_image_scaling"),
-- For initial positioning, if (possibly scaled) image overflows width/height
center_x_ratio = 0.5, -- default is centered on image's center
center_y_ratio = 0.5,
-- For pan & zoom management:
-- offsets to use in blitFrom()
_offset_x = 0,
_offset_y = 0,
-- limits to center_x_ratio variation around 0.5 (0.5 +/- these values)
-- to keep image centered (0 means center_x_ratio will be forced to 0.5)
_max_off_center_x_ratio = 0,
_max_off_center_y_ratio = 0,
-- So we can reset self.scale_factor to its initial value in free(), in
-- case this same object is free'd but re-used and and re-render'ed
_initial_scale_factor = nil,
_bb = nil,
_bb_disposable = true, -- whether we should free() our _bb
_bb_w = nil,
_bb_h = nil,
}
function ImageWidget:_loadimage()
self._bb = self.image
-- don't touch or free if caller doesn't want that
self._bb_disposable = self.image_disposable
end
function ImageWidget:_loadfile()
local itype = string.lower(string.match(self.file, ".+%.([^.]+)") or "")
if itype == "svg" or itype == "png" or itype == "jpg" or itype == "jpeg"
or itype == "gif" or itype == "tiff" or itype == "tif" then
-- In our use cases for files (icons), we either provide width and height,
-- or just scale_for_dpi, and scale_factor should stay nil.
-- Other combinations will result in double scaling, and unexpected results.
-- We should anyway only give self.width and self.height to renderImageFile(),
-- and use them in cache hash, when self.scale_factor is nil, when we are sure
-- we don't need to keep aspect ratio.
local width, height
if self.scale_factor == nil then
width = self.width
height = self.height
end
local hash = "image|"..self.file.."|"..(width or "").."|"..(height or "")
-- Do the scaling for DPI here, so it can be cached and not re-done
-- each time in _render() (but not if scale_factor, to avoid double scaling)
local scale_for_dpi_here = false
if self.scale_for_dpi and DPI_SCALE ~= 1 and not self.scale_factor then
scale_for_dpi_here = true -- we'll do it before caching
hash = hash .. "|d"
self.already_scaled_for_dpi = true -- so we don't do it again in _render()
end
local cached = ImageCache:check(hash)
if cached then
-- hit cache
self._bb = cached.bb
self._bb_disposable = false -- don't touch or free a cached _bb
self._is_straight_alpha = cached.is_straight_alpha
else
if itype == "svg" then
local zoom
if scale_for_dpi_here then
zoom = DPI_SCALE
elseif self.scale_factor == 0 then
-- renderSVGImageFile() keeps aspect ratio by default
width = self.width
height = self.height
end
-- If NanoSVG is used by renderSVGImageFile, we'll get self._is_straight_alpha=true,
-- and paintTo() must use alphablitFrom() instead of pmulalphablitFrom() (which is
-- fine for everything MuPDF renders out)
self._bb, self._is_straight_alpha = RenderImage:renderSVGImageFile(self.file, width, height, zoom)
else
self._bb = RenderImage:renderImageFile(self.file, false, width, height)
if scale_for_dpi_here then
local bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight()
self._bb = RenderImage:scaleBlitBuffer(self._bb, math.floor(bb_w * DPI_SCALE), math.floor(bb_h * DPI_SCALE))
end
end
-- Now, if that was *also* one of our icons, we haven't explicitly requested to keep the alpha channel intact,
-- and it actually has an alpha channel, compose it against a background-colored BB now, and cache *that*.
-- This helps us avoid repeating alpha-blending steps down the line,
-- and also ensures icon highlights/unhighlights behave sensibly.
if self.is_icon and not self.alpha then
local bbtype = self._bb:getType()
if bbtype == Blitbuffer.TYPE_BB8A or bbtype == Blitbuffer.TYPE_BBRGB32 then
local icon_bb = Blitbuffer.new(self._bb.w, self._bb.h, Screen.bb:getType())
--- @note: Should match the background color. Which is currently hard-coded as white ;).
--- See the note below in paintTo for how to make the dim flag behave in case
--- this no longer actually is white ;).
icon_bb:fill(Blitbuffer.COLOR_WHITE)
-- And now simply compose the icon on top of that, with dithering if necessary
-- Remembering that NanoSVG feeds us straight alpha, unlike MµPDF
if self._is_straight_alpha then
if Screen.sw_dithering then
icon_bb:ditheralphablitFrom(self._bb, 0, 0, 0, 0, icon_bb.w, icon_bb.h)
else
icon_bb:alphablitFrom(self._bb, 0, 0, 0, 0, icon_bb.w, icon_bb.h)
end
else
if Screen.sw_dithering then
icon_bb:ditherpmulalphablitFrom(self._bb, 0, 0, 0, 0, icon_bb.w, icon_bb.h)
else
icon_bb:pmulalphablitFrom(self._bb, 0, 0, 0, 0, icon_bb.w, icon_bb.h)
end
end
-- Free the original icon w/ an alpha-channel, keep the flattened one
self._bb:free()
self._bb = icon_bb
-- There's no longer an alpha channel ;)
self._is_straight_alpha = nil
end
end
if not self.file_do_cache then
self._bb_disposable = true -- we made it, we can modify and free it
else
self._bb_disposable = false -- don't touch or free a cached _bb
-- cache this image
logger.dbg("cache", hash)
cached = {
bb = self._bb,
is_straight_alpha = self._is_straight_alpha,
}
ImageCache:insert(hash, cached, tonumber(cached.bb.stride) * cached.bb.h)
end
end
else
error("Image file type not supported.")
end
end
function ImageWidget:_render()
if self._bb then -- already rendered
return
end
logger.dbg("ImageWidget: _render'ing", self.file and self.file or "data", self.width, self.height)
if self.image then
self:_loadimage()
elseif self.file then
self:_loadfile()
else
error("cannot render image")
end
-- Store initial scale factor
self._initial_scale_factor = self.scale_factor
-- First, rotation
if self.rotation_angle ~= 0 then
-- Allow for easy switch to former scaling via blitbuffer methods
if self.use_legacy_image_scaling then
if not self._bb_disposable then
-- we can't modify _bb, make a copy
self._bb = self._bb:copy()
self._bb_disposable = true -- new object will have to be freed
end
self._bb:rotate(self.rotation_angle) -- rotate in-place
else
-- If we use MuPDF for scaling, we can't use bb:rotate() anymore,
-- as it only flags rotation in the blitbuffer and rotation is dealt
-- with at painting time. MuPDF does not like such a blitbuffer, and
-- we get corrupted images when using it for scaling such blitbuffers.
-- We need to make a real new blitbuffer with rotated content:
local rot_bb = self._bb:rotatedCopy(self.rotation_angle)
-- We made a new blitbuffer, we need to explicitely free
-- the old one to not leak memory
if self._bb_disposable then
self._bb:free()
end
self._bb = rot_bb
self._bb_disposable = true -- new object will have to be freed
end
end
local bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight()
-- scale_for_dpi setting: update scale_factor (even if not set) with it
if self.scale_for_dpi and not self.already_scaled_for_dpi then
if self.scale_factor == nil then
self.scale_factor = 1
end
self.scale_factor = self.scale_factor * DPI_SCALE
end
-- scale to best fit container : compute scale_factor for that
if self.scale_factor == 0 then
if self.width and self.height then
self.scale_factor = math.min(self.width / bb_w, self.height / bb_h)
logger.dbg("ImageWidget: scale to fit, setting scale_factor to", self.scale_factor)
else
-- no width and height provided (inconsistencies from caller),
self.scale_factor = 1 -- native image size
end
end
-- replace blitbuffer with a resized one if needed
if self.scale_factor == nil then
-- no scaling, but strech to width and height, only if provided and needed
if self.width and self.height and (self.width ~= bb_w or self.height ~= bb_h) then
logger.dbg("ImageWidget: stretching")
self._bb = RenderImage:scaleBlitBuffer(self._bb, self.width, self.height, self._bb_disposable)
self._bb_disposable = true -- new bb will have to be freed
end
elseif self.scale_factor ~= 1 then
-- scale by scale_factor (not needed if scale_factor == 1)
logger.dbg("ImageWidget: scaling by", self.scale_factor)
self._bb = RenderImage:scaleBlitBuffer(self._bb, bb_w * self.scale_factor, bb_h * self.scale_factor, self._bb_disposable)
self._bb_disposable = true -- new bb will have to be freed
end
bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight()
-- deal with positioning
if self.width and self.height then
-- if image is bigger than paint area, allow center_ratio variation
-- around 0.5 so we can pan till image border
if bb_w > self.width then
self._max_off_center_x_ratio = 0.5 - self.width/2 / bb_w
end
if bb_h > self.height then
self._max_off_center_y_ratio = 0.5 - self.height/2 / bb_h
end
-- correct provided center ratio if out limits
if self.center_x_ratio < 0.5 - self._max_off_center_x_ratio then
self.center_x_ratio = 0.5 - self._max_off_center_x_ratio
elseif self.center_x_ratio > 0.5 + self._max_off_center_x_ratio then
self.center_x_ratio = 0.5 + self._max_off_center_x_ratio
end
if self.center_y_ratio < 0.5 - self._max_off_center_y_ratio then
self.center_y_ratio = 0.5 - self._max_off_center_y_ratio
elseif self.center_y_ratio > 0.5 + self._max_off_center_y_ratio then
self.center_y_ratio = 0.5 + self._max_off_center_y_ratio
end
-- set offsets to reflect center ratio, whether oversized or not
self._offset_x = self.center_x_ratio * bb_w - self.width/2
self._offset_y = self.center_y_ratio * bb_h - self.height/2
logger.dbg("ImageWidget: initial offsets", self._offset_x, self._offset_y)
end
-- store final bb's width and height
self._bb_w = bb_w
self._bb_h = bb_h
end
function ImageWidget:getSize()
self:_render()
-- getSize will be used by the widget stack for centering/padding
if not self.width or not self.height then
-- no width/height provided, return bb size to let widget stack do the centering
return Geom:new{ w = self._bb:getWidth(), h = self._bb:getHeight() }
end
-- if width or height provided, return them as is, even if image is smaller
-- and would be centered: we'll do the centering ourselves with offsets
return Geom:new{ w = self.width, h = self.height }
end
function ImageWidget:getScaleFactor()
-- return computed scale_factor, useful if 0 (scale to fit) was used
return self.scale_factor
end
function ImageWidget:getPanByCenterRatio(x, y)
-- returns center ratio (without limits check) we would get with this panBy
local center_x_ratio = (x + self._offset_x + self.width/2) / self._bb_w
local center_y_ratio = (y + self._offset_y + self.height/2) / self._bb_h
return center_x_ratio, center_y_ratio
end
function ImageWidget:panBy(x, y)
-- update center ratio from new offset
self.center_x_ratio = (x + self._offset_x + self.width/2) / self._bb_w
self.center_y_ratio = (y + self._offset_y + self.height/2) / self._bb_h
-- correct new center ratio if out limits
if self.center_x_ratio < 0.5 - self._max_off_center_x_ratio then
self.center_x_ratio = 0.5 - self._max_off_center_x_ratio
elseif self.center_x_ratio > 0.5 + self._max_off_center_x_ratio then
self.center_x_ratio = 0.5 + self._max_off_center_x_ratio
end
if self.center_y_ratio < 0.5 - self._max_off_center_y_ratio then
self.center_y_ratio = 0.5 - self._max_off_center_y_ratio
elseif self.center_y_ratio > 0.5 + self._max_off_center_y_ratio then
self.center_y_ratio = 0.5 + self._max_off_center_y_ratio
end
-- new offsets that reflect this new center ratio
local new_offset_x = self.center_x_ratio * self._bb_w - self.width/2
local new_offset_y = self.center_y_ratio * self._bb_h - self.height/2
-- only trigger screen refresh it we actually pan
if new_offset_x ~= self._offset_x or new_offset_y ~= self._offset_y then
self._offset_x = new_offset_x
self._offset_y = new_offset_y
self.dithered = true
UIManager:setDirty("all", function()
return "ui", self.dimen, true
end)
end
-- return new center ratio, so caller can use them later to create a new
-- ImageWidget with a different scale_factor, while keeping center point
return self.center_x_ratio, self.center_y_ratio
end
function ImageWidget:paintTo(bb, x, y)
if self.hide then return end
-- self:_render is called in getSize method
local size = self:getSize()
self.dimen = Geom:new{
x = x, y = y,
w = size.w,
h = size.h
}
logger.dbg("blitFrom", x, y, self._offset_x, self._offset_y, size.w, size.h)
local do_alpha = false
if self.alpha == true then
-- Only actually try to alpha-blend if the image really has an alpha channel...
local bbtype = self._bb:getType()
if bbtype == Blitbuffer.TYPE_BB8A or bbtype == Blitbuffer.TYPE_BBRGB32 then
do_alpha = true
end
end
if do_alpha then
--- @note: MuPDF feeds us premultiplied alpha (and we don't care w/ GifLib, as alpha is all or nothing),
--- while NanoSVG feeds us straight alpha.
--- SVG icons are currently flattened at caching time, so we'll only go through the straight alpha
--- codepath for non-icons SVGs.
if self._is_straight_alpha then
--- @note: Our icons are already dithered properly, either at encoding time, or at caching time.
if Screen.sw_dithering and not self.is_icon then
bb:ditheralphablitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
else
bb:alphablitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
end
else
if Screen.sw_dithering and not self.is_icon then
bb:ditherpmulalphablitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
else
bb:pmulalphablitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
end
end
else
if Screen.sw_dithering and not self.is_icon then
bb:ditherblitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
else
bb:blitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h)
end
end
if self.invert then
bb:invertRect(x, y, size.w, size.h)
end
--- @note: This is mainly geared at black icons/text on a *white* background,
--- otherwise the background color itself will shift.
--- i.e., this actually *lightens* the rectangle, but since it's aimed at black,
--- it makes it gray, dimmer; hence the name.
--- TL;DR: If we one day want that to work for icons on a non-white background,
--- a better solution would probably be to take the icon pixmap as an alpha-mask,
--- (which simply involves blending it onto a white background, then inverting the result),
--- and colorBlit it a dim gray onto the target bb.
--- This would require the *original* transparent icon, not the flattened one in the cache.
--- c.f., https://github.com/koreader/koreader/pull/6937#issuecomment-748372429 for a PoC
if self.dim then
bb:dimRect(x, y, size.w, size.h)
end
-- In night mode, invert all rendered images, so the original is
-- displayed when the whole screen is inverted by night mode.
-- Except for our *black & white* icons: we do *NOT* want to invert them again:
-- they should match the UI's text/backgound.
--- @note: As for *color* icons, we really *ought* to invert them here,
--- but we currently don't, as we don't really trickle down
--- a way to discriminate them from the B&W ones.
--- Currently, this is *only* the KOReader icon in Help, AFAIK.
if Screen.night_mode and not self.is_icon then
bb:invertRect(x, y, size.w, size.h)
end
end
-- This will normally be called by our WidgetContainer:free()
-- But it SHOULD explicitely be called if we are getting replaced
-- (ie: in some other widget's update()), to not leak memory with
-- BlitBuffer zombies
function ImageWidget:free()
--print("ImageWidget:free on", self, "for BB?", self._bb, self._bb_disposable)
if self._bb and self._bb_disposable and self._bb.free then
self._bb:free()
self._bb = nil
end
-- reset self.scale_factor to its initial value, in case
-- self._render() is called again (happens with iconbutton,
-- avoids x2 x2 x2 if high dpi and icon scaled x8 after 3 calls)
self.scale_factor = self._initial_scale_factor
end
function ImageWidget:onCloseWidget()
-- free when UIManager:close() was called
self:free()
end
return ImageWidget