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koreader/frontend/apps/filemanager/filemanagercollection.lua
NiLuJe e7acec1526 ReaderUI: Saner FM/RD lifecycle
* Ensure that going from one to the other tears down the former and
    its plugins before instantiating the latter and its plugins.

UIManager: Unify Event sending & broadcasting
  * Make the two behave the same way (walk the widget stack from top to
    bottom), and properly handle the window stack shrinking shrinking
    *and* growing.
    Previously, broadcasting happened bottom-to-top and didn't really
    handle the list shrinking/growing, while sending only handled the list
    shrinking by a single element, and hopefully that element being the one
    the event was just sent to.

These two items combined allowed us to optimize suboptimal
refresh behavior with Menu and other Menu classes when
opening/closing a document.
e.g., the "opening document" Notification is now properly regional,
and the "open last doc" option no longer flashes like a crazy person
anymore.

Plugins: Allow optimizing Menu refresh with custom menus, too.

Requires moving Menu's close_callback *after* onMenuSelect, which, eh,
probably makes sense, and is probably harmless in the grand scheme of
things.
2021-05-05 20:37:33 +02:00

176 lines
6.6 KiB
Lua

local BD = require("ui/bidi")
local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
local Device = require("device")
local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local Menu = require("ui/widget/menu")
local ReadCollection = require("readcollection")
local UIManager = require("ui/uimanager")
local Screen = require("device").screen
local BaseUtil = require("ffi/util")
local util = require("util")
local _ = require("gettext")
local T = BaseUtil.template
local FileManagerCollection = InputContainer:extend{
coll_menu_title = _("Favorites"),
}
function FileManagerCollection:init()
self.ui.menu:registerToMainMenu(self)
end
function FileManagerCollection:addToMainMenu(menu_items)
menu_items.collections = {
text = self.coll_menu_title,
callback = function()
self:onShowColl("favorites")
end,
}
end
function FileManagerCollection:updateItemTable()
-- Try to stay on current page.
local select_number = nil
if self.coll_menu.page and self.coll_menu.perpage then
select_number = (self.coll_menu.page - 1) * self.coll_menu.perpage + 1
end
self.coll_menu:switchItemTable(self.coll_menu_title,
ReadCollection:prepareList(self.coll_menu.collection), select_number)
end
function FileManagerCollection:onMenuHold(item)
self.collfile_dialog = nil
local buttons = {
{
{
text = _("Sort"),
callback = function()
UIManager:close(self.collfile_dialog)
local item_table = {}
for i=1, #self._manager.coll_menu.item_table do
table.insert(item_table, {text = self._manager.coll_menu.item_table[i].text, label = self._manager.coll_menu.item_table[i].file})
end
local SortWidget = require("ui/widget/sortwidget")
local sort_item
sort_item = SortWidget:new{
title = _("Sort favorites"),
item_table = item_table,
callback = function()
local new_order_table = {}
for i=1, #sort_item.item_table do
table.insert(new_order_table, {
file = sort_item.item_table[i].label,
order = i
})
end
ReadCollection:writeCollection(new_order_table, self._manager.coll_menu.collection)
self._manager:updateItemTable()
end
}
UIManager:show(sort_item)
end,
},
{
text = _("Remove from collection"),
callback = function()
ReadCollection:removeItem(item.file, self._manager.coll_menu.collection)
self._manager:updateItemTable()
UIManager:close(self.collfile_dialog)
end,
},
},
{
{
text = _("Book information"),
enabled = FileManagerBookInfo:isSupported(item.file),
callback = function()
FileManagerBookInfo:show(item.file)
UIManager:close(self.collfile_dialog)
end,
},
},
}
-- NOTE: Duplicated from frontend/apps/filemanager/filemanager.lua
if Device:canExecuteScript(item.file) then
table.insert(buttons, {
{
-- @translators This is the script's programming language (e.g., shell or python)
text = T(_("Execute %1 script"), util.getScriptType(item.file)),
enabled = true,
callback = function()
UIManager:close(self.collfile_dialog)
local script_is_running_msg = InfoMessage:new{
-- @translators %1 is the script's programming language (e.g., shell or python), %2 is the filename
text = T(_("Running %1 script %2…"), util.getScriptType(item.file), BD.filename(BaseUtil.basename(item.file))),
}
UIManager:show(script_is_running_msg)
UIManager:scheduleIn(0.5, function()
local rv = os.execute(BaseUtil.realpath(item.file))
UIManager:close(script_is_running_msg)
if rv == 0 then
UIManager:show(InfoMessage:new{
text = _("The script exited successfully."),
})
else
UIManager:show(InfoMessage:new{
text = T(_("The script returned a non-zero status code: %1!"), bit.rshift(rv, 8)),
icon = "notice-warning",
})
end
end)
end,
}
})
end
self.collfile_dialog = ButtonDialogTitle:new{
title = item.text:match("([^/]+)$"),
title_align = "center",
buttons = buttons,
}
UIManager:show(self.collfile_dialog)
return true
end
function FileManagerCollection:MenuSetRotationModeHandler(rotation)
if rotation ~= nil and rotation ~= Screen:getRotationMode() then
UIManager:close(self._manager.coll_menu)
if self._manager.ui.view and self._manager.ui.view.onSetRotationMode then
self._manager.ui.view:onSetRotationMode(rotation)
elseif self._manager.ui.onSetRotationMode then
self._manager.ui:onSetRotationMode(rotation)
else
Screen:setRotationMode(rotation)
end
self._manager:onShowColl()
end
return true
end
function FileManagerCollection:onShowColl(collection)
self.coll_menu = Menu:new{
ui = self.ui,
width = Screen:getWidth(),
height = Screen:getHeight(),
covers_fullscreen = true, -- hint for UIManager:_repaint()
is_borderless = true,
is_popout = false,
onMenuHold = self.onMenuHold,
onSetRotationMode = self.MenuSetRotationModeHandler,
_manager = self,
collection = collection,
}
self:updateItemTable()
self.coll_menu.close_callback = function()
UIManager:close(self.coll_menu)
end
UIManager:show(self.coll_menu)
return true
end
return FileManagerCollection